function _Dps_MapNeedItem_Main_() { // 禁止进入副本 Cb_SelectDungeon_Check_Error_Leave_Func.MapNeedItem <- function (args) { local Config = GlobalConfig.Get("副本需要持有道具进入_Lenheart.json"); local body = Config["副本需要持有道具才允许进入"]; local SUser = User(args[1]); local mapid = NativePointer(args[2]).add(13).readShort(); if(body.rawin(mapid.tostring())){ local ItemId = body[mapid.tostring()]; local PartyObj = SUser.GetParty(); if (!PartyObj) { return; } for (local i = 0; i < 4; ++i) { local PSUser = PartyObj.GetUser(i); if (PSUser) { local InvenObj = SUser.GetInven(); local SlotIdx = InvenObj.GetSlotById(ItemId); if(SlotIdx == -1){ SUser.SendNotiBox(Config["公告"]+PvfItem.GetNameById(ItemId),1); return 1; // 禁止进入副本 } } } } } }