274 lines
		
	
	
		
			8.0 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
			
		
		
	
	
			274 lines
		
	
	
		
			8.0 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
| ENUM_AMP_SUBSTATE_GRAB <-0 ;	// 濩晦
 | ||
| ENUM_AMP_SUBSTATE_PUSH <-1 ;	// 尘晦
 | ||
| ENUM_AMP_SUBSTATE_RELEASE <-2;	// ?薯
 | ||
| 
 | ||
| VAR_AMP_IS_GRAB				 <-0 //濩擎 跪桧 毡朝虽 羹觼
 | ||
| VAR_AMP_HOLD_REALSE			 <-1 //濩擎剪 ?薯
 | ||
| VAR_AMP_HOLD_REALSE_COMPLETE <-2 //?薯 谏猿
 | ||
| 
 | ||
| 
 | ||
| function checkExecutableSkill_PushOut(obj)
 | ||
| {
 | ||
| 	if(!obj) return false;
 | ||
| 
 | ||
| 	local b_useskill = obj.sq_IsUseSkill(SKILL_PUSH_OUT);
 | ||
| 	
 | ||
| 	if(b_useskill) {
 | ||
| 		obj.sq_IntVectClear();
 | ||
| 		obj.sq_IntVectPush(ENUM_AMP_SUBSTATE_GRAB); // substate撮?		
 | ||
| 		obj.sq_AddSetStatePacket(STATE_PUSH_OUT , STATE_PRIORITY_USER, true);
 | ||
| 		return true;
 | ||
| 	}	
 | ||
| 	return false;
 | ||
| 
 | ||
| }
 | ||
| 
 | ||
| function checkCommandEnable_PushOut(obj)
 | ||
| {
 | ||
| 	if(!obj)
 | ||
| 		return false;
 | ||
| 
 | ||
| 	local state = obj.sq_GetState();
 | ||
| 	
 | ||
| 	if(state == STATE_ATTACK) {
 | ||
| 		// 念瘫潍缣怃朝 ?姜蝶鉴虏 警蜗桧 陛栋?栖棻. 蒙机濠:姜霞热 [2012.04.20]
 | ||
| 		return obj.sq_IsCommandEnable(SKILL_PUSH_OUT); // 念瘫潍缣怃朝 ?姜蝶鉴虏 警蜗桧 陛栋?栖棻. 蒙机濠:姜霞热 [2012.04.20] obj.sq_IsCommandEnable(SKILL_PUSH_OUT);
 | ||
| 	}
 | ||
| 	
 | ||
| 	return true;
 | ||
| }
 | ||
| 
 | ||
| function onEndState_PushOut(obj, newState)
 | ||
| {
 | ||
| 	if(newState != STATE_PUSH_OUT)
 | ||
| 	{
 | ||
| 		removeAllPushOutAppendage(obj,true);
 | ||
| 	}
 | ||
| 	return 0;
 | ||
| }
 | ||
| 
 | ||
| function onProc_PushOut(obj)
 | ||
| {
 | ||
| 	if(!obj)
 | ||
| 		return;
 | ||
| 	local var = obj.getVar();  		
 | ||
| 	local objectsSize = var.get_obj_vector_size();
 | ||
| 	
 | ||
| 	for(local i=0;i<objectsSize;++i)
 | ||
| 	{
 | ||
| 		local damager = var.get_obj_vector(i);
 | ||
| 		if(damager)
 | ||
| 		{
 | ||
| 			local currentAni	  = obj.getCurrentAnimation();
 | ||
| 			local currentAniIndex = currentAni.GetCurrentFrameIndex();
 | ||
| 			local z = obj.getZPos() + 50 - damager.getObjectHeight()/2;	
 | ||
| 			
 | ||
| 			if(z < 0)
 | ||
| 				z = 0;			
 | ||
| 			
 | ||
| 			if(obj.isCurrentCutomAniIndex(CUSTOM_ANI_PUSH_OUT_GRAB)) { // 濩晦 拥栖 鼻鹧橾隆 赅擎棻.					
 | ||
| 				if(currentAniIndex > 0) {
 | ||
| 					local x = sq_GetDistancePos(obj.getXPos(), obj.getDirection(), 86);			
 | ||
| 					damager.setCurrentPos(x, obj.getYPos()-1, z);
 | ||
| 				}
 | ||
| 			}
 | ||
| 			else if(obj.isCurrentCutomAniIndex(CUSTOM_ANI_PUSH_OUT)) {						
 | ||
| 				local x = 46;		
 | ||
| 				if(currentAniIndex == 0) {
 | ||
| 					x = -10;
 | ||
| 				}
 | ||
| 				if(currentAniIndex == 1) {
 | ||
| 					x = -20;
 | ||
| 				}
 | ||
| 				
 | ||
| 				x = sq_GetDistancePos(obj.getXPos(), obj.getDirection(), x);		
 | ||
| 				damager.setCurrentPos(x, obj.getYPos()-1, z);				
 | ||
| 			}			
 | ||
| 		}			
 | ||
| 	}
 | ||
| }
 | ||
| 
 | ||
| function onSetState_PushOut(obj, state, datas, isResetTimer)
 | ||
| {
 | ||
| 	if(!obj) return;
 | ||
| 	
 | ||
| 	local subState = sq_GetVectorData(datas, 0);
 | ||
| 	local var = obj.getVar(); 
 | ||
| 	obj.setSkillSubState(subState);		
 | ||
| 	
 | ||
| 	if(subState == ENUM_AMP_SUBSTATE_GRAB) {
 | ||
| 			
 | ||
| 		//渗热 蟾晦?		
 | ||
| 		var.setBool(VAR_AMP_IS_GRAB,false);
 | ||
| 		var.setBool(VAR_AMP_HOLD_REALSE,false);
 | ||
| 		var.setBool(VAR_AMP_HOLD_REALSE_COMPLETE,false);
 | ||
| 		
 | ||
| 		obj.sq_StopMove();
 | ||
| 		obj.sq_SetCurrentAnimation(CUSTOM_ANI_PUSH_OUT_GRAB);	
 | ||
| 		obj.sq_SetCurrentAttackInfo(CUSTOM_ATTACK_INFO_PUSH_OUT_GRAB);
 | ||
| 		// 钟帼瞪 蝶鉴击 瞳辨?棻.
 | ||
| 		obj.sq_SetApplyConversionSkill();
 | ||
| 	}
 | ||
| 	else if(subState == ENUM_AMP_SUBSTATE_PUSH) {
 | ||
| 		local group = sq_GetVectorData(datas, 1);
 | ||
| 		local uniqueId = sq_GetVectorData(datas, 2);
 | ||
| 		local damager = sq_GetObject(obj, group, uniqueId);
 | ||
| 		if (damager)
 | ||
| 		{
 | ||
| 			if(CNSquirrelAppendage.sq_IsAppendAppendage(damager,"Character/ATMage/PushOut/ap_PushOut.nut")) {
 | ||
| 				sq_RemoveAppendage(damager,"Character/ATMage/PushOut/ap_PushOut.nut");
 | ||
| 			}
 | ||
| 		     
 | ||
| 			local masterAppendage = CNSquirrelAppendage.sq_AppendAppendage(damager, obj, SKILL_PUSH_OUT, true, "Character/ATMage/PushOut/ap_PushOut.nut", true);
 | ||
| 			if(masterAppendage) {																	
 | ||
| 				var.push_obj_vector(damager);
 | ||
| 			}
 | ||
| 		}
 | ||
| 
 | ||
| 		obj.sq_SetCurrentAnimation(CUSTOM_ANI_PUSH_OUT);
 | ||
| 		obj.sq_SetCurrentAttackInfo(CUSTOM_ATTACK_INFO_PUSH_OUT);
 | ||
| 		// 钟帼瞪 蝶鉴击 瞳辨?棻.
 | ||
| 		obj.sq_SetApplyConversionSkill();
 | ||
| 		
 | ||
| 		local level				 = sq_GetSkillLevel(obj, SKILL_PUSH_OUT);		
 | ||
| 		local pushingAttackPower = obj.sq_GetBonusRateWithPassive(SKILL_PUSH_OUT , STATE_PUSH_OUT, 0, 1.0);// 尘横顶朝 奢问溘
 | ||
| 		local attackInfo		 = sq_GetCurrentAttackInfo(obj);		
 | ||
| 		local pushingPower		 = sq_GetLevelData(obj, SKILL_PUSH_OUT, 1, level); // 尘横顶朝 ?.	
 | ||
| 		sq_SetCurrentAttacknBackForce(attackInfo,pushingPower);	
 | ||
| 		sq_SetCurrentAttackBonusRate(attackInfo,pushingAttackPower);
 | ||
| 	}
 | ||
| 	else if(subState == ENUM_AMP_SUBSTATE_RELEASE) {
 | ||
| 		obj.sq_SetCurrentAnimation(CUSTOM_ANI_PUSH_OUT_ATTACK);		
 | ||
| 	}
 | ||
| 		
 | ||
| 	if(subState != ENUM_AMP_SUBSTATE_GRAB) 
 | ||
| 		obj.sq_SetStaticSpeedInfo(SPEED_TYPE_ATTACK_SPEED, SPEED_TYPE_ATTACK_SPEED, SPEED_VALUE_DEFAULT, SPEED_VALUE_DEFAULT, 1.0, 1.0);
 | ||
| }
 | ||
| 
 | ||
| function onTimeEvent_PushOut(obj, timeEventIndex, timeEventCount)
 | ||
| {	
 | ||
| 	return false;	
 | ||
| } 
 | ||
| 
 | ||
| function removeAllPushOutAppendage(obj,isListClear)
 | ||
| {
 | ||
| 	if(!obj)
 | ||
| 		return;
 | ||
| 
 | ||
| 	local var = obj.getVar();  		
 | ||
| 	local objectsSize = var.get_obj_vector_size();
 | ||
| 	
 | ||
| 	for(local i=0;i<objectsSize;++i)
 | ||
| 	{
 | ||
| 		local damager = var.get_obj_vector(i);
 | ||
| 		if(damager)
 | ||
| 			CNSquirrelAppendage.sq_RemoveAppendage(damager, "Character/ATMage/PushOut/ap_PushOut.nut");		
 | ||
| 	}		
 | ||
| 	
 | ||
| 	if(isListClear) {
 | ||
| 		var.clear_obj_vector();
 | ||
| 		var.setBool(VAR_AMP_HOLD_REALSE_COMPLETE,true);
 | ||
| 	}
 | ||
| }
 | ||
| 
 | ||
| function onEndCurrentAni_PushOut(obj)
 | ||
| {
 | ||
| 	if(!obj || !obj.isMyControlObject()) return;
 | ||
| 	
 | ||
| 	local subState = obj.getSkillSubState();	
 | ||
| 	if(subState == ENUM_AMP_SUBSTATE_GRAB)	{
 | ||
| 		local var = obj.getVar();  		
 | ||
| 		local objectsSize = var.get_obj_vector_size();
 | ||
| 		if(objectsSize <= 0) {
 | ||
| 			obj.sq_AddSetStatePacket(STATE_STAND, STATE_PRIORITY_USER, false);
 | ||
| 		}
 | ||
| 		else {
 | ||
| 			obj.sq_IntVectClear();
 | ||
| 			obj.sq_IntVectPush(ENUM_AMP_SUBSTATE_PUSH); // substate撮?	
 | ||
| 			obj.sq_AddSetStatePacket(STATE_PUSH_OUT , STATE_PRIORITY_USER, true);		
 | ||
| 		}
 | ||
| 	}
 | ||
| 	else if(subState == ENUM_AMP_SUBSTATE_PUSH)
 | ||
| 	{
 | ||
| 		local var = obj.getVar();
 | ||
| 		var.setBool(VAR_AMP_HOLD_REALSE,true);
 | ||
| 		
 | ||
| 		obj.sq_IntVectClear();
 | ||
| 		obj.sq_IntVectPush(ENUM_AMP_SUBSTATE_RELEASE); // substate撮?	
 | ||
| 		obj.sq_AddSetStatePacket(STATE_PUSH_OUT , STATE_PRIORITY_USER, true);	
 | ||
| 	}
 | ||
| 	else if(subState == ENUM_AMP_SUBSTATE_RELEASE) 
 | ||
| 	{
 | ||
| 		obj.sq_AddSetStatePacket(STATE_STAND, STATE_PRIORITY_USER, false);
 | ||
| 	}
 | ||
| }
 | ||
| 
 | ||
| // onAttack 属寥?热 殓栖棻
 | ||
| function onAttack_PushOut(obj, damager, boundingBox, isStuck)
 | ||
| {
 | ||
| 	if(!obj)
 | ||
| 		return 0;
 | ||
| 
 | ||
| 	local var = obj.getVar();
 | ||
| 	if(var.getBool(VAR_AMP_IS_GRAB))
 | ||
| 		return 0;	
 | ||
| 	
 | ||
| 	local subState = obj.getSkillSubState();	
 | ||
| 	
 | ||
| 	if(subState == ENUM_AMP_SUBSTATE_GRAB)	{		
 | ||
| 		if(damager.getState() != STATE_HOLD 
 | ||
| 		     && sq_IsGrabable(obj,damager) 
 | ||
| 		     && sq_IsHoldable(obj,damager) 
 | ||
| 		     && !sq_IsFixture(damager)) {
 | ||
| 
 | ||
| 			var.setBool(VAR_AMP_IS_GRAB,true);
 | ||
| 			obj.sq_IntVectClear();
 | ||
| 			obj.sq_IntVectPush(ENUM_AMP_SUBSTATE_PUSH); // substate撮?
 | ||
| 			obj.sq_IntVectPush(sq_GetGroup(damager));
 | ||
| 			obj.sq_IntVectPush(sq_GetUniqueId(damager));
 | ||
| 			obj.sq_AddSetStatePacket(STATE_PUSH_OUT , STATE_PRIORITY_USER, true);
 | ||
| 		}		
 | ||
| 	}
 | ||
| }
 | ||
| 
 | ||
| function onKeyFrameFlag_PushOut(obj, flagIndex)
 | ||
| {
 | ||
| 	if(!obj) return true;
 | ||
| 	
 | ||
| 	if(flagIndex == 1) {
 | ||
| 		local var = obj.getVar();		
 | ||
| 				// 濩坚 毡朝 拥菟 ?薯		
 | ||
| 		removeAllPushOutAppendage(obj,false);		
 | ||
| 		
 | ||
| 		// 等嘐虽 籀葬
 | ||
| 		local objectsSize = var.get_obj_vector_size();
 | ||
| 		
 | ||
| 		for(local i=0;i<objectsSize;++i)
 | ||
| 		{
 | ||
| 			local damager = var.get_obj_vector(i);
 | ||
| 			local x = sq_GetDistancePos(obj.getXPos(), obj.getDirection(), 44);	
 | ||
| 			local z = obj.getZPos() + 50 - damager.getObjectHeight()/2;				
 | ||
| 			if(z < 0)
 | ||
| 				z = 0;
 | ||
| 
 | ||
| 			local y = obj.getYPos();
 | ||
| 			x = damager.sq_findNearLinearMovableXPos(x, y, obj.getXPos(), y, 10);
 | ||
| 			damager.setCurrentPos(x, y, z);
 | ||
| 			if(damager && damager.isMyControlObject())
 | ||
| 				sq_SendHitObjectPacketWithNoStuck(obj,damager,0,0,0);	
 | ||
| 				
 | ||
| 			if(!CNSquirrelAppendage.sq_IsAppendAppendage(damager,"Character/ATMage/PushOut/ap_PushOutExplosion.nut")) {
 | ||
| 				local masterAppendage = CNSquirrelAppendage.sq_AppendAppendage(damager, obj, SKILL_PUSH_OUT, true, "Character/ATMage/PushOut/ap_PushOutExplosion.nut", true);				
 | ||
| 				if(masterAppendage)
 | ||
| 				{
 | ||
| 					sq_HoldAndDelayDie(damager, obj, false, true, false, 0, 0, ENUM_DIRECTION_NEUTRAL , masterAppendage);	
 | ||
| 				}
 | ||
| 			}
 | ||
| 				
 | ||
| 		}
 | ||
| 		
 | ||
| 		removeAllPushOutAppendage(obj,true);	
 | ||
| 	}
 | ||
| 	return true;
 | ||
| }
 | ||
|  |