修复毁梦SS掉落颜色
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92678de673
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@ -265,11 +265,11 @@ function _Dps_JYYJBB2_Main_() {
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if (pvfitem.GetRarity() == 4 /*&& type == 4 */&& ItemType == 1) {
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if (pvfitem.GetRarity() == 4 /*&& type == 4 */&& ItemType == 1) {
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local MsgObj = AdMsg();
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local MsgObj = AdMsg();
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MsgObj.PutType(14);
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MsgObj.PutType(14);
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MsgObj.PutColorString("玩家[" + SUser.GetCharacName() + "]于", [255, 20, 0]);
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MsgObj.PutColorString("玩家[" + SUser.GetCharacName() + "]于", [255, 220, 0]);
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MsgObj.PutColorString(getSFMTime(), [255, 20, 0]);
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MsgObj.PutColorString(getSFMTime(), [255, 220, 0]);
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MsgObj.PutColorString("在[" + Dungeon_Name + "]" + "获得史诗装备", [255, 20, 0]);
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MsgObj.PutColorString("在[" + Dungeon_Name + "]" + "获得史诗装备", [255, 220, 0]);
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MsgObj.PutEquipment("[" + PvfItem.GetNameById(item_id) + "]", ItemObj, [255, 180, 0]);
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MsgObj.PutEquipment("[" + PvfItem.GetNameById(item_id) + "]", ItemObj, [255, 180, 0]);
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MsgObj.PutColorString("一件", [255, 20, 0]);
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MsgObj.PutColorString("一件", [255, 220, 0]);
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MsgObj.Finalize();
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MsgObj.Finalize();
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World.SendAll(MsgObj.MakePack());
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World.SendAll(MsgObj.MakePack());
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MsgObj.Delete();
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MsgObj.Delete();
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