diff --git a/_DPS_/_BuiltProject/毁梦定制战力系统/毁梦定制战力系统.nut b/_DPS_/_BuiltProject/毁梦定制战力系统/毁梦定制战力系统.nut index 2f6d6cd..6a35b04 100644 --- a/_DPS_/_BuiltProject/毁梦定制战力系统/毁梦定制战力系统.nut +++ b/_DPS_/_BuiltProject/毁梦定制战力系统/毁梦定制战力系统.nut @@ -265,11 +265,11 @@ function _Dps_JYYJBB2_Main_() { if (pvfitem.GetRarity() == 4 /*&& type == 4 */&& ItemType == 1) { local MsgObj = AdMsg(); MsgObj.PutType(14); - MsgObj.PutColorString("玩家[" + SUser.GetCharacName() + "]于", [255, 20, 0]); - MsgObj.PutColorString(getSFMTime(), [255, 20, 0]); - MsgObj.PutColorString("在[" + Dungeon_Name + "]" + "获得史诗装备", [255, 20, 0]); + MsgObj.PutColorString("玩家[" + SUser.GetCharacName() + "]于", [255, 220, 0]); + MsgObj.PutColorString(getSFMTime(), [255, 220, 0]); + MsgObj.PutColorString("在[" + Dungeon_Name + "]" + "获得史诗装备", [255, 220, 0]); MsgObj.PutEquipment("[" + PvfItem.GetNameById(item_id) + "]", ItemObj, [255, 180, 0]); - MsgObj.PutColorString("一件", [255, 20, 0]); + MsgObj.PutColorString("一件", [255, 220, 0]); MsgObj.Finalize(); World.SendAll(MsgObj.MakePack()); MsgObj.Delete();