110 lines
		
	
	
		
			2.7 KiB
		
	
	
	
		
			C++
		
	
	
	
			
		
		
	
	
			110 lines
		
	
	
		
			2.7 KiB
		
	
	
	
		
			C++
		
	
	
	
| #pragma once
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| 
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| //普通 STL
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| #if defined NORMAL_STL
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| //构造int类型容器
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| static std::map<std::string, int>Int_STL;
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| //构造float类型容器
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| static std::map<std::string, float>Float_STL;
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| //构造string类型容器
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| static std::map<std::string, std::string>String_STL;
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| //构造bool类型容器
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| static std::map<std::string, bool>Bool_STL;
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| 
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| //构造intarr类型容器
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| static std::map<std::string, std::map<int, int>>IntArr_STL;
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| //构造floatarr类型容器
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| static std::map<std::string, std::map<int, float>>FloatArr_STL;
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| //构造stringarr类型容器
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| static std::map<std::string, std::map<int, std::string>>StringArr_STL;
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| //构造boolarr类型容器
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| static std::map<std::string, std::map<int, bool>>BoolArr_STL;
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| 
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| static std::map<int, int>aod;
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| static std::map<int, float>bod;
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| static std::map<int, std::string>cod;
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| static std::map<int, bool>dod;
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| #endif
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| 
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| //时间 STL
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| #if defined TIME_STL
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| struct TimeSTLStruct
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| {
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| 	wchar_t* Name;
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| 	int Max_Time;
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| 	int Now_Time;
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| 	long long Static_Time;
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| 	HANDLE Thand;
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| };
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| //构造Time类型容器
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| static std::map<wchar_t*, TimeSTLStruct>Time_STL;
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| #endif
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| 
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| //龙盒
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| #if defined DRAGONBOX_SWITCH
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| //抽奖 类型结构体
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| struct Dargonresult
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| {
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| 	int ItemIndex;
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| 	int ItemNum;
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| 	int ItemGrade;
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| };
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| //龙盒结构体
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| struct DargonMap
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| {
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| 	int LuckyValue;
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| 	Dargonresult Result[10];
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| 	int sync;
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| 	int box_num;
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| };
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| //龙盒状态Map
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| static std::map<std::string, DargonMap>DargonState_STL;
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| //龙盒模式Map
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| static std::map<std::string, int>DargonModel_STL;
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| #endif
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| 
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| class STL
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| {
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| private:
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| 
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| 
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| public:
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| 	//普通 STL
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| 	#if defined NORMAL_STL
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| 	//查询指定容器是否存在
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| 	static int Check_STL(std::string name,int Type,int idx = 0);
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| 	//static int Check_STL_Idx(std::string name,int idx);
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| 
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| 
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| 	//构造 Int数组容器
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| 	static void BuildIntArr_STL(std::string name);
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| 	static void BuildFloatArr_STL(std::string name);
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| 	static void BuildStringArr_STL(std::string name);
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| 	static void BuildBoolArr_STL(std::string name);
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| 	
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| 	//设置 Int数组容器
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| 	static void SetIntArr_STL(std::string name,int idx,int value);
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| 	static void SetFloatArr_STL(std::string name,int idx,float value);
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| 	static void SetStringArr_STL(std::string name,int idx,std::string value);
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| 	static void SetBoolArr_STL(std::string name,int idx,bool value);
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| 
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| 	//获取 Int数组容器
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| 	static int GetIntArr_STL(std::string name, int idx);
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| 	static float GetFloatArr_STL(std::string name, int idx);
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| 	static std::string GetStringArr_STL(std::string name, int idx);
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| 	static bool GetBoolArr_STL(std::string name, int idx);
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| 	#endif
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| 	
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| 	//龙盒
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| 	#if defined DRAGONBOX_SWITCH
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| 	static void SyncDargonBox_STL();//同调龙盒包
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| 	static void DrawDargonBox_STL(char* Buffer);//设置龙盒包
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| 	static int SelectDargonBox_STL(int Type,int Index = 0);//获取龙盒包
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| 
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| 	static void DrawDargonModel_STL(int Value);//设置龙盒模式
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| 	static int SelectDargonModel_STL(int Type);//获取龙盒模式
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| 	#endif
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| 	
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| };
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| 
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