getroottable().DebugModelFlag <- false; //初始化插件 function InitPluginInfo() { //初始化定时器 _Timer_Object <- Timer(); local PoolObj = MysqlPool.GetInstance(); PoolObj.SetBaseConfiguration("127.0.0.1", 3306, "game", "uu5!^%jg"); //连接池大小 PoolObj.PoolSize = 10; //初始化 PoolObj.Init(); // Sq_CreatCConnectPool(2, 4, "127.0.0.1", 3306, "game", "uu5!^%jg"); Sq_CreatSocketConnect("192.168.200.24", "65109"); } function PrintTag() { print(InitSuccessTag); } function main() { InitPluginInfo(); PrintTag(); GameManager.SetGameMaxLevel(95); } // getroottable().CombatRankServerProject <- CombatRank(); // getroottable().ServerControlProject <- ServerControl(); // getroottable().AntonServerProject <- Anton(); // getroottable().FiendwarServerProject <- Fiendwar();