48 lines
		
	
	
		
			1.2 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
		
		
			
		
	
	
			48 lines
		
	
	
		
			1.2 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
|  | function IRDAICharacter::GetAddress() { | ||
|  |     return L_Sq_GetObjectAddress(this); | ||
|  | } | ||
|  | 
 | ||
|  | function IRDAICharacter::GetName() { | ||
|  |     return L_Sq_GetObjectName(this); | ||
|  | } | ||
|  | 
 | ||
|  | function IRDAICharacter::GetLevel() { | ||
|  |     return L_Sq_GetObjectLevel(this); | ||
|  | } | ||
|  | 
 | ||
|  | // function IRDAICharacter::sq_GetIntData(SkillId,Idx) { | ||
|  | //     local ret = L_sq_GetIntData(SkillId,Idx); | ||
|  | //     return ret + HookIntData(this,SkillId,Idx); | ||
|  | // } | ||
|  | 
 | ||
|  | // function IRDAICharacter::sq_getIntData(SkillId,Idx) { | ||
|  | //     local ret = L_sq_GetIntData(SkillId,Idx); | ||
|  | //     return ret + HookIntData(this,SkillId,Idx); | ||
|  | // } | ||
|  | 
 | ||
|  | // function IRDAICharacter::sq_GetLevelData(SkillId,Idx,SkillLevel) { | ||
|  | //     local ret = L_sq_GetLevelData(SkillId,Idx,SkillLevel); | ||
|  | //     return ret + HookLevelData(this,SkillId,Idx,SkillLevel); | ||
|  | // } | ||
|  | 
 | ||
|  | // function IRDAICharacter::sq_getLevelData(SkillId,Idx,SkillLevel) { | ||
|  | //     local ret = L_sq_GetLevelData(SkillId,Idx,SkillLevel); | ||
|  | //     return ret + HookLevelData(this,SkillId,Idx,SkillLevel); | ||
|  | // } | ||
|  | 
 | ||
|  | 
 | ||
|  | function IRDMonster::GetAddress() { | ||
|  |     return L_Sq_GetObjectAddress(this); | ||
|  | } | ||
|  | 
 | ||
|  | function IRDCollisionObject::GetAddress() { | ||
|  |     return L_Sq_GetObjectAddress(this); | ||
|  | } | ||
|  | 
 | ||
|  | function IRDItem::GetAddress() { | ||
|  |     return L_Sq_GetObjectAddress(this); | ||
|  | } | ||
|  | 
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|  | 
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