寒服更新
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/*
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文件名:装备拓展.nut
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路径:MyProject/装备拓展.nut
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创建日期:2026-01-15 10:02
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文件用途:
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*/
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Cb_ItemGloballyUniqueIdentifier_t_SetServerId_Enter_Func <- {};
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Cb_ItemGloballyUniqueIdentifier_t_SetServerId_Leave_Func <- {};
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_Hook_Register_Currency_Func_("0x08894782", ["pointer", "int", "pointer"], Cb_ItemGloballyUniqueIdentifier_t_SetServerId_Enter_Func, Cb_ItemGloballyUniqueIdentifier_t_SetServerId_Leave_Func);
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// Cb_CInventory_MakeItemPacket_Enter_Func <- {};
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// Cb_CInventory_MakeItemPacket_Leave_Func <- {};
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// _Hook_Register_Currency_Func_("0x084FC6BC", ["pointer", "int", "int", "pointer", "int"], Cb_CInventory_MakeItemPacket_Enter_Func, Cb_CInventory_MakeItemPacket_Leave_Func);
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class EquipmentExpandC {
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MysqlObject = null;
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constructor() {
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MysqlObject = Mysql(Str_Ptr("127.0.0.1"), 3306, Str_Ptr("taiwan_cain"), Str_Ptr("game"), Str_Ptr("uu5!^%jg"));
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MysqlObject.Exec_Sql(format("SET NAMES %s", "latin1"));
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local check_table_sql = "SELECT COUNT(*) FROM INFORMATION_SCHEMA.TABLES WHERE TABLE_NAME = 'equip_only_id';"
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local Ret = MysqlObject.Select(check_table_sql, ["int"]);
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if (Ret.len() == 0 || Ret[0][0] == 0) {
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local sql = "CREATE TABLE equip_only_id (id INT(11) NOT NULL AUTO_INCREMENT COMMENT '32位自增唯一ID,初始值10000', PRIMARY KEY (id)) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COMMENT '纯自增ID表' AUTO_INCREMENT=10000;";
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MysqlObject.Exec_Sql(sql);
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}
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//HOOKServerId生成uuid
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Cb_ItemGloballyUniqueIdentifier_t_SetServerId_Enter_Func["_装备拓展_"] <- function(args) {
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args[1] = GenerateUUID();
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return args;
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}.bindenv(this);
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// //补充数据包
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// Cb_CInventory_MakeItemPacket_Leave_Func["_装备拓展_"] <- function(args) {
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// // local ItemObj = Item(Sq_CallFunc(S_Ptr("0x084FC1DE"), "int", ["pointer", "int", "int", "pointer"], args[0], args[1], args[2]));
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// // print("装备编号: " + ItemObj.GetIndex());
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// // local Pack = Packet(args[3]);
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// // local Buffer = Memory.alloc(30);
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// // //无需重置为0 需要写数据的地方自己会覆写
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// // Buffer.add(18).writeInt(NativePointer())
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// // Pack.Put_BinaryEx(DB_JewelSocketData.C_Object, 30);
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// }.bindenv(this);
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//额外数据包,发送装备数据给本地处理
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Cb_InterfacePacketBuf_put_packet_Enter_Func["_装备拓展_"] <- function(args) {
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local Inven_Item = NativePointer(args[1]);
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if (Inven_Item.add(1).readU8() == 1) {
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local Uuid = Inven_Item.add(21).readInt();
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if (Uuid< 10000) {
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local uuid = GenerateUUID();
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Inven_Item.add(21).writeInt(uuid);
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}
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}
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}.bindenv(this);
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}
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function GenerateUUID() {
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MysqlObject.Exec_Sql("INSERT INTO equip_only_id VALUES ();");
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local Ret = MysqlObject.Select("SELECT LAST_INSERT_ID() AS new_auto_id;", ["int"]);
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return Ret[0][0];
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}
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// Cb_CInventory_insertItemIntoInventory_Leave_Func["_装备拓展_"] <- function(args) {
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// local SUser = User(NativePointer(args[0]).readPointer());
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// local ItemObject = Item(NativePointer(Haker.CpuContext.ebp).add(12).C_Object);
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// local ServerId = NativePointer(ItemObject.C_Object).add(21).readInt();
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// //数据库主键从10000开始自增
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// if (ServerId< 10000) {
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// local NewUuid = GenerateUUID();
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// NativePointer(ItemObject.C_Object).add(21).writeInt(NewUuid);
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// }
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// }.bindenv(this);
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}
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Timer.SetTimeOut(function() {
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getroottable()._EquipmentExpand_ <- EquipmentExpandC();
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print("特殊插件·装备拓展 - 已加载");
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}, 1);
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@ -88,8 +88,9 @@ class NewTitleC {
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//查询自身称号簿数据
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ClientSocketPackFuncMap.rawset(21012001, function(SUser, Jso) {
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local SendInfo = {};
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if (data.rawin(SUser.GetCID())) {
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SendInfo = data.rawget(SUser.GetCID());
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local Cid = SUser.GetCID().tostring();
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if (data.rawin(Cid)) {
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SendInfo = data.rawget(Cid);
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}
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SUser.SendJso({
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op = 21012002,
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@ -101,7 +102,7 @@ class NewTitleC {
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ClientSocketPackFuncMap.rawset(21012003, function(SUser, Jso) {
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local SaveInfo = Jso.SendInfo;
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local SaveId = Jso.Id;
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local Cid = SUser.GetCID();
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local Cid = SUser.GetCID().tostring();
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//因为json传输过程会导致INT key变成string 所以这里的缓存里一律要使用string 的编号
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data[Cid].rawset(SaveId.tostring(), SaveInfo);
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RefreshAreaDrawInfo(SUser);
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@ -111,7 +112,7 @@ class NewTitleC {
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//给玩家添加称号
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function AddTitle(SUser, TitleId) {
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local Cid = SUser.GetCID();
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local Cid = SUser.GetCID().tostring();
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if (!data.rawin(Cid)) {
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data.rawset(Cid, {});
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}
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@ -126,7 +127,7 @@ class NewTitleC {
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//给玩家移除称号
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function RemoveTitle(SUser, TitleId) {
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local Cid = SUser.GetCID();
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local Cid = SUser.GetCID().tostring();
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if (!data.rawin(Cid)) {
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data.rawset(Cid, {});
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}
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@ -153,7 +154,7 @@ class NewTitleC {
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function GenerateDrawInfo(ShowCidList) {
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local ShowList = {};
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foreach(SUserObj in ShowCidList) {
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local Cid = SUserObj.GetCID();
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local Cid = SUserObj.GetCID().tostring();
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local ShowData = null;
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if (data.rawin(Cid)) {
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ShowData = data.rawget(Cid);
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@ -191,7 +192,7 @@ class NewTitleC {
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Timer.SetCronTask(function() {
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local DataList = [];
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foreach(cid, value in data) {
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local str = format("(%d,'%s'),", cid, Json.Encode(value));
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local str = format("(%s,'%s'),", cid.tostring(), Json.Encode(value));
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DataList.push(str);
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}
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local sql = "REPLACE INTO newtitle (cid, data) VALUES";
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