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										 |  |  |  | #pragma once
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										 |  |  |  | #include "MinHook.h"
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							|  |  |  |  | #pragma comment(lib, "libMinHook.x86.lib")
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							|  |  |  |  | class hook | 
					
						
							|  |  |  |  | { | 
					
						
							|  |  |  |  | private: | 
					
						
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							|  |  |  |  | public: | 
					
						
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							|  |  |  |  | 	//HOOK_NUT<55><54><EFBFBD>滻<EFBFBD><E6BBBB><EFBFBD><EFBFBD>
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							|  |  |  |  | 	static uint32_t H_Register_Nut(uint32_t v, void* f, int freeVarsCnt); | 
					
						
							|  |  |  |  | 	//HOOK_<4B>հ<EFBFBD><D5B0><EFBFBD><EFBFBD>滻<EFBFBD><E6BBBB><EFBFBD><EFBFBD>
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							|  |  |  |  | 	static void H_Register_Pack(void* Ecx); | 
					
						
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										 |  |  |  | 	//HOOK_<4B><5F><EFBFBD><EFBFBD><EFBFBD>ַ<EFBFBD><D6B7><EFBFBD><EFBFBD>滻<EFBFBD><E6BBBB><EFBFBD><EFBFBD>
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							|  |  |  |  | 	static void _fastcall H_Register_DrawCode(DWORD thisc, int Seat, int a3, int a4, int a5, int a6); | 
					
						
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										 |  |  |  | 	//<2F><>HOOK
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							|  |  |  |  | 	static int RegisterHook(); | 
					
						
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										 |  |  |  | 	//<2F><><EFBFBD><EFBFBD>ִ<EFBFBD><D6B4>Nut
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							|  |  |  |  | 	static int InitGameScript(); | 
					
						
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										 |  |  |  | }; | 
					
						
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