DNF_DLL/test/dllmain.cpp

161 lines
4.2 KiB
C++

// dllmain.cpp : 定义 DLL 应用程序的入口点。
#include "pch.h"
#if defined LOCALHOSTS_SWITCH
void LenheartThread(void)
{
// 下方写全局变量
static int Nut头地址;
static int ;
static int ;
while (true)
{
Sleep(10);
if (DNFTOOL::GetHook(0x1A5FB4C, "0x14+0x28+") == 6) = 1;
if ( == 1)//选频道界面 游戏初始化完毕
{
//hook::InitGameScript();
while (true)
{
Sleep(10);
if (DNFTOOL::GetExeNutWrtNum(61) != 0 && Nut头地址 == 0)Nut头地址 = DNFTOOL::GetExeNutWrtNum(61);
//if (GetExeNutWrtNum(61 != 0))属性头地址 = GetExeNutWrtNum(61);
if (DNFTOOL::GetExeNutWrtNum(0) == 666)
{
std::cout << u8"写成功" << std::endl;;
DNFTOOL::SetExeNutWrtNum(0, 0);
DNFTOOL::SetNutArrNum(Nut头地址 , 20, 0);
}
}
}
}
}
#else
void LenheartThread()
{
static int ;
std::string Rqip = DNFTOOL::GetIP();
std::string MyIp;
httplib::Client* IPCliObj = NULL;// http连接主体
IPCliObj = new httplib::Client("ip.json-json.com");//初始化 http 对象
auto res = IPCliObj->Get("/");
if (res->status == 200)//如果返回包正常
{
MyIp = res->body;//取得date
}
while (true)
{
Sleep(10);
if (DNFTOOL::GetHook(0x1A5FB4C, "0x14+0x28+") == 6) = 1;
if ( == 1)
{
std::string ippack;
int gameip = *(int*)0x1AE9CEC;
if (gameip == 3735601)
{
ippack = MyIp;
}
else
{
wchar_t* wgameip = (wchar_t*)0x1AE9CEC;
DNFTOOL::Wchar_tToString(ippack, wgameip);
}
LenheartBase::CBASE64 bb;
ippack += "nima";
std::string rsastring = bb.RsaPriEncrypt(ippack, Pri_key);
std::string enstring = bb.encode(rsastring);
httplib::Client* CliObj = NULL;// http连接主体
CliObj = new httplib::Client(Rqip + ":9007");//初始化 http 对象
httplib::Params ParamsObj;//新建 Params 对象
ParamsObj.emplace("zz", enstring.c_str());//加入账号数据进数据包
auto res = CliObj->Post("/zz", ParamsObj);
if (res->status == 200)//如果返回包正常
{
//res->status;
std::string date = res->body;//取得date
std::string base64code = bb.decode(date);
std::string decrypt_text = bb.RsaPriDecrypt(base64code, Pri_key);
long long redate = atoll(decrypt_text.c_str()) / 1000;
time_t myt = time(0);
long long nowdate = (long long)myt;
__int64 absnum = abs(nowdate - redate);
if (absnum < 18000)
{
//RegisterNut();
//RunNut();
hook::InitGameScript();
while (true)
{
Sleep(16000);
}
}
else
{
ExitProcess(0);
break;
}
}
else
{
ExitProcess(0);
break;
}
}
}
}
#endif
__declspec(dllexport) void Lenheart()
{
DWORD threadID;
CreateThread(NULL, 0, (LPTHREAD_START_ROUTINE)LenheartThread, NULL, 0, &threadID);
}
BOOL APIENTRY DllMain( HMODULE hModule,
DWORD ul_reason_for_call,
LPVOID lpReserved
)
{
switch (ul_reason_for_call)
{
case DLL_PROCESS_ATTACH:
//Sleep(5000);
//std::cout << HOOK() << std::endl;
hook::RegisterHook();
Lenheart();
break;
case DLL_THREAD_ATTACH:
case DLL_THREAD_DETACH:
case DLL_PROCESS_DETACH:
break;
}
return TRUE;
}