测试毁梦
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@ -2,6 +2,7 @@
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ChaFuCustomDecompositionFixFlag <- false;
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ChaFuCustomDecompositionFixFlag <- false;
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Cb_MyDisPatcher_DisJointItem_disjoint_Enter_Func["茶服自定义分解机"] <- function(args) {
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Cb_MyDisPatcher_DisJointItem_disjoint_Enter_Func["茶服自定义分解机"] <- function(args) {
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//原逻辑
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//原逻辑
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if (args[3] != 239) {
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if (args[3] != 239) {
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@ -81,19 +82,24 @@ function HandleDisjointRequest(MyUser, EquStol, Inventype, HeadId, ObjUser, Chan
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local index = Sq_CallFunc(S_Ptr("0x8110B4C"), "int", ["pointer"], PackObject.C_Object)
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local index = Sq_CallFunc(S_Ptr("0x8110B4C"), "int", ["pointer"], PackObject.C_Object)
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PackObject.Put_Byte(0);
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PackObject.Put_Byte(0);
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local equdata = Memory.alloc(1000); //装备数据
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// local equdata = Memory.alloc(1000); //装备数据
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local needslot = Memory.alloc(4); //需要的空白格子
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// local needslot = Memory.alloc(4); //需要的空白格子
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needslot.writeInt(0);
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// needslot.writeInt(0);
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//初始化装备数据
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Sq_CallFunc(S_Ptr("0x80CB854"), "void", ["pointer"], equdata.C_Object);
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print("MyUser.C_Object: " + MyUser.C_Object + "EquStol: " + EquStol + "InvenTypeFromItemSpace: " + InvenTypeFromItemSpace + "equdata.C_Object: " + equdata.C_Object + "needslot.C_Object: " + needslot.C_Object + "ObjUser.C_Object: " + ObjUser.C_Object + "ChannelIdentification: " + ChannelIdentification);
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local InvenObject = MyUser.GetInven();
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Sq_CallFunc(S_Ptr("0x81F8BA1"), "int", ["pointer", "int", "int", "pointer", "pointer", "pointer", "short"], MyUser.C_Object, EquStol, InvenTypeFromItemSpace, equdata.C_Object, needslot.C_Object, ObjUser.C_Object, ChannelIdentification);
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local itemid = equdata.add(2).readS32(); //装备代码
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// //初始化装备数据
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local amptype = equdata.add(17).readS8(); //红字类型
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// Sq_CallFunc(S_Ptr("0x80CB854"), "void", ["pointer"], equdata.C_Object);
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local upgrade_level = equdata.add(6).readU8(); //强化等级
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// print("MyUser.C_Object: " + MyUser.C_Object + "EquStol: " + EquStol + "InvenTypeFromItemSpace: " + InvenTypeFromItemSpace + "equdata.C_Object: " + equdata.C_Object + "needslot.C_Object: " + needslot.C_Object + "ObjUser.C_Object: " + ObjUser.C_Object + "ChannelIdentification: " + ChannelIdentification);
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// Sq_CallFunc(S_Ptr("0x81F8BA1"), "int", ["pointer", "int", "int", "pointer", "pointer", "pointer", "short"], MyUser.C_Object, EquStol, InvenTypeFromItemSpace, equdata.C_Object, needslot.C_Object, ObjUser.C_Object, ChannelIdentification);
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local ItemObject = InvenObject.GetSlot(InvenTypeFromItemSpace, EquStol);
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local itemid = ItemObject.GetIndex(); //装备代码
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local amptype = ItemObject.GetAmplification(); //红字类型
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local upgrade_level = ItemObject.GetUpgrade(); //强化等级
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local ItemData = PvfItem.GetPvfItemById(itemid);
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local ItemData = PvfItem.GetPvfItemById(itemid);
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local Rarity = ItemData.GetRarity();
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local Rarity = ItemData.GetRarity();
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@ -327,7 +333,7 @@ function HandleDisjointRequest(MyUser, EquStol, Inventype, HeadId, ObjUser, Chan
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indexPointer.writeInt(index);
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indexPointer.writeInt(index);
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Sq_CallFunc(S_Ptr("0x8110B28"), "int", ["pointer", "pointer", "int"], PackObject.C_Object, indexPointer.C_Object, itemlist.len());
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Sq_CallFunc(S_Ptr("0x8110B28"), "int", ["pointer", "pointer", "int"], PackObject.C_Object, indexPointer.C_Object, itemlist.len());
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local InvenObject = MyUser.GetInven();
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if (Sq_CallFunc(S_Ptr("0x850400C"), "int", ["pointer", "int", "int", "int", "int", "int"], InvenObject.C_Object, InvenTypeFromItemSpace, EquStol, 1, 7, 1) != 1) {
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if (Sq_CallFunc(S_Ptr("0x850400C"), "int", ["pointer", "int", "int", "int", "int", "int"], InvenObject.C_Object, InvenTypeFromItemSpace, EquStol, 1, 7, 1) != 1) {
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Sq_CallFunc(S_Ptr("0x0867bf42"), "int", ["pointer", "int", "char"], MyUser.C_Object, HeadId, 19);
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Sq_CallFunc(S_Ptr("0x0867bf42"), "int", ["pointer", "int", "char"], MyUser.C_Object, HeadId, 19);
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return 0;
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return 0;
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@ -25,7 +25,7 @@ class DreamDestroyerCustomizedCombatPowerSystemC {
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local InvenObj = SUser.GetInven();
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local InvenObj = SUser.GetInven();
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local Weapon = InvenObj.GetSlot(Inven.INVENTORY_TYPE_BODY, 10);
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local Weapon = InvenObj.GetSlot(Inven.INVENTORY_TYPE_BODY, 10);
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local Upgrade = Weapon.GetUpgrade();
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local Upgrade = Weapon.GetUpgrade();
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if (Upgrade >= 15 && Upgrade <= 31) {
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if (Upgrade >= 15) {
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WorldNoti(SUser, -1);
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WorldNoti(SUser, -1);
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}
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}
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}
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}
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