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2 Commits

Author SHA1 Message Date
lenheart 91ff5af4f1 111 2024-10-06 16:23:34 +08:00
lenheart 7a064bd674 111 2024-10-06 16:22:53 +08:00
4 changed files with 260 additions and 13 deletions

View File

@ -73,7 +73,7 @@ class Mysql extends Base_C_Object {
//转为blob
local blob = Sq_Point2Blob(intSizePoint, 4);
//读取8位有符号整数
local result = blob.readn('c');
local result = blob.readn('i');
Sq_Delete_Point(intSizePoint);
return result;
}

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@ -255,6 +255,51 @@ function TestCronTask(str) {
Gm_InputFunc_Handle.TTT <- function(SUser, CmdString) {
// local MoveSUser = World.GetUserByUidCid(2, 2);
// local Pack = Packet();
// Pack.Put_Header(0, 22);
// Pack.Put_Short(MoveSUser.GetUniqueId());
// Pack.Put_Short(500);
// Pack.Put_Short(200);
// Pack.Put_Byte(1);
// Pack.Put_Short(0);
// Pack.Finalize(true);
// SUser.Send(Pack);
// Pack.Delete();
local Pack = Packet();
Pack.Put_Header(0, 23);
Pack.Put_Short(SUser.GetUniqueId()); //唯一id
Pack.Put_Byte(SUser.GetLocation().Town); //城镇
Pack.Delete();
// local RealList = [World.GetUserByUidCid(2, 2), World.GetUserByUidCid(1, 1)];
// foreach(_Index, Value in RealList) {
// local SUser = Value;
// local Pack = Packet();
// Pack.Put_Header(0, 24);
// Pack.Put_Byte(2); //城镇
// Pack.Put_Byte(0); //区域
// Pack.Put_Short((RealList.len() - 1)); //几个玩家 要减去自己
// foreach(__Index, MapObj in RealList) {
// // if (SUser.GetUID() == MapObj.GetUID()) continue;
// Pack.Put_Short(MapObj.GetUniqueId());
// Pack.Put_Short(MapObj.GetAreaPos().X);
// Pack.Put_Short(MapObj.GetAreaPos().Y);
// Pack.Put_Byte(MapObj.GetDirections()); //朝向
// Pack.Put_Byte(MapObj.GetVisibleValues()); //是否可见
// }
// Pack.Put_Byte(1); //是否可见
// Pack.Finalize(true);
// foreach(vavava in RealList) {
// vavava.Send(Pack);
// }
// Pack.Delete();
// }
// Timer.SetCronTask(TestCronTask, "1/0/0/0", "测试字符串参数");
// print("注册任务");

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@ -5,6 +5,8 @@
文件用途:结婚系统
*/
class Marry {
//当前频道
Channel = null;
//配置
Config = null;
//包头
@ -14,8 +16,8 @@ class Marry {
//进入礼堂前的位置信息
EnterAuditoriumPosList = {};
//礼堂id 对应的用户信息
AuditoriumUserInfo = {};
//数据库操作集
@ -101,6 +103,52 @@ class Marry {
//把连接还池子
MysqlPool.GetInstance().PutConnect(SqlObj);
}
//查询礼堂信息
GetAuditoriumList = function() {
local Sql = format(MARRY_SQL_LIST.GetAuditoriumList);
//从池子拿连接
local SqlObj = MysqlPool.GetInstance().GetConnect();
local Ret = SqlObj.Select(Sql, ["int", "string", "int", "int", "int", "string", "int", "int"]);
//把连接还池子
MysqlPool.GetInstance().PutConnect(SqlObj);
return Ret;
}
//根据cid查询自己的礼堂编号
GetAuditoriumIndexById = function(cid) {
local Sql = format(MARRY_SQL_LIST.GetAuditoriumIndexById, cid);
//从池子拿连接
local SqlObj = MysqlPool.GetInstance().GetConnect();
local Ret = SqlObj.Select(Sql, ["int"]);
//把连接还池子
MysqlPool.GetInstance().PutConnect(SqlObj);
if (Ret.len()< 1 || Ret[0][0] == null) {
return null;
} else {
return Ret[0][0];
}
}
//根据cid查询婚礼开始时间
GetAuditoriumTimeById = function(cid) {
local Sql = format(MARRY_SQL_LIST.GetAuditoriumTimeById, cid);
//从池子拿连接
local SqlObj = MysqlPool.GetInstance().GetConnect();
local Ret = SqlObj.Select(Sql, ["int"]);
//把连接还池子
MysqlPool.GetInstance().PutConnect(SqlObj);
if (Ret.len()< 1 || Ret[0][0] == null) {
return null;
} else {
return Ret[0][0];
}
}
}
@ -272,24 +320,20 @@ class Marry {
} else {
InvenObj.DeleteItemCount(NeedItem, 1);
// //注册婚礼礼堂信息
// AuditoriumList.rawset(SUser.GetCID(), {
// Time = Time,
// Level = Level,
// Target_CId = Target_CId,
// Target_Name = Mysql_Operate_Func.CheckMarryTargetName(Target_CId),
// });
//当前时间戳 作为礼堂编号
local Index = time();
//获得婚礼仪式开始时间
local Index = time() + (Time + 1) * 10 * 60;
//注册婚礼礼堂信息
Mysql_Operate_Func.InsertMarryRoom(SUser.GetCID(), SUser.GetCharacName(), Time, Level, Target_CId, Mysql_Operate_Func.CheckMarryTargetName(Target_CId), 1, Index);
Mysql_Operate_Func.InsertMarryRoom(Target_CId, Mysql_Operate_Func.CheckMarryTargetName(Target_CId), Time, Level, SUser.GetCID(), SUser.GetCharacName(), 1, Index);
AuditoriumUserInfo.rawset(SUser.GetCID(), {});
Mysql_Operate_Func.ChangeMarryState(SUser.GetCID(), 2);
Mysql_Operate_Func.ChangeMarryState(Target_CId, 2);
local T = {
op = OP + 10,
Flag = 2
@ -307,9 +351,14 @@ class Marry {
}
}
//进入礼堂
function EnterAuditorium(SUser, Jso) {
local RoomId = Jso.room;
local location = SUser.GetLocation();
//进入自己的礼堂
if (RoomId == -1) {
local MyState = Mysql_Operate_Func.CheckMarryState(SUser.GetCID());
@ -317,12 +366,42 @@ class Marry {
SUser.SendNotiBox("您访问的礼堂不存在!", 1);
return;
}
RoomId = SUser.GetCID();
//如果根据自己的cid不能拿到礼堂信息 说明这个礼堂的key是对象的
if (!(AuditoriumUserInfo.rawin(RoomId))) {
//对象的cid
RoomId = Mysql_Operate_Func.GetAuditoriumIndexById(SUser.GetCID());
}
location.rawset("所在礼堂编号", RoomId);
//向缓存写入进入时的坐标
EnterAuditoriumPosList.rawset(SUser.GetCID(), SUser.GetLocation());
EnterAuditoriumPosList.rawset(SUser.GetCID(), location);
//移动到礼堂
World.MoveArea(SUser, Config["礼堂城镇编号"], Config["礼堂区域编号"], 55, 349);
} else {
location.rawset("所在礼堂编号", RoomId);
//向缓存写入进入时的坐标
EnterAuditoriumPosList.rawset(SUser.GetCID(), location);
//移动到礼堂
World.MoveArea(SUser, Config["礼堂城镇编号"], Config["礼堂区域编号"], 55, 349);
}
AuditoriumUserInfo[RoomId].rawset(SUser.GetCID(), 1);
local UserCanSee = [];
foreach(cid in AuditoriumUserInfo[RoomId]) {
UserCanSee.push(cid);
}
local T = {
op = OP + 22,
time = Mysql_Operate_Func.GetAuditoriumTimeById(RoomId) - time()
}
SUser.SendJso(T);
}
//离开礼堂
@ -331,12 +410,111 @@ class Marry {
local Info = EnterAuditoriumPosList[SUser.GetCID()];
//离开礼堂回到进入时的位置
World.MoveArea(SUser, Info.Town, Info.Area, Info.Pos.X, Info.Pos.Y);
AuditoriumUserInfo[Info["所在礼堂编号"]].rawdelete(SUser.GetCID());
}
}
//获得礼堂列表
function GetAuditoriumList(SUser, Jso) {
local re = Mysql_Operate_Func.GetAuditoriumList();
local SendArr = [];
//判断用的
local SelectMap = {};
foreach(v in re) {
local TimeBuf = v.pop();
local id = v[0];
//不存在时PUSH
if (!(SelectMap.rawin(v[4]))) {
v.push(AuditoriumUserInfo.rawget(id).len());
v.push(Channel);
v.push(TimeBuf);
SendArr.push(v);
SelectMap.rawset(id, 1);
}
}
local T = {
op = OP + 20,
info = SendArr
}
SUser.SendJso(T);
}
function GetConfig(SUser, Jso) {
local T = {
op = OP + 778,
town = Config["礼堂城镇编号"],
area = Config["礼堂区域编号"],
}
SUser.SendJso(T);
}
//表示是否可见 参数为用户数组
function MarryUserCallBack(RealList, MUser) {
foreach(_Index, Value in RealList) {
local SUser = Value;
if (!SUser || !SUser.GetState() >= 3) continue;
if (SUser.GetUID() == MUser.GetUID()) continue;
local Pack = Packet();
Pack.Put_Header(0, 24);
Pack.Put_Byte(SUser.GetLocation().Town); //城镇
Pack.Put_Byte(SUser.GetArea(1)); //区域
Pack.Put_Short((RealList.len() - 1)); //几个玩家 要减去自己
foreach(__Index, MapObj in RealList) {
if (SUser.GetUID() == MapObj.GetUID()) continue;
Pack.Put_Short(MapObj.GetUniqueId());
Pack.Put_Short(MapObj.GetAreaPos().X);
Pack.Put_Short(MapObj.GetAreaPos().Y);
Pack.Put_Byte(MapObj.GetDirections()); //朝向
Pack.Put_Byte(MapObj.GetVisibleValues()); //是否可见
}
Pack.Put_Byte(1); //是否可见
Pack.Finalize(true);
SUser.Send(Pack);
Pack.Delete();
}
}
//退出可见列表
function MarryUserDeleteCallBack(RealList, MUser) {
foreach(_Index, Value in RealList) {
local SUser = Value;
if (!SUser || !(SUser.GetState() >= 3) || !MUser || !(MUser.GetState() >= 3)) continue;
if (SUser.GetUID() == MUser.GetUID()) continue;
local Pack = Packet();
Pack.Put_Header(0, 23);
Pack.Put_Short(MUser.GetUniqueId()); //唯一id
Pack.Put_Byte(MUser.GetLocation().Town); //城镇
Pack.Put_Byte(MUser.GetArea(1)); //区域
Pack.Put_Short(MUser.GetAreaPos().X);
Pack.Put_Short(MUser.GetAreaPos().Y);
Pack.Put_Byte(MUser.GetDirections()); //朝向
Pack.Put_Byte(MUser.GetVisibleValues()); //是否可见
Pack.Finalize(true);
SUser.Send(Pack);
Pack.Delete();
}
}
constructor() {
Config = dofile("/root/娱心插件配置/结婚系统配置.dat");
local ConfigPath = Sq_Game_GetConfig();
Channel = ConfigPath.slice(-6).slice(0, 2);
//注册来自客户端的收包
ClientSocketPackFuncMap.rawset(OP + 9, CheckMarryStateCallBack.bindenv(this));
@ -347,6 +525,20 @@ class Marry {
ClientSocketPackFuncMap.rawset(OP + 13, ConfirmMarry.bindenv(this));
ClientSocketPackFuncMap.rawset(OP + 15, EnterAuditorium.bindenv(this));
ClientSocketPackFuncMap.rawset(OP + 17, LeaveAuditorium.bindenv(this));
ClientSocketPackFuncMap.rawset(OP + 19, GetAuditoriumList.bindenv(this));
ClientSocketPackFuncMap.rawset(OP + 777, GetConfig.bindenv(this));
//每次加载的时候都注册礼堂信息
AuditoriumUserInfo.rawset(1, {});
local RealList = [];
RealList.push(World.GetUserByUid(1));
RealList.push(World.GetUserByUid(2));
Timer.SetTimeOut(MarryUserDeleteCallBack, 3000, RealList, World.GetUserByUid(1));
//从池子拿连接
local SqlObj = MysqlPool.GetInstance().GetConnect();

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@ -27,3 +27,13 @@ MARRY_SQL_LIST.ChangeMarryState <- "UPDATE zyk.marry SET state = %d WHERE cid =
//新增礼堂信息
MARRY_SQL_LIST.InsertMarryRoom <- @"INSERT INTO zyk.marry_room (cid, name, time, level, target_cid, target_name, state, rindex)
VALUES (%d, '%s', %d, %d, %d, '%s', %d, %d);";
//查询礼堂列表
MARRY_SQL_LIST.GetAuditoriumList <- @"SELECT * FROM zyk.marry_room";
//根据cid查询自己的礼堂编号
MARRY_SQL_LIST.GetAuditoriumIndexById <- @"SELECT target_cid FROM zyk.marry_room WHERE cid = %d";
//根据cid查询自己的礼堂编号
MARRY_SQL_LIST.GetAuditoriumTimeById <- @"SELECT rindex FROM zyk.marry_room WHERE cid = %d";