DP-S-Script/Dps_A/main.nut

49 lines
1.1 KiB
Plaintext

getroottable().DebugModelFlag <- false;
//初始化插件
function InitPluginInfo() {
//初始化定时器
_Timer_Object <- Timer();
//初始化自动重载 只在15线开启
local ConfigPath = Sq_Game_GetConfig();
local Channel = ConfigPath.slice(ConfigPath.find("cfg/") + 4, ConfigPath.len());
if (Channel.find("15")) GameManager.OpenHotFix("/dp_s/Dps_A");
local PoolObj = MysqlPool.GetInstance();
PoolObj.SetBaseConfiguration("127.0.0.1", 3306, "game", "uu5!^%jg");
//连接池大小
PoolObj.PoolSize = 10;
//初始化
PoolObj.Init();
// Sq_CreatCConnectPool(2, 4, "127.0.0.1", 3306, "game", "uu5!^%jg");
Sq_CreatSocketConnect("192.168.200.24", "65109");
//初始化结婚
ProjectInitFuncMap.P_Marry <- Marry();
}
function PrintTag() {
print(InitSuccessTag);
}
function main() {
InitPluginInfo();
PrintTag();
GameManager.SetGameMaxLevel(95);
}
// getroottable().CombatRankServerProject <- CombatRank();
// getroottable().ServerControlProject <- ServerControl();
// getroottable().AntonServerProject <- Anton();
// getroottable().FiendwarServerProject <- Fiendwar();