DP-S-Script/Dps_B/_Config/AConfig-TWConfig.nut

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return;
InitSuccessTag <- @"************************************
TANWAN插件已加载 ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** * 贪玩
TANWAN插件已加载 ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** * 贪玩
TANWAN插件已加载 ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** * 贪玩
TANWAN插件已加载 ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** * 贪玩
TANWAN插件已加载 ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** * 贪玩
TANWAN插件已加载 ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** * 贪玩
TANWAN插件已加载 ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** * 贪玩 ";
//在线奖励间隔
TW_OnlineRT <- 3600
//玩家最大等级
TW_PlayerMaxLevel <- 70
//玩家上线给的道具 ID 数量
TW_PlayerGiveItemList <- [
[3037, 1000],
[3038, 2000]
]
//宝珠拆解券ID
TW_DisassembleCouponId <- 75782
//宝珠拆解返还表 前面 卡片ID 对应 宝珠ID
TW_DisassembleTable <- {}
TW_DisassembleTable[940033005] <- 950033005
//装备锻造最高等级
TW_MaxForgingLevel <- 31
//固定锻造卷 三个数 物品编号 锻造等级 几率
TW_ForgingBaseCouponTable <- {}
TW_ForgingBaseCouponTable[75781] <- {
Level = 10,
Probability = 45
}
//提升锻造卷 物品编号 几率
TW_ForgingUpCouponTable <- {}
TW_ForgingUpCouponTable[75780] <- 60
//宠物升级卷 物品编号 原宠物 目标宠物 几率
TW_Creature_UpTable <- {}
TW_Creature_UpTable[75779] <- {
S_Id = 2018062310,
D_Id = 2018062301,
Probability = 50,
Stk = [{
Id = 3037,
Count = 500
}, {
Id = 3340,
Count = 25
}]
}
TW_Creature_UpTable[75783] <- {
S_Id = 2018062301,
D_Id = 2018062310,
Probability = 50,
Stk = [{
Id = 3037,
Count = 500
}, {
Id = 3340,
Count = 25
}]
}
//时装升级卷 物品编号 原时装 目标时装 几率
TW_Avatar_UpTable <- {}
TW_Avatar_UpTable[75778] <- {
S_Id = 2021042401,
D_Id = 2021042402,
Probability = 50,
Stk = [{
Id = 3037,
Count = 500
}, {
Id = 3340,
Count = 25
}]
}
TW_Avatar_UpTable[75784] <- {
S_Id = 2021042402,
D_Id = 2021042401,
Probability = 50,
Stk = [{
Id = 3037,
Count = 500
}, {
Id = 3340,
Count = 25
}]
}
//宠物装备升级卷 物品编号 宠物装备 目标时装 几率
TW_CreatureEqui_UpTable <- {}
TW_CreatureEqui_UpTable[75786] <- {
S_Id = 27900004,
D_Id = 202312601,
Probability = 60,
Stk = [{
Id = 3037,
Count = 500
}, {
Id = 3340,
Count = 25
}]
}
TW_CreatureEqui_UpTable[75787] <- {
S_Id = 202312601,
D_Id = 27900004,
Probability = 60,
Stk = [{
Id = 3037,
Count = 500
}, {
Id = 3340,
Count = 25
}]
}
//宠物回收卷 物品编号 原宠物 道具
TW_Creature_RecTable <- {}
TW_Creature_RecTableStk <- 75788
TW_Creature_RecTable[2018062301] <- {
S_Id = 2018062301,
Stk = [{
Id = 3037,
Count = 500
}, {
Id = 3340,
Count = 25
}]
}
TW_Creature_RecTable[2018062310] <- {
S_Id = 2018062310,
Stk = [{
Id = 3037,
Count = 500
}, {
Id = 3340,
Count = 25
}]
}
//时装回收卷 物品编号 原宠物 道具
TW_Avatar_RecTable <- {}
TW_Avatar_RecTableStk <- 75789
TW_Avatar_RecTable[2021042401] <- {
S_Id = 2021042401,
Stk = [{
Id = 3037,
Count = 500
}, {
Id = 3340,
Count = 25
}]
}
TW_Avatar_RecTable[2021042402] <- {
S_Id = 2021042402,
Stk = [{
Id = 3037,
Count = 500
}, {
Id = 3340,
Count = 25
}]
}
//宠物装备回收卷 物品编号 原宠物 道具
TW_CreatureEqui_RecTable <- {}
TW_CreatureEqui_RecTableStk <- 75790
TW_CreatureEqui_RecTable[202312601] <- {
S_Id = 202312601,
Stk = [{
Id = 3037,
Count = 500
}, {
Id = 3340,
Count = 25
}]
}
TW_CreatureEqui_RecTable[202312201] <- {
S_Id = 202312201,
Stk = [{
Id = 3037,
Count = 500
}, {
Id = 3340,
Count = 25
}]
}
//装备进阶卷 物品编号 原装备 目标装备 道具
TW_EquipUpJTable <- {}
TW_EquipUpJTable[75791] <- {
S_Id = 101020023,
D_Id = 27690,
Probability = 60,
Stk = [{
Id = 3037,
Count = 500
}, {
Id = 3340,
Count = 25
}]
}
//材料进阶卷 物品编号 原材料 目标材料 道具
TW_StkUpJTable <- {}
TW_StkUpJTable[75791] <- {
S_Id = 101020023,
D_Id = 27690,
Probability = 60,
Stk = {
Id = 75770013,
Count = 3
}
}
TW_STR_00082 <- "没有检测到可以升级的材料"
TW_STR_00083 <- "升级材料成功,获得[%s]%d个。"
TW_STR_00084 <- "升级材料失败,材料没有发生变化.."
// 装备或者时装ID 上线公告文本 公告类型
TW_MiNoti <- {}
TW_MiNoti[26058] <- ["万众瞩目的%s上线了!", 14]
//装备一键使用卷
TW_OneUseTable <- {}
TW_OneUseTable[75792] <- {
Stk = [{
Id = 3037,
Count = 500
}, {
Id = 3340,
Count = 25
}, {
Id = "点卷",
Count = 500
}, {
Id = "金币",
MinCount = 100,
MaxCount = 500
}],
}
//任务完成卷ID 前面道具编号,后面任务编号
TW_QuestClearCouponTable <- {}
TW_QuestClearCouponTable[75777] <- 10016
TW_QuestClearCouponTable[75785] <- 10017
//转职书ID
TW_GrowTypeBook0 <- 75772
TW_GrowTypeBook1 <- 75773
TW_GrowTypeBook2 <- 75774
TW_GrowTypeBook3 <- 75775
TW_GrowTypeBook4 <- 75776
TW_STR_00001 <- "管理员邮件"
TW_STR_00002 <- "背包已满,道具已通过邮件发放。"
TW_STR_00003 <- "拆除成功,背包已满发放至邮件。"
TW_STR_00004 <- "拆除成功,获得%s。"
TW_STR_00005 <- "装备栏1号位没有装备.."
TW_STR_00006 <- "锻造成功,当前武器锻造[+%d]"
TW_STR_00007 <- "锻造失败,当前武器锻造[+%d]"
TW_STR_00008 <- "装备锻造等级已为最高等级,无法继续锻造.."
TW_STR_00009 <- "升级宠物成功,获得[%s]。"
TW_STR_00010 <- "升级宠物失败,宠物没有发生变化.."
TW_STR_00011 <- "请将对应的宠物放至宠物栏1号位.."
TW_STR_00012 <- "所需材料不足.."
TW_STR_00013 <- "升级时装成功,获得[%s]。"
TW_STR_00014 <- "升级时装失败,时装没有发生变化.."
TW_STR_00015 <- "请将对应的时装放至时装栏1号位.."
TW_STR_00016 <- "欢迎新玩家[%s]进入游戏。"
TW_STR_00017 <- "当前锻造武器等级高于锻造券等级,锻造失败.."
TW_STR_00018 <- "请将对应的装备放至装备栏1号位.."
TW_STR_00019 <- "持续在线1小时奖励发放"
TW_STR_00020 <- "获得 [%s] +%d"
TW_STR_00021 <- "获得 [%s] x%d"
TW_STR_00022 <- "每日整点在线福利发放"
TW_STR_00023 <- "请在宠物装备栏1格放入正确的宠物装备。"
TW_STR_00024 <- "升级宠物装备失败,宠物装备没有发生变化.."
TW_STR_00025 <- "升级宠物装备成功,获得[%s]。"
TW_STR_00026 <- "已完成副本[%s]的试炼"
TW_STR_00027 <- "-----------------------------------"
TW_STR_00028 <- "装备金币奖励%d%%,道具奖励%d%%"
TW_STR_00029 <- "道具金币奖励%d%%,道具奖励%d%%"
TW_STR_00030 <- "时装金币奖励%d%%,道具奖励%d%%"
TW_STR_00031 <- "宠物金币奖励%d%%,道具奖励%d%%"
TW_STR_00032 <- "-----------------------------------"
TW_STR_00033 <- "本次分解已完成"
TW_STR_00034 <- "-----------------------------------"
TW_STR_00035 <- "道具加成%d%%,装备加成%d%%"
TW_STR_00036 <- "-----------------------------------"
TW_STR_00037 <- "宠物槽1不是可对应的回收宠物"
TW_STR_00038 <- "%s回收成功奖励已发放"
TW_STR_00039 <- "时装槽1不是可对应的回收时装"
TW_STR_00040 <- "%s回收成功奖励已发放"
TW_STR_00041 <- "宠物装备槽1不是可对应的回收宠物装备"
TW_STR_00042 <- "%s回收成功奖励已发放"
TW_STR_00043 <- "请将对应的装备放至装备栏1号位.."
TW_STR_00044 <- "升级装备成功,获得[%s]。"
TW_STR_00045 <- "升级装备失败,装备没有发生变化.."
TW_STR_00046 <- "使用 [%s] 由于背包已满,奖励将通过邮件的形式发放。"
TW_STR_00047 <- "使用 [%s] %d个获得:"
TW_STR_00048 <- "[%s] * %d"
//以下为移植
//以下是装备对应分解提升率 42603号装备 提升百分之10加成 这里装备 时装 宠物都可以写
TW_UpRateEqu <- {}
TW_UpRateEqu[202152900] <- 111
TW_UpRateEqu[85566001] <- 222
TW_UpRateEqu[85555001] <- 333
TW_UpRateEqu[2021042402] <- 444
//以下是材料对应分解提升率
TW_UpRateStk <- {}
TW_UpRateStk[8433009] <- 1
TW_UpRateStk[8433016] <- 100
//一键分解卷轴ID
TW_DisjointItemId <- 75770
//一键回收卷轴ID
TW_RecoveryItemId <- 75771
//一键开盒子道具ID
TW_BoxId <- 2022110703
//字符串
TW_BoxStr_0 <- "开启[%d]个[%s]"
TW_BoxStr_1 <- "获得:"
TW_BoxStr_2_Color <- [255, 177, 0] //道具奖励单人播报的颜色
TW_BoxStr_3 <- "使用 [%s] 由于背包已满,奖励将通过邮件的形式发放。"
TW_BoxStr_4_Color <- [247, 214, 90] //玩家颜色
TW_BoxStr_5 <- [
[" 打开 ", " 金光一闪,", "个", "收入囊中。"],
[" 打开 ", " 运气爆棚,获得了 ", "个", "。"],
[" 满怀期待的开启了 ", "", "个", "掉了出来。"],
[" 随手开启的 ", ",竟获得了", "个", "。"],
[" 终日埋首于抽奖,终于从 ", ",获得了", "个", "。"]
]
TW_BoxStr_6_Color <- [255, 177, 0] //喇叭播报道具颜色
TW_BoxStr_7_Color <- [255, 85, 0] //开启道具颜色
//盒子出东西的组
TW_Box_Group <- 2
TW_Box_Reward_0 <- [
[3043, 0, 1, 1, "黑莲", 1],
[3037, 0.18, 1, 1, "无色小晶块", 1],
[3033, 0.18, 1, 1, "黑色小晶块", 1],
[3034, 0.18, 1, 1, "白色小晶块", 1],
[3035, 0.18, 1, 1, "红色小晶块", 1],
[3036, 0.18, 1, 1, "蓝色小晶块", 1]
]
TW_Box_Reward_1 <- [
[3024, 0, 1, 1, "夹具", 1],
[3019, 0.18, 1, 1, "紫玛瑙", 1],
[3020, 0.18, 1, 1, "黑曜石", 1],
[3021, 0.18, 1, 1, "血滴石", 1],
[3022, 0.18, 1, 1, "海蓝宝石", 1],
[3023, 0.18, 1, 1, "金刚石", 1]
]