613 lines
		
	
	
		
			20 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
		
		
			
		
	
	
			613 lines
		
	
	
		
			20 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
|  | /* | ||
|  | 文件名:CollectBox.nut | ||
|  | 路径:Plugins/CollectBox/CollectBox.nut | ||
|  | 创建日期:2023-05-12	16:09 | ||
|  | 文件用途: | ||
|  | */ | ||
|  | 
 | ||
|  | //HudPro按钮类 | ||
|  | class CollectBoxPro extends BasicsDrawTool //  obj  --  按钮名称  --  X坐标  --  Y坐标  --  Ani调用路径  --  宽度  --  高度 | ||
|  | { | ||
|  |     obj = null; //Obj对象 | ||
|  |     State = 0; //按钮状态 | ||
|  |     ClickEnble = false; //点击效果 | ||
|  |     ButtonDynamic = false; //动态按钮效果 | ||
|  |     BaseFrame = null; | ||
|  | 
 | ||
|  |     CustomClickEnble = false; //自定义点击效果 | ||
|  |     CustomClickAnifile = null; //自定义点击效果Ani路径 | ||
|  |     CustomButtonName = null; //自定义点击效果名称 | ||
|  |     CustomClickFrame = null; //自定义点击效果Ani编号 | ||
|  |     CustomClickx = null; //自定义点击效果X坐标 | ||
|  |     CustomClicky = null; //自定义点击效果Y坐标 | ||
|  | 
 | ||
|  | 
 | ||
|  |     RectEnble = false; //悬停效果 | ||
|  |     RectButtonName = null; //悬停名称 | ||
|  |     RectBaseAnifile = null; //悬停Ani路径 | ||
|  |     RectFrame = null; //非动态按钮的悬停调用Ani编号 | ||
|  |     Rectx = null; //悬停X坐标 | ||
|  |     Recty = null; //悬停Y坐标 | ||
|  | 
 | ||
|  | 
 | ||
|  |     ButtonName = null; //按钮名称 | ||
|  |     x = null; //X坐标 | ||
|  |     y = null; //Y坐标 | ||
|  |     BaseAnifile = null; //调用Ani路径 | ||
|  |     width = null; //可点击宽度 | ||
|  |     length = null; //可点击高度 | ||
|  | 
 | ||
|  |     Mobj = null; //鼠标对象 | ||
|  | 
 | ||
|  |     Overturn = false; //翻转 | ||
|  | 
 | ||
|  | 
 | ||
|  |     //构造函数 | ||
|  |     constructor(gButtonName, gX, gY, gAnifile, gWidth, gLength, gBaseFrame) { | ||
|  |         ButtonName = gButtonName; | ||
|  |         x = gX; | ||
|  |         y = gY; | ||
|  |         BaseAnifile = gAnifile; | ||
|  |         width = gWidth; | ||
|  |         length = gLength; | ||
|  |         BaseFrame = gBaseFrame; | ||
|  |         if (getroottable().rawin("MouseObject")) Mobj = getroottable()["MouseObject"]; | ||
|  |     } | ||
|  |     //绘制按钮 | ||
|  |     function Show() { | ||
|  |         if (ClickEnble) //是否开启点击效果 | ||
|  |         { | ||
|  |             if (isLBDown() && State == 0) //按下左键并且按钮处于弹起状态 | ||
|  |             { | ||
|  |                 State = 1; //按键进入按下状态 | ||
|  |                 ++y; | ||
|  |             } | ||
|  |             if (!isLBDown() && State == 1) //按下左键并且按钮处于弹起状态 | ||
|  |             { | ||
|  |                 State = 0; //按键进入弹起状态 | ||
|  |                 --y; | ||
|  |             } | ||
|  |         } | ||
|  | 
 | ||
|  |         local Xr = 1.0 | ||
|  |         local Xoffset = 0; | ||
|  | 
 | ||
|  |         if (Overturn) { | ||
|  |             Xr = -1.0; | ||
|  |             Xoffset = width; | ||
|  |         } | ||
|  |         //L_sq_DrawImg("common/etc/combo.img", 0, 100, 100, 0, sq_RGBA(255, 255, 255, 250), 1.0, 1.0); | ||
|  | 
 | ||
|  |         if (CustomClickEnble) //是否开启自定义点击效果 | ||
|  |         { | ||
|  |             if (isLBDown()) //按下左键并且按钮处于弹起状态 | ||
|  |             { | ||
|  |                 if (!ButtonDynamic) L_sq_DrawImg(CustomClickAnifile, CustomClickFrame, CustomClickx + Xoffset, CustomClicky, 0, sq_RGBA(255, 255, 255, 250), Xr, 1.0); | ||
|  |                 else T_DrawDynamicAni(obj, CustomClickAnifile, CustomClickx, CustomClicky, CustomButtonName); | ||
|  |             } | ||
|  |         } | ||
|  | 
 | ||
|  |         if (RectEnble) //开启悬停效果时 | ||
|  |         { | ||
|  |             if ((isInRect() && !isLBDown()) || (isInRect() && !CustomClickEnble)) //如果鼠标悬停的时候  并且没有点击的时候 | ||
|  |             { | ||
|  |                 //IMouse.SetMouseTask(44); | ||
|  |                 if (!ButtonDynamic) L_sq_DrawImg(RectBaseAnifile, RectFrame, Rectx + Xoffset, Recty, 0, sq_RGBA(255, 255, 255, 250), Xr, 1.0); | ||
|  |                 else T_DrawDynamicAni(obj, RectBaseAnifile, Rectx, Recty, RectButtonName); | ||
|  |             } | ||
|  |         } | ||
|  |         if (!isInRect()) //如果鼠标没有悬停的时候 | ||
|  |         { | ||
|  |             //IMouse.SetMouseTask(0); | ||
|  |             if (!ButtonDynamic) L_sq_DrawImg(BaseAnifile, BaseFrame, x + Xoffset, y, 0, sq_RGBA(255, 255, 255, 250), Xr, 1.0); | ||
|  |             else T_DrawDynamicAni(obj, BaseAnifile, x, y, ButtonName); | ||
|  |         } | ||
|  |     } | ||
|  | 
 | ||
|  |     //设置自定义点击效果 | ||
|  |     function SetCustomClickEnble(bool, gButtonName, gX, gY, gAnifile, gFrame) { | ||
|  |         CustomClickEnble = bool; //自定义点击效果 | ||
|  |         CustomClickAnifile = gAnifile; //自定义点击效果Ani路径 | ||
|  |         CustomButtonName = gButtonName; //自定义点击效果名称 | ||
|  |         CustomClickFrame = gFrame; //自定义点击效果Ani编号 | ||
|  |         CustomClickx = gX; //自定义点击效果X坐标 | ||
|  |         CustomClicky = gY; //自定义点击效果Y坐标 | ||
|  |     } | ||
|  | 
 | ||
|  |     //设置悬停效果 | ||
|  |     function SetRectEnble(bool, gButtonName, gX, gY, gAnifile, gFrame) { | ||
|  |         RectEnble = bool; //悬停效果 | ||
|  |         RectButtonName = gButtonName; //悬停名称 | ||
|  |         RectBaseAnifile = gAnifile; //悬停Ani路径 | ||
|  |         RectFrame = gFrame; //非动态按钮的悬停调用Ani编号 | ||
|  |         Rectx = gX; //悬停X坐标 | ||
|  |         Recty = gY; //悬停Y坐标 | ||
|  |     } | ||
|  | 
 | ||
|  |     //设置动态按钮 | ||
|  |     function SetClickEnble(bool) { | ||
|  |         ButtonDynamic = bool; | ||
|  |     } | ||
|  | 
 | ||
|  |     //设置点击效果 | ||
|  |     function SetClickEnble(bool) { | ||
|  |         ClickEnble = bool; | ||
|  |     } | ||
|  | 
 | ||
|  |     //悬停状态 | ||
|  |     function isInRect() { | ||
|  |         if (sq_IsIntersectRect(IMouse.GetXPos(), IMouse.GetYPos(), 5, 5, x, y, width, length)) return true; | ||
|  |         else return false; | ||
|  |     } | ||
|  |     //左键按下状态 | ||
|  |     function isLBDown() { | ||
|  |         if (isInRect() && Mobj.Lb == 1) return true; | ||
|  |         else return false; | ||
|  |     } | ||
|  |     //左键弹起状态 | ||
|  |     function isLBUp() { | ||
|  |         if (isInRect() && Mobj.Lb == 0) return true; | ||
|  |         else return false; | ||
|  |     } | ||
|  | 
 | ||
|  |     //左键单击状态 | ||
|  |     function isLBActive() { | ||
|  |         if (isInRect() && Mobj.LbEvent) return true; | ||
|  |         else return false; | ||
|  |     } | ||
|  | } | ||
|  | 
 | ||
|  | class CollectBoxWindow extends BasicsDrawTool { | ||
|  |     //宽度 | ||
|  |     Width = null; | ||
|  |     //高度 | ||
|  |     Height = null; | ||
|  |     //标题高度 | ||
|  |     TitleH = null; | ||
|  | 
 | ||
|  |     //X坐标 | ||
|  |     X = null; | ||
|  |     B_X = null; | ||
|  |     //Y坐标 | ||
|  |     Y = null; | ||
|  |     B_Y = null; | ||
|  | 
 | ||
|  |     YMouseSw = true; | ||
|  |     DeBugMode = false; | ||
|  | 
 | ||
|  |     Mobj = null; | ||
|  |     M_Xpos = null; | ||
|  |     M_Ypos = null; | ||
|  | 
 | ||
|  | 
 | ||
|  |     constructor(gX, gY, gWidth, gHeight, gTitleH) { | ||
|  |         //宽度 | ||
|  |         Width = gWidth; | ||
|  |         //高度 | ||
|  |         Height = gHeight; | ||
|  |         //标题高度 | ||
|  |         TitleH = gTitleH; | ||
|  | 
 | ||
|  |         //X坐标 | ||
|  |         X = gX; | ||
|  |         //Y坐标 | ||
|  |         Y = gY; | ||
|  | 
 | ||
|  |         if (getroottable().rawin("MouseObject")) Mobj = getroottable()["MouseObject"]; | ||
|  |     } | ||
|  | 
 | ||
|  |     //设定鼠标逻辑 | ||
|  |     function LockMouse() { | ||
|  |         if (sq_IsIntersectRect(IMouse.GetXPos(), IMouse.GetYPos(), 1, 1, X, Y, Width, Height)) { | ||
|  |             IMouse.LockMouseClick(); | ||
|  |             YMouseSw = false; | ||
|  |         } else { | ||
|  |             if (YMouseSw == false && sq_IsIntersectRect(IMouse.GetXPos(), IMouse.GetYPos(), 1, 1, 0, 0, 800, 600)) { | ||
|  |                 IMouse.ReleaseMouseClick(); | ||
|  |                 YMouseSw = true; | ||
|  |             } | ||
|  |         } | ||
|  | 
 | ||
|  |     } | ||
|  | 
 | ||
|  |     //设定窗口拖动逻辑 | ||
|  |     function MoveWindow() { | ||
|  |         if (sq_IsIntersectRect(IMouse.GetXPos(), IMouse.GetYPos(), 1, 1, X, Y, Width, TitleH)) { | ||
|  | 
 | ||
|  |             if (Mobj.Lb == 1) { | ||
|  |                 if (!M_Xpos) M_Xpos = IMouse.GetXPos(); //原始鼠标位置数据 | ||
|  |                 if (!M_Ypos) M_Ypos = IMouse.GetYPos(); | ||
|  |                 if (!B_X) B_X = X; //原始窗口位置 | ||
|  |                 if (!B_Y) B_Y = Y; | ||
|  | 
 | ||
|  |                 X = B_X - (M_Xpos - IMouse.GetXPos()); | ||
|  |                 Y = B_Y - (M_Ypos - IMouse.GetYPos()); | ||
|  | 
 | ||
|  |             } else if (Mobj.Lb == 0) { | ||
|  |                 M_Xpos = null; | ||
|  |                 M_Ypos = null; | ||
|  |                 B_X = null; | ||
|  |                 B_Y = null; | ||
|  |             } | ||
|  |         } | ||
|  |     } | ||
|  | 
 | ||
|  |     function Show(obj) { | ||
|  |         if (DeBugMode) sq_DrawBox(X, Y, Width, Height, 0xffffffff); | ||
|  | 
 | ||
|  |         //设定鼠标逻辑 | ||
|  |         LockMouse(); | ||
|  | 
 | ||
|  |         //设定窗口拖动逻辑 | ||
|  |         MoveWindow(); | ||
|  | 
 | ||
|  |     } | ||
|  | } | ||
|  | 
 | ||
|  | class CollectBoxC extends BasicsDrawTool { | ||
|  |     WindowObj = null; //窗口对象 | ||
|  |     Mobj = null; //鼠标对象 | ||
|  |     MainState = false; //主状态 | ||
|  |     X = 211; | ||
|  |     Y = 106; | ||
|  | 
 | ||
|  |     //收集箱类型组 | ||
|  |     CollectBoxTypeArr = null; | ||
|  |     //收集箱类型展示滚动控件 | ||
|  |     Scobj = null; | ||
|  |     //收集箱类型 | ||
|  |     PageSlot = 0; | ||
|  | 
 | ||
|  | 
 | ||
|  |     //总配置信息 | ||
|  | 
 | ||
|  |     GlobaInfo = null; | ||
|  | 
 | ||
|  |     //道具信息 | ||
|  |     ItemInfoArr = null; | ||
|  |     //箱子信息 | ||
|  |     BoxInfoArr = null; | ||
|  | 
 | ||
|  |     //玩家当前箱子信息 | ||
|  |     PlayerBoxInfo = null; | ||
|  | 
 | ||
|  |     //当前绘制道具信息 | ||
|  |     NowDrawItemInfo = null; | ||
|  |     NowDrawItemInfoObject = null; | ||
|  |     //当前绘制收集箱属性信息 | ||
|  |     NowDrawBoxSw = false; | ||
|  | 
 | ||
|  |     //当前滚轮值 | ||
|  |     NowWheel = 0; | ||
|  |     MaxWheel = null; | ||
|  | 
 | ||
|  |     //获取基础信息回调包 | ||
|  |     function GetBaseInfoCallBack(Chunk) { | ||
|  |         // Sout("收到包内容: %L", Chunk); | ||
|  |         local Jso = Json.Decode(Chunk); | ||
|  | 
 | ||
|  | 
 | ||
|  |         local StrBuf1 = L_sq_GetStringDrawArray(Jso.Message.collecText, 300); | ||
|  |         local StrBuf2 = L_sq_GetStringDrawArray(Jso.Message.collecText, 356); | ||
|  |         local T = { | ||
|  |             ballLst = Jso.Message.ballLst, | ||
|  |             collecImgName = Jso.Message.collecImgName, | ||
|  |             collecName = Jso.Message.collecName, | ||
|  |             collecStatus = Jso.Message.collecStatus, | ||
|  |             // collecTextS = StrBuf1[0] + "......", | ||
|  |             // collecTextM = StrBuf2, | ||
|  |             collecValue = Jso.Message.collecValue, | ||
|  |             collecTitle = Jso.Message.collecTitle, | ||
|  |             location = Jso.Message.location, | ||
|  |             itemlocationoffset = Jso.Message.itemlocationoffset, | ||
|  |             collecID = Jso.Message.collecID, | ||
|  |         } | ||
|  |         BoxInfoArr.append(T); | ||
|  | 
 | ||
|  |         foreach(Value in Jso.Message.pvfFileLabels) { | ||
|  |             if (Value.Name2.len() == 0) | ||
|  |                 Value.Name2 = "Yosin-Team"; | ||
|  |             if (Value.Explain.len() == 0) | ||
|  |                 Value.Explain = "    " + Jso.Message.collecName + "收集箱,所需宝珠之一。"; | ||
|  |             ItemInfoArr.rawset(Value.Id, Value); | ||
|  |         } | ||
|  | 
 | ||
|  |         MaxWheel.rawset(Jso.Message.collecID, Jso.Message.maxDownPull); | ||
|  |     } | ||
|  | 
 | ||
|  |     //获取玩家收集箱信息 | ||
|  |     function GetPlayerBoxInfo(BoxId) { | ||
|  |         local Pack = { | ||
|  |             op = 40001001, | ||
|  |             CollectionID = BoxId, | ||
|  |         } | ||
|  |         SendPack(Pack); | ||
|  |     } | ||
|  | 
 | ||
|  |     //获取玩家收集箱信息回调 | ||
|  |     function GetPlayerBoxInfoCallBack(Chunk) { | ||
|  | 
 | ||
|  |         // Sout("收到包内容: %L", Chunk); | ||
|  |         local Jso = Json.Decode(Chunk); | ||
|  | 
 | ||
|  |         local StrBuf1 = L_sq_GetStringDrawArray(Jso.Message, 300); | ||
|  |         local StrBuf2 = L_sq_GetStringDrawArray(Jso.Message, 356); | ||
|  |         if (BoxInfoArr) { | ||
|  |             BoxInfoArr[Jso.CollecID].collecTextS <- StrBuf1[0] + "......"; | ||
|  |             BoxInfoArr[Jso.CollecID].collecTextM <- StrBuf2; | ||
|  |         } | ||
|  | 
 | ||
|  |         PlayerBoxInfo = {}; | ||
|  |         foreach(Value in Jso.List) { | ||
|  |             PlayerBoxInfo.rawset(Value, true); | ||
|  |         } | ||
|  | 
 | ||
|  |         local ab = {}; | ||
|  |         foreach(pos, value in Jso.attribute) { | ||
|  |             ab.rawset(pos, value / 100); | ||
|  |         } | ||
|  | 
 | ||
|  |         if ("LenheartAttributesTable" in getroottable()) { | ||
|  |             local T = getroottable()["LenheartAttributesTable"]; | ||
|  |             T.rawset("LenheartCollectBoxAb", ab); | ||
|  |         } else { | ||
|  |             local T = {}; | ||
|  |             T.rawset("LenheartCollectBoxAb", ab); | ||
|  |             getroottable().rawset("LenheartAttributesTable", T); | ||
|  |         } | ||
|  |     } | ||
|  | 
 | ||
|  |     MosaicItem = false; | ||
|  | 
 | ||
|  |     function GetPlayerItemCountCallBack(Chunk) { | ||
|  |         local Jso = Json.Decode(Chunk); | ||
|  |         if (Jso.Slot != -1) { | ||
|  |             if (!MosaicItem) { | ||
|  |                 MosaicItem = true; | ||
|  | 
 | ||
|  |             } else { | ||
|  |                 MosaicItem = false; | ||
|  |                 local T = { | ||
|  |                     op = 40001003, | ||
|  |                     CollectionID = 1, | ||
|  |                     BallID = Jso.itemid, | ||
|  |                     CollectionID = Jso.Boxid, | ||
|  |                 } | ||
|  |                 SendPack(T); | ||
|  |                 local W = { | ||
|  |                     op = 2023100806, | ||
|  |                     itemid = Jso.itemid, | ||
|  |                     itemcount = 1, | ||
|  |                 } | ||
|  |                 SendPack(W); | ||
|  |             } | ||
|  |         } | ||
|  |     } | ||
|  | 
 | ||
|  |     //获取基础信息 | ||
|  |     function GetBaseInfo() { | ||
|  |         local T = { | ||
|  |             op = 40001005, | ||
|  |         } | ||
|  |         SendPack(T); | ||
|  |     } | ||
|  | 
 | ||
|  |     constructor() { | ||
|  |         if (getroottable().rawin("MouseObject")) Mobj = getroottable()["MouseObject"]; | ||
|  | 
 | ||
|  |         Pack_Control.rawset(40001006, GetBaseInfoCallBack.bindenv(this)); | ||
|  | 
 | ||
|  |         Pack_Control.rawset(40001002, GetPlayerBoxInfoCallBack.bindenv(this)); | ||
|  | 
 | ||
|  |         Pack_Control.rawset(40001012, GetPlayerItemCountCallBack.bindenv(this)); | ||
|  | 
 | ||
|  |         GetBaseInfo(); | ||
|  | 
 | ||
|  |         GlobaInfo = {}; | ||
|  |         ItemInfoArr = {}; | ||
|  |         BoxInfoArr = []; | ||
|  |         MaxWheel = {}; | ||
|  | 
 | ||
|  |         GetPlayerBoxInfo(0); | ||
|  |     } | ||
|  | 
 | ||
|  |     //绘制主界面 | ||
|  |     function DrawMain(obj) { | ||
|  |         if (!Scobj) return; | ||
|  |         //绘制背景框 | ||
|  |         L_sq_DrawImg("interface2/collectbox/collectboxbtn.img", 0, X, Y); | ||
|  |         //绘制宝珠收集箱类型 | ||
|  |         L_sq_DrawImg(BoxInfoArr[PageSlot].collecImgName, 0, X + 7, Y + 26); | ||
|  |         //绘制收集箱名称 | ||
|  |         L_sq_DrawCode(BoxInfoArr[PageSlot].collecTitle, X + 208 - LenheartTextClass.GetStringLength(BoxInfoArr[PageSlot].collecTitle) / 2, Y + 40, sq_RGBA(255, 177, 0, 250), 0, 1); | ||
|  | 
 | ||
|  |         //绘制收集箱信息缩略 | ||
|  |         if ("collecTextS" in BoxInfoArr[PageSlot]) L_sq_DrawCode(BoxInfoArr[PageSlot].collecTextS, X + 228 - LenheartTextClass.GetStringLength(BoxInfoArr[PageSlot].collecTextS) / 2, Y + 40 + 20, sq_RGBA(255, 242, 0, 250), 0, 1); | ||
|  |         //绘制详细信息书本 | ||
|  |         L_sq_DrawImg("interface/windowcommon.img", 262, X + 208 + 132, Y + 35); | ||
|  |         NowDrawBoxSw = sq_IsIntersectRect(IMouse.GetXPos(), IMouse.GetYPos(), 1, 1, X + 208 + 132, Y + 35, 22, 22); | ||
|  | 
 | ||
|  | 
 | ||
|  | 
 | ||
|  |         local Count = 4; | ||
|  |         if (BoxInfoArr.len()< 4) Count = BoxInfoArr.len(); | ||
|  | 
 | ||
|  |         for (local i = 0; i< Count; i++) { | ||
|  |             local FocusT = Scobj.FocusList[i]; | ||
|  |             local Pos = i; | ||
|  |             local Vo = FocusT; | ||
|  |             // foreach(Pos, Vo in Scobj.FocusList) { | ||
|  |             //print(FocusT[Pos]); | ||
|  |             local Btn = CollectBoxPro("CollectBoxButton" + FocusT[0], X + 8, Y + 95 + (i * 72), FocusT[0].collecImgName, 102, 70, 1); | ||
|  |             Btn.SetRectEnble(true, "CollectBoxButtonr" + FocusT[0], X + 8, Y + 95 + (i * 72), FocusT[0].collecImgName, 2); | ||
|  |             Btn.SetCustomClickEnble(true, "CollectBoxButtonc" + FocusT[0], X + 8, Y + 95 + (i * 72), FocusT[0].collecImgName, 3); | ||
|  |             Btn.Show(); | ||
|  |             if (Btn.isLBActive()) { | ||
|  |                 PageSlot = FocusT[0].collecID; | ||
|  |                 GetPlayerBoxInfo(FocusT[0].collecID); | ||
|  |                 NowWheel = 0; | ||
|  |             } | ||
|  |             // } | ||
|  |         } | ||
|  | 
 | ||
|  |         local NowDrawItemSw = false; | ||
|  |         foreach(Pos, Value in BoxInfoArr[PageSlot].ballLst) { | ||
|  |             setClip(X + 110, Y + 96, X + 256 + 110, Y + 283 + 96); //开始裁切 | ||
|  |             //绘制宝珠槽 | ||
|  |             L_sq_DrawImg(BoxInfoArr[PageSlot].collecImgName, 5, X + BoxInfoArr[PageSlot].location[(Pos * 2)], Y + BoxInfoArr[PageSlot].location[((Pos * 2) + 1)] + NowWheel); | ||
|  |             //绘制宝珠 | ||
|  |             L_Sq_DrawItem(X + BoxInfoArr[PageSlot].location[(Pos * 2)] + BoxInfoArr[PageSlot].itemlocationoffset[0], Y + BoxInfoArr[PageSlot].location[((Pos * 2) + 1)] + BoxInfoArr[PageSlot].itemlocationoffset[1] + NowWheel, Value, 1, 0, 0, 0); | ||
|  | 
 | ||
|  |             if (PlayerBoxInfo && !PlayerBoxInfo.rawin(Value)) { | ||
|  |                 L_sq_DrawImg("interface/windowcommon.img", 157, X + BoxInfoArr[PageSlot].location[(Pos * 2)] + BoxInfoArr[PageSlot].itemlocationoffset[0], Y + BoxInfoArr[PageSlot].location[((Pos * 2) + 1)] + BoxInfoArr[PageSlot].itemlocationoffset[1] + NowWheel); | ||
|  |                 L_sq_DrawImg("interface/windowcommon.img", 157, X + BoxInfoArr[PageSlot].location[(Pos * 2)] + BoxInfoArr[PageSlot].itemlocationoffset[0], Y + BoxInfoArr[PageSlot].location[((Pos * 2) + 1)] + BoxInfoArr[PageSlot].itemlocationoffset[1] + NowWheel); | ||
|  |             } | ||
|  |             releaseClip(); //裁切结束 | ||
|  | 
 | ||
|  |             if (IMouse.GetXPos() >= X + 108 && IMouse.GetXPos() <= X + 108 + 254 && IMouse.GetYPos() >= Y + 90 && IMouse.GetYPos() <= Y + 90 + 285) { | ||
|  |                 if (sq_IsIntersectRect(IMouse.GetXPos(), IMouse.GetYPos(), 1, 1, X + BoxInfoArr[PageSlot].location[(Pos * 2)] + BoxInfoArr[PageSlot].itemlocationoffset[0], Y + BoxInfoArr[PageSlot].location[((Pos * 2) + 1)] + BoxInfoArr[PageSlot].itemlocationoffset[1] + NowWheel, 24, 24)) { | ||
|  |                     // ItemDrawState = true; | ||
|  |                     NowDrawItemInfo = {}; | ||
|  |                     NowDrawItemInfo.x <- (X + 32 + BoxInfoArr[PageSlot].location[(Pos * 2)]); | ||
|  |                     NowDrawItemInfo.y <- (Y + 18 + BoxInfoArr[PageSlot].location[((Pos * 2) + 1)] + NowWheel); | ||
|  |                     NowDrawItemInfo.itemid <- Value; | ||
|  |                     NowDrawItemSw = true; | ||
|  |                     if (!PlayerBoxInfo.rawin(Value)) { | ||
|  |                         if (getroottable()["MouseObject"].LbEvent) { | ||
|  |                             local T = { | ||
|  |                                 op = 2023100802, | ||
|  |                                 realop = 40001012, | ||
|  |                                 itemid = Value | ||
|  |                                 Boxid = PageSlot, | ||
|  |                             } | ||
|  |                             SendPack(T); | ||
|  |                         } | ||
|  |                     } | ||
|  |                     L_sq_WA(0x1b46898, 12); | ||
|  |                 } else { | ||
|  | 
 | ||
|  |                     // ItemDrawState = false; | ||
|  |                 } | ||
|  |             } | ||
|  |         } | ||
|  |         if (!NowDrawItemSw) { | ||
|  |             NowDrawItemInfo = null; | ||
|  |             NowDrawItemInfoObject = null; | ||
|  |             MosaicItem = false; | ||
|  |         } | ||
|  |     } | ||
|  | 
 | ||
|  |     function DrawItemInfo(obj) { | ||
|  |         if (NowDrawItemInfo) { | ||
|  |             if (!NowDrawItemInfoObject) { | ||
|  |                 NowDrawItemInfoObject = ItemInfoClass(ItemInfoArr[NowDrawItemInfo.itemid]); | ||
|  |             } | ||
|  |             NowDrawItemInfoObject.Show(NowDrawItemInfo.x + 20 - (211 / 2), NowDrawItemInfo.y - NowDrawItemInfoObject.PageLength); | ||
|  |         } | ||
|  |     } | ||
|  | 
 | ||
|  | 
 | ||
|  |     function DrawBoxAbInfo(obj) { | ||
|  |         if (NowDrawBoxSw) { | ||
|  |             L_sq_DrawWindow(X + 208 + 132 - 258, Y + 35, 258, BoxInfoArr[PageSlot].collecTextM.len() * 16, "interface2/popup/popup.img", 134, 6, 12, 6, 13); | ||
|  |             foreach(Pos, Value in BoxInfoArr[PageSlot].collecTextM) { | ||
|  |                 L_sq_DrawCode(Value, X + 208 + 132 - 258 + 7, Y + 35 + (Pos * 16) + 7, sq_RGBA(255, 242, 0, 250), 0, 1); | ||
|  |             } | ||
|  |         } | ||
|  |         if (MosaicItem) { | ||
|  |             L_sq_DrawWindow(IMouse.GetXPos() + 20, IMouse.GetYPos() + 20, 219, 16, "interface2/popup/popup.img", 134, 6, 12, 6, 13); | ||
|  | 
 | ||
|  |             L_sq_DrawCode("注意:镶嵌不可恢复,确认镶嵌请再次点击。", IMouse.GetXPos() + 20 + 7, IMouse.GetYPos() + 20 + 7, sq_RGBA(255, 242, 0, 250), 0, 1); | ||
|  |         } | ||
|  |     } | ||
|  | 
 | ||
|  |     //开启界面回调 | ||
|  |     function OpenClassCallBack() { | ||
|  | 
 | ||
|  |         L_NewWindows("Lenheart", 170, 0x65535); | ||
|  |         local W = sq_GetPopupWindowMainCotrol(170); | ||
|  |         W.SetVisible(false); | ||
|  |         W.SetEnable(false); | ||
|  | 
 | ||
|  | 
 | ||
|  |         if (BoxInfoArr.len() > 0) { | ||
|  |             if (BoxInfoArr.len()< 4) Scobj = ScrollControl(BoxInfoArr, 1, BoxInfoArr.len()); | ||
|  |             else Scobj = ScrollControl(BoxInfoArr, 1, 4); | ||
|  |         } | ||
|  | 
 | ||
|  |     } | ||
|  | 
 | ||
|  |     //绘制入口 | ||
|  |     function Draw(obj) { | ||
|  |         if (MainState) { | ||
|  |             if (WindowObj) { | ||
|  | 
 | ||
|  |                 WindowObj.Show(obj); | ||
|  |                 X = WindowObj.X; | ||
|  |                 Y = WindowObj.Y; | ||
|  | 
 | ||
|  |                 DrawMain(obj); | ||
|  |                 DrawItemInfo(obj); | ||
|  |                 DrawBoxAbInfo(obj); | ||
|  |             } else { | ||
|  |                 WindowObj = LenheartWindow(X, Y, 378, 387, 28); //坐标 大小 标题栏高度 | ||
|  |                 // WindowObj.DeBugMode = true; | ||
|  |             } | ||
|  |         } else { | ||
|  |             if (WindowObj && WindowObj.YMouseSw == false) { | ||
|  |                 IMouse.ReleaseMouseClick(); | ||
|  |                 WindowObj.YMouseSw = true; | ||
|  |                 WindowObj = null; | ||
|  |             } | ||
|  |         } | ||
|  |     } | ||
|  | 
 | ||
|  |     //逻辑入口 | ||
|  |     function Proc(obj) { | ||
|  |         if (MainState) { | ||
|  |             if (sq_IsIntersectRect(IMouse.GetXPos(), IMouse.GetYPos(), 1, 1, X, Y + 90, 105, 285)) { | ||
|  |                 if (IMouse.IsWheelUp()) { | ||
|  |                     Scobj.M(); | ||
|  |                 } | ||
|  |                 if (IMouse.IsWheelDown()) { | ||
|  |                     Scobj.A(); | ||
|  |                 } | ||
|  |             } | ||
|  |             if (sq_IsIntersectRect(IMouse.GetXPos(), IMouse.GetYPos(), 1, 1, X + 108, Y + 90, 254, 285)) { | ||
|  |                 if (IMouse.IsWheelUp()) { | ||
|  |                     if (NowWheel<(0)) NowWheel += 15; | ||
|  |                 } | ||
|  |                 if (IMouse.IsWheelDown()) { | ||
|  |                     if (NowWheel > (MaxWheel[PageSlot])) NowWheel -= 15; | ||
|  |                 } | ||
|  |             } | ||
|  |         } | ||
|  | 
 | ||
|  | 
 | ||
|  |         if (KeyPressNB.isKeyPress(48, "CollectBoxCloseKey")) { | ||
|  |             MainState = false; | ||
|  |             MosaicItem = false; | ||
|  |         } | ||
|  |     } | ||
|  | } | ||
|  | 
 | ||
|  | function CollectBox(obj) { | ||
|  |     local RootTab = getroottable(); | ||
|  |     if (!RootTab.rawin("CollectBoxCObj")) { | ||
|  |         local Cobj = CollectBoxC(); | ||
|  |         RootTab.rawset("CollectBoxCObj", Cobj); | ||
|  |         EventIcon("宝珠收集箱", 119, 119, Cobj); | ||
|  |     } else { | ||
|  |         RootTab["CollectBoxCObj"].Proc(obj); | ||
|  |         RootTab["CollectBoxCObj"].Draw(obj); | ||
|  |     } | ||
|  | } | ||
|  | 
 | ||
|  | 
 | ||
|  | if (getroottable().rawin("LenheartFuncTab")) { | ||
|  |     getroottable()["LenheartFuncTab"].rawset("CollectBoxFunc", CollectBox); | ||
|  | } else { | ||
|  |     local T = {}; | ||
|  |     T.rawset("CollectBoxFunc", CollectBox); | ||
|  |     getroottable().rawset("LenheartFuncTab", T); | ||
|  | } |