From ee09eb5efc0319d6725b2b17753aada69b4091fe Mon Sep 17 00:00:00 2001 From: Lenheart <947330670@qq.com> Date: Tue, 3 Mar 2026 20:47:20 +0800 Subject: [PATCH] =?UTF-8?q?refactor(=E8=A3=85=E5=A4=87=E7=B3=BB=E7=BB=9F):?= =?UTF-8?q?=20=E6=B3=A8=E9=87=8A=E6=8E=89=E8=A3=85=E5=A4=87=E5=B1=9E?= =?UTF-8?q?=E6=80=A7=E5=AF=B9=E6=AF=94=E7=9A=84=E6=9D=A1=E4=BB=B6=E5=88=A4?= =?UTF-8?q?=E6=96=AD?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit 移除装备属性对比的条件判断,直接执行后续逻辑 --- _DPS_/_BuiltProject/换装系统/换装系统.nut | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/_DPS_/_BuiltProject/换装系统/换装系统.nut b/_DPS_/_BuiltProject/换装系统/换装系统.nut index 0b8e9ba..1787df3 100644 --- a/_DPS_/_BuiltProject/换装系统/换装系统.nut +++ b/_DPS_/_BuiltProject/换装系统/换装系统.nut @@ -176,7 +176,7 @@ class OutfitSystem { local EquipAmplification = Inven_Item.GetAmplification(); local EquipForging = Inven_Item.GetForging(); local EquipEnchanting = Inven_Item.GetEnchanting(); - if (EquipUpgrade == Upgrade && EquipAmplification == Amplification && EquipForging == Forging && EquipEnchanting == Enchanting) { + // if (EquipUpgrade == Upgrade && EquipAmplification == Amplification && EquipForging == Forging && EquipEnchanting == Enchanting) { //对比成功 if (SlotInfo[0] == 2) { Sq_CallFunc(S_Ptr("0x08500688"), "int", ["pointer", "int", "int", "int", "int"], InvenObj.C_Object, 3, i, 0, 22); @@ -186,7 +186,7 @@ class OutfitSystem { Sq_CallFunc(S_Ptr("0x0865EED2"), "int", ["pointer", "int", "short", "int"], SUser.C_Object, SlotInfo[0], i, SlotInfo[1]); return true; } - } + // } } } }