diff --git a/_DPS_/_BuiltProject/毁梦定制战力系统/毁梦定制战力系统.nut b/_DPS_/_BuiltProject/毁梦定制战力系统/毁梦定制战力系统.nut index fabc3fd..2a2f4ee 100644 --- a/_DPS_/_BuiltProject/毁梦定制战力系统/毁梦定制战力系统.nut +++ b/_DPS_/_BuiltProject/毁梦定制战力系统/毁梦定制战力系统.nut @@ -55,11 +55,11 @@ class DreamDestroyerCustomizedCombatPowerSystemC { local Rarity = PvfItem.GetRarity(); local HeaderStr = "战力榜第" + Ranking + "名"; - if (Ranking == -1) HeaderStr = "超强武器持有者"; + if (Ranking == -1) HeaderStr = "玩家"; local LoginMsgObj = AdMsg(); LoginMsgObj.PutType(14); - LoginMsgObj.PutImoticon(63); + // LoginMsgObj.PutImoticon(63); LoginMsgObj.PutColorString(HeaderStr, [255, 191, 0]); LoginMsgObj.PutColorString(" [" + SUser.GetCharacName() + "] ", [255, 107, 101]); LoginMsgObj.PutColorString("携带", [255, 191, 0]); @@ -262,7 +262,7 @@ function _Dps_JYYJBB2_Main_() { local ItemType = Sq_CallFunc(S_Ptr("0x085018D2"), "int", ["pointer", "int"], InvenObj.C_Object, item_id); local pvfitem = PvfItem.GetPvfItemById(item_id); // 史诗装备记录 - if (pvfitem.GetRarity() == 4 && type == 4 && ItemType == 1) { + if (pvfitem.GetRarity() == 4 /*&& type == 4 */&& ItemType == 1) { local MsgObj = AdMsg(); MsgObj.PutType(14); CntMsgObj.PutColorString("玩家[" + SUser.GetCharacName() + "]于", [255, 20, 0]);