DP-S-Script/Dps_A/BaseClass/WorldClass/WorldClass.nut

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/*
文件名:WorldClass.nut
路径:BaseClass/WorldClass/WorldClass.nut
创建日期:2024-04-07 21:25
文件用途:游戏世界类
*/
class World {
constructor() {}
// 根据UID获取Session
function GetSessionByUid(Uid) {
return Sq_GameWorld_GetSessionByUid(Sq_Get_GameWorld(), Uid);
}
// 根据Session获取玩家
function GetUserBySession(Session) {
local CUser = Sq_GameWorld_GetUserBySession(Sq_Get_GameWorld(), Session);
if (CUser)
return User(CUser);
else
return null;
}
// 根据UID获取玩家
function GetUserByUid(Uid) {
local CUser = Sq_GameWorld_GetUserByUid(Sq_Get_GameWorld(), Uid);
if (CUser)
return User(CUser);
else
return null;
}
// 根据名字获取玩家
function GetUserByName(Name) {
local CUser = Sq_GameWorld_GetUserByName(Sq_Get_GameWorld(), Name);
if (CUser)
return User(CUser);
else
return null;
}
// 获取玩家数量
function GetUserCount() {
return Sq_GameWorld_GetUserCount(Sq_Get_GameWorld());
}
// 给所有玩家发包
function SendAll(Pack) {
Sq_GameWorld_SendAll(Sq_Get_GameWorld(), Pack.C_Object);
}
// 给所有玩家发送公告
function SendNotiPacketMessage(String, Type) {
local Pack = Packet();
Pack.Put_Header(0, 12);
Pack.Put_Byte(Type);
Pack.Put_Short(0);
Pack.Put_Byte(0);
Pack.Put_Int(String.len());
Pack.Put_Binary(String);
Pack.Finalize(true);
World.SendAll(Pack)
Pack.Delete();
}
//发送公告消息 字符串数组
function SendNotiForColorPacketMessage(StringArr, Type) {
local ColorArr = [];
local SendStrBlob = blob(1);
SendStrBlob.writen(0xc2, 'c');
SendStrBlob.writen(0x80, 'c');
foreach(sobj in StringArr) {
local StrPoint = Str_Ptr(sobj[0]);
local StrPointB = Sq_Point2Blob(StrPoint, sobj[0].len());
if (sobj[1]) {
SendStrBlob.writen(0xc2, 'c');
SendStrBlob.writen(0x80, 'c');
SendStrBlob.writeblob(StrPointB);
SendStrBlob.writen(0xc2, 'c');
SendStrBlob.writen(0x80, 'c');
local ColorBlob = blob(104);
for (local i = 0; i< 3; i++) {
ColorBlob.writen(sobj[2][i], 'c');
}
for (local i = 0; i< 101; i++) {
ColorBlob.writen(0xff, 'c');
}
local ColorPoint = Sq_New_Point(104);
Sq_WriteBlobToAddress(ColorPoint, ColorBlob);
ColorArr.append(ColorPoint);
} else {
SendStrBlob.writeblob(StrPointB);
}
}
local SendStrLen = SendStrBlob.len();
local SendStrPoint = Sq_New_Point(SendStrLen);
Sq_WriteBlobToAddress(SendStrPoint, SendStrBlob);
local Pack = Packet();
Pack.Put_Header(0, 370);
Pack.Put_Byte(Type);
Pack.Put_Short(0);
Pack.Put_Byte(3);
Pack.Put_Int(SendStrLen);
Pack.Put_BinaryEx(SendStrPoint, SendStrLen);
Pack.Put_Byte(ColorArr.len());
foreach(color in ColorArr) {
Pack.Put_BinaryEx(color, 104);
}
Pack.Finalize(true);
World.SendAll(Pack)
Pack.Delete();
// SendItemSpace(0);
Sq_Delete_Point(SendStrPoint);
for (local i = 0; i< ColorArr.len(); i++) {
Sq_Delete_Point(ColorArr[i]);
}
}
//发送公告消息 字符串数组 带ID
function SendNotiForColorAIdPacketMessage(StringArr, Type) {
local ColorArr = [];
local SendStrBlob = blob(1);
SendStrBlob.writen(0xc2, 'c');
SendStrBlob.writen(0x80, 'c');
foreach(sobj in StringArr) {
local StrPoint = Str_Ptr(sobj[0]);
local StrPointB = Sq_Point2Blob(StrPoint, sobj[0].len());
if (sobj[1]) {
SendStrBlob.writen(0xc2, 'c');
SendStrBlob.writen(0x80, 'c');
SendStrBlob.writeblob(StrPointB);
SendStrBlob.writen(0xc2, 'c');
SendStrBlob.writen(0x80, 'c');
local ColorBlob = blob(104);
for (local i = 0; i< 3; i++) {
ColorBlob.writen(sobj[2][i], 'c');
}
if (sobj[3]) {
ColorBlob.seek(4);
ColorBlob.writen(sobj[3], 'i');
} else {
for (local i = 0; i< 101; i++) {
ColorBlob.writen(0xff, 'c');
}
}
local ColorPoint = Sq_New_Point(104);
Sq_WriteBlobToAddress(ColorPoint, ColorBlob);
ColorArr.append(ColorPoint);
} else {
SendStrBlob.writeblob(StrPointB);
}
}
local SendStrLen = SendStrBlob.len();
local SendStrPoint = Sq_New_Point(SendStrLen);
Sq_WriteBlobToAddress(SendStrPoint, SendStrBlob);
local Pack = Packet();
Pack.Put_Header(0, 370);
Pack.Put_Byte(Type);
Pack.Put_Short(0);
Pack.Put_Byte(3);
Pack.Put_Int(SendStrLen);
Pack.Put_BinaryEx(SendStrPoint, SendStrLen);
Pack.Put_Byte(ColorArr.len());
foreach(color in ColorArr) {
Pack.Put_BinaryEx(color, 104);
}
Pack.Finalize(true);
World.SendAll(Pack)
Pack.Delete();
// SendItemSpace(0);
Sq_Delete_Point(SendStrPoint);
for (local i = 0; i< ColorArr.len(); i++) {
Sq_Delete_Point(ColorArr[i]);
}
}
//通过UID和CID获取玩家
function GetUserByUidCid(Uid, Cid) {
local SUser = GetUserByUid(Uid);
if (SUser) {
if (SUser.GetState() >= 3) {
if (SUser.GetCID() == Cid) {
return SUser;
}
}
}
return null;
}
//指定角色移动区域
function MoveArea(SUser, TownIndex, AreaIndex, Xpos, Ypos) {
Sq_GameWorld_MoveArea(Sq_Get_GameWorld(), SUser.C_Object, TownIndex, AreaIndex, Xpos, Ypos);
}
//副本进出
function SendDungeonInOut(SUser, Index, Model) {
Sq_GameWorld_SendDungeonInOut(Sq_Get_GameWorld(), SUser.C_Object, Index, Model);
}
//给所有玩家发送队伍包
function SendPartyInfoToAll(Party) {
Sq_GameWorld_SendPartyInfoToAll(Sq_Get_GameWorld(), Party.C_Object);
}
//获取在线玩家列表表头
function api_gameworld_user_map_begin() {
local Begin = Sq_New_Point(4);
Sq_CallFunc(S_Ptr("0x80F78A6"), "int", ["pointer", "pointer"], Begin, Ptr_Operation_A2S(Sq_Get_GameWorld(), 308));
return Begin;
}
//获取在线玩家列表表尾
function api_gameworld_user_map_end() {
local End = Sq_New_Point(4);
Sq_CallFunc(S_Ptr("0x80F78CC"), "int", ["pointer", "pointer"], End, Ptr_Operation_A2S(Sq_Get_GameWorld(), 308));
return End;
}
//获取当前正在遍历的玩家
function api_gameworld_user_map_get(it) {
local Buf = Sq_CallFunc(S_Ptr("0x80F7944"), "pointer", ["pointer"], it);
local Buf2 = Ptr_Operation_A2S(Buf, 4);
local Buf3 = Sq_ReadPoint(Buf2);
return Buf3;
}
//迭代器指针自增
function api_gameworld_user_map_next(it) {
local Next = Sq_New_Point(4);
Sq_CallFunc(S_Ptr("0x80F7906"), "pointer", ["pointer", "pointer"], Next, it);
Sq_Delete_Point(Next);
return Next;
}
//获取在线玩家列表
function GetOnlinePlayer() {
local PlayerArr = [];
//遍历在线玩家列表
local it = api_gameworld_user_map_begin();
local end = api_gameworld_user_map_end();
//判断在线玩家列表遍历是否已结束
while (Sq_CallFunc(S_Ptr("0x80F78F2"), "bool", ["pointer", "pointer"], it, end)) {
//当前被遍历到的玩家
local user = api_gameworld_user_map_get(it);
local SUser = User(user);
if (SUser) PlayerArr.append(SUser);
//继续遍历下一个玩家
api_gameworld_user_map_next(it);
}
Sq_Delete_Point(it);
Sq_Delete_Point(end);
return PlayerArr;
}
}