48 lines
		
	
	
		
			1.0 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
		
		
			
		
	
	
			48 lines
		
	
	
		
			1.0 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
|  | 
 | |||
|  | function sq_AddFunctionName(appendage) | |||
|  | { | |||
|  | 	appendage.sq_AddFunctionName("proc", "proc_appendage_priest_scythe_mastery") | |||
|  | 	appendage.sq_AddFunctionName("isDrawAppend", "isDrawAppend_appendage_priest_scythe_mastery") | |||
|  | } | |||
|  | 
 | |||
|  | 
 | |||
|  | function sq_AddEffect(appendage) | |||
|  | { | |||
|  | 	appendage.sq_AddEffectFront("Character/Priest/Effect/Animation/ScytheMastery/1_aura_normal.ani") | |||
|  | } | |||
|  | 
 | |||
|  | 
 | |||
|  | function proc_appendage_priest_scythe_mastery(appendage) | |||
|  | { | |||
|  | 
 | |||
|  | } | |||
|  | 
 | |||
|  | function isDrawAppend_appendage_priest_scythe_mastery(appendage) | |||
|  | { | |||
|  | 	if(!appendage) { | |||
|  | 		return false; | |||
|  | 	} | |||
|  | 	 | |||
|  | 	local obj = appendage.getParent();	 | |||
|  | 	 | |||
|  | 	 | |||
|  | 	if(obj) { | |||
|  | 	 | |||
|  | 		switch(obj.getState()) | |||
|  | 		{		 | |||
|  | 		case STATE_FASTMOVE :		// 坚楼桧翕橾阳缚 饵桧萄葆蝶搅葬蒂 斜葬虽 强朝棻.. | |||
|  | 		case STATE_AVENGER_AWAKENING : | |||
|  | 		case STATE_EXECUTION : | |||
|  | 		case STATE_AWAKENING_TURN_OFF : | |||
|  | 		case STATE_EX_DISASTER : | |||
|  | 			return false; | |||
|  | 		} | |||
|  | 		 | |||
|  | 		if(isAvengerAwakenning(obj)) | |||
|  | 			return false; | |||
|  | 			 | |||
|  | 		if(sq_GetGrowAvatarViewControl(obj)) | |||
|  | 			return false; | |||
|  | 	} | |||
|  | 	return true; | |||
|  | } |