1411 lines
		
	
	
		
			77 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
			
		
		
	
	
			1411 lines
		
	
	
		
			77 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
| // 湍?模蝶顶 enum高击 squirrel script缣怃紫 饵辨?晦 嫔? 渗??场擎 高菟殓栖棻. 
 | ||
| // 牖热 蝶觼董?煎 蒙机?贼怃 跷陛?捡? 高菟桧 毡棻贼.. 陕 霜机_header.nut?橾缣 鸢殓?舆撮蹂.. 桧够缣 跷陛旎虽
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| // L_sq_OpenConsole("倾泪寒测试用");
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| InitDofile <- true
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| ArtDofile <- false
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| //---@原生类拓展
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| // dofile("sqr/NativeClassInit/IRDActiveObject.nut");//动态对象
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| // dofile("sqr/NativeClassInit/IRDAICharacter.nut");//APC对象
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| // dofile("sqr/NativeClassInit/IRDSQRCharacter.nut");//人物对象
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| 
 | ||
| LANDTYPE_GRASS <- 0 		  //  ?宁
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| LANDTYPE_WETGRASS <- 1 		  //  僭缣 ?擎 ?宁
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| LANDTYPE_SWAMP <- 2 		  //  森虽暧 嫔
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| LANDTYPE_POISONSWAMP <- 3 		  //  絮森虽暧 嫔
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| LANDTYPE_BROWNDIRT <- 4 		  //  陞仪 ?宁
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| LANDTYPE_BLUEDIRT <- 5 		  //  ?艇 ?宁
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| LANDTYPE_BONEYARD <- 6 		  //  鄙亵陕菟暧 嫔
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| LANDTYPE_WATER <- 7 		  //  僭楼
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| LANDTYPE_MAGMA <- 8 		  //  辨檩 嫔
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| LANDTYPE_SNOW <- 9 		  //  换 嫔
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| LANDTYPE_RED_SWAMP <- 10 
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| LANDTYPE_PURPLE_POISONSWAMP <- 11 		  //  尔塭仪 絮森
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| LANDPARTICLE_DOWNLARGE <- 0 
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| LANDPARTICLE_DOWNSMALL <- 1 
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| LANDPARTICLE_MOVE <- 2 
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| LANDSOUND_JUMPSTART <- 0 
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| LANDSOUND_JUMPLAND <- 1 
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| LANDSOUND_MOVE <- 2 
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| LANDSOUND_DASH <- 3 
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| LANDSOUND_BACKSTEP <- 4 
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| LANDSOUND_FASTTHROUGH <- 5 
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| 
 | ||
| CATEGORY_TRIBE_HUMAN <- 0 		  //  樯除?
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| CATEGORY_TRIBE_BEAST <- 1 		  //  捡热
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| CATEGORY_TRIBE_PLANT <- 2 		  //  冲僭
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| CATEGORY_TRIBE_INSECT <- 3 		  //  堆醱
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| CATEGORY_TRIBE_MACHINE <- 4 		  //  晦啗
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| CATEGORY_TRIBE_ORGANIC <- 5 		  //  嵘晦羹
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| CATEGORY_TRIBE_HYBRID <- 6 		  //  犒?羹
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| CATEGORY_TRIBE_UNDEAD <- 7 		  //  树等萄
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| CATEGORY_TRIBE_DEVIL <- 8 		  //  学葆
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| CATEGORY_TRIBE_SPIRIT <- 9 		  //  姜沧
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| CATEGORY_TRIBE_DRAGON <- 10 		  //  辨褶
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| CATEGORY_AI_MELEE_ATTACK <- 11 		  //  蕾斩瞪辨 跨蝶搅
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| CATEGORY_AI_RANGE_ATTACK <- 12 		  //  饵问瞪辨 跨蝶搅
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| CATEGORY_AI_NEGATIVE <- 13 		  //  模斛瞳樯 跨蝶搅
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| CATEGORY_AI_CAREFUL <- 14 		  //  舆暧桶擎 跨蝶搅
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| CATEGORY_AI_FULLSUPERARMOR <- 15 		  //  蕾斩AI 荡给,嫔? 跨蝶搅橾阳 ?蓬?嬴该 (跨蝶搅 偃?缣 AI category陛 饵塭虽嘎煎 濡卫 厥横菩 ?迹歜) `08. 02, 20 歜热?
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| CATEGORY_AI_RASH <- 16 		  //  荡给瞳樯 跨蝶搅
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| CATEGORY_AI_MANACE <- 17 		  //  嫔?瞳樯 跨蝶搅
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| CATEGORY_ARMOR_HUMAN <- 18 		  //  樯除 嬴该 (髦鼻 褫暮 瞳辨)
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| CATEGORY_ARMOR_FORT <- 19 		  //  勒僭 嬴该 (?惚 褫暮 瞳辨)
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| CATEGORY_ARMOR_DIVINE <- 20 		  //  撩沧 嬴该 (寞横溘 绿擒瞳 隶陛)
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| CATEGORY_ETC_GOBLIN <- 21 		  //  坚绾萼
 | ||
| CATEGORY_ETC_TAU <- 22 		  //  颤办
 | ||
| CATEGORY_ETC_LUGARU <- 23 		  //  瑞陛瑞
 | ||
| CATEGORY_ETC_FIXTURE <- 24 		  //  称梦桧? (?葬馨樯 煤 蛔缣 暧? 庄溥螃虽 强朝棻)
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| CATEGORY_ETC_STAY <- 25 		  //  蟾晦 嫔纂缣怃 遗霜桧虽 强挤
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| CATEGORY_PASSIVEOBJECT_TYPE_MELEE <- 26 
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| CATEGORY_PASSIVEOBJECT_TYPE_MISSILE <- 27 
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| CATEGORY_PASSIVEOBJECT_TYPE_ENERGY <- 28 
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| CATEGORY_PASSIVEOBJECT_TYPE_PHYSICAL <- 29 
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| CATEGORY_PASSIVEOBJECT_TYPE_MAGICAL <- 30 
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| CATEGORY_PASSIVEOBJECT_TYPE_BULLET <- 31 
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| CATEGORY_PASSIVEOBJECT_TYPE_CANON <- 32 
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| CATEGORY_PASSIVEOBJECT_TYPE_EXPLOSION <- 33 
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| CATEGORY_PASSIVEOBJECT_TYPE_INFLAME <- 34 
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| CATEGORY_PASSIVEOBJECT_TYPE_NONINFLAME <- 35 
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| CATEGORY_PASSIVEOBJECT_TYPE_LIGHT <- 36 
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| CATEGORY_PASSIVEOBJECT_TYPE_DARK <- 37 
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| CATEGORY_PASSIVEOBJECT_TYPE_WATER <- 38 
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| CATEGORY_PASSIVEOBJECT_TYPE_FIRE <- 39 
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| CATEGORY_PASSIVEOBJECT_TYPE_FORT <- 40 
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| CATEGORY_ETC_UNBEATABLE <- 41 		  //  鼠瞳, 斜楝釭 檩?暧 侥潍 横?蛤虽缣 勘萼 吃桧贼 奢问陛栋
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| CATEGORY_TRIBE_ANGEL <- 42 		  //  茧饵
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| CATEGORY_MAX <- 43 
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| 
 | ||
| DOWN_PARAM_TYPE_VALUE <- 0 		  //  嗑朝 堪桧谛 陈葬朝 楼紫蒂 厥朝棻.
 | ||
| DOWN_PARAM_TYPE_FORCE <- 1 		  //  ?击 厥朝棻.
 | ||
| DOWN_PARAM_TYPE_BOUNCE_VALUE <- 2 		  //  夥遴蝶. 高击 厥虽虏 夥煎 噙虽 强坚 阶缣 ?望 阳 当棻.
 | ||
| DOWN_PARAM_TYPE_BOUNCE_FORCE <- 3 		  //  夥遴蝶. ?击 厥虽虏 夥煎 噙虽 强坚 阶缣 ?望 阳 当棻.
 | ||
| DOWN_PARAM_TYPE_BOUNCE <- 4 		  //  夥遴蝶. ?击 厥虽虏 夥煎 噙虽 强坚 阶缣 ?望 阳 当棻.
 | ||
| 
 | ||
| ENUM_DIRECTION_LEFT <- 0 
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| ENUM_DIRECTION_RIGHT <- 1 
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| ENUM_DIRECTION_UP <- 2 
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| ENUM_DIRECTION_DOWN <- 3 
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| ENUM_DIRECTION_NEUTRAL <- 4 
 | ||
| ENUM_DIRECTION_MAX <- 5 
 | ||
| 
 | ||
| GRAPHICEFFECT_NONE <- 0 		  //  桡挤
 | ||
| GRAPHICEFFECT_DODGE <- 1 		  //  游虽
 | ||
| GRAPHICEFFECT_LINEARDODGE <- 2 		  //  葬栖横 游虽
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| GRAPHICEFFECT_DARK <- 3 		  //  棻觼
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| GRAPHICEFFECT_XOR <- 4 		  //  XOR
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| GRAPHICEFFECT_MONOCHROME <- 5 		  //  钦仪
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| GRAPHICEFFECT_SPACE_DISTORT <- 6 		  //  奢除谖垩
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| GRAPHICEFFECT_MAX <- 7 
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| 
 | ||
| ENUM_DRAWLAYER_CONTACT <- 0 		  //  蕾唳 溯桧横
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| ENUM_DRAWLAYER_NORMAL <- 1 		  //  橾奁 溯桧横
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| ENUM_DRAWLAYER_BOTTOM <- 2 		  //  夥款 溯桧横
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| ENUM_DRAWLAYER_CLOSEBACK <- 3 		  //  斩唳 溯桧横
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| ENUM_DRAWLAYER_MIDDLEBACK <- 4 		  //  酝唳 溯桧横
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| ENUM_DRAWLAYER_DISTANTBACK <- 5 		  //  锰唳 溯桧横
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| ENUM_DRAWLAYER_COVER <- 6 		  //  ?贼击 竣朝 溯桧横 ex : Blind
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| ENUM_DRAWLAYER_MAX <- 7 
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| 
 | ||
| STATE_STAND <- 0 		  //  怃毡晦, 桧翕
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| STATE_SIT <- 1 		  //  导晦 (橾横釭晦 瞪)
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| STATE_SIT_FOREVER <- 2 		  //  导嬴毡晦
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| STATE_DAMAGE <- 3 		  //  蜃晦
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| STATE_DOWN <- 4 		  //  棻遴 
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| STATE_DIE <- 5 		  //  避晦
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| STATE_JUMP <- 6 		  //  薄?
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| STATE_JUMP_ATTACK <- 7 		  //  薄?
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| STATE_ATTACK <- 8 		  //  奢问
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| STATE_HOLD <- 9 		  //  翕蒙 碳栋 鼻鹧
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| STATE_SUMMONSTART <- 10 		  //  模? 卫蒙
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| STATE_SUMMONEND <- 11 		  //  模? 谏猿
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| STATE_UNSUMMON <- 12 		  //  羲模?肾怃 饵塭飓
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| STATE_THROW <- 13 		  //  瘫系
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| STATE_DASH <- 14 		  //  渠莲 
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| STATE_DASH_ATTACK <- 15 		  //  渠莲 横鸥
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| STATE_GET_ITEM <- 16 		  //  嬴桧蛊 鄹晦
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| STATE_BUFF <- 17 		  //  帼?
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| STATE_QUICK_STANDING <- 18 		  //  摆蝶鼹注							
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| STATE_CROUCH <- 19 		  //  觼塭办纂
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| STATE_CROUCH_ATTACK <- 20 		  //  觼塭办纂 横枭纂晦
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| STATE_LOW_KICK <- 21 		  //  煎铸, 狱 觼楝敷, 饵煎铸
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| STATE_TRY_GRAB <- 22 		  //  濩晦 卫紫
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| STATE_SUPLEX <- 23 		  //  热?滓蝶
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| STATE_JUMP_SUPLEX <- 24 		  //  蝶?桧横
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| STATE_JUMP_SUPLEX_LARIAT <- 25 		  //  蝶?桧横 ?瞪 跷陛颤
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| STATE_MOUNT_TRY <- 26 		  //  葆遴? 卫紫
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| STATE_MOUNT <- 27 		  //  葆遴?
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| STATE_STOMP <- 28 		  //  嫖晦
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| STATE_CLOSE_PUNCH <- 29 		  //  锰樯纂 ?纂
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| STATE_LIFT_UPPER <- 30 		  //  鼠锷 横?
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| STATE_GRAB_EXPLOSION <- 31 		  //  橾嫦?擒撩
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| STATE_VIRTUAL_ATTACK <- 32 		  //  橾奁 奢问 -> ?该铸 蛔击 嫔? 陛鼻 STATE
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| STATE_SHOULDER_TACKLE <- 33 		  //  浔涡 鹧赝
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| STATE_WHIRL_WIND_KICK <- 34 		  //  摹?陕
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| STATE_BLOCK_BUSTER <- 35 		  //  绾烟 帼蝶搅
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| STATE_TRY_LEG_SUPLEX <- 36 		  //  缣横蓬颤桧伞 卫紫
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| STATE_LEG_SUPLEX <- 37 		  //  缣横蓬颤桧伞 褒?
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| STATE_LIGHTNING_DANCE <- 38 		  //  塭桧?棚 渣蝶
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| STATE_THROW_WEB <- 39 		  //  茧塭虽蜂
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| STATE_HIDDEN_STING <- 40 		  //  夥棺 潍瞪(?苌蝶?)
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| STATE_VENOM_MINE <- 41 		  //  漆吃葆樯
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| STATE_JUNK_SPIN <- 42 		  //  姜觼蝶?
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| STATE_SHOULDER_CHARGE <- 43 		  //  绎肮坚
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| STATE_SINGLE_KICK <- 44 		  //  ?该铸
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| STATE_NEN_FLOWER <- 45 		  //  喧?
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| STATE_THROW_ENEMY <- 46 		  //  煎?葭
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| STATE_DASH_PUNCH <- 47 		  //  姜掏 镐脑晦
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| STATE_PUNCH_AFTER_RETURN <- 48 		  //  颤问? 庵煎给葬晦
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| STATE_RANDOM_KICK <- 49 		  //  寥翮陕 陪颤
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| STATE_RISING_UPPER <- 50 		  //  蝓瑟掏
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| STATE_DASH_AFTER_DASH <- 51 		  //  ?褐翱问
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| STATE_EARTH_BREAK <- 52 		  //  旎鬼泼
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| STATE_HOLD_UP <- 53 		  //  ?萄机
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| STATE_WILD_CANNON_SPIKE <- 54 		  //  谛橾萄 议喱 蝶?桧觼
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| STATE_SUPLEX_CYCLONE <- 55 		  //  热?滓蝶 饵桧赝烦
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| STATE_LIGHTNING_DRAGON <- 56 		  //  惜醱喻紫
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| STATE_STRONGEST_LOW_KICK <- 57 		  //  饵鼻 譆鬼暧 煎铸
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| STATE_GROUND_KICK <- 58 		  //  斜塭遴萄铸
 | ||
| STATE_FAST_DASH <- 59 		  //  牖尔
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| STATE_DESTROY_EARTH_SKY_DROP <- 60 		  //  蝶?葬? ?桧搅 陕撩晦 - 茧种虽惚
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| STATE_TYPHOON <- 61 		  //  斜楚?楝 陕撩晦
 | ||
| STATE_FLAME_LEGS <- 62 		  //  蝶?塭桧醴 陕撩晦 - ?腻暧陕
 | ||
| STATE_THROW_SAND <- 63 		  //  ?搅蝶寂搅
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| STATE_ENCHANT_POISON <- 64 		  //  絮潍瞪
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| STATE_SPIRAL_NEN_SHOOT <- 65 		  //  釭摹暧 喧 : 轿
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| STATE_NEN_SPEAR_EX <- 66 		  //  喧 蝶?横(?撩) proc缣怃 ?楚斜1缣 跺 螃帼溯桧,?贼 ?楚莲    ?楚斜2 缣 笮?朝 横?蛤虽 模? 
 | ||
| STATE_HURRICANE_SPEAR <- 67 		  //  ?葬馨樯 蝶?横 (?撩)
 | ||
| STATE_CRASH_ROPE <- 68 		  //  惜??饵 (?撩)
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| STATE_CHARGE_SPEAR_EX <- 69 		  //  离虽 蝶?横(?撩)
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| STATE_SPIRAL_COLUMN_EX <- 70 		  //  釭摹?(?撩)
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| STATE_GLUEY_FRUIT_EX <- 71 		  //  莫瞳莫瞳 翮衙(?撩)
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| STATE_CHAIN_KICK_EX <- 72 		  //  翱?霉 (?撩)
 | ||
| STATE_108_STAIRS_EX <- 73 		  //  108啗钦 (?撩)
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| STATE_INHERIT_START <- 74 
 | ||
| STATE_MAX <- 75 
 | ||
| 
 | ||
| SKILL_SHOULDER_CHARGE <- 1 		  //  001.绎肮坚
 | ||
| SKILL_CROUCH <- 2 		  //  002.觼塭办纂
 | ||
| SKILL_GRAB_EXPLOSION <- 3 		  //  003.橾嫦?擒撩
 | ||
| SKILL_CRASH_LOW_KICK <- 4 		  //  004.狱 觼楝敷
 | ||
| SKILL_LIFT_UPPER <- 5 		  //  005.鼠锷 横?
 | ||
| SKILL_DAMAGE_LOW_KICK <- 6 		  //  006.煎铸
 | ||
| SKILL_PHYSICAL_DEFENSE_UP <- 7 		  //  007.绎旎鬼
 | ||
| SKILL_CREATE_ILLUSION <- 8 		  //  008.碟褐
 | ||
| SKILL_SUPLEX <- 9 		  //  009.热?滓蝶
 | ||
| SKILL_BACK_SUPLEX <- 10 		  //  010.寥粽溯桧醴
 | ||
| SKILL_THUNDER_SUPLEX <- 11 		  //  011.热?滓蝶 账涡
 | ||
| SKILL_ENERGY_BALL <- 12 		  //  012.喧骄
 | ||
| SKILL_THROW_SAND <- 13 		  //  013.?搅 蝶骚搅
 | ||
| SKILL_MOUNT <- 14 		  //  014.葆遴?
 | ||
| SKILL_ROAR_STUN <- 15 		  //  015.饵濠?
 | ||
| SKILL_ENERGY_FIELD <- 16 		  //  016.晦奢潍
 | ||
| SKILL_STOMP <- 17 		  //  017.奢酝 嫖晦
 | ||
| SKILL_JUMP_SUPLEX <- 18 		  //  018.蝶?桧横
 | ||
| SKILL_CLOSE_PUNCH <- 19 		  //  019.锰樯纂 ?纂
 | ||
| SKILL_SUPER_ARMOR <- 20 		  //  020.蓬?嬴该
 | ||
| SKILL_CANCEL_ENERGY_BALL <- 21 		  //  021.警蜗 喧骄
 | ||
| SKILL_SUPLEX_SUB_POWER_UP <- 22 		  //  022.鬼溺? 才桧觼 棻遴
 | ||
| SKILL_CANCEL_LIFT_UPPER <- 23 		  //  023.警蜗 鼠锷 横?
 | ||
| SKILL_CANCEL_LOW_KICK <- 24 		  //  024.警蜗 煎铸
 | ||
| SKILL_CANCEL_THROW_SAND <- 25 		  //  025.警蜗 ?搅 蝶骚搅
 | ||
| SKILL_CANCEL_CLOSE_PUNCH <- 26 		  //  026.警蜗 锰樯纂 ?纂
 | ||
| SKILL_CANCEL_SUPLEX <- 27 		  //  027.警蜗 热?滓蝶
 | ||
| SKILL_CANCEL_JUMP_SUPLEX <- 28 		  //  028.警蜗 蝶?桧横
 | ||
| SKILL_LIGHT_FRIENDSHIP <- 29 		  //  029.维暧 耀?
 | ||
| SKILL_LIGHT_ENCHANT_WEAPON <- 30 		  //  030.苹桧
 | ||
| SKILL_ATTACK_SPEED_UP <- 31 		  //  031.?撩? 獗念
 | ||
| SKILL_POISON_TOLERANCE_UP <- 32 		  //  032.絮缣 栉熨?
 | ||
| SKILL_STUN_ON_USE_SKILL <- 33 		  //  033.舆?殓葆
 | ||
| SKILL_EQUIP_BOXING_GLOVE <- 34 		  //  034.掏瘫旋楝粽 饵辨 陛栋
 | ||
| SKILL_BLIND_TOLERANCE_UP <- 35 		  //  035.喧戏煎 替酗棻
 | ||
| SKILL_LIGHT_TOLERANCE_UP <- 36 		  //  036.鹧晔暧 醴?
 | ||
| SKILL_SLOW_DOWN_POWER_UP <- 37 		  //  037.鬼掏
 | ||
| SKILL_ENCHANT_POISON <- 38 		  //  038.絮 潍瞪(絮夥脑晦)
 | ||
| SKILL_AIM_VITAL_POINT <- 39 		  //  039.昼模 虽姜
 | ||
| SKILL_SPIRAL_NEN <- 40 		  //  040.釭摹暧 喧
 | ||
| SKILL_FLAME_LEGS <- 41 		  //  041.蝶?塭桧醴 陕撩晦 - ?腻暧陕
 | ||
| SKILL_NEN_GUARD <- 42 		  //  042.喧陛萄
 | ||
| SKILL_DOUBLE_THROW <- 43 		  //  043.桧酝 瘫系
 | ||
| SKILL_PROVOCATION <- 44 		  //  044.紫嫦
 | ||
| SKILL_CLAW_MASTERY <- 45 		  //  045.赝煎 葆蝶搅葬
 | ||
| SKILL_SINGLE_KICK <- 46 		  //  046.?该 铸
 | ||
| SKILL_CANCEL_SINGLE_KICK <- 47 		  //  047.警蜗 ?该 铸
 | ||
| SKILL_CANCEL_GRAB_EXPLOSION <- 48 		  //  048.警蜗 橾嫦?擒撩
 | ||
| SKILL_THROW_ENEMY <- 49 		  //  049.煎?葭
 | ||
| SKILL_DEFINITE_GRAB <- 50 		  //  050.奁萄卫 濩朝棻!
 | ||
| SKILL_SLIDE_GRAB <- 51 		  //  051.蜗塭桧注 斜椰
 | ||
| SKILL_THROW_WEB <- 52 		  //  052.茧塭虽蜂
 | ||
| SKILL_CANCEL_THROW_ENEMY <- 53 		  //  053.警蜗 煎?葭
 | ||
| SKILL_SHOULDER_TACKLE <- 54 		  //  054.浔涡 鹧赝
 | ||
| SKILL_GRAB_CANNON <- 55 		  //  055.斜椰 议喱
 | ||
| SKILL_ARMOR_MASTERY_LIGHT_SK <- 56 		  //  056.剩纂朝 ?暧 唳骨 葆蝶搅葬
 | ||
| SKILL_ARMOR_MASTERY_LIGHT_GP <- 57 		  //  057.鬼樯? 斩撩暧 唳骨 葆蝶搅葬
 | ||
| SKILL_WHIRL_WIND_KICK <- 58 		  //  058.韩?陕
 | ||
| SKILL_CANCEL_WHIRL_WIND_KICK <- 59 		  //  059.警蜗 韩?陕
 | ||
| SKILL_BLOCK_BUSTER <- 60 		  //  060.绾烟 帼蝶搅
 | ||
| SKILL_CANCEL_THROW <- 61 		  //  061.警蜗 瘫系
 | ||
| SKILL_LEG_SUPLEX <- 62 		  //  062.缣横蓬颤桧伞
 | ||
| SKILL_TYPHOON <- 63 		  //  063.斜楚?楝 陕撩晦
 | ||
| SKILL_DUMMY <- 64 		  //  064.饵辨?虽 强挤.
 | ||
| SKILL_EFFICIENT_BURN <- 65 		  //  065.蝶?塭桧搅 陕撩 ?卫粽 - ?徽瞳樯 翱模
 | ||
| SKILL_GRAB_MASTERY <- 66 		  //  066.濩晦 葆蝶搅葬
 | ||
| SKILL_NEN_FLOWER <- 67 		  //  067.喧?
 | ||
| SKILL_LIGHTNING_DANCE <- 68 		  //  068.塭桧?棚 渣蝶
 | ||
| SKILL_ILLUSION_BOMB <- 69 		  //  069.?舱?泼
 | ||
| SKILL_POWER_UP_ON_DASH <- 70 		  //  070.蝶龊?萄
 | ||
| SKILL_STRONGEST_LOW_KICK <- 71 		  //  071.饵鼻譆鬼暧 煎铸
 | ||
| SKILL_NEN_SHIELD <- 72 		  //  072.?陈葬朝 茧腻?
 | ||
| SKILL_ARMOR_MASTERY_HEAVY_SP <- 73 		  //  073.酝骨 葆蝶搅葬
 | ||
| SKILL_CRAZY_MOUNT <- 74 		  //  074.虽埘 葆遴?
 | ||
| SKILL_HIDDEN_STING <- 75 		  //  075.?苌蝶?
 | ||
| SKILL_VENOM_MINE <- 76 		  //  076.漆吃葆樯
 | ||
| SKILL_JUNK_SPIN <- 77 		  //  077.姜觼蝶?
 | ||
| SKILL_ENERGY_BALL_CHARGE <- 78 		  //  078.喧骄 赅嬴践晦
 | ||
| SKILL_NEN_MONSTER_WHITE_TIGER <- 79 		  //  079.喧热 : 寥?
 | ||
| SKILL_DASH_PUNCH <- 80 		  //  080.姜掏镐脑晦
 | ||
| SKILL_PUNCH_AFTER_RETURN <- 81 		  //  081.颤问? 庵煎给葬晦
 | ||
| SKILL_RANDOM_KICK <- 82 		  //  082.寥翮陕 陪颤
 | ||
| SKILL_RISING_UPPER <- 83 		  //  083.蝓瑟掏
 | ||
| SKILL_DASH_AFTER_DASH <- 84 		  //  084.?褐翱问
 | ||
| SKILL_DASH_AFTER_DASH_EXTENSION <- 85 		  //  085.??
 | ||
| SKILL_EARTH_BREAK <- 86 		  //  086.旎鬼泼
 | ||
| SKILL_HOLD_UP <- 87 		  //  087.?萄机
 | ||
| SKILL_WILD_CANNON_SPIKE <- 88 		  //  088.谛橾萄 议喱 蝶?桧觼
 | ||
| SKILL_SUPLEX_CYCLONE <- 89 		  //  089.热?滓蝶 饵桧赝烦
 | ||
| SKILL_LIGHTNING_DRAGON <- 90 		  //  090.惜醱喻紫
 | ||
| SKILL_MUSCLE_SHIFT <- 91 		  //  091.该蜗 卫??	
 | ||
| SKILL_CANCEL_EARTH_BREAK <- 92 		  //  092.警蜗 旎鬼泼
 | ||
| SKILL_CANCEL_DASH_PUNCH <- 93 		  //  093.警蜗 种掏
 | ||
| SKILL_CANCEL_SHOULDER_CHARGE <- 94 		  //  094.警蜗 绎肮坚
 | ||
| SKILL_CANCEL_PUNCH_AFTER_RETURN <- 95 		  //  095.警蜗 颤问? 庵煎给葬晦
 | ||
| SKILL_CANCEL_SUPLEX_CYCLONE <- 96 		  //  096.警蜗 热?滓蝶 饵桧赝烦
 | ||
| SKILL_ARMOR_MASTERY_CLOTH_NM <- 97 		  //  097.茧 葆蝶搅葬:喧葆蝶搅
 | ||
| SKILL_CANCEL_NEN_GUARD <- 98 		  //  098.警蜗 喧陛萄
 | ||
| SKILL_CANCEL_ROAR_STUN <- 99 		  //  099.警蜗 饵濠?
 | ||
| SKILL_CANCEL_ENERGY_FIELD <- 100 		  //  100.警蜗 晦奢潍
 | ||
| SKILL_CANCEL_ENCHANT_POISON <- 101 		  //  101.饵辨?虽 强挤.
 | ||
| SKILL_CANCEL_VENOM_MINE <- 102 		  //  102.警蜗 漆吃葆樯
 | ||
| SKILL_CANCEL_RANDOM_KICK <- 103 		  //  103.警蜗 绿?萄塭桧粽
 | ||
| SKILL_BLOCK_BUSTER_EX <- 104 		  //  104.绾烟 帼蝶搅[鬼?]
 | ||
| SKILL_DESTROY_EARTH_SKY_DROP <- 105 		  //  105.蝶?葬? ?桧搅 陕撩晦 - 茧种虽惚
 | ||
| SKILL_GROUND_KICK <- 106 		  //  106.斜塭遴萄铸
 | ||
| SKILL_CANCEL_GROUND_KICK <- 107 		  //  107.警蜗 斜塭遴萄铸
 | ||
| SKILL_FAST_DASH <- 108 		  //  108.牖尔
 | ||
| SKILL_SMART_THROW <- 109 		  //  除虽瘫系 模蝶 蒙机 - 姜霞热
 | ||
| SKILL_AUTO_LOAD <- 110 		  //  110.濠翕潍瞪
 | ||
| SKILL_SPIRAL_NEN_SHOOT <- 111 		  //  111.釭摹暧 喧 : 轿
 | ||
| SKILL_SPIRAL_NEN_SPIN <- 112 		  //  112.釭摹暧 喧 : 舆
 | ||
| SKILL_CANCEL_SPIRAL_NEN_SHOOT <- 113 		  //  113.警蜗 釭摹暧 喧 : 轿
 | ||
| SKILL_NEN_POLE <- 114 		  //  114.喧暧 斛暧
 | ||
| SKILL_TYPHOON_COUNTER_STRIKE <- 115 		  //  115.羲蝗 : 斜楚?楝 陕撩晦 ?卫粽
 | ||
| SKILL_1000HANDS_1000EYES <- 116 		  //  116.茧热茧寰 : 蝶? 陕撩晦 ?卫粽
 | ||
| SKILL_NEN_SPEAR_EX <- 117 		  //  117.喧 蝶?横(?撩)
 | ||
| SKILL_CHARGE_SPEAR_EX <- 118 		  //  118.离虽 蝶?横(?撩)
 | ||
| SKILL_GLUEY_FRUIT_EX <- 119 		  //  119.莫瞳莫瞳翮衙 (?撩)
 | ||
| SKILL_SPIRAL_COLUMN_EX <- 120 		  //  120.釭摹?(?撩) 姜霞热
 | ||
| SKILL_108_STAIRS_EX <- 121 		  //  121.108啗钦 (?撩)
 | ||
| SKILL_HURRICANE_SPEAR <- 122 		  //  122.?葬馨樯 蝶?横 (?撩)
 | ||
| SKILL_CRASH_ROPE <- 123 		  //  123.惜??饵 (?撩)
 | ||
| SKILL_CHAIN_KICK_EX <- 124 		  //  124.翱?霉 (?撩)
 | ||
| 
 | ||
| CUSTOM_ANI_CROUCH <- 0 		  //  觼塭办纂 翕蒙
 | ||
| CUSTOM_ANI_CRASH_LOW_KICK <- 1 		  //  狱 觼楝敷
 | ||
| CUSTOM_ANI_LIFT_UPPER <- 2 		  //  鼠锷 横?
 | ||
| CUSTOM_ANI_DAMAGE_LOW_KICK <- 3 		  //  煎铸
 | ||
| CUSTOM_ANI_TRY_SUPLEX <- 4 		  //  热?滓蝶 卫紫
 | ||
| CUSTOM_ANI_SUPLEX <- 5 		  //  热?滓蝶
 | ||
| CUSTOM_ANI_BACK_SUPLEX <- 6 		  //  寥粽溯桧醴
 | ||
| CUSTOM_ANI_MOUNT_TRY <- 7 		  //  葆遴? 卫紫
 | ||
| CUSTOM_ANI_MOUNT <- 8 		  //  葆遴? - 瞳击 敞?坚 阳葬晦 瞪梱虽 赅暮
 | ||
| CUSTOM_ANI_MOUNT_PUNCH <- 9 		  //  葆遴? - ?纂
 | ||
| CUSTOM_ANI_NOT_USE <- 10 		  //  饵辨?虽 强挤.
 | ||
| CUSTOM_ANI_STOMP <- 11 		  //  奢酝 嫖晦
 | ||
| CUSTOM_ANI_TRY_JUMP_SUPLEX <- 12 		  //  蝶?桧横 卫紫
 | ||
| CUSTOM_ANI_JUMP_SUPLEX <- 13 		  //  蝶?桧横
 | ||
| CUSTOM_ANI_JUMP_SUPLEX_LARIAT <- 14 		  //  蝶?桧横 ?瞪 跷陛颤
 | ||
| CUSTOM_ANI_CLOSE_PUNCH <- 15 		  //  锰樯纂 ?纂
 | ||
| CUSTOM_ANI_GRAB_EXPLOSION <- 16 		  //  橾嫦?擒撩
 | ||
| CUSTOM_ANI_SHOULDER_TACKLE <- 17 		  //  浔涡 鹧赝
 | ||
| CUSTOM_ANI_WHIRL_WIND_KICK <- 18 		  //  摹?陕
 | ||
| CUSTOM_ANI_BLOCK_BUSTER_READY <- 19 		  //  绾烟 帼蝶搅 - 遽绿 (鬼?瘫系 卫瞪酝 橾阳虏 嫦翕脾)
 | ||
| CUSTOM_ANI_BLOCK_BUSTER_JUMP <- 20 		  //  绾烟 帼蝶搅 - 薄? (鬼?瘫系 卫瞪酝 橾阳虏 嫦翕脾)
 | ||
| CUSTOM_ANI_BLOCK_BUSTER_SHOOT <- 21 		  //  绾烟 帼蝶搅 - 薄? (鬼?瘫系 卫瞪酝 橾阳虏 嫦翕脾)
 | ||
| CUSTOM_ANI_BLOCK_BUSTER_NORMAL <- 22 		  //  绾烟 帼蝶搅 - 橾奁 渔给 湍虽晦		
 | ||
| CUSTOM_ANI_TRY_LEG_SUPLEX <- 23 		  //  缣横蓬颤桧伞 卫紫
 | ||
| CUSTOM_ANI_LEG_SUPLEX_THROW <- 24 		  //  缣横蓬颤桧伞 : 湍虽晦
 | ||
| CUSTOM_ANI_LEG_SUPLEX_KICK <- 25 		  //  顶溥镒晦 铸 赅暮
 | ||
| CUSTOM_ANI_TYPHOON_GRAB <- 26 		  //  斜楚?楝 陕撩晦 : 濩晦
 | ||
| CUSTOM_ANI_TYPHOON_ATTACK1 <- 27 		  //  斜楚?楝 陕撩晦 : 1颤
 | ||
| CUSTOM_ANI_TYPHOON_ATTACK2 <- 28 		  //  斜楚?楝 陕撩晦 : 2颤
 | ||
| CUSTOM_ANI_TYPHOON_ATTACK3 <- 29 		  //  斜楚?楝 陕撩晦 : 3颤
 | ||
| CUSTOM_ANI_TYPHOON_KICKUP <- 30 		  //  斜楚?楝 陕撩晦 : 离萤葬晦
 | ||
| CUSTOM_ANI_TYPHOON_JUMP <- 31 		  //  斜楚?楝 陕撩晦 : 薄?
 | ||
| CUSTOM_ANI_TYPHOON_LAST <- 32 		  //  斜楚?楝 陕撩晦 : 虞颤		
 | ||
| CUSTOM_ANI_TYPHOON_STAY <- 33 		  //  斜楚?楝 陕撩晦 : 虞颤 ? 渠晦
 | ||
| CUSTOM_ANI_CRAZY_MOUNT_START <- 34 		  //  虽埘 葆遴?
 | ||
| CUSTOM_ANI_CRAZY_MOUNT_PUNCH <- 35 		  //  虽埘 葆遴? 橾奁 颤问
 | ||
| CUSTOM_ANI_CRAZY_MOUNT_NOT_USE <- 36 		  //  饵辨?虽 强挤.
 | ||
| CUSTOM_ANI_CRAZY_MOUNT_END <- 37 		  //  虽埘 葆遴? 虞颤
 | ||
| CUSTOM_ANI_THROW_WEB <- 38 		  //  茧塭虽蜂
 | ||
| CUSTOM_ANI_HIDDEN_STING <- 39 		  //  ?苌蝶?
 | ||
| CUSTOM_ANI_VENOM_MINE <- 40 		  //  漆吃葆樯
 | ||
| CUSTOM_ANI_FLAME_LEGS_CAST <- 41 		  //  蝶?塭桧醴 陕撩晦 - ?腻暧陕(卫瞪)
 | ||
| CUSTOM_ANI_JUNK_SPIN_LOOP <- 42 		  //  姜觼蝶?
 | ||
| CUSTOM_ANI_JUNK_SPIN_FINISH <- 43 
 | ||
| CUSTOM_ANI_MOUNT_END <- 44 		  //  葆遴? 葆虽虞 ?纂
 | ||
| CUSTOM_ANI_SHOULDER_CHARGE <- 45 		  //  绎肮坚
 | ||
| CUSTOM_ANI_SINGLE_KICK <- 46 		  //  ?该铸
 | ||
| CUSTOM_ANI_NEN_FLOWER <- 47 		  //  喧?
 | ||
| CUSTOM_ANI_TRY_THROW_ENEMY <- 48 		  //  煎?葭 卫紫
 | ||
| CUSTOM_ANI_THROW_ENEMY_HOLD <- 49 		  //  煎?葭 濩坚毡晦
 | ||
| CUSTOM_ANI_THROW_ENEMY_THROW <- 50 		  //  煎?葭 湍虽晦
 | ||
| CUSTOM_ANI_WHITE_TIGER_COMBO1 <- 51 		  //  喧热:寥? 1颤
 | ||
| CUSTOM_ANI_WHITE_TIGER_COMBO2 <- 52 		  //  喧热:寥? 2颤
 | ||
| CUSTOM_ANI_WHITE_TIGER_COMBO3 <- 53 		  //  喧热:寥? 3颤
 | ||
| CUSTOM_ANI_WHITE_TIGER_COMBO4 <- 54 		  //  喧热:寥? 4颤
 | ||
| CUSTOM_ANI_WHITE_TIGER_COMBO5 <- 55 		  //  喧热:寥? 5颤
 | ||
| CUSTOM_ANI_WHITE_TIGER_DASH_ATTACK <- 56 		  //  喧热:寥? 渠莲奢问
 | ||
| CUSTOM_ANI_WHITE_TIGER_JUMP_ATTACK <- 57 		  //  喧热:寥? 薄?奢问
 | ||
| CUSTOM_ANI_DASH_PUNCH <- 58 		  //  姜掏 镐脑晦
 | ||
| CUSTOM_ANI_PUNCH_AFTER_RETURN <- 59 		  //  颤问? 庵煎给葬晦
 | ||
| CUSTOM_ANI_RANDOM_KICK1 <- 60 		  //  绿? 萄塭桧粽 1颤
 | ||
| CUSTOM_ANI_RANDOM_KICK2 <- 61 		  //  绿? 萄塭桧粽 2颤
 | ||
| CUSTOM_ANI_RANDOM_KICK3 <- 62 		  //  绿? 萄塭桧粽 3颤
 | ||
| CUSTOM_ANI_RANDOM_KICK_FINISH <- 63 		  //  绿? 萄塭桧粽 虞颤
 | ||
| CUSTOM_ANI_RISING_UPPER_DASH <- 64 		  //  蝓瑟掏 : 渠莲
 | ||
| CUSTOM_ANI_RISING_UPPER <- 65 		  //  蝓瑟掏 : 横?
 | ||
| CUSTOM_ANI_DASH_AFTER_DASH_COMBO1 <- 66 		  //  ?褐翱问 : 1颤
 | ||
| CUSTOM_ANI_DASH_AFTER_DASH_COMBO2 <- 67 		  //  ?褐翱问 : 2颤
 | ||
| CUSTOM_ANI_DASH_AFTER_DASH_COMBO3 <- 68 		  //  ?褐翱问 : 3颤 - 陴问陛朝 ?褐翱问 3颤 桡挤 
 | ||
| CUSTOM_ANI_DASH_AFTER_DASH_COMBO4 <- 69 		  //  ?褐翱问 : 4颤 - 陴问陛朝 ?褐翱问 4颤 桡挤 
 | ||
| CUSTOM_ANI_EARTH_BREAK <- 70 		  //  旎鬼泼
 | ||
| CUSTOM_ANI_HOLD_UP_TRY <- 71 		  //  ?萄机 : 卫紫
 | ||
| CUSTOM_ANI_HOLD_UP_HOLD <- 72 		  //  ?萄机 : 濩晦
 | ||
| CUSTOM_ANI_HOLD_UP_HIT <- 73 		  //  ?萄机 : 阳葬晦
 | ||
| CUSTOM_ANI_WILD_CANNON_SPIKE_CHARGE <- 74 		  //  谛橾萄 议喱 蝶?桧觼 : 醱瞪
 | ||
| CUSTOM_ANI_WILD_CANNON_SPIKE_FALL <- 75 		  //  谛橾萄 警喱 蝶?桧觼 : 云横虽晦
 | ||
| CUSTOM_ANI_THROW_SAND <- 76 		  //  ?搅蝶骚搅
 | ||
| CUSTOM_ANI_THROW_SAND_DOUBLE <- 77 		  //  ?搅蝶骚搅 (桧酝瘫系)
 | ||
| CUSTOM_ANI_TRY_SUPLEX_CYCLONE <- 78 		  //  热?滓蝶 饵桧赝烦 : 卫紫
 | ||
| CUSTOM_ANI_TURN_SUPLEX_CYCLONE <- 79 		  //  热?滓蝶 饵桧赝烦 : 濩坚给晦
 | ||
| CUSTOM_ANI_WILD_CANNON_SPIKE_EXP <- 80 		  //  谛橾萄 议喱 蝶?桧觼 : 虞颤
 | ||
| CUSTOM_ANI_FINISH_SUPLEX_CYCLONE <- 81 		  //  饵辨?虽 强挤.
 | ||
| CUSTOM_ANI_LIGHTNING_DRAGON <- 82 		  //  惜醱喻紫 卫瞪
 | ||
| CUSTOM_ANI_DESTROY_EARTH_SKY_DROP_START <- 83 		  //  蝶?葬? ?桧搅 陕撩晦 - 茧种虽惚 卫蒙
 | ||
| CUSTOM_ANI_DESTROY_EARTH_SKY_DROP_ON_SKY <- 84 		  //  蝶?葬? ?桧搅 陕撩晦 - 茧种虽惚 : 奢酝赅暮
 | ||
| CUSTOM_ANI_DESTROY_EARTH_SKY_DROP_FINISH <- 85 		  //  鬼? 缣横蓬颤桧伞 1离 镒晦
 | ||
| CUSTOM_ANI_TRY_LEG_SUPLEX_EX_SECOND <- 86 		  //  鬼? 缣横蓬颤桧伞 2离 卫紫?楝 薄?
 | ||
| CUSTOM_ANI_LEG_SUPLEX_EX_2 <- 87 		  //  鬼? 缣横蓬颤桧伞 2离 镒晦
 | ||
| CUSTOM_ANI_RISING_UPPER_EX_START <- 88 		  //  鬼? 塭桧癒 伞赝 卫蒙
 | ||
| CUSTOM_ANI_RISING_UPPER_EX <- 89 		  //  鬼? 塭桧癒 伞赝
 | ||
| CUSTOM_ANI_RISING_UPPER_EX_FINISH <- 90 		  //  鬼? 塭桧癒 伞赝 虞颤
 | ||
| CUSTOM_ANI_BLOCK_BUSTER_EX_TRY <- 91 		  //  鬼? 绾烟 帼蝶搅 卫蒙
 | ||
| CUSTOM_ANI_BLOCK_BUSTER_EX_JUMP <- 92 		  //  鬼? 绾烟 帼蝶搅 薄?
 | ||
| CUSTOM_ANI_BLOCK_BUSTER_EX_FINISH <- 93 		  //  鬼? 绾烟 帼蝶搅 虞颤
 | ||
| CUSTOM_ANI_SUPLEX_CYCLONE_JUMP_EX <- 94 		  //  鬼? 热?滓蝶 饵桧赝烦 : 薄?
 | ||
| CUSTOM_ANI_SUPLEX_CYCLONE_SPIN_EX <- 95 		  //  鬼? 热?滓蝶 饵桧赝烦 : 蝶?
 | ||
| CUSTOM_ANI_DASH_PUNCH_EX <- 96 		  //  鬼? 种掏
 | ||
| CUSTOM_ANI_STOMP_FINISH <- 97 		  //  奢酝嫖晦 虞颤
 | ||
| CUSTOM_ANI_GROUND_KICK_JUMP <- 98 		  //  斜塭遴萄铸 - 薄?
 | ||
| CUSTOM_ANI_GROUND_KICK_ATTACK <- 99 		  //  斜塭遴萄铸 - 奢问
 | ||
| CUSTOM_ANI_GROUND_KICK_FINISH <- 100 		  //  斜塭遴萄铸 - ?栖莲
 | ||
| CUSTOM_ANI_FAST_DASH <- 101 		  //  牖尔
 | ||
| CUSTOM_ANI_CRASH_LOW_KICK_SECOND <- 102 		  //  狱 觼楝敷 舒廓箪 颤问
 | ||
| CUSTOM_ANI_THROW_ENEMY_SIDEKICK <- 103 		  //  陴问 煎?葭 饵桧萄铸
 | ||
| CUSTOM_ANI_THROW_ENEMY_DOWNKICK <- 104 		  //  陴问 煎?葭 顶溥镒晦铸
 | ||
| CUSTOM_ANI_THROW_GRAB_CANNON_ENEMY_SIDEKICK <- 105 		  //  陴问 煎?葭 斜椰议凯 饵桧萄铸
 | ||
| CUSTOM_ANI_SUPLEX_FINAL_ATTACK <- 106 		  //  陴问 热?滓蝶 斜椰议凯 鼠叶镒晦
 | ||
| CUSTOM_ANI_SUPLEX_THROW_FINAL_ATTACK <- 107 		  //  陴问 热?滓蝶 ?塭桧 鼠叶镒晦
 | ||
| CUSTOM_ANI_DOUBLE_THROW_WEB <- 108 		  //  陴问 斜僭瘫系 (桧酝瘫系)
 | ||
| CUSTOM_ANI_LEG_SUPLEX_FIRST_KICK <- 109 		  //  陴问 缣横蓬颤桧伞 蟾晦 镒晦 奢问翕蒙
 | ||
| CUSTOM_ANI_JUMP_SUPLEX_HOLD_IMPRESSKICK <- 110 		  //  陴问 蝶?桧横 - 濩晦碳陛瞳 - 顶溥镒晦 铸 赅暮 
 | ||
| CUSTOM_ANI_LIGHTNING_DANCE_KICK <- 111 		  //  陴问 塭桧?棚 渣蝶 铸
 | ||
| CUSTOM_ANI_LIGHTNING_DANCE_LAST_LOW_KICK <- 112 		  //  陴问 塭桧?棚 渣蝶 虞颤 煎办铸
 | ||
| CUSTOM_ANI_GRAB_EXPLOSION_KICK <- 113 		  //  陴问 橾嫦?擒撩	- 濩坚 离朝 翕蒙
 | ||
| CUSTOM_ANI_NEN_FLOWER_READY <- 114 		  //  喧葆蝶搅-陕撩 ?嫌桧 颤朝 翕蒙
 | ||
| CUSTOM_ANI_NEN_FLOWER_ATTACK <- 115 		  //  喧葆蝶搅-陕撩 ?嫌桧 奢问
 | ||
| CUSTOM_ANI_NEN_FLOWER_FINAL <- 116 		  //  喧葆蝶搅-陕撩 ?嫌桧 葆虽虞 奢问
 | ||
| CUSTOM_ANI_ENCHANT_POISON <- 117 		  //  絮潍瞪 嫦饵
 | ||
| CUSTOM_ANI_SPIRALNEN_SHOOT_PREPARE <- 118 		  //  釭摹暧 喧:轿 螂 遽绿翕蒙
 | ||
| CUSTOM_ANI_SPIRALNEN_SHOOT <- 119 		  //  釭摹暧 喧:轿 螂
 | ||
| CUSTOM_ANI_BLOCK_BUSTER_DOUBLE <- 120 		  //  绾烟 帼蝶搅 - 桧酝瘫系
 | ||
| CUSTOM_ANI_ENCHANT_POISON_DOUBLE <- 121 		  //  絮潍瞪 - 桧酝瘫系
 | ||
| CUSTOM_ANI_HIDDEN_STING_DOUBLE <- 122 		  //  夥棺潍瞪 - 桧酝瘫系
 | ||
| CUSTOM_ANI_DEFINITE_GRAB <- 123 		  //  奁萄卫 濩朝棻 - ?热斜椰 翕蒙
 | ||
| CUSTOM_ANI_NEN_SPEAR <- 124 		  //  喧 蝶?横 笮晦(?撩)
 | ||
| CUSTOM_ANI_NEN_SPEAR_SUCCESS <- 125 		  //  喧 蝶?横 笮晦 撩奢卫(?撩)
 | ||
| CUSTOM_ANI_HURRICANE_SPEAR <- 126 		  //  陴问瘫陛 ?撩蝶鉴 - ?葬馨樯 蝶?横
 | ||
| CUSTOM_ANI_CHARGE_SPEAR_RECHARGE <- 127 		  //  离虽蝶?横(?撩) 醱瞪		
 | ||
| CUSTOM_ANI_CHARGE_SPEAR_RUSH <- 128 		  //  离虽蝶?横(?撩) 给问
 | ||
| CUSTOM_ANI_CHARGE_SPEAR_END <- 129 		  //  离虽蝶?横(?撩) 给问 部
 | ||
| CUSTOM_ANI_SPIRAL_COLUMN_EX <- 130 		  //  釭摹?(?撩)
 | ||
| CUSTOM_ANI_CRASH_ROPE <- 131 		  //  惜??饵 (?撩)
 | ||
| CUSTOM_ANI_GLUEY_FRUIT <- 132 		  //  莫瞳莫瞳 翮衙(?撩)
 | ||
| CUSTOM_ANI_CHAIN_KICK <- 133 		  //  翱?霉(?撩)
 | ||
| CUSTOM_ANI_108_STAIRS_TRY_EX <- 134 		  //  108啗钦(?撩)
 | ||
| CUSTOM_ANI_108_STAIRS_KICK_EX <- 135 		  //  108啗钦(?撩)
 | ||
| CUSTOM_ANI_108_STAIRS_PUNCH_EX <- 136 		  //  108啗钦(?撩)
 | ||
| CUSTOM_ANI_108_STAIRS_BLOW_EX <- 137 		  //  108啗钦(?撩)
 | ||
| CUSTOM_ANI_108_STAIRS_THROW_EX <- 138 		  //  108啗钦(?撩)
 | ||
| CUSTOM_ANI_108_STAIRS_FINAL_EX <- 139 		  //  108啗钦(?撩)
 | ||
| 
 | ||
| CUSTOM_ATTACKINFO_CRASH_LOW_KICK <- 0 		  //  狱 觼楝敷
 | ||
| CUSTOM_ATTACKINFO_LIFT_UPPER <- 1 		  //  鼠锷 横?
 | ||
| CUSTOM_ATTACKINFO_DAMAGE_LOW_KICK <- 2 		  //  煎铸
 | ||
| CUSTOM_ATTACKINFO_TRY_GRAB <- 3 		  //  濩晦 卫紫
 | ||
| CUSTOM_ATTACKINFO_SUPLEX <- 4 		  //  热?滓蝶暧 除蕾 等嘐虽
 | ||
| CUSTOM_ATTACKINFO_MOUNT <- 5 		  //  葆遴? ?纂
 | ||
| CUSTOM_ATTACKINFO_STOMP <- 6 		  //  奢酝 嫖晦
 | ||
| CUSTOM_ATTACKINFO_JUMP_SUPLEX <- 7 		  //  蝶?桧横 (譆蟾 铸)
 | ||
| CUSTOM_ATTACKINFO_JUMP_SUPLEX_HEADING <- 8 		  //  蝶?桧横 葆虽虞 ?瞪铸
 | ||
| CUSTOM_ATTACKINFO_JUMP_SUPLEX_LARIAT <- 9 		  //  斜椰议凯 蝶?桧横 葆虽虞 ?瞪铸 (濩晦碳陛瞳)
 | ||
| CUSTOM_ATTACKINFO_CLOSE_PUNCH <- 10 		  //  锰樯纂 ?纂
 | ||
| CUSTOM_ATTACKINFO_SHOULDER_CHARGE <- 11 		  //  绎肮坚
 | ||
| CUSTOM_ATTACKINFO_SINGLE_KICK <- 12 		  //  ?该 铸
 | ||
| CUSTOM_ATTACKINFO_GRAB_EXPLOSION <- 13 		  //  橾嫦?擒撩 颤问
 | ||
| CUSTOM_ATTACKINFO_SHOULDER_TACKLE <- 14 		  //  浔涡 鹧赝
 | ||
| CUSTOM_ATTACKINFO_GRAB_CANNON <- 15 		  //  斜椰 议喱
 | ||
| CUSTOM_ATTACKINFO_WHIRL_WIND_KICK <- 16 		  //  摹?陕
 | ||
| CUSTOM_ATTACKINFO_JUNK_SPIN <- 17 		  //  夥棺蝶? (姜觼蝶?)
 | ||
| CUSTOM_ATTACKINFO_LEG_SUPLEX_KICK <- 18 		  //  缣横蓬颤桧伞 : 离晦
 | ||
| CUSTOM_ATTACKINFO_LIGHTNING_DANCE <- 19 		  //  塭桧?棚 渣蝶
 | ||
| CUSTOM_ATTACKINFO_STRONGEST_LOW_KICK <- 20 		  //  饵鼻譆鬼暧 煎铸
 | ||
| CUSTOM_ATTACKINFO_CRAZY_MOUNT <- 21 		  //  虽埘 葆遴?
 | ||
| CUSTOM_ATTACKINFO_THROW_WEB <- 22 		  //  茧塭虽蜂
 | ||
| CUSTOM_ATTACKINFO_HIDDEN_STING <- 23 		  //  ?苌蝶?
 | ||
| CUSTOM_ATTACKINFO_DASH_PUNCH <- 24 		  //  姜掏 镐脑晦
 | ||
| CUSTOM_ATTACKINFO_PUNCH_AFTER_RETURN <- 25 		  //  颤问? 庵煎给葬晦
 | ||
| CUSTOM_ATTACKINFO_RANDOM_KICK_1 <- 26 		  //  绿? 萄塭桧粽 1颤
 | ||
| CUSTOM_ATTACKINFO_RANDOM_KICK_2 <- 27 		  //  绿? 萄塭桧粽 2颤
 | ||
| CUSTOM_ATTACKINFO_RANDOM_KICK_3 <- 28 		  //  绿? 萄塭桧粽 3颤
 | ||
| CUSTOM_ATTACKINFO_RANDOM_KICK_FINISH <- 29 		  //  绿? 萄塭桧粽 虞颤
 | ||
| CUSTOM_ATTACKINFO_DUMMY_4 <- 30 		  //  饵辨肾虽 强坚毡挤.
 | ||
| CUSTOM_ATTACKINFO_RISING_UPPER <- 31 		  //  蝓瑟掏 : 横?
 | ||
| CUSTOM_ATTACKINFO_DASH_AFTER_DASH_COMBO1 <- 32 		  // 	?褐翱问 : 1颤
 | ||
| CUSTOM_ATTACKINFO_DASH_AFTER_DASH_COMBO2 <- 33 		  // 	?褐翱问 : 2颤
 | ||
| CUSTOM_ATTACKINFO_VENOM_MINE <- 34 		  // 	漆吃葆樯 奢问溘
 | ||
| CUSTOM_ATTACKINFO_DUMMY_2 <- 35 		  // 	饵辨肾虽 强坚毡挤
 | ||
| CUSTOM_ATTACKINFO_HOLD_UP_TRY <- 36 		  //  ?萄机 : 卫紫
 | ||
| CUSTOM_ATTACKINFO_HOLD_UP_HIT <- 37 		  //  ?萄机 : 阳葬晦
 | ||
| CUSTOM_ATTACKINFO_WILD_CANNON_SPIKE_FALL <- 38 		  //  谛橾萄 议喱 蝶?桧觼 : 奢酝缣怃 云横韩阳
 | ||
| CUSTOM_ATTACKINFO_WILD_CANNON_SPIKE_HIT <- 39 		  //  谛橾萄 议喱 蝶?桧觼 : 夥款缣怃 瞳缣啪 等嘐虽还阳
 | ||
| CUSTOM_ATTACKINFO_WHITE_TIGER_COMBO1 <- 40 		  //  喧热:寥? 1颤
 | ||
| CUSTOM_ATTACKINFO_WHITE_TIGER_COMBO2 <- 41 		  //  喧热:寥? 2颤
 | ||
| CUSTOM_ATTACKINFO_WHITE_TIGER_COMBO3 <- 42 		  //  喧热:寥? 3颤
 | ||
| CUSTOM_ATTACKINFO_WHITE_TIGER_COMBO4 <- 43 		  //  喧热:寥? 4颤
 | ||
| CUSTOM_ATTACKINFO_WHITE_TIGER_COMBO5 <- 44 		  //  喧热:寥? 5颤
 | ||
| CUSTOM_ATTACKINFO_WHITE_TIGER_DASH_ATTACK <- 45 		  //  喧热:寥? 渠莲奢问
 | ||
| CUSTOM_ATTACKINFO_WHITE_TIGER_JUMP_ATTACK <- 46 		  //  喧热:寥? 薄?奢问
 | ||
| CUSTOM_ATTACKINFO_SUPLEX_CYCLONE_CRASH <- 47 		  //  热?滓蝶 饵桧赝烦 : 濩坚镒晦
 | ||
| CUSTOM_ATTACKINFO_SUPLEX_CYCLONE_FINISH <- 48 		  //  热?滓蝶 饵桧赝烦 : 葆虽虞 颤问
 | ||
| CUSTOM_ATTACKINFO_LEG_SUPLEX_EX_SPIN <- 49 		  //  鬼? 缣横蓬颤桧伞 蝶?
 | ||
| CUSTOM_ATTACKINFO_DASH_PUNCH_EX <- 50 		  //  鬼? 种掏
 | ||
| CUSTOM_ATTACKINFO_BLOCK_BUSTER_FINISH_EX <- 51 		  //  鬼? 绾烟 帼蝶搅 虞颤
 | ||
| CUSTOM_ATTACKINFO_RISING_UPPER_START_EX <- 52 		  //  鬼? 蝓瑟掏 : 卫蒙
 | ||
| CUSTOM_ATTACKINFO_RISING_UPPER_EX <- 53 		  //  鬼? 蝓瑟掏 : 横?
 | ||
| CUSTOM_ATTACKINFO_RISING_UPPER_FINISH_EX <- 54 		  //  鬼? 蝓瑟掏 : ?栖卫
 | ||
| CUSTOM_ATTACKINFO_SUPLEX_CYCLONE_EX <- 55 		  //  鬼? 热?滓蝶 饵桧赝烦
 | ||
| CUSTOM_ATTACKINFO_SUPLEX_CYCLONE_SPIN_EX <- 56 		  //  鬼? 热?滓蝶 饵桧赝烦 : ?瞪	
 | ||
| CUSTOM_ATTACKINFO_STOMP_FINISH <- 57 		  //  奢酝嫖晦 虞颤
 | ||
| CUSTOM_ATTACKINFO_GROUND_KICK <- 58 		  //  斜塭遴萄铸
 | ||
| CUSTOM_ATTACKINFO_LIGHTNING_DRAGON <- 59 		  //  惜醱喻紫
 | ||
| CUSTOM_ATTACKINFO_CRASH_LOW_KICK_SECOND <- 60 		  //  狱 觼楝敷 舒廓箪 颤问
 | ||
| CUSTOM_ATTACKINFO_THROW_ENEMY_UPKICK <- 61 		  //  陴问 煎?葭 UP铸
 | ||
| CUSTOM_ATTACKINFO_THROW_ENEMY_SIDEKICK <- 62 		  //  陴问 煎?葭 SIDE铸
 | ||
| CUSTOM_ATTACKINFO_THROW_ENEMY_DOWNKICK <- 63 		  //  陴问 煎?葭 DOWN铸
 | ||
| CUSTOM_ATTACKINFO_TRY_GRAB_THROW_ENEMY <- 64 		  //  煎?葭 
 | ||
| CUSTOM_ATTACKINFO_THROW_WEB_DOUBLE <- 65 		  //  斜僭瘫系 (桧酝瘫系橾阳)
 | ||
| CUSTOM_ATTACKINFO_LIGHTNING_LOW_KICK <- 66 		  //  斜僭瘫系 (桧酝瘫系橾阳)
 | ||
| CUSTOM_ATTACKINFO_SUPLEX_GRABCANNON <- 67 		  //  热?滓蝶 斜椰议凯 
 | ||
| CUSTOM_ATTACKINFO_NEN_FLOWER <- 68 		  //  喧葆蝶搅-陕撩
 | ||
| CUSTOM_ATTACKINFO_TYPHOON <- 69 		  //  斜楚?楝 陕撩晦
 | ||
| CUSTOM_ATTACKINFO_TYPHOON_LAST <- 70 		  //  斜楚?楝 陕撩晦
 | ||
| CUSTOM_ATTACKINFO_SPIRAL_NEN_SHOOT <- 71 		  //  釭摹暧 喧:轿
 | ||
| CUSTOM_ATTACKINFO_NEN_SPEAR <- 72 		  //  喧蝶?横(?撩)	
 | ||
| CUSTOM_ATTACKINFO_CHARGE_SPEAR <- 73 		  //  离虽蝶?横(?撩)	
 | ||
| CUSTOM_ATTACKINFO_HURRICANE_SPEAR <- 74 		  // 	?葬馨樯 蝶?横 (?撩)
 | ||
| CUSTOM_ATTACKINFO_CRASH_ROPE <- 75 		  //  惜??饵 (?撩)
 | ||
| CUSTOM_ATTACKINFO_CHAIN_KICK1 <- 76 		  //  翱?霉 1颤(?撩)
 | ||
| CUSTOM_ATTACKINFO_CHAIN_KICK2 <- 77 		  //  翱?霉 2颤(?撩)
 | ||
| CUSTOM_ATTACKINFO_CHAIN_KICK3 <- 78 		  //  翱?霉 3颤(?撩)
 | ||
| CUSTOM_ATTACKINFO_108_STAIRS_KICK_EX <- 79 		  //  108啗钦(?撩)
 | ||
| CUSTOM_ATTACKINFO_108_STAIRS_PUNCH_EX <- 80 		  //  108啗钦(?撩)
 | ||
| CUSTOM_ATTACKINFO_108_STAIRS_BLOW_1_EX <- 81 		  //  108啗钦(?撩)
 | ||
| CUSTOM_ATTACKINFO_108_STAIRS_BLOW_2_EX <- 82 		  //  108啗钦(?撩)
 | ||
| CUSTOM_ATTACKINFO_108_STAIRS_BLOW_3_EX <- 83 		  //  108啗钦(?撩)
 | ||
| 
 | ||
| WEAPON_SUBTYPE_KNUCKLE <- 0 		  //  伞赝
 | ||
| WEAPON_SUBTYPE_GAUNTLET <- 1 		  //  勒?滇
 | ||
| WEAPON_SUBTYPE_CLAW <- 2 		  //  赝煎
 | ||
| WEAPON_SUBTYPE_BOXING_GLOVE <- 3 		  //  掏瘫旋楝粽
 | ||
| WEAPON_SUBTYPE_DUMMY <- 4 		  //  UNKNOWN
 | ||
| WEAPON_SUBTYPE_TONFA <- 5 		  //  鳝?
 | ||
| WEAPON_SUBTYPE_MAX <- 6 
 | ||
| 
 | ||
| SOUND_ID_STATIC <- 0 		  //  裘缣 毡朝 翕寰 啗楼 ?溯桧
 | ||
| SOUND_ID_MOVE <- 1 		  //  务朝 模葬
 | ||
| SOUND_ID_ACTIVESTATUS_POISON <- 2 		  //  ?桧阕 勘溜击 阳
 | ||
| SOUND_ID_ACTIVESTATUS_BURN <- 3 		  //  廓 勘溜击 阳
 | ||
| SOUND_ID_ACTIVESTATUS_LIGHTNING <- 4 		  //  塭桧?棚 勘溜击 阳
 | ||
| SOUND_ID_AURA_SHIELD <- 5 		  //  Appendage : 螃塭 褒萄
 | ||
| SOUND_ID_MAGICAL_TEMPO_UP <- 6 		  //  Appendage : 涧颤歜
 | ||
| SOUND_ID_DOT_AREA <- 7 		  //  Appendage : 霞翕?
 | ||
| SOUND_ID_DOT_AREA_DAMAGE <- 8 		  //  Appendage : 霞翕? ?问
 | ||
| SOUND_ID_DIVINE_LIGHT <- 9 		  //  Appendage : 褐撩? 维
 | ||
| SOUND_ID_SHADOW_BOXER <- 10 		  //  Appendage : 憎紫办 梦怃
 | ||
| SOUND_ID_GUARD <- 11 		  //  陛萄 鼻鹧橾阳
 | ||
| SOUND_ID_CHAKRA_OF_PASSION <- 12 		  //  Appendage : 翮姜暧 稳觼塭
 | ||
| SOUND_ID_CHAKRA_OF_CALMNESS <- 13 		  //  Appendage : 家姜暧 稳觼塭
 | ||
| SOUND_ID_WAVE_MARK <- 14 		  //  Appendage : ?翕樯
 | ||
| SOUND_ID_KEIGA <- 15 		  //  Appendage : 涛舱暧 馨桧陛
 | ||
| SOUND_ID_END <- 16 
 | ||
| 
 | ||
| STATE_PRIORITY_AUTO <- 0 		  //  卫除桧釭 亵勒缣 暧? 濠翕戏煎 肾朝 匙菟 (奢问 谦猿, 嫦饵 -> 潍瞪 蛔蛔)
 | ||
| STATE_PRIORITY_USER <- 1 		  //  嵘荡暧 醴裔萄缣 暧? 釭陛朝 匙菟 (蝶鉴, 奢问 蛔)
 | ||
| STATE_PRIORITY_HALF_FORCE <- 2 		  //  锰?怃 釭陛朝 匙擎 嬴栖虽虏, 谏瞪 鬼薯尔棻朝 雪擎 匙菟. (桧贼 庵喂晦 蛔)
 | ||
| STATE_PRIORITY_FORCE <- 3 		  //  鬼薯煎 ?啪 肾朝 匙菟. (棻遴, 等嘐虽, 饵蜂, ?萄 蛔)
 | ||
| STATE_PRIORITY_IGNORE_FORCE <- 4 		  //  鬼薯 渗唳击 鼠卫?朝 匙菟. (热?滓蝶煎 鼻渠 濩晦 蛔)
 | ||
| 
 | ||
| STATE_VIRTUAL_ATTACK <- 19 		  //  橾奁 奢问 -> 奢问蝶鉴 蛔击 嫔? 陛鼻 STATE
 | ||
| STATE_ANTIAIR_UPPER <- 20 		  //  横?
 | ||
| STATE_DUCKING <- 21 		  //  涡缰
 | ||
| STATE_SWAY <- 22 		  //  蝶铮桧
 | ||
| STATE_GIANT_SWING <- 23 		  //  渠?瞪问
 | ||
| STATE_REPEATED_SMASH <- 24 		  //  陪问
 | ||
| STATE_SMASHER <- 25 		  //  蝶衙敷
 | ||
| STATE_QUAKE_AREA <- 26 		  //  钒瑰跷
 | ||
| STATE_WILL_DRIVER <- 27 		  //  尴 萄塭桧帼
 | ||
| STATE_DUCKING_SKILL <- 28 		  //  涡缰鼻鹧暧 蝶鉴涤 ?潍
 | ||
| STATE_LUCKY_STRAIGHT <- 29 		  //  楣郦 蝶?溯桧?
 | ||
| STATE_SECOND_UPPER <- 30 		  //  撮钟萄横?
 | ||
| STATE_HOLY_COUNTER <- 31 		  //  ?葬 苹遴搅
 | ||
| STATE_GORGEOUS_COMBINATION <- 32 		  //  坚荡蝶 阐绿啻桧暮
 | ||
| STATE_CHOPPING_HAMMER <- 33 		  //  蟾? ?该
 | ||
| STATE_HURRICANE_OF_JUDGEMENT <- 34 		  //  褕?暧 ?螃葬
 | ||
| STATE_HOME_RUN <- 35 		  //  ?楛
 | ||
| STATE_BLADE_OF_PURE_WHITE <- 36 		  //  牖寥暧 蚝陈
 | ||
| STATE_HURRICANE_ROLL <- 37 		  //  ?葬馨樯 煤
 | ||
| STATE_THROW_WEAPON <- 38 		  //  剪摹?
 | ||
| STATE_DEFLECT_WALL <- 39 		  //  蛤?滓? 错
 | ||
| STATE_SPEAR_OF_VICTORY <- 40 		  //  蝓葬暧 玺
 | ||
| STATE_HAMMER_OF_CONTRITION <- 41 		  //  溜?暧 蜂纂
 | ||
| STATE_HEAVENLY_COMBINATION <- 42 		  //  ?绽葬 阐绿啻桧暮
 | ||
| STATE_DIVINE_CRUSH <- 43 		  //  蛤夥樯 觼楝卫
 | ||
| STATE_SIDEWIND <- 44 		  //  饵桧萄谛樯萄
 | ||
| STATE_MACHINE_GUN_JAB <- 45 		  //  该褐勒 毁
 | ||
| STATE_THROW_TALISMAN <- 46 		  //  撩碳
 | ||
| STATE_APOCALYPSE <- 47 		  //  嬴?蚝董蝶
 | ||
| STATE_GALE_SMASH <- 48 		  //  韩?颤
 | ||
| STATE_ATOMIC_SMASH <- 49 		  //  鼠谁问
 | ||
| STATE_BIG_BANG_PUNCH <- 50 		  //  紧屡 ?纂
 | ||
| STATE_BLUE_DRAGON <- 51 		  //  玺瑟问
 | ||
| STATE_HEAL_WIND <- 52 		  //  ? 孺萄
 | ||
| STATE_CUTTING_DARKNESS <- 53 		  //  横菸陛脑晦
 | ||
| STATE_MACHINE_GUN_JAB_EX <- 54 		  //  鬼? 该褐勒 毁
 | ||
| STATE_HEAVENLY_COMBINATION_EX <- 55 		  //  ?绽葬 阐绿啻桧暮[鬼?]
 | ||
| STATE_REPEATED_SMASH_EX <- 56 		  //  鬼? 陪问
 | ||
| STATE_DEFLECT_WALL_EX <- 57 		  //  蛤?滓? 错[鬼?]
 | ||
| 
 | ||
| SKILL_ANTIAIR_UPPER <- 1 		  //  奢溜颤
 | ||
| SKILL_DUCKING <- 2 		  //  涡缰 渠卫
 | ||
| SKILL_SWAY <- 3 		  //  蝶铮桧
 | ||
| SKILL_HURRICANE_ROLL <- 4 		  //  ?葬馨樯 煤
 | ||
| SKILL_GIANT_SWING <- 5 		  //  渠?瞪问
 | ||
| SKILL_CANCEL_ANTIAIR_UPPER <- 6 		  //  警蜗 奢溜颤
 | ||
| SKILL_STRIKING <- 7 		  //  蝶?塭桧缰
 | ||
| SKILL_SMASHER <- 8 		  //  蝶衙敷
 | ||
| SKILL_CANCEL_SMASHER <- 9 		  //  警蜗 蝶衙敷
 | ||
| SKILL_CHANGE_HP_TO_MP <- 10 		  // 	坚鳝暧 ?翮
 | ||
| SKILL_QUAKE_AREA <- 11 		  //  钒瑰跷
 | ||
| SKILL_CANCEL_QUAKE_AREA <- 12 		  //  警蜗 钒瑰跷
 | ||
| SKILL_WILL_DRIVER <- 13 		  //  尴 萄塭桧帼
 | ||
| SKILL_TECHNICAL_MASTERY <- 14 		  //  才觼栖锈 葆蝶搅葬
 | ||
| SKILL_BATTLE_AURA_MASTERY <- 15 		  //  寡? 螃塭 葆蝶搅葬
 | ||
| SKILL_CORKSCREW_MASTERY <- 16 		  //  啭觼蝶觼盟 葆蝶搅葬
 | ||
| SKILL_COMBINATION_MASTERY <- 17 		  //  阐绿啻桧暮 葆蝶搅葬
 | ||
| SKILL_HARD_PUNCH_MASTERY <- 18 		  //  ?萄 ?纂 葆蝶搅葬
 | ||
| SKILL_HP_MAX_UP_PERSONAL <- 19 		  //  茧鼻暧 诟煎蛤
 | ||
| SKILL_EMBLEM_OF_SAFEGUARD <- 20 		  //  尔?暧 癒?
 | ||
| SKILL_FOUNTAIN_OF_LIFE <- 21 		  //  当赀暧 锰茧
 | ||
| SKILL_DIVINE_LIGHT <- 22 		  //  褐撩? 维
 | ||
| SKILL_REVENGE_OF_LIGHT <- 23 		  //  维暧 犒热
 | ||
| SKILL_HP_MAX_UP_PARTY <- 24 		  //  茧鼻暧 ?赅栖
 | ||
| SKILL_SACRIFICE_OF_SOUL <- 25 		  //  舱?暧 ?当
 | ||
| SKILL_HEAL_WIND <- 26 		  //  ? 孺萄
 | ||
| SKILL_DEFLECT_WALL <- 27 		  //  蛤?滓? 错
 | ||
| SKILL_FLASH_GLOBE <- 28 		  //  ?楚卫 旋煎粽
 | ||
| SKILL_EXTENDED_PUNCH <- 29 		  //  掏晦寞轿
 | ||
| SKILL_HOLY_COUNTER <- 30 		  //  ?葬 苹遴搅
 | ||
| SKILL_GORGEOUS_COMBINATION <- 31 		  //  坚荡蝶 阐绿啻桧暮
 | ||
| SKILL_CANCEL_GORGEOUS_COMBINATION <- 32 		  //  警蜗 坚荡蝶 阐绿啻桧暮
 | ||
| SKILL_CHOPPING_HAMMER <- 33 		  //  蟾? ?该
 | ||
| SKILL_ARMOR_MASTERY_PLATE_CS <- 34 		  //  觼瑞撮桧涡 ?旎 葆蝶搅葬
 | ||
| SKILL_SHADOW_BOXER <- 35 		  //  憎紫办 梦怃
 | ||
| SKILL_DOUBLE_SHADOW_BOXER <- 36 		  //  涡绾 憎紫办 梦怃
 | ||
| SKILL_HURRICANE_OF_JUDGEMENT <- 37 		  //  褕?暧 ?螃葬
 | ||
| SKILL_ENTERING_NIRVANA <- 38 		  //  撩碳
 | ||
| SKILL_OPPRESSION_TALISMAN <- 39 		  //  薯忆睡 (桧??)
 | ||
| SKILL_THUNDERBOLT_TALISMAN <- 40 		  //  钒煆睡 (桧??)
 | ||
| SKILL_HOME_RUN <- 41 		  //  荡 ?棺暧 涤
 | ||
| SKILL_QUICK_PARRY <- 42 		  //  摆 ?葬
 | ||
| SKILL_BLADE_OF_PURE_WHITE <- 43 		  //  牖寥暧 蚝陈
 | ||
| SKILL_CANCEL_BLADE_OF_PURE_WHITE <- 44 		  //  警蜗 牖寥暧 蚝陈
 | ||
| SKILL_GLORIOUS_BLESS <- 45 		  //  舱惜暧 蹴犒
 | ||
| SKILL_CANCEL_HURRICANE_ROLL <- 46 		  //  警蜗 ?葬馨樯 煤
 | ||
| SKILL_CHAKRA_OF_PASSION <- 47 		  //  翮姜暧 稳觼塭
 | ||
| SKILL_CHAKRA_OF_CALMNESS <- 48 		  //  家姜暧 稳觼塭
 | ||
| SKILL_REPEATED_SMASH <- 49 		  //  陪问
 | ||
| SKILL_THROW_WEAPON <- 50 		  //  剪摹?
 | ||
| SKILL_SLOW_HEAL <- 51 		  //  蜗煎办 ?
 | ||
| SKILL_CURE <- 52 		  //  听横
 | ||
| SKILL_BLESS <- 53 		  //  虽?暧 蹴犒
 | ||
| SKILL_GRACE_OF_GOD <- 54 		  //  褐暧 擎识
 | ||
| SKILL_FAST_HEAL <- 55 		  //  ?蝶? ?
 | ||
| SKILL_DUCKING_STRAIGHT <- 56 		  //  涡缰 蝶?溯桧?
 | ||
| SKILL_DUCKING_BODYBLOW <- 57 		  //  涡缰 尔蛤绾煎
 | ||
| SKILL_DUCKING_UPPER <- 58 		  //  涡缰 横?
 | ||
| SKILL_CANCEL_DUCKING <- 59 		  //  警蜗 涡缰
 | ||
| SKILL_CANCEL_SWAY <- 60 		  //  警蜗 蝶铮桧
 | ||
| SKILL_LUCKY_STRAIGHT <- 61 		  //  楣郦 蝶?溯桧?
 | ||
| SKILL_CANCEL_LUCKY_STRAIGHT <- 62 		  //  警蜗 楣郦 蝶?溯桧?
 | ||
| SKILL_SECOND_UPPER <- 63 		  //  撮钟萄 横?
 | ||
| SKILL_GRASP_HAND_OF_ANGER <- 64 		  //  碟喻暧 遗面锅
 | ||
| SKILL_CANCEL_GRASP_HAND_OF_ANGER <- 65 		  //  警蜗 碟喻暧 遗面锅
 | ||
| SKILL_CHARGE_WEAPON <- 66 		  //  濡瑟
 | ||
| SKILL_FORCE_OF_EXORCISM <- 67 		  //  霉葆暧 晦遴
 | ||
| SKILL_ARMOR_MASTERY_CLOTH_EC <- 68 
 | ||
| SKILL_HYUN_MOO <- 69 		  //  虽暧 冲褐 - ?鼠
 | ||
| SKILL_BAEK_HO <- 70 		  //  奢暧 冲褐 - 寥?
 | ||
| SKILL_CANCEL_REPEATED_SMASH <- 71 		  //  警蜗 陪问
 | ||
| SKILL_CANCEL_HOME_RUN <- 72 		  //  警蜗 ?楛
 | ||
| SKILL_SPEAR_OF_VICTORY <- 73 		  //  蝓葬暧 玺
 | ||
| SKILL_HAMMER_OF_CONTRITION <- 74 		  //  溜?暧 蜂纂
 | ||
| SKILL_HEAVENLY_COMBINATION <- 75 		  //  ?绽葬 阐绿啻桧暮
 | ||
| SKILL_DIVINE_CRUSH <- 76 		  //  蛤夥樯 觼楝卫
 | ||
| SKILL_SIDEWIND <- 77 		  //  饵桧萄谛樯萄
 | ||
| SKILL_MACHINE_GUN_JAB <- 78 		  //  该褐勒 毁
 | ||
| SKILL_CANCEL_SIDEWIND <- 79 		  //  警蜗 饵桧萄谛樯萄
 | ||
| SKILL_CANCEL_MACHINE_GUN_JAB <- 80 		  //  警蜗 该褐勒 毁
 | ||
| SKILL_JUDGEMENT <- 81 		  //  姜暧暧 褕?
 | ||
| SKILL_BIG_WEAPON_MASTERY <- 82 		  //  剪煽葆蝶搅葬 当撩
 | ||
| SKILL_BATTLE_AXE_MASTERY <- 83 		  //  寡?挡蝶 葆蝶搅葬
 | ||
| SKILL_APOCALYPSE <- 84 		  //  嬴?蚝董蝶
 | ||
| SKILL_GALE_SMASH <- 85 		  //  韩?颤
 | ||
| SKILL_AURA_OF_FAITH <- 86 		  //  褐喃暧 螃塭
 | ||
| SKILL_DRYOUT <- 87 		  //  萄塭桧嬴醒
 | ||
| SKILL_ATOMIC_SMASH <- 88 		  //  鼠谁问
 | ||
| SKILL_RADIATE_FIGHTING_AURA <- 89 		  //  瘫晦 嫦肮
 | ||
| SKILL_BIG_BANG_PUNCH <- 90 		  //  紧屡 ?纂
 | ||
| SKILL_ARMOR_MASTERY_LIGHT_IF <- 91 		  //  唳骨 葆蝶搅葬:樯?桧搅
 | ||
| SKILL_ARMOR_MASTERY_PLATE_EC <- 92 		  //  ?旎 葆蝶搅葬:霉葆饵
 | ||
| SKILL_BLUE_DRAGON <- 93 		  //  玺瑟问
 | ||
| SKILL_CANCEL_ENTERING_NIRVANA <- 94 		  //  警蜗 撩碳
 | ||
| SKILL_CANCEL_GALE_SMASH <- 95 		  //  警蜗 韩?颤
 | ||
| SKILL_ARMOR_MASTERY_HEAVY_EC <- 96 		  //  酝骨 葆蝶搅葬:霉葆饵
 | ||
| SKILL_GRACE_OF_COURAGE <- 97 		  //  辨晦暧 擎识
 | ||
| SKILL_GRACE_OF_PROTECTION <- 98 		  //  热?暧 擎识
 | ||
| SKILL_RISING_AREA <- 99 		  //  蝓茧霞
 | ||
| SKILL_CUTTING_DARKNESS <- 100 		  //  横菸陛脑晦
 | ||
| SKILL_SHIKIGAMI <- 101 		  //  冲褐暧 捱
 | ||
| SKILL_CANCEL_RISING_AREA <- 102 		  //  警蜗 蝓茧霞
 | ||
| SKILL_MACHINE_GUN_JAB_EX <- 103 		  //  鬼? 该褐勒 毁
 | ||
| SKILL_HEAVENLY_COMBINATION_EX <- 104 		  //  ?绽葬 阐绿啻嘐暮[鬼?]
 | ||
| SKILL_REPEATED_SMASH_EX <- 105 		  //  鬼? 陪问
 | ||
| SKILL_VERMILIONBIRD_TALISMAN <- 106 		  //  舆蒙睡
 | ||
| SKILL_CROSS_CRASH <- 107 		  //  觼煎蝶 觼楚莲, 偃嫦赀 : 嗑剪遴 褊濠陛, HotCross 蛔
 | ||
| SKILL_FLASH_GLOBE_EX <- 108 		  //  ?楚卫 旋煎粽[鬼?]
 | ||
| SKILL_DEFLECT_WALL_EX <- 109 		  //  蛤?滓? 错[鬼?]
 | ||
| SKILL_HYUN_MOO_EX <- 110 		  //  ?鼠[鬼?]
 | ||
| SKILL_GROUND_CRASH <- 111 		  //  斜塭遴萄 蝶衙卫, 偃嫦赀 ox crash (?办给?)
 | ||
| SKILL_CANCEL_GROUND_CRASH <- 112 		  //  警蜗 斜塭遴萄 蝶衙卫
 | ||
| SKILL_SLOW_HEAL_EX <- 140 		  //  蜗煎办 ? ?卫粽
 | ||
| SKILL_LUCKY_STRAIGHT_EX <- 141 		  //  楣郦 蝶?溯桧? ?卫粽
 | ||
| SKILL_QUAKE_AREA_EX <- 142 		  //  钒瑰跷 ?卫粽
 | ||
| SKILL_GRASP_HAND_OF_ANGER_EX <- 143 		  //  碟喻暧 遗面锅
 | ||
| SKILL_SPEAR_OF_VICTORY_EX <- 144 		  //  蝓葬暧 玺 ?卫粽
 | ||
| SKILL_REVENGE_OF_LIGHT_EX <- 145 		  //  维暧 犒热 ?卫粽
 | ||
| SKILL_DUCKING_STRAIGHT_EX <- 146 		  //  涡缰 蝶?溯桧? ?卫粽
 | ||
| SKILL_WILL_DRIVER_EX <- 147 		  //  尴 萄塭桧帼 ?卫粽
 | ||
| SKILL_OPPRESSION_TALISMAN_EX <- 148 		  //  薯忆睡 ?卫粽
 | ||
| SKILL_THROW_WEAPON_EX <- 149 		  //  剪摹? ?卫粽
 | ||
| 
 | ||
| CUSTOM_ANI_JUMP_PUNCH <- 0 		  //  薄? ?纂 (剪煽 桡击阳 薄?奢问)
 | ||
| CUSTOM_ANI_ANTIAIR_UPPER <- 1 		  //  横?
 | ||
| CUSTOM_ANI_DUCKING <- 2 		  //  涡缰
 | ||
| CUSTOM_ANI_SWAY <- 3 		  //  蝶铮桧
 | ||
| CUSTOM_ANI_GIANT_SWING_READY <- 4 		  //  渠?瞪问 : 遽绿
 | ||
| CUSTOM_ANI_GIANT_SWING <- 5 		  //  渠?瞪问 : ?瞪
 | ||
| CUSTOM_ANI_GIANT_SWING_FINAL <- 6 		  //  渠?瞪问 : 虞颤
 | ||
| CUSTOM_ANI_SMASHER_TRY_GRAB <- 7 		  //  蝶衙敷 : 濩晦 晦紫
 | ||
| CUSTOM_ANI_SMASHER_SUCCESS_GRAB <- 8 		  //  蝶衙敷 : 濩晦 撩奢
 | ||
| CUSTOM_ANI_SMASHER_DASH <- 9 		  //  蝶衙敷 : 渠卫 ? 湍虽晦
 | ||
| CUSTOM_ANI_DUCKING_BODYBLOW <- 10 		  //  尔蛤绾煎
 | ||
| CUSTOM_ANI_QUAKE_AREA <- 11 		  //  钒瑰跷
 | ||
| CUSTOM_ANI_WILL_DRIVER <- 12 		  //  尴 萄塭桧帼
 | ||
| CUSTOM_ANI_WILL_DRIVER_SECOND <- 13 		  //  尴 萄塭桧帼 : 桧嘐 笮? 鼻鹧
 | ||
| CUSTOM_ANI_LUCKY_STRAIGHT <- 14 		  //  楣郦蝶?溯桧?
 | ||
| CUSTOM_ANI_DUCKING_STRAIGHT <- 15 		  //  涡缰 蝶?溯桧?
 | ||
| CUSTOM_ANI_SECOND_UPPER <- 16 		  //  撮钟萄 横?
 | ||
| CUSTOM_ANI_DUCKING_UPPER <- 17 		  //  涡缰 横?
 | ||
| CUSTOM_ANI_HOLY_COUNTER_PRAY <- 18 		  //  ?葬 苹遴搅 : 晦紫
 | ||
| CUSTOM_ANI_HOLY_COUNTER_BODYBLOW <- 19 		  //  ?葬 苹遴搅 : 夥蛤绾煎
 | ||
| CUSTOM_ANI_GORGEOUS_COMBINATION <- 20 		  //  坚荡蝶 阐绿啻桧暮
 | ||
| CUSTOM_ANI_CHOPPING_HAMMER <- 21 		  //  蟾? ?该
 | ||
| CUSTOM_ANI_HURRICANE_OF_JUDGEMENT <- 22 		  //  褕?暧 ?螃葬
 | ||
| CUSTOM_ANI_HURRICANE_OF_JUDGEMENT2 <- 23 		  //  褕?暧 ?螃葬 2颤
 | ||
| CUSTOM_ANI_HOME_RUN_GRAB <- 24 		  //  ?楛 : 濩晦 卫紫
 | ||
| CUSTOM_ANI_HOME_RUN_CHARGE <- 25 		  //  ?楛 : 濩晦 & 离虽
 | ||
| CUSTOM_ANI_HOME_RUN_SMASH <- 26 		  //  ?楛 : 蝶岳
 | ||
| CUSTOM_ANI_BLADE_OF_PURE_WHITE <- 27 		  //  牖寥暧 蚝陈
 | ||
| CUSTOM_ANI_HURRICANE_ROLL_HOOK <- 28 		  //  ?葬馨樯 煤 : ?
 | ||
| CUSTOM_ANI_HURRICANE_ROLL_UPPER <- 29 		  //  ?葬馨樯 煤 : 横?
 | ||
| CUSTOM_ANI_REPEATED_SMASH_START <- 30 		  //  陪问 : 罗颤
 | ||
| CUSTOM_ANI_REPEATED_SMASH <- 31 		  //  陪问 : 陪颤
 | ||
| CUSTOM_ANI_REPEATED_SMASH_FINAL <- 32 		  //  陪问 : 虞颤
 | ||
| CUSTOM_ANI_THROW_WEAPON_READY <- 33 		  //  剪摹? : 遽绿
 | ||
| CUSTOM_ANI_THROW_WEAPON_SWING <- 34 		  //  剪摹? : ?瞪 (?离虽卫 1?瞪 跷陛 赅暮)
 | ||
| CUSTOM_ANI_THROW_WEAPON_THROW <- 35 		  //  剪摹? : 瘫系 (?离虽陛 嬴栖贼 遽绿 -> 瘫系)
 | ||
| CUSTOM_ANI_DEFLECT_WALL <- 36 		  //  蛤?滓? 错
 | ||
| CUSTOM_ANI_SPEAR_OF_VICTORY_READY <- 37 		  //  蝓葬暧 玺 : 遽绿&醱瞪
 | ||
| CUSTOM_ANI_SPEAR_OF_VICTORY_THROW <- 38 		  //  蝓葬暧 玺 : 瘫系
 | ||
| CUSTOM_ANI_HAMMER_OF_CONTRITION <- 39 		  //  溜?暧 蜂纂
 | ||
| CUSTOM_ANI_HEAVENLY_COMBINATION <- 40 		  //  ?绽葬 阐绿啻桧暮
 | ||
| CUSTOM_ANI_DIVINE_CRUSH <- 41 		  //  蛤夥樯 觼楝卫
 | ||
| CUSTOM_ANI_INFIGHTER_ATTACK12 <- 42 		  //  樯?桧搅 ?颤 1,2颤
 | ||
| CUSTOM_ANI_INFIGHTER_ATTACK3 <- 43 		  //  樯?桧搅 ?颤 3颤
 | ||
| CUSTOM_ANI_INFIGHTER_ATTACK4 <- 44 		  //  樯?桧搅 ?颤 4颤
 | ||
| CUSTOM_ANI_INFIGHTER_ATTACK5 <- 45 		  //  樯?桧搅 ?颤 5颤
 | ||
| CUSTOM_ANI_EXORCIST_ATTACK1 <- 46 		  //  霉葆饵 ?颤 1颤
 | ||
| CUSTOM_ANI_EXORCIST_ATTACK2 <- 47 		  //  霉葆饵 ?颤 2颤
 | ||
| CUSTOM_ANI_EXORCIST_ATTACK3 <- 48 		  //  霉葆饵 ?颤 3颤
 | ||
| CUSTOM_ANI_SIDEWIND <- 49 		  //  饵桧萄谛樯萄 晦狱
 | ||
| CUSTOM_ANI_SIDEWIND_SECOND <- 50 		  //  饵桧萄谛樯萄 跷陛颤
 | ||
| CUSTOM_ANI_MACHINE_GUN_JAB <- 51 		  //  该褐勒 毁 : 翱颤
 | ||
| CUSTOM_ANI_MACHINE_GUN_JAB_FINISH <- 52 		  //  该褐勒 毁 : ?栖卫
 | ||
| CUSTOM_ANI_MACHINE_GUN_JAB_APPEND <- 53 		  //  该褐勒 毁 : 跷陛颤
 | ||
| CUSTOM_ANI_THROW_TALISMAN1 <- 54 		  //  撩碳 : 湍虽晦1
 | ||
| CUSTOM_ANI_THROW_TALISMAN2 <- 55 		  //  撩碳 : 湍虽晦2
 | ||
| CUSTOM_ANI_APOCALYPSE <- 56 		  //  嬴?蚝董蝶
 | ||
| CUSTOM_ANI_GALE_SMASH1 <- 57 		  //  韩?颤 : 横枭纂晦
 | ||
| CUSTOM_ANI_GALE_SMASH2 <- 58 		  //  韩?颤 : ?舒脑晦
 | ||
| CUSTOM_ANI_ATOMIC_SMASH <- 59 		  //  鼠谁问
 | ||
| CUSTOM_ANI_BIG_BANG_PUNCH_READY <- 60 		  //  紧屡 ?纂 : 遽绿
 | ||
| CUSTOM_ANI_BIG_BANG_PUNCH1 <- 61 		  //  紧屡 ?纂 : 1颤
 | ||
| CUSTOM_ANI_BIG_BANG_PUNCH2 <- 62 		  //  紧屡 ?纂 : 2颤
 | ||
| CUSTOM_ANI_BIG_BANG_PUNCH3 <- 63 		  //  紧屡 ?纂 : 3颤
 | ||
| CUSTOM_ANI_BIG_BANG_PUNCH4 <- 64 		  //  紧屡 ?纂 : 4颤
 | ||
| CUSTOM_ANI_HEAL_WIND_CAST <- 65 		  //  ? 孺萄 : 议蝶?
 | ||
| CUSTOM_ANI_HEAL_WIND_BLAST <- 66 		  //  ? 孺萄 : 嫦翕
 | ||
| CUSTOM_ANI_BLUE_DRAGON1 <- 67 		  //  玺瑟问 : 当撩
 | ||
| CUSTOM_ANI_BLUE_DRAGON2 <- 68 		  //  玺瑟问 : 瘫系遽绿
 | ||
| CUSTOM_ANI_BLUE_DRAGON3 <- 69 		  //  玺瑟问 : 瘫系
 | ||
| CUSTOM_ANI_CUTTING_DARKNESS_CHARGE <- 70 		  //  横菸陛脑晦 : 醱瞪
 | ||
| CUSTOM_ANI_CUTTING_DARKNESS_SMASH <- 71 		  //  横菸陛脑晦 : ?舒脑晦
 | ||
| CUSTOM_ANI_CUTTING_DARKNESS_FULL_SMASH <- 72 		  //  横菸 陛脑晦 : 醱瞪 ?舒脑晦
 | ||
| CUSTOM_ANI_MACHINE_GUN_JAB_EX_LEFT <- 73 		  //  鬼? 该褐勒 毁 翱颤 谢
 | ||
| CUSTOM_ANI_MACHINE_GUN_JAB_EX_RIGHT <- 74 		  //  鬼? 该褐勒 毁 翱颤 办
 | ||
| CUSTOM_ANI_MACHINE_GUN_JAB_EX_FINISH <- 75 		  //  鬼? 该褐勒 毁 ?栖莲
 | ||
| CUSTOM_ANI_HEAVENLY_COMBINATION_EX <- 76 		  //  ?绽葬 阐绿啻桧暮[鬼?]
 | ||
| CUSTOM_ANI_REPEATED_SMASH_EX_FINISH <- 77 		  //  鬼? 陪问 陈葬晦
 | ||
| CUSTOM_ANI_GROUND_CRASH <- 78 		  //  斜塭遴萄 蝶衙卫
 | ||
| 
 | ||
| CUSTOM_ATTACKINFO_JUMP_PUNCH <- 0 		  //  薄? ?纂 (奢煽 桡击阳 薄?奢问)
 | ||
| CUSTOM_ATTACKINFO_DASH_ATTACK_SMASH <- 1 		  //  渠卫 奢问 2颤箪
 | ||
| CUSTOM_ATTACKINFO_ANTIAIR_UPPER <- 2 		  //  奢溜颤
 | ||
| CUSTOM_ATTACKINFO_GIANT_SWING <- 3 		  //  渠?瞪问 : ?瞪
 | ||
| CUSTOM_ATTACKINFO_GIANT_SWING_FINAL <- 4 		  //  渠?瞪问 : 虞颤
 | ||
| CUSTOM_ATTACKINFO_SMASHER_TRY <- 5 		  //  蝶衙敷 濩晦 卫紫
 | ||
| CUSTOM_ATTACKINFO_SMASHER_DASH <- 6 		  //  蝶衙敷 渠卫
 | ||
| CUSTOM_ATTACKINFO_SMASHER_THROW <- 7 		  //  蝶衙敷 湍虽晦
 | ||
| CUSTOM_ATTACKINFO_QUAKE_AREA <- 8 		  //  钒瑰跷
 | ||
| CUSTOM_ATTACKINFO_LUCKY_STRAIGHT <- 9 		  //  楣郦 蝶?溯桧?
 | ||
| CUSTOM_ATTACKINFO_SECOND_UPPER <- 10 		  //  撮钟萄 横?
 | ||
| CUSTOM_ATTACKINFO_DUCKING_STRAIGHT <- 11 		  //  涡缰 蝶?溯桧?
 | ||
| CUSTOM_ATTACKINFO_DUCKING_BODYBLOW <- 12 		  //  涡缰 尔蛤绾煎
 | ||
| CUSTOM_ATTACKINFO_DUCKING_UPPER <- 13 		  //  涡缰 横?
 | ||
| CUSTOM_ATTACKINFO_HOLY_COUNTER <- 14 		  //  ?葬 苹遴搅
 | ||
| CUSTOM_ATTACKINFO_GORGEOUS_COMBINATION1 <- 15 		  //  坚荡蝶 阐绿啻桧暮 : 毁
 | ||
| CUSTOM_ATTACKINFO_GORGEOUS_COMBINATION2 <- 16 		  //  坚荡蝶 阐绿啻桧暮 : 蝶?溯桧?
 | ||
| CUSTOM_ATTACKINFO_GORGEOUS_COMBINATION3 <- 17 		  //  坚荡蝶 阐绿啻桧暮 : ?
 | ||
| CUSTOM_ATTACKINFO_CHOPPING_HAMMER <- 18 		  //  蟾? ?该
 | ||
| CUSTOM_ATTACKINFO_HURRICANE_OF_JUDGEMENT <- 19 		  //  褕?暧 ?螃葬
 | ||
| CUSTOM_ATTACKINFO_HOME_RUN_GRAB <- 20 		  //  ?楛 : 濩晦 卫紫
 | ||
| CUSTOM_ATTACKINFO_HOME_RUN_HIT <- 21 		  //  ?楛 : 濩晦 撩奢 ? 1颤
 | ||
| CUSTOM_ATTACKINFO_HOME_RUN_SMASH <- 22 		  //  ?楛 : ?舒脑晦
 | ||
| CUSTOM_ATTACKINFO_BLADE_OF_PURE_WHITE <- 23 		  //  牖寥暧 蚝陈
 | ||
| CUSTOM_ATTACKINFO_HURRICANE_ROLL_HOOK <- 24 		  //  ?葬馨樯 煤 : ?
 | ||
| CUSTOM_ATTACKINFO_HURRICANE_ROLL_UPPER <- 25 		  //  ?葬馨樯 煤 : 横?
 | ||
| CUSTOM_ATTACKINFO_REPEATED_SMASH <- 26 		  //  陪问 : 陪颤
 | ||
| CUSTOM_ATTACKINFO_REPEATED_SMASH_FINAL <- 27 		  //  陪问 : 虞颤
 | ||
| CUSTOM_ATTACKINFO_THROW_WEAPON <- 28 		  //  剪摹? : 斩剪葬 颤问
 | ||
| CUSTOM_ATTACKINFO_HAMMER_OF_CONTRITION <- 29 		  //  溜?暧 蜂纂
 | ||
| CUSTOM_ATTACKINFO_HEAVENLY_COMBINATION1 <- 30 		  //  ?绽葬 阐绿啻桧暮 : 1颤
 | ||
| CUSTOM_ATTACKINFO_HEAVENLY_COMBINATION2 <- 31 		  //  ?绽葬 阐绿啻桧暮 : 2颤
 | ||
| CUSTOM_ATTACKINFO_HEAVENLY_COMBINATION3 <- 32 		  //  ?绽葬 阐绿啻桧暮 : 3颤
 | ||
| CUSTOM_ATTACKINFO_DIVINE_CRUSH <- 33 		  //  蛤夥樯 觼楝卫
 | ||
| CUSTOM_ATTACKINFO_INFIGHTER_ATTACK1 <- 34 		  //  樯?桧搅 ?颤 1颤
 | ||
| CUSTOM_ATTACKINFO_INFIGHTER_ATTACK2 <- 35 		  //  樯?桧搅 ?颤 2颤
 | ||
| CUSTOM_ATTACKINFO_INFIGHTER_ATTACK3 <- 36 		  //  樯?桧搅 ?颤 3颤
 | ||
| CUSTOM_ATTACKINFO_INFIGHTER_ATTACK4 <- 37 		  //  樯?桧搅 ?颤 4颤
 | ||
| CUSTOM_ATTACKINFO_INFIGHTER_ATTACK5 <- 38 		  //  樯?桧搅 ?颤 5颤
 | ||
| CUSTOM_ATTACKINFO_EXORCIST_ATTACK1 <- 39 		  //  霉葆饵 ?颤 1颤
 | ||
| CUSTOM_ATTACKINFO_EXORCIST_ATTACK2 <- 40 		  //  霉葆饵 ?颤 2颤
 | ||
| CUSTOM_ATTACKINFO_EXORCIST_ATTACK3 <- 41 		  //  霉葆饵 ?颤 3颤
 | ||
| CUSTOM_ATTACKINFO_SIDEWIND <- 42 		  //  饵桧萄谛樯萄
 | ||
| CUSTOM_ATTACKINFO_SIDEWIND_SECOND <- 43 		  //  饵桧萄谛樯萄 跷陛颤
 | ||
| CUSTOM_ATTACKINFO_MACHINE_GUN_JAB <- 44 		  //  该褐勒 毁 : 翱颤
 | ||
| CUSTOM_ATTACKINFO_MACHINE_GUN_JAB_FINISH <- 45 		  //  该褐勒 毁 : ?栖卫
 | ||
| CUSTOM_ATTACKINFO_MACHINE_GUN_JAB_APPEND <- 46 		  //  该褐勒 毁 : 跷陛颤
 | ||
| CUSTOM_ATTACKINFO_THROW_TALISMAN1 <- 47 		  //  撩碳 : 湍虽晦1
 | ||
| CUSTOM_ATTACKINFO_THROW_TALISMAN2 <- 48 		  //  撩碳 : 湍虽晦2
 | ||
| CUSTOM_ATTACKINFO_GALE_SMASH1 <- 49 		  //  韩?颤 : 横枭纂晦
 | ||
| CUSTOM_ATTACKINFO_GALE_SMASH2 <- 50 		  //  韩?颤 : ?舒脑晦
 | ||
| CUSTOM_ATTACKINFO_ATOMIC_SMASH_SWING <- 51 		  //  鼠谁问 : ?舒脑晦
 | ||
| CUSTOM_ATTACKINFO_ATOMIC_SMASH_SMASH <- 52 		  //  鼠谁问 : 顶溥纂晦
 | ||
| CUSTOM_ATTACKINFO_BIG_BANG_PUNCH_READY <- 53 		  //  紧屡 ?纂 : 遽绿
 | ||
| CUSTOM_ATTACKINFO_BIG_BANG_PUNCH1 <- 54 		  //  紧屡 ?纂 : 1颤
 | ||
| CUSTOM_ATTACKINFO_BIG_BANG_PUNCH2 <- 55 		  //  紧屡 ?纂 : 2颤
 | ||
| CUSTOM_ATTACKINFO_BIG_BANG_PUNCH3 <- 56 		  //  紧屡 ?纂 : 3颤
 | ||
| CUSTOM_ATTACKINFO_BIG_BANG_PUNCH4 <- 57 		  //  紧屡 ?纂 : 4颤
 | ||
| CUSTOM_ATTACKINFO_BLUE_DRAGON <- 58 		  //  玺瑟问
 | ||
| CUSTOM_ATTACKINFO_CUTTING_DARKNESS <- 59 		  //  横菸陛脑晦
 | ||
| CUSTOM_ATTACKINFO_MACHINE_GUN_JAB_EX <- 60 		  //  鬼? 该褐勒 毁 : 翱颤
 | ||
| CUSTOM_ATTACKINFO_MACHINE_GUN_JAB_EX_FINISH <- 61 		  //  鬼? 该褐勒 毁 : ?栖卫
 | ||
| CUSTOM_ATTACKINFO_HEAVENLY_COMBINATION_EX2 <- 62 		  //  ?绽葬 阐绿啻桧暮 : 2颤
 | ||
| CUSTOM_ATTACKINFO_HEAVENLY_COMBINATION_EX3 <- 63 		  //  ?绽葬 阐绿啻桧暮 : 3颤
 | ||
| CUSTOM_ATTACKINFO_HEAVENLY_COMBINATION_EX4 <- 64 		  //  ?绽葬 阐绿啻桧暮 : 4颤
 | ||
| CUSTOM_ATTACKINFO_HEAVENLY_COMBINATION_EX5 <- 65 		  //  ?绽葬 阐绿啻桧暮 : 5颤
 | ||
| CUSTOM_ATTACKINFO_REPEATED_SMASH_EX_LIFT <- 66 		  //  鬼? 陪问 嗥办晦
 | ||
| CUSTOM_ATTACKINFO_REPEATED_SMASH_EX_FINAL <- 67 		  //  鬼? 陪问 陈葬晦
 | ||
| CUSTOM_ATTACKINFO_GROUND_CRASH1 <- 68 		  //  斜塭遴萄 蝶衙卫 1颤
 | ||
| CUSTOM_ATTACKINFO_GROUND_CRASH2 <- 69 		  //  斜塭遴萄 蝶衙卫 2颤
 | ||
| 
 | ||
| 
 | ||
| ATTACK_DIRECTION_UP <- 0 		  //  萤溥纂晦
 | ||
| ATTACK_DIRECTION_HORIZON <- 1 		  //  热?纂晦
 | ||
| ATTACK_DIRECTION_DOWN <- 2 		  //  顶溥纂晦
 | ||
| ATTACK_DIRECTION_MAX <- 3 
 | ||
| 
 | ||
| ATTACKTYPE_PHYSICAL <- 0 		  //  絮董 僭葬 奢问
 | ||
| ATTACKTYPE_MAGICAL <- 1 		  //  絮董 葆彻 奢问  
 | ||
| ATTACKTYPE_ABSOLUTE <- 2 		  //  寞横 鼠卫 奢问
 | ||
| ATTACKTYPE_MAX <- 3 
 | ||
| 
 | ||
| ATTACKTARGET_OWN <- 0 		  //  濠褐
 | ||
| ATTACKTARGET_FRIEND <- 1 		  //  嬴捱
 | ||
| ATTACKTARGET_ENEMY <- 2 		  //  (濠褐娄 嬴捱 桧谖暧) 瞳
 | ||
| 
 | ||
| DAMAGEACT_NONE <- 0 		  //  奁拟 桡挤
 | ||
| DAMAGEACT_DAMAGE <- 1 		  //  等嘐虽 赅暮
 | ||
| DAMAGEACT_DOWN <- 2 		  //  棻遴
 | ||
| DAMAGEACT_DAMAGE_EXCEPT_HUMAN <- 3 		  //  晦狱 等嘐虽, ?试嬴该朝 奁拟桡挤
 | ||
| 
 | ||
| KNOCK_BACK_TYPE_NORMAL <- 0 		  //  橾奁
 | ||
| KNOCK_BACK_TYPE_KNOCK_BACK <- 1 		  //  庵煎 号桧 尘葡 (傚寥)
 | ||
| KNOCK_BACK_TYPE_SHORT_KNOCK_BACK_ <- 2 		  //  庵煎 擒除 尘葡 (傚寥)
 | ||
| KNOCK_BACK_TYPE_PIXEL_WITHOUT_DAMAGE_TIME <- 3 		  //  NORMAL_DAMAGE_BACK_TIME 卫除翕寰 虽姜? ?捻虏踯 庵煎 尘葡, 桧翕酝 唳霜桧 ?葬贼 桧翕紫 夸辞
 | ||
| KNOCK_BACK_TYPE_NOT_BACK <- -1 		  //  庵煎 寰尘葡
 | ||
| 
 | ||
| HIT_DIRECTION_AUTO <- 0 		  //  濠翕 ?涤
 | ||
| HIT_DIRECTION_FRONT <- 1 		  //  擅戏煎
 | ||
| HIT_DIRECTION_BACK <- 2 		  //  庵煎
 | ||
| HIT_DIRECTION_OUTER <- 3 		  //  夥梨薹戏煎
 | ||
| HIT_DIRECTION_INNER <- 4 		  //  寰薹戏煎
 | ||
| 
 | ||
| WEAPON_SUBTYPE_CROSS <- 0 		  //  褊濠陛
 | ||
| WEAPON_SUBTYPE_ROSARY <- 1 		  //  腻舆
 | ||
| WEAPON_SUBTYPE_TOTEM <- 2 		  //  餍蛊
 | ||
| WEAPON_SUBTYPE_SCYTHE <- 3 		  //  陷
 | ||
| WEAPON_SUBTYPE_BATTLE_AXE <- 4 		  //  寡? 挡蝶
 | ||
| WEAPON_SUBTYPE_MAX <- 5 
 | ||
| 
 | ||
| GROW_TYPE_PRIEST <- 0 		  //  ?葬蝶?
 | ||
| GROW_TYPE_CRUSADER <- 1 		  //  觼瑞撮桧涡
 | ||
| GROW_TYPE_INFIGHTER <- 2 		  //  樯?桧搅
 | ||
| GROW_TYPE_EXORCIST <- 3 		  //  霉葆饵
 | ||
| GROW_TYPE_AVENGER <- 4 		  //  横渐荡
 | ||
| GROW_TYPE_PRIEST_G <- 5 		  //  ?葬蝶?G
 | ||
| 
 | ||
| EXTENDED_PUNCH_MOTION_DASH_ATTACK <- 0 		  //  渠卫 奢问
 | ||
| EXTENDED_PUNCH_MOTION_SECOND_UPPER <- 1 		  //  撮钟萄 横?
 | ||
| EXTENDED_PUNCH_MOTION_MAX <- 2 
 | ||
| 
 | ||
| BASE_ATTACK_TYPE_DEFAULT <- 0 		  //  晦狱
 | ||
| BASE_ATTACK_TYPE_INFIGHTER <- 1 		  //  樯?桧搅 舆详
 | ||
| BASE_ATTACK_TYPE_EXORCIST <- 2 		  //  霉葆饵 剪煽
 | ||
| 
 | ||
| BATTLE_AURA_MOTION_ATTACK_12 <- 0 		  //  ?颤1,2 (毁)
 | ||
| BATTLE_AURA_MOTION_ATTACK_3 <- 1 		  //  ?颤3 (蝶?溯桧?)
 | ||
| BATTLE_AURA_MOTION_ATTACK_4 <- 2 		  //  ?颤4 (横?)
 | ||
| BATTLE_AURA_MOTION_ATTACK_5 <- 3 		  //  ?颤5 (顶溥镒晦)
 | ||
| BATTLE_AURA_MOTION_GORGEOUS_COMBINATION <- 4 		  //  坚荡蝶 阐绿啻桧暮
 | ||
| BATTLE_AURA_MOTION_SIDEWIND <- 5 		  //  饵桧萄谛樯萄
 | ||
| BATTLE_AURA_MOTION_SIDEWIND_SECOND <- 6 		  //  饵桧萄谛樯萄 跷陛颤
 | ||
| BATTLE_AURA_MOTION_MAX <- 7 
 | ||
| 
 | ||
| 
 | ||
| 
 | ||
| CHANGE_STATUS_TYPE_PHYSICAL_ATTACK <- 0 		  //  僭葬 奢问
 | ||
| CHANGE_STATUS_TYPE_MAGICAL_ATTACK <- 1 		  //  葆彻 奢问
 | ||
| CHANGE_STATUS_TYPE_MAGICAL_DEFENSE <- 2 		  //  葆彻 寞横溘
 | ||
| CHANGE_STATUS_TYPE_PHYSICAL_DEFENSE <- 3 		  //  僭葬 寞横
 | ||
| CHANGE_STATUS_TYPE_EQUIPMENT_PHYSICAL_ATTACK <- 4 		  //  潍绿 等嘐虽
 | ||
| CHANGE_STATUS_TYPE_EQUIPMENT_PHYSICAL_DEFENSE <- 5 		  //  潍绿 僭葬 寞横
 | ||
| CHANGE_STATUS_TYPE_PHYSICAL_ATTACK_BONUS <- 6 		  //  僭葬 奢问 尔伞蝶
 | ||
| CHANGE_STATUS_TYPE_MAGICAL_ATTACK_BONUS <- 7 		  //  葆彻 奢问 尔伞蝶
 | ||
| CHANGE_STATUS_TYPE_JUMP_POWER <- 8 		  //  薄?溘
 | ||
| CHANGE_STATUS_TYPE_JUMP_SPEED_RATE <- 9 		  //  薄? 楼紫
 | ||
| CHANGE_STATUS_TYPE_ATTACK_SPEED <- 10 		  //  奢问 楼紫
 | ||
| CHANGE_STATUS_TYPE_MOVE_SPEED <- 11 		  //  桧翕 楼紫
 | ||
| CHANGE_STATUS_TYPE_CAST_SPEED <- 12 		  //  议蝶? 楼紫
 | ||
| CHANGE_STATUS_TYPE_HP_MAX <- 13 		  //  HP MAX
 | ||
| CHANGE_STATUS_TYPE_HP_REGEN_RATE <- 14 		  //  HP ?犒楼紫
 | ||
| CHANGE_STATUS_TYPE_PHYSICAL_CRITICAL_HIT_RATE <- 15 		  //  僭葬 觼葬?锈 ?? ?睦
 | ||
| CHANGE_STATUS_TYPE_MAGICAL_CRITICAL_HIT_RATE <- 16 		  //  葆彻 觼葬?锈 ?? ?睦
 | ||
| CHANGE_STATUS_TYPE_PHYSICAL_BACK_ATTACK_CRITICAL <- 17 		  //  寥横鸥 觼葬?锈 ?? ?睦
 | ||
| CHANGE_STATUS_TYPE_MAGICAL_BACK_ATTACK_CRITICAL <- 18 		  //  寥横鸥 觼葬?锈 ?? ?睦
 | ||
| CHANGE_STATUS_TYPE_CRITICAL_TOLERANCE_RATE <- 19 		  //  觼葬?锈 顶撩
 | ||
| CHANGE_STATUS_TYPE_ELEMENT_TOLERANCE_FIRE <- 20 		  //  ?楼撩荡?
 | ||
| CHANGE_STATUS_TYPE_ELEMENT_TOLERANCE_WATER <- 21 		  //  热楼撩荡?
 | ||
| CHANGE_STATUS_TYPE_ELEMENT_TOLERANCE_DARK <- 22 		  //  檩楼撩荡?
 | ||
| CHANGE_STATUS_TYPE_ELEMENT_TOLERANCE_LIGHT <- 23 		  //  赀楼撩荡?
 | ||
| CHANGE_STATUS_TYPE_ELEMENT_TOLERANCE_ALL <- 24 		  //  赅苌 楼撩荡?
 | ||
| CHANGE_STATUS_TYPE_ELEMENT_TOLERANCE_ZERO <- 25 		  //  楼撩荡?溘 0
 | ||
| CHANGE_STATUS_TYPE_ACTIVESTATUS_TOLERANCE_ALL <- 26 		  //  赅苌 鼻鹧
 | ||
| CHANGE_STATUS_TYPE_ACTIVEPROPERTY_STUCK <- 27 		  //  蝶晒(??)
 | ||
| CHANGE_STATUS_TYPE_BACK_ATTACK_STUCK_TOLERANCE <- 28 		  //  寥横鸥 蝶晒 顶撩 [顶陛 蜃击阳] (% 钦嫔)
 | ||
| CHANGE_STATUS_TYPE_MP_REGEN_RATE <- 29 		  //  MP ?犒 楼紫
 | ||
| CHANGE_STATUS_TYPE_EXTRA_SPEED_RATE <- 30 		  //  ??卫 唳霜
 | ||
| CHANGE_STATUS_TYPE_EQUIPMENT_MAGICAL_ATTACK <- 31 		  //  潍绿 葆彻 奢问
 | ||
| CHANGE_STATUS_TYPE_EQUIPMENT_MAGICAL_DEFENSE <- 32 		  //  潍绿 葆彻 寞横
 | ||
| CHANGE_STATUS_TYPE_STUCK <- 33 		  //  蝶晒 [顶陛 阳莴阳](瞳酝)
 | ||
| CHANGE_STATUS_TYPE_HIT_RECOVERY <- 34 		  //  ?? 葬醴帼葬
 | ||
| CHANGE_STATUS_TYPE_MELEE_HIT_DELAY <- 35 		  //  斩剪葬 颤问卫 ? 裁溯桧
 | ||
| CAHNGE_STATUS_TYPE_EQUIPMENT_ALL_STAT <- 36 		  //  潍绿暧 赅苌 栋溘纂蒂 萤溥还 阳.
 | ||
| CHANGE_STATUS_TYPE_CUSTOM <- 37 
 | ||
| CHANGE_STATUS_TYPE_EXP_DOUBLE <- 38 		  //  唳?纂 2寡
 | ||
| CHANGE_STATUS_TYPE_EVIL_UP <- 39 		  //  ?葆溘 堪挤
 | ||
| CHANGE_STATUS_TYPE_EVIL_DOWN <- 40 		  //  92 ?葆溘 雪挤 
 | ||
| CHANGE_STATUS_TYPE_RIGIDITY <- 41 		  //  唳霜紫
 | ||
| CHANGE_STATUS_TYPE_ELEMENT_ATTACK_FIRE <- 42 		  //  ?楼撩 鬼?
 | ||
| CHANGE_STATUS_TYPE_ELEMENT_ATTACK_WATER <- 43 		  //  热楼撩 鬼?
 | ||
| CHANGE_STATUS_TYPE_ELEMENT_ATTACK_DARK <- 44 		  //  檩楼撩 鬼?
 | ||
| CHANGE_STATUS_TYPE_ELEMENT_ATTACK_LIGHT <- 45 		  //  赀楼撩 鬼?
 | ||
| CHANGE_STATUS_TYPE_ELEMENT_ATTACK_ALL <- 46 		  //  赅苌 楼撩 鬼?
 | ||
| CHANGE_STATUS_TYPE_DISEASE <- 47 		  //  韩煽
 | ||
| CHANGE_STATUS_TYPE_MP_MAX <- 48 		  //  MP MAX
 | ||
| CHANGE_STATUS_TYPE_COOLTIME_DECLINE <- 49 		  //  蝶鉴 藤颤歜
 | ||
| CHANGE_STATUS_TYPE_PHYSICAL_CRITICAL_DAMAGE_RATE <- 50 		  //  僭葬 觼葬?锈 等嘐虽 隶陛 绿徽
 | ||
| CHANGE_STATUS_TYPE_MAGICAL_CRITICAL_DAMAGE_RATE <- 51 		  //  葆彻 觼葬?锈 等嘐虽 隶陛 绿徽
 | ||
| CHANGE_STATUS_TYPE_BLOODWAR_GROW_ABILITY <- 52 		  //  绾楝萄 湍瞪(?瘫暧鳖) 撩潍 
 | ||
| CHANGE_STATUS_TYPE_ADDITIONAL_PHYSICAL_GENUINE_ATTACK <- 53 		  //  絮董 等嘐虽 僭葬 奢问溘 渗?
 | ||
| CHANGE_STATUS_TYPE_ADDITIONAL_MAGICAL_GENUINE_ATTACK <- 54 		  //  絮董 等嘐虽 葆彻 奢问溘 渗?
 | ||
| CHANGE_STATUS_TYPE_SUMMON_SKILL_POWER_BONUS_RATE <- 55 		  //  葆彻饵 模?热暧 蝶鉴 奢问溘 隶陛
 | ||
| CHANGE_STATUS_TYPE_ANTIEVIL <- 56 		  //  褒薯 ?葆溘 热纂 亵姜
 | ||
| CHANGE_STATUS_TYPE_PHYSICAL_ABSOLUTE_DAMAGE <- 57 		  //  僭葬 瞰渠 等嘐虽 or 僭葬 寞横鼠卫 等嘐虽
 | ||
| CHANGE_STATUS_GHOST_TRAIN_NO_BREATH_TIME <- 58 		  //  嵘沧翮离 韩冲 卫除 渗唳
 | ||
| CHANGE_STATUS_CHARACTER_LINK <- 59 		  //  议葛搅 葭觼
 | ||
| CHANGE_STATUS_GOLD_INCREASE <- 60 
 | ||
| CHANGE_STATUS_TYPE_MAX <- 61 
 | ||
| 
 | ||
| 
 | ||
| OBJECTTYPE_OBJECT <- 0 		  //  譆鼻嫔 螃粽薛?
 | ||
| OBJECTTYPE_COLLISION <- 1 		  //  醱给 螃粽薛? (OBJECTTYPE_OBJECT ?嫔)
 | ||
| OBJECTTYPE_ACTIVE <- 17 		  //  栋翕 螃粽薛? (OBJECTTYPE_COLLISION ?嫔)
 | ||
| OBJECTTYPE_CHARACTER <- 273 		  //  议葛搅 螃粽薛? (OBJECTTYPE_ACTIVE ?嫔)
 | ||
| OBJECTTYPE_MONSTER <- 529 		  //  跨蝶搅 螃粽薛? (OBJECTTYPE_ACTIVE ?嫔)
 | ||
| OBJECTTYPE_RIDABLEOBJECT <- 4625 		  //  骁匙 妇湿 螃粽薛? (OBJECTTYPE_MONSTER ?嫔)
 | ||
| OBJECTTYPE_PASSIVE <- 33 		  //  热翕 螃粽薛? (OBJECTTYPE_COLLISION ?嫔)
 | ||
| OBJECTTYPE_ITEM <- 289 		  //  嬴桧蛊 螃粽薛? (OBJECTTYPE_PASSIVE ?嫔)
 | ||
| OBJECTTYPE_TRAP <- 545 		  //  ?椰 螃粽薛? (OBJECTTYPE_PASSIVE ?嫔)
 | ||
| OBJECTTYPE_BREAKABLE <- 1057 		  //  ?惚 陛栋? 螃粽薛?(尔僭鼻濠 售?) (OBJECTTYPE_PASSIVE ?嫔)
 | ||
| OBJECTTYPE_PET <- 65 		  //  褐热 (OBJCTTYPE_COLLISION ?嫔)
 | ||
| OBJECTTYPE_CREATURE <- 129 		  //  觼葬药 (OBJCTTYPE_COLLISION ?嫔)
 | ||
| OBJECTTYPE_DRAWONLY <- 2 		  //  斜葬晦 瞪辨 螃粽薛? (OBJECTTYPE_OBJECT ?嫔)
 | ||
| OBJECTTYPE_VIRTUALCHARACTER <- 18 		  //  渠晦褒缣怃 噙朝 陛鼻 议葛搅 (OBJECTTYPE_DRAWONLY ?嫔)
 | ||
| OBJECTTYPE_NPC <- 34 		  //  渠晦褒暧 NPC (OBJECTTYPE_DRAWONLY ?嫔)
 | ||
| OBJECTTYPE_DONKEY <- 66 		  //  渠晦褒暧 偃樯鼻薄 (OBJECTTYPE_DRAWONLY ?嫔)
 | ||
| OBJECTTYPE_VIRTUALCREATURE <- 130 		  //  渠晦褒缣怃 噙朝 陛鼻 觼葬药(OBJECTTYPE_DRAWONLY ?嫔)
 | ||
| OBJECTTYPE_DISJOINTSHOP <- 258 		  //  渠晦褒暧 ?羹陛 ?羹 鼻薄(OBJECTTYPE_DRAWONLY ?嫔)
 | ||
| OBJECTTYPE_VIRTUALMONSTER <- 514 		  //  渠晦褒缣怃 噙朝 陛鼻 跨蝶搅 (OBJECTTYPE_DRAWONLEY ?嫔)
 | ||
| OBJECTTYPE_NONE_DELETE <- 1026 		  //  螃粽薛? 饷薯 卫 饷薯肾虽 强朝 螃粽薛? (OBJECTTYPE_DRAWONLEY ?嫔) 
 | ||
| OBJECTTYPE_DEFINE_END <- 61440 
 | ||
| 
 | ||
| 
 | ||
| CONVERT_TABLE_TYPE_DAMAGE <- 0 		  //  等嘐虽
 | ||
| CONVERT_TABLE_TYPE_DEFENSE <- 1 		  //  寞横溘
 | ||
| CONVERT_TABLE_TYPE_HP <- 2 		  //  HP MAX
 | ||
| CONVERT_TABLE_TYPE_PHYSICAL_ATTACK <- 3 		  //  ?
 | ||
| CONVERT_TABLE_TYPE_PHYSICAL_DEFENSE <- 4 		  //  羹溘
 | ||
| CONVERT_TABLE_TYPE_MAGICAL_ATTACK <- 5 		  //  虽栋
 | ||
| CONVERT_TABLE_TYPE_MAGICAL_DEFENSE <- 6 		  //  姜褐溘
 | ||
| CONVERT_TABLE_TYPE_PHYSICAL_ABSOLUTE_DAMAGE <- 7 		  //  僭葬 瞰渠 等嘐虽
 | ||
| CONVERT_TABLE_TYPE_PHYSICAL_DAMAGE_REDUCE <- 8 		  //  僭葬 等嘐虽 尔姜
 | ||
| CONVERT_TABLE_TYPE_MAGICAL_ABSOLUTE_DAMAGE <- 9 		  //  葆彻 瞰渠 等嘐虽
 | ||
| CONVERT_TABLE_TYPE_MAGICAL_DAMAGE_REDUCE <- 10 		  //  葆彻 等嘐虽 尔姜
 | ||
| CONVERT_TABLE_TYPE_ACTIVESTATUS_DAMAGE_REDUCE <- 11 		  //  鼻鹧桧鼻 等嘐虽 尔姜.
 | ||
| CONVERT_TABLE_TYPE_MP <- 12 		  //  MP MAX
 | ||
| CONVERT_TABLE_TYPE_SKILL_POWER <- 13 		  //  蝶鉴 絮董等嘐虽
 | ||
| CONVERT_TABLE_TYPE_MAX <- 14 
 | ||
| 
 | ||
| ENUM_EQUIPMENTTYPE_AVATAR_HEADGEAR <- 0 		  //  赅濠 嬴夥颤
 | ||
| ENUM_EQUIPMENTTYPE_AVATAR_HAIR <- 1 		  //  该葬 嬴夥颤
 | ||
| ENUM_EQUIPMENTTYPE_AVATAR_FACE <- 2 		  //  橡掉 嬴夥颤
 | ||
| ENUM_EQUIPMENTTYPE_AVATAR_JACKET <- 3 		  //  鼻暧 嬴夥颤
 | ||
| ENUM_EQUIPMENTTYPE_AVATAR_PANTS <- 4 		  //  ?暧 嬴夥颤
 | ||
| ENUM_EQUIPMENTTYPE_AVATAR_SHOES <- 5 		  //  褐嫦 嬴夥颤
 | ||
| ENUM_EQUIPMENTTYPE_AVATAR_BREAST <- 6 		  //  迹陛蝙 嬴夥颤
 | ||
| ENUM_EQUIPMENTTYPE_AVATAR_WAIST <- 7 		  //  ?葬 嬴夥颤
 | ||
| ENUM_EQUIPMENTTYPE_AVATAR_SKIN <- 8 		  //  跺仪梃 嬴夥颤
 | ||
| ENUM_EQUIPMENTTYPE_AVATAR_AURORA <- 9 		  //  螃煎塭 嬴夥颤
 | ||
| ENUM_EQUIPMENTTYPE_WEAPON <- 10 		  //  鼠晦
 | ||
| ENUM_EQUIPMENTTYPE_TITLE <- 11 		  //  芦?
 | ||
| ENUM_EQUIPMENTTYPE_JACKET <- 12 		  //  鼻暧
 | ||
| ENUM_EQUIPMENTTYPE_SHOULDER <- 13 		  //  横枭
 | ||
| ENUM_EQUIPMENTTYPE_PANTS <- 14 		  //  ?暧
 | ||
| ENUM_EQUIPMENTTYPE_SHOES <- 15 		  //  褐嫦
 | ||
| ENUM_EQUIPMENTTYPE_WAIST <- 16 		  //  ?葬
 | ||
| ENUM_EQUIPMENTTYPE_AMULET <- 17 		  //  迹勘桧
 | ||
| ENUM_EQUIPMENTTYPE_WRIST <- 18 		  //  ?镐
 | ||
| ENUM_EQUIPMENTTYPE_RING <- 19 		  //  奁虽
 | ||
| ENUM_EQUIPMENTTYPE_SUPPORT <- 20 		  //  尔亵
 | ||
| ENUM_EQUIPMENTTYPE_MAGIC_STONE <- 21 		  //  葆彻戮
 | ||
| ENUM_EQUIPMENTTYPE_MAX <- 22 
 | ||
| ENUM_EQUIPMENTTYPE_AVATAR_START <- 0 		  //  嬴夥颤 卫蒙
 | ||
| ENUM_EQUIPMENTTYPE_AVATAR_END <- 8 		  //  嬴夥颤 部
 | ||
| ENUM_EQUIPMENTTYPE_AVATAR_SELL_END <- 8 		  //  撮塭憧 ?衙 嬴夥颤 部
 | ||
| ENUM_EQUIPMENTTYPE_AVATAR_MAX <- 9 		  //  嬴夥颤 偃热
 | ||
| ENUM_EQUIPMENTTYPE_ITEM_START <- 10 		  //  (嬴夥颤陛 嬴棋) 嬴桧蛊 卫蒙
 | ||
| ENUM_EQUIPMENTTYPE_VISIBLE_END <- 11 		  //  谖? 渗? 潍绿 部
 | ||
| ENUM_EQUIPMENTTYPE_CREATURE <- 22 		  //  觼葬药
 | ||
| ENUM_EQUIPMENTTYPE_ARTIFACT_RED <- 23 		  //  嬴??? 罗廓箪 蜗煜
 | ||
| ENUM_EQUIPMENTTYPE_ARTIFACT_BLUE <- 24 		  //  嬴??? 舒廓箪 蜗煜
 | ||
| ENUM_EQUIPMENTTYPE_ARTIFACT_GREEN <- 25 		  //  嬴??? 撮廓箪 蜗煜
 | ||
| ENUM_EQUIPMENTTYPE_ARTIFACT_END <- 26 
 | ||
| ENUM_EQUIPMENTTYPE_CREATURE_END <- 25 
 | ||
| ENUM_EQUIPMENTTYPE_CREATURE_MAX <- 24 
 | ||
| ENUM_EQUIPMENTTYPE_ARTIFACT <- 0 		  //  嬴??? 渠?樯策蝶
 | ||
| ENUM_EQUIPMENTTYPE_TOTAL_MAX <- 24 
 | ||
| ENUM_EQUIPMENTTYPE_VISIBLE_MAX <- 13 		  //  谖? 渗? 潍绿 偃热
 | ||
| ENUM_EQUIPMENTTYPE_ARMOR_START <- 12 
 | ||
| ENUM_EQUIPMENTTYPE_ARMOR_END <- 21 
 | ||
| ENUM_EQUIPMENTTYPE_ARMOR_NUM <- 10 
 | ||
| ENUM_EQUIPMENTTYPE_EXPAND_EQUIPSLOT_REVISE <- 10 		  //  橾奁潍杂 蜗煜娄 奢念潍杂 蜗煜除暧 尔姜纂
 | ||
| 
 | ||
| SKILL_BACK_STEP <- 169 		  //  寥蝶变
 | ||
| SKILL_CANCEL_BACK_STEP <- 170 		  //  警蜗 寥蝶变
 | ||
| SKILL_CANCEL_THROW_ITEM <- 171 		  //  警蜗 嬴桧蛊 瘫系
 | ||
| SKILL_ARMOR_MASTERY_LIGHT <- 172 		  //  唳骨 葆蝶搅葬
 | ||
| SKILL_ARMOR_MASTERY_HEAVY <- 173 		  //  酝骨 葆蝶搅葬
 | ||
| SKILL_BASIC_ATTACK_UP <- 174 		  // ?颤 鬼?
 | ||
| SKILL_JUMP_POWER_UP <- 175 		  //  紫擒
 | ||
| SKILL_MAGICAL_ATTACK_UP <- 176 		  //  坚渠暧 晦橘
 | ||
| SKILL_THROW_MASTERY <- 177 		  //  瘫系 葆蝶搅葬
 | ||
| SKILL_PHYSICAL_BACK_ATTACK_CRITICAL <- 178 		  //  僭葬 寥 横鸥
 | ||
| SKILL_DISJOINT_ITEM <- 179 		  //  嬴桧蛊 ?羹
 | ||
| SKILL_SUPER_ARMOR_ON_CAST <- 180 		  //  碳掉暧 暧虽
 | ||
| SKILL_COMPOUND_CRAFT <- 181 		  //  亵?:撮奢
 | ||
| SKILL_COMPOUND_WEAVING <- 182 		  //  亵?:寞霜
 | ||
| SKILL_COMPOUND_MACHINE <- 183 		  //  亵?:晦啗
 | ||
| SKILL_COMPOUND_CHEMISTRY <- 184 		  //  亵?:??
 | ||
| SKILL_ARMOR_MASTERY_LEATHER <- 185 		  //  陛避 骨褡 葆蝶搅葬
 | ||
| SKILL_PHYSICAL_CRITICAL_HIT_UP <- 186 		  //  僭葬 觼葬?锈 ??
 | ||
| SKILL_ARMOR_MASTERY_CLOTH <- 187 		  //  茧 寞横掘 葆蝶搅葬
 | ||
| SKILL_MAGICAL_CRITICAL_HIT_UP <- 188 		  //  葆彻 觼葬?锈 ??
 | ||
| SKILL_MAGICAL_BACK_ATTACK_CRITICAL <- 189 		  //  葆彻 寥 横鸥
 | ||
| SKILL_QUICK_STANDING <- 190 		  //  摆 蝶鼹注
 | ||
| SKILL_BASIC_HP_MAX_UP <- 195 		  //  奢?? 念瘫潍 瞪辨 蝶鉴 - 当赀溘 熨湿
 | ||
| SKILL_ARMOR_MASTERY_PLATE <- 196 		  //  ?旎 葆蝶搅葬
 | ||
| SKILL_GUILD_STATUS_UP <- 200 		  //  望萄 蝶鉴
 | ||
| SKILL_FEATURE_STAT_PHYSICAL_ATTACK_UP <- 210 		  //  ? ?撩
 | ||
| SKILL_FEATURE_STAT_PHYSICAL_DEFENCE_UP <- 211 		  //  羹溘 ?撩
 | ||
| SKILL_FEATURE_STAT_MAGICAL_ATTACK_UP <- 212 		  //  虽栋 ?撩
 | ||
| SKILL_FEATURE_STAT_MAGICAL_DEFENCE_UP <- 213 		  //  姜褐 ?撩
 | ||
| SKILL_FEATURE_STAT_STUCK_UP <- 214 		  //  瞳酝睦 ?撩
 | ||
| SKILL_FEATURE_STAT_ACTIVEPROPERTY_STUCK_UP <- 215 		  //  ??徽 ?撩
 | ||
| SKILL_FEATURE_STAT_HP_REGEN_RATE_UP <- 216 		  //  HP 葬薇 ?撩
 | ||
| SKILL_FEATURE_STAT_MP_REGEN_RATE_UP <- 217 		  //  MP 葬薇 ?撩
 | ||
| SKILL_FEATURE_STAT_ELEMENT_ATTACK_ALL_UP <- 218 		  // 	赅苌 楼撩 鬼?
 | ||
| SKILL_FEATURE_STAT_ELEMENT_TOLERANCE_ALL_UP <- 219 		  //  赅苌 楼撩 荡?
 | ||
| SKILL_MAX <- 220 
 | ||
| SKILL_FEATURE_STAT_START <- 210 
 | ||
| SKILL_FEATURE_STAT_MAX <- 10 		  // 蝶苏 ?撩 偃热
 | ||
| 
 | ||
| 
 | ||
| ACTIVESTATUS_SLOW <- 0 		  //  蜗煎办
 | ||
| ACTIVESTATUS_FREEZE <- 1 		  //  ?葬锷
 | ||
| ACTIVESTATUS_POISON <- 2 		  //  ?桧阕
 | ||
| ACTIVESTATUS_STUN <- 3 		  //  蝶欐
 | ||
| ACTIVESTATUS_CURSE <- 4 		  //  醴蝶
 | ||
| ACTIVESTATUS_BLIND <- 5 		  //  绾塭樯萄
 | ||
| ACTIVESTATUS_LIGHTNING <- 6 		  //  塭桧?棚
 | ||
| ACTIVESTATUS_STONE <- 7 		  //  蝶驿
 | ||
| ACTIVESTATUS_SLEEP <- 8 		  //  蜗董
 | ||
| ACTIVESTATUS_BURN <- 9 		  //  ?鼻
 | ||
| ACTIVESTATUS_WEAPON_BREAK <- 10 		  //  鼠晦 ?惚
 | ||
| ACTIVESTATUS_BLEEDING <- 11 		  //  绾葬注
 | ||
| ACTIVESTATUS_HASTE <- 12 		  //  ?桧蝶?
 | ||
| ACTIVESTATUS_BLESS <- 13 		  //  绾溯蝶
 | ||
| ACTIVESTATUS_ELEMENT <- 14 		  //  县溯试?
 | ||
| ACTIVESTATUS_CONFUSE <- 15 		  //  ?坞
 | ||
| ACTIVESTATUS_HOLD <- 16 		  //  ?萄
 | ||
| ACTIVESTATUS_ARMOR_BREAK <- 17 		  //  骨褡 ?惚
 | ||
| ACTIVESTATUS_MAX <- 18 
 | ||
| 
 | ||
| 
 | ||
| GROW_TYPE_PRIEST <- 0		/// ?葬蝶?
 | ||
| GROW_TYPE_CRUSADER <- 1		/// 觼瑞撮桧涡
 | ||
| GROW_TYPE_INFIGHTER <- 2	/// 樯?桧搅
 | ||
| GROW_TYPE_EXORCIST <- 3		/// 霉葆饵
 | ||
| GROW_TYPE_AVENGER <- 4		/// 横渐荡
 | ||
| 
 | ||
| 
 | ||
| ENUM_CHARACTERJOB_SWORDMAN <- 0     /// 匐饵
 | ||
| ENUM_CHARACTERJOB_FIGHTER <- 1      /// 问瘫陛
 | ||
| ENUM_CHARACTERJOB_GUNNER <- 2       /// 剪伞
 | ||
| ENUM_CHARACTERJOB_MAGE <- 3			/// 葆彻饵
 | ||
| ENUM_CHARACTERJOB_PRIEST <- 4		/// ?葬蝶?
 | ||
| ENUM_CHARACTERJOB_AT_GUNNER <- 5	/// 罹撩 剪伞
 | ||
| ENUM_CHARACTERJOB_THIEF <- 6		/// 紫舜
 | ||
| ENUM_CHARACTERJOB_AT_FIGHTER <- 7	/// 陴撩 问瘫陛
 | ||
| ENUM_CHARACTERJOB_AT_MAGE <- 8		/// 陴撩 葆彻饵
 | ||
| ENUM_CHARACTERJOB_DEMONIC_SWORDMAN <- 9	/// 葆匐饵
 | ||
| ENUM_CHARACTERJOB_CREATOR_MAGE <- 10	/// 觼葬缣桧搅
 | ||
| ENUM_CHARACTERJOB_MAX <- 11	/// 
 | ||
| 
 | ||
| 
 | ||
| ENUM_IS_REVERSE <- 0
 | ||
| ENUM_IS_START <- 1
 | ||
| ENUM_IS_PAUSE <- 2
 | ||
| ENUM_IS_END <- 3
 | ||
| ENUM_IS_INTERPOLATE_ATTACKBOX <- 4
 | ||
| ENUM_NEVER_APPLY_ANOTHER_PLAYERS_EFFECT_ALPHA_RATE <- 5
 | ||
| ENUM_IS_APPLY_ANOTHER_PLAYERS_EFFECT_ALPHA_RATE <- 6
 | ||
| ENUM_ANIMATION_BOOL_MAX <- 7
 | ||
| 
 | ||
| 
 | ||
| MODULE_TYPE_NONE <- -1
 | ||
| MODULE_TYPE_ENTRANCE <- 0
 | ||
| MODULE_TYPE_ROOM_LIST <- 1	// 葆击
 | ||
| MODULE_TYPE_SELECT_DUNGEON <- 2				// 湍瞪 摹鸥?贼
 | ||
| MODULE_TYPE_MAIN_GAME <- 3					// 橾奁湍瞪(桧啗 ??)
 | ||
| MODULE_TYPE_PVP <- 4						// 念潍
 | ||
| MODULE_TYPE_FAIR_PVP <- 5					// 奢念
 | ||
| //MODULE_TYPE_LABYRINTH <- 7				// 饵塭飓
 | ||
| MODULE_TYPE_SELECT_CHANNEL <- 6             
 | ||
| MODULE_TYPE_WARROOM <- 7					// 瞪爵虽羲
 | ||
| //MODULE_TYPE_CHAOS <- 8					
 | ||
| MODULE_TYPE_LOGIN <- 8
 | ||
| MODULE_TYPE_ASSAULT <- 9					// 谆办濠
 | ||
| MODULE_TYPE_DEAD_TOWER <- 10					// 饵鳖
 | ||
| MODULE_TYPE_BLOOD_SYSTEM <- 11				// 鼠?暧 薯钦
 | ||
| MODULE_TYPE_DESPAIR_TOWER <- 12			//瞰蜂暧鳖
 | ||
| 
 | ||
| // 旋煎弊褒 钟蘸陇
 | ||
| MODULE_TYPE_BOSS_TOWER <- 13			//褕翱暧 瘫晦潍
 | ||
| MODULE_TYPE_ADVANCE_ALTAR <- 14			//霞问暧 薯钦
 | ||
| 
 | ||
| MODULE_TYPE_LOAD <- 15
 | ||
| MODULE_TYPE_TOURNAMENT <- 16
 | ||
| MODULE_TYPE_MAX <- 17
 | ||
| MODULE_TYPE_PVP_TYPE <- 18			// 念瘫潍, 谆办濠, 瞪爵虽羲击 ?药 虽芦
 | ||
| MODULE_TYPE_DUNGEON_TYPE <- 19		// 湍瞪, 饵鳖, 鼠薯蒂 ?药 虽芦
 | ||
| MODULE_TYPE_ALL <- 20			
 | ||
| 
 | ||
| //MODULE_TYPE_LOAD <- 13
 | ||
| //MODULE_TYPE_TOURNAMENT <- 14
 | ||
| //MODULE_TYPE_MAX <- 15
 | ||
| //MODULE_TYPE_PVP_TYPE <- 16			// 念瘫潍, 谆办濠, 瞪爵虽羲击 ?药 虽芦
 | ||
| //MODULE_TYPE_DUNGEON_TYPE <- 17		// 湍瞪, 饵鳖, 鼠薯蒂 ?药 虽芦
 | ||
| //MODULE_TYPE_ALL <- 18				// 赅苌 赅菊击 虽芦
 | ||
| 
 | ||
| 
 | ||
| ATTACKTYPE_PHYSICAL <- 0		/// 絮董 僭葬 奢问
 | ||
| ATTACKTYPE_MAGICAL  <- 1       /// 絮董 葆彻 奢问  
 | ||
| ATTACKTYPE_ABSOLUTE <- 2      /// 寞横 鼠卫 奢问
 | ||
| ATTACKTYPE_LIGHT	<- 3
 | ||
| ATTACKTYPE_DARK		<- 4
 | ||
| ATTACKTYPE_WATER	<- 5
 | ||
| ATTACKTYPE_FIRE		<- 6
 | ||
| ATTACKTYPE_MAX		<- 7
 | ||
| 
 | ||
| BUFF_CAUSE_NORMAL <- 0// 橾奁 横?蛤虽 伪擎 颤殓
 | ||
| BUFF_CAUSE_ACTIVE_STATUS <- 1// 鼻鹧桧鼻
 | ||
| BUFF_CAUSE_SKILL <- 2		// 蝶鉴
 | ||
| BUFF_CAUSE_EXCEPTIONAL <- 3	// 蕨谖籀葬蒂 嫔?(葆击缣怃紫 嵘虽肾朝 帼? 嬴桧夔 伪擎 匙)
 | ||
| BUFF_NONE <- 4				// 嬴鼠楛匙紫 ?虽 强挤
 | ||
| BUFF_CAUSE_MAX <- 5
 | ||
| 
 | ||
| 
 | ||
| 
 | ||
| PAUSETYPE_NONE		<- 0	/// 橾卫姜虽 寰?
 | ||
| PAUSETYPE_OBJECT	<- 1	/// 螃粽薛?虏 橾卫姜虽 (Appendage, 鼻鹧 渗?, 桧??朝 啗楼 给嬴马, 酝溘 嘐瞳辨)
 | ||
| PAUSETYPE_WORLD		<- 2	/// 瞪 撮啗陛 橾卫姜虽 (Appendage, 鼻鹧 渗?, 桧??紫 姜虽)
 | ||
| 
 | ||
| ENUM_ELEMENT_FIRE	<- 0	/// ?
 | ||
| ENUM_ELEMENT_WATER	<- 1	/// 热
 | ||
| ENUM_ELEMENT_DARK	<- 2	/// 檩
 | ||
| ENUM_ELEMENT_LIGHT	<- 3	/// 赀
 | ||
| ENUM_ELEMENT_NONE	<- 4	/// 鼠
 | ||
| ENUM_ELEMENT_MAX	<- 4	/// == ENUM_ELEMENT_NONE
 | ||
| 
 | ||
| 
 | ||
| //  湍虽朝 渠鼻暧 颤殓
 | ||
| THROW_TYPE_SKILL	<- 0	/// 蝶鉴
 | ||
| THROW_TYPE_ITEM		<- 1	/// 瘫系 嬴桧蛊
 | ||
| SETUP_TYPE_ITEM		<- 2	/// 扑纂 嬴桧蛊
 | ||
| 
 | ||
| SPEED_TYPE_CONST						<- 0	/// 鼻热高. 渗唳?紫 setStaticSpeedInfo蒂 营?轿?晦 瞪梱虽朝 瞳辨 寰脾
 | ||
| SPEED_TYPE_MOVE_SPEED					<- 1	/// 桧翕 楼紫
 | ||
| SPEED_TYPE_ATTACK_SPEED					<- 2	/// 奢问 楼紫
 | ||
| SPEED_TYPE_EXCEPT_WEAPON_ATTACK_SPEED	<- 3	/// 鼠晦 绪霞 奢问 楼紫
 | ||
| SPEED_TYPE_CAST_SPEED					<- 4	/// 议蝶? 楼紫
 | ||
| 
 | ||
| Z_ACCEL_TYPE_CONST				<- 0	/// 歜暧暧 鼻热
 | ||
| Z_ACCEL_TYPE_GRAVITY_WORLD		<- 1	/// 酝溘 : 撮啗暧 鬼薯 酝溘
 | ||
| Z_ACCEL_TYPE_GRAVITY_OBJECT		<- 2	/// 酝溘 : 议葛搅涤 酝溘
 | ||
| Z_ACCEL_TYPE_ANTIGRAVITY_OBJECT	<- 3	/// 奁酝溘 : 酝溘缣 奁渠肾朝 ?. 传朝 晔溘.
 | ||
| 
 | ||
| STATICINFO_DEPTH				<- 4	/// Static Info暧 譆渠 荡潍 桶桧. (晦狱 -> 潍绿 瞳辨 -> 鼻鹧渗? 瞳辨 -> 嬴桧蛊, 蝶鉴 瞳辨)
 | ||
| X_NORMALMOVE_VELOCITY			<- 143	/// 陛煎 桧翕卫 陛煎煎 1蟾翕寰 桧翕 ?捻 热
 | ||
| X_SLANTMOVE_VELOCITY			<- 119	/// 渠陕摹 桧翕卫 陛煎煎 1蟾翕寰 桧翕 ?捻 热
 | ||
| Y_NORMALMOVE_VELOCITY			<- 114	/// 撮煎 桧翕卫 撮煎煎 1蟾翕寰 桧翕 ?捻 热
 | ||
| Y_SLANTMOVE_VELOCITY			<- 95	/// 渠陕摹 桧翕卫 撮煎煎 1蟾翕寰 桧翕 ?捻 热
 | ||
| FORCE_TO_VELOCITY_CONST			<- 4000	/// ?缣 暧? 楼紫蒂 啗肮?朝 鼻热. 楼紫 = 鼻热 * ? / 鼠啪
 | ||
| SPEED_VALUE_DEFAULT				<- 1000	/// 桧翕 楼紫, 奢问 楼紫蛔暧 楼紫高 晦狱纂. 桧 高桧贼 100%歜.
 | ||
| LIGHT_OBJECT_MAX_WEIGHT			<- 60000	/// ?娄挤缣怃 陛沪遴 鼠啪暧 鼻?摹
 | ||
| MIDDLE_OBJECT_MAX_WEIGHT		<- 100000	/// ?娄挤缣怃 酝除 鼠啪暧 鼻?摹
 | ||
| DEFAULT_GRAVITY_ACCEL			<- -1500	/// 晦狱 酝溘 陛楼紫
 | ||
| 
 | ||
| 
 | ||
| OBJECT_MESSAGE_INVINCIBLE		<- 0
 | ||
| OBJECT_MESSAGE_GHOST			<- 1
 | ||
| OBJECT_MESSAGE_SUPERARMOR		<- 2
 | ||
| OBJECT_MESSAGE_UNBREAKABLE		<- 3
 | ||
| OBJECT_MESSAGE_END				<- 4
 | ||
| 
 | ||
| RECOVER_TYPE_HP					<- 0
 | ||
| RECOVER_TYPE_MP					<- 1
 | ||
| RECOVER_TYPE_HP_MP				<- 2
 | ||
| RECOVER_TYPE_MAX				<- 3
 | ||
| 
 | ||
| REASON_NONE						<- 0
 | ||
| REASON_DEATH					<- 1
 | ||
| REASON_MOVING_VILLAGE			<- 2
 | ||
| REASON_LOGIN					<- 3
 | ||
| REASON_ALL						<- 4
 | ||
| 
 | ||
| OPTION_HOTKEY_MOVE_UP 	<- 0
 | ||
| OPTION_HOTKEY_MOVE_DOWN <- 2
 | ||
| OPTION_HOTKEY_MOVE_LEFT <- 1
 | ||
| OPTION_HOTKEY_MOVE_RIGHT <- 3
 | ||
| ENUM_SUBKEY_TYPE_ALL <- 7
 | ||
| 
 | ||
| 
 | ||
| GROW_TYPE_AT_MAGE			<- 0	//  陴彻饵
 | ||
| GROW_TYPE_ELEMENTAL_BOMBER	<- 1	//  县溯诠骁 夥该
 | ||
| GROW_TYPE_GRACIAL_MASTER	<- 2	//  彩念饵
 | ||
| 
 | ||
| PARTICLE_CREATER_LARGE_HIT			<- 0		/// 赎 颤问辨
 | ||
| PARTICLE_CREATER_SMALL_HIT			<- 1		/// 蒙擎 颤问辨
 | ||
| PARTICLE_CREATER_FIRE_HIT			<- 2		/// ? 楼撩 颤问辨
 | ||
| PARTICLE_CREATER_FIRE_HIT_LIGHT		<- 3		/// ? 楼撩 颤问辨
 | ||
| PARTICLE_CREATER_WATER_HIT			<- 4		/// 热 楼撩 颤问辨
 | ||
| PARTICLE_CREATER_WATER_HIT_LIGHT	<- 5		/// 热 楼撩 颤问辨
 | ||
| PARTICLE_CREATER_WATER_HIT_ICE		<- 6		/// 热 楼撩 颤问辨
 | ||
| 
 | ||
| OPTION_HOTKEY__UNDEFINED <- -1 		  //  姜暧肾虽 强挤
 | ||
| OPTION_HOTKEY_MOVE_UP <- 0 		  //  (Up arrow)
 | ||
| OPTION_HOTKEY_MOVE_LEFT <- 1 		  //  (Left arrow)
 | ||
| OPTION_HOTKEY_MOVE_DOWN <- 2 		  //  (Down arrow)
 | ||
| OPTION_HOTKEY_MOVE_RIGHT <- 3 		  //  (Right arrow)
 | ||
| OPTION_HOTKEY_ATTACK <- 4 		  //  (X)
 | ||
| OPTION_HOTKEY_JUMP <- 5 		  //  (C)
 | ||
| OPTION_HOTKEY_SKILL <- 6 		  //  (Z)
 | ||
| OPTION_HOTKEY_SKILL2 <- 7 		  //  buff辨 郦(space)
 | ||
| OPTION_HOTKEY_CREATURE_SKILL <- 8 		  //  (V)
 | ||
| OPTION_HOTKEY_STATUS_WINDOW <- 9 		  //  (M)
 | ||
| OPTION_HOTKEY_SKILL_WINDOW <- 10 		  //  (K)
 | ||
| OPTION_HOTKEY_ITEM_INVENTORY <- 11 		  //  (I)
 | ||
| OPTION_HOTKEY_OPTION_WINDOW <- 12 		  //  (O)
 | ||
| OPTION_HOTKEY_NORMAL_QUEST_WINDOW <- 13 		  //  (Q)
 | ||
| OPTION_HOTKEY_AVATAR_INVENTORY <- 14 		  //  (U)
 | ||
| OPTION_HOTKEY_CERASHOP <- 15 		  //  (T)
 | ||
| OPTION_HOTKEY_MINIMAP <- 16 		  // 湍瞪 嘐栖裘(N)
 | ||
| OPTION_HOTKEY_CREATURE_WINDOW <- 17 		  //  (Y)
 | ||
| OPTION_HOTKEY_TOOLTIP_ <- 18 		  // 鼻撮尔晦 瞪?郦(R)
 | ||
| OPTION_HOTKEY_EPIC_QUEST_WINDOW <- 19 		  //  (W)
 | ||
| OPTION_HOTKEY_QUICK_SKILL1 <- 20 		  //  蝶鉴 蜗煜(A, S, D, F, G, H)
 | ||
| OPTION_HOTKEY_QUICK_SKILL2 <- 21 
 | ||
| OPTION_HOTKEY_QUICK_SKILL3 <- 22 
 | ||
| OPTION_HOTKEY_QUICK_SKILL4 <- 23 
 | ||
| OPTION_HOTKEY_QUICK_SKILL5 <- 24 
 | ||
| OPTION_HOTKEY_QUICK_SKILL6 <- 25 
 | ||
| OPTION_HOTKEY_EXSKILL1 <- 26 		  //  ?潍蝶鉴 蜗煜(F1 - F6)
 | ||
| OPTION_HOTKEY_EXSKILL2 <- 27 
 | ||
| OPTION_HOTKEY_EXSKILL3 <- 28 
 | ||
| OPTION_HOTKEY_EXSKILL4 <- 29 
 | ||
| OPTION_HOTKEY_EXSKILL5 <- 30 
 | ||
| OPTION_HOTKEY_EXSKILL6 <- 31 
 | ||
| OPTION_HOTKEY_ITEM_QUICKSLOT1 <- 32 		  //  嬴桧蛊 摆 蜗煜(1 - 6)
 | ||
| OPTION_HOTKEY_ITEM_QUICKSLOT2 <- 33 
 | ||
| OPTION_HOTKEY_ITEM_QUICKSLOT3 <- 34 
 | ||
| OPTION_HOTKEY_ITEM_QUICKSLOT4 <- 35 
 | ||
| OPTION_HOTKEY_ITEM_QUICKSLOT5 <- 36 
 | ||
| OPTION_HOTKEY_ITEM_QUICKSLOT6 <- 37 
 | ||
| OPTION_HOTKEY_TOGGLE_ITEM_NAME_IN_DUNGEON <- 38 		  //  湍瞪缣怃 嬴桧蛊 桧荤尔晦(ctrl)
 | ||
| OPTION_HOTKEY_HIDE_MAIN_HUD <- 39 		  //  樯搅?桧蝶 獗晦晦(Tab)
 | ||
| OPTION_HOTKEY_TOGGLE_TITLE_ANIMATION <- 40 		  //  棣啻歜 姜尔 赅萄 渗?(E)
 | ||
| OPTION_HOTKEY_TOGGLE_SKILL_INFORMATION <- 41 		  //  蝶鉴 罐? 扑赀 赅萄 瞪?(F7)
 | ||
| OPTION_HOTKEY_PAUSE_IN_TOWER <- 42 		  //  饵蜂暧 鳖 橾卫姜虽
 | ||
| OPTION_HOTKEY_CAPTURE_MOVING_PICTURE <- 43 		  //  翕舱鼻 谵药(Pause)
 | ||
| OPTION_HOTKEY_MENU_MY_INFO <- 44 		  //  顶尔妇? 诡景(7)
 | ||
| OPTION_HOTKEY_MENU_COMMUNITY <- 45 		  //  醴嗽栖? 诡景(8)
 | ||
| OPTION_HOTKEY_MENU_CONTENTS <- 46 		  //  钟蘸陇 诡景(9)
 | ||
| OPTION_HOTKEY_MENU_SERVICE <- 47 		  //  怃绿蝶 诡景(0)
 | ||
| OPTION_HOTKEY_MENU_SYSTEM__CLOSE_ALL_WINDOW <- 48 		  // 赅苌玺残晦(Esc)
 | ||
| OPTION_HOTKEY_PVP <- 49 		  //  念瘫潍(P)
 | ||
| OPTION_HOTKEY_RECOMMEND_USER <- 50 		  //  跷茧翕猿([)
 | ||
| OPTION_HOTKEY_PARTY_MATCHING <- 51 		  //  ??衙芦(])
 | ||
| OPTION_HOTKEY_FRIEND <- 52 		  //  耀掘(L)
 | ||
| OPTION_HOTKEY_GUILD <- 53 		  //  望萄(;)
 | ||
| OPTION_HOTKEY_MEMBER <- 54 		  //  詹帼(')
 | ||
| OPTION_HOTKEY_BLACKLIST <- 55 		  //  离钦
 | ||
| OPTION_HOTKEY_PVP_BUDDY <- 56 		  //  念瘫耀掘
 | ||
| OPTION_HOTKEY_WAR_AREA_LIST <- 57 		  //  瞪爵虽羲迹烟玺(,)
 | ||
| OPTION_HOTKEY_AUCTION_WINDOW <- 58 		  //  唳衙潍(B)
 | ||
| OPTION_HOTKEY_GOBLIN_PAD <- 59 		  //  坚绾萼?萄
 | ||
| OPTION_HOTKEY_HOTKEY_SETTING_WINDOW <- 60 		  //  钦蹴郦 扑姜玺
 | ||
| OPTION_HOTKEY_WAR_AREA_INFORMATION <- 61 		  //  瞪爵虽羲 姜尔玺(End)
 | ||
| OPTION_HOTKEY_HELLMODE_INFORMATION <- 62 		  //  涡 桧鼻 饵辨肾虽 强挤
 | ||
| OPTION_HOTKEY_FAVOR_CHECK_WINDOW <- 63 		  //  涡 桧鼻 饵辨肾虽 强挤
 | ||
| OPTION_HOTKEY_EXPERT_JOB <- 64 		  //  瞪侥霜机 晦栋
 | ||
| OPTION_HOTKEY_EMOTION_EXPRESSION <- 65 		  //  马姜?? 晦栋
 | ||
| OPTION_HOTKEY_EVENT <- 66 		  //  桧渐?郦(shift)
 | ||
| OPTION_HOTKEY_PVP_MSSION <- 67 		  //  嘐暮孺紫办
 | ||
| OPTION_HOTKEY_PVP_RECORD <- 68 		  //  瞪瞳尔晦玺
 | ||
| OPTION_HOTKEY_QUICK_CHAT_0 <- 69 
 | ||
| OPTION_HOTKEY_QUICK_CHAT_1 <- 70 
 | ||
| OPTION_HOTKEY_QUICK_CHAT_2 <- 71 
 | ||
| OPTION_HOTKEY_QUICK_CHAT_3 <- 72 
 | ||
| OPTION_HOTKEY_QUICK_CHAT_4 <- 73 
 | ||
| OPTION_HOTKEY_QUICK_CHAT_5 <- 74 
 | ||
| OPTION_HOTKEY_QUICK_CHAT_6 <- 75 
 | ||
| OPTION_HOTKEY_QUICK_CHAT_7 <- 76 
 | ||
| OPTION_HOTKEY_QUICK_CHAT_8 <- 77 
 | ||
| OPTION_HOTKEY_QUICK_CHAT_9 <- 78 
 | ||
| OPTION_HOTKEY_TOGGLE_ITEMINFO_COMPARE <- 79 		  //  嬴桧蛊 绿掖玺 瞪?郦 (Default: F8)
 | ||
| OPTION_HOTKEY_TITLEBOOK <- 80 		  //  芦?磁
 | ||
| OPTION_HOTKEY_THIS_DUNGEON <- 81 		  //  营紫瞪
 | ||
| OPTION_HOTKEY_ANOTHER_DUNGEON <- 82 		  //  棻艇 湍瞪 紫瞪
 | ||
| OPTION_HOTKEY_RETURN_TO_TOWN <- 83 		  //  葆击煎 给嬴陛晦
 | ||
| OPTION_HOTKEY_MERCENARY_SYSTEM <- 84 		  //  辨煽 卫蝶蛊
 | ||
| OPTION_HOTKEY_ITEM_DICTIONARY <- 85 
 | ||
| OPTION_HOTKEY_QUICK_PARTY_REGISTER <- 86 		  //  绪艇 ?? 蛔烟 蹂羶
 | ||
| 
 | ||
| 
 | ||
| STATE_BURSTER				<- 100	// 奢鳝蝶鉴 state 帼蝶搅
 | ||
| // 奢鳝 skill妇湿 睡碟殓栖棻.
 | ||
| // 198	`ATMage/Buster.skl`				// 帼蝶搅
 | ||
| SKILL_BURSTER				<- 198	// 奢鳝蝶鉴 帼蝶搅
 | ||
|  |