2022-9-2 01:27:03

This commit is contained in:
小疯 2022-09-02 01:27:05 +08:00
parent c5a2595302
commit b3ddde5254
19 changed files with 313 additions and 2266 deletions

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@ -1,31 +0,0 @@
# cmake
CMAKE_MINIMUM_REQUIRED(VERSION 3.0)
# ++11
set(CMAKE_CXX_STANDARD 11)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -m32 -fpic")
#
include_directories(${PROJECT_SOURCE_DIR}/include)
#
set(LIB_SOURCE
controller.cc
df_main.cc
)
# shared
ADD_LIBRARY(hook_shared SHARED ${LIB_SOURCE})
#
SET_TARGET_PROPERTIES(hook_shared PROPERTIES OUTPUT_NAME "hook")
# ,
# VERSION:SOVERSION:API
#SET_TARGET_PROPERTIES(hook_shared PROPERTIES VERSION 0.1.1 SOVERSION 0)
#
SET(LIBRARY_OUTPUT_PATH ${PROJECT_BINARY_DIR}/lib)

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@ -1,236 +0,0 @@
#include "controller.hpp"
controller* controller::pThis = NULL;
controller::controller() :
old_UseJewel_dispatch_sig((UseJewel_dispatch_sig_Type*)base::Dispatcher_UseJewel::dispatch_sig),
old_PacketDispatcher_doDispatch((PacketDispatcher_doDispatch_Type*)base::PacketDispatcher::doDispatch)
{
pThis = this;
}
controller::~controller()
{
}
void controller::init()
{
CodeHook::WriteUChar((void*)(base::GlobalData::Init_fix_1 - 0x1), 0);
//.text:085BDE9D 83 F8 0A cmp eax, 10
CodeHook::WriteUChar((void*)(base::CParty::addDungeonClear_fix_1 + 2), 0x7E); //普通被击
//.text:085BDF30 83 F8 1E cmp eax, 30
CodeHook::WriteUChar((void*)(base::CParty::addDungeonClear_fix_2 + 2), 0x7E); //远古被击
//.text:085BDFC3 83 F8 32 cmp eax, 50
CodeHook::WriteUChar((void*)(base::CParty::addDungeonClear_fix_3 + 2), 0x7E); //异界被击
mhook_PacketDispatcher_doDispatch.Hook((void**)&old_PacketDispatcher_doDispatch, (void*)hook_PacketDispatcher_doDispatch);
mhook_UseJewel_dispatch_sig.Hook((void**)&old_UseJewel_dispatch_sig, (void*)hook_UseJewel_dispatch_sig);
LOG("controller::init()");
}
int controller::hook_UseJewel_dispatch_sig(void* pDispatcher_UseJewel, CUser* pUser, PacketBuf* pBuf)
{
printf("getCurCharacName :%s \n", pUser->getCurCharacName().c_str());
printf("getCurCharacNo :%d \n", pUser->getCurCharacNo());
printf("get_buf_ptr :%p %p \n", pBuf->get_buf_ptr(0));
printf("get_len :%d \n", pBuf->get_len());
// printf("pBuf :%s \n", Util::ToHexString((const unsigned char*)pBuf->get_buf_ptr(0),40).c_str());
int state = pUser->get_state();
printf("state :%d \n", state);
//校验角色状态是否允许镶嵌
if (state != 3)
return 0;
int isEnableAvatarSocketAction = pUser->isEnableAvatarSocketAction();
if (isEnableAvatarSocketAction)
pUser->SendCmdErrorPacket(205, (unsigned char)isEnableAvatarSocketAction);
//解析packet_buf
//时装所在的背包槽
int avartar_inven_slot = pBuf->get_short();
printf("avartar_inven_slot :%d \n", avartar_inven_slot);
//时装item_id
int avartar_item_id = pBuf->get_int();
printf("avartar_item_id :%d \n", avartar_item_id);
//本次镶嵌徽章数量
int emblem_cnt = pBuf->get_byte();
printf("emblem_cnt :%d \n", emblem_cnt);
if (pUser->CheckItemLock(2, avartar_inven_slot))
{
pUser->SendCmdErrorPacket(205, 213);
return 0;
}
//获取时装道具
CInventory* inven = pUser->getCurCharacInvenW();
if (!inven)
{
printf("pUser->getCurCharacInvenW : error \n");
return 0;
}
Inven_Item* avartar = inven->GetInvenRef(CInventory::INVENTORY_TYPE_AVARTAR, avartar_inven_slot);
if (!avartar)
{
printf("inven->GetInvenRef : error \n");
return 0;
}
//校验时装 数据是否合法
if (avartar->isEmpty() || (avartar->getKey() != avartar_item_id) || pUser->CheckItemLock(2, avartar_inven_slot))
{
printf("avartar->isEmpty() || avartar->getKey() || pUser->CheckItemLock() : error \n");
return 0;
}
//获取时装插槽数据
WongWork::CAvatarItemMgr* avartar_add_info = avartar->get_add_info();
WongWork::CAvatarItemMgr* inven_avartar_mgr = inven->GetAvatarItemMgrR();
int jewel_socket_data = inven_avartar_mgr->getJewelSocketData(avartar_add_info);
if (!jewel_socket_data)
{
printf("jewel_socket_data : error \n");
return 0;
}
printf("jewel_socket_data :%s \n", Util::ToHexString((const unsigned char*)jewel_socket_data, 40).c_str());
if (emblem_cnt <= 3)
{
std::map<int, std::pair<int, int>> emblems;
for (int i = 0; i < emblem_cnt; i++)
{
//徽章所在的背包槽
int emblem_inven_slot = pBuf->get_short();
//徽章item_id
int emblem_item_id = pBuf->get_int();
//该徽章镶嵌的时装插槽id
int avartar_socket_slot = pBuf->get_byte();
//获取徽章道具
Inven_Item* emblem = inven->GetInvenRef(CInventory::INVENTORY_TYPE_ITEM, emblem_inven_slot);
//校验徽章及插槽数据是否合法
if (emblem->isEmpty() || (emblem->getKey() != emblem_item_id) || (avartar_socket_slot >= 3))
{
printf("emblem->isEmpty() || (emblem->getKey() : error \n");
pUser->SendCmdErrorPacket(205, 209);
return 0;
}
//校验徽章是否满足时装插槽颜色要求
//获取徽章pvf数据
CDataManager* DataManager = CDataManager::G_CDataManager();
if (!DataManager)
{
printf("CDataManager::G_CDataManager() : error \n");
pUser->SendCmdErrorPacket(205, 209);
return 0;
}
CItem* citem = DataManager->find_item(emblem_item_id);
if (!citem)
{
printf("DataManager->find_item() : error \n");
pUser->SendCmdErrorPacket(205, 209);
return 0;
}
//校验徽章类型
if (!citem->is_stackable() || (citem->GetItemType() != 20))
{
printf("citem->is_stackable() || (citem->GetItemType() : error \n");
pUser->SendCmdErrorPacket(205, 209);
return 0;
}
//获取徽章支持的插槽
int emblem_socket_type = citem->getJewelTargetSocket();
//获取要镶嵌的时装插槽类型
int avartar_socket_type = *(short*)(jewel_socket_data + avartar_socket_slot * 6);
if (!(emblem_socket_type & avartar_socket_type))
{
//插槽类型不匹配
printf("emblem_socket_type & avartar_socket_type\n");
pUser->SendCmdErrorPacket(205, 209);
return 0;
}
printf("avartar_socket_slot:%d emblem_inven_slot:%d emblem_item_id:%d\n", avartar_socket_slot, emblem_inven_slot, emblem_item_id);
emblems[avartar_socket_slot] = std::make_pair(emblem_inven_slot, emblem_item_id);
}
printf("数据已读取!!!\n");
for (auto& avartar_socket_slot : emblems)
{
//删除徽章
int emblem_inven_slot = avartar_socket_slot.second.first;
inven->delete_item(1, emblem_inven_slot, 1, 8, 1);
//设置时装插槽数据
int emblem_item_id = avartar_socket_slot.second.second;
*(int*)(jewel_socket_data + avartar_socket_slot.first * 6 + 2) = emblem_item_id;
printf("徽章item_id=%d 已成功镶嵌进avartar_socket_slot=%d 的槽内!\n", emblem_item_id, avartar_socket_slot);
}
//时装插槽数据存档
DB_UpdateAvatarJewelSlot::makeRequest(pUser->getCurCharacNo(), avartar->get_ui_id(), (void*)jewel_socket_data);
//通知客户端时装数据已更新
pUser->SendUpdateItemList(1, 1, avartar_inven_slot);
printf("徽章镶嵌完毕!!!\n");
//回包给客户端
InterfacePacketBuf* packet_guard = (InterfacePacketBuf*)PacketGuard::NewPacketGuard();
packet_guard->put_header(1, 204);
packet_guard->put_int(1);
packet_guard->finalize(1);
pUser->Send((PacketGuard*)packet_guard);
PacketGuard::DelPacketGuard((PacketGuard*)packet_guard);
}
// 08217C06 分解
return 0;
}
int controller::hook_PacketDispatcher_doDispatch(PacketDispatcher* a1, CUser* user, int packet_class, int packet_id, void* packet_src, int pecakt_len, int a7, int a8)
{
//void* pAction = *a1->get_dispatcher(packet_id);
//
//if (pAction)
//{
// LOG("Recv() class:%d id:%d len:%d data:%s callback:%p %p %p %p %p %p "
// , packet_class
// , packet_id
// , pecakt_len
// , Util::ToHexString((const unsigned char*)packet_src, pecakt_len).c_str()
// , *((void**)pAction)
// , (void*)*((unsigned int*)pAction + 12)
// , (void*)*((unsigned int*)pAction + 16)
// , (void*)*((unsigned int*)pAction + 20)
// , (void*)*((unsigned int*)pAction + 24)
// , (void*)*((unsigned int*)pAction + 28)
// );
//}
//else
//{
// LOG("Recv() class:%d id:%d len:%d data:%s "
// , packet_class
// , packet_id
// , pecakt_len
// , Util::ToHexString((const unsigned char*)packet_src, pecakt_len).c_str()
// );
//}
if (packet_id == Packet_UseItem)
{
LOG("hook_PacketDispatcher_doDispatch packet_data :%s ", Util::ToHexString((const unsigned char*)packet_src, pecakt_len).c_str());
}
return pThis->old_PacketDispatcher_doDispatch(a1, user, packet_class, packet_id, packet_src, pecakt_len, a7, a8);
}

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@ -1,57 +0,0 @@
#include "import.h"
#include "sdk_class.hpp"
#include "hook.h"
#include "utils.hpp"
class controller
{
public:
controller();
~controller();
void init();
private:
/**
* @brief hook修复镶嵌徽章
* @param pDispatcher_UseJewel
* @param pUser
* @param pBuf
* @return
*/
static int hook_UseJewel_dispatch_sig(void* pDispatcher_UseJewel, CUser* pUser, PacketBuf* pBuf);
/**
* @brief hook收包处理
* @param a1
* @param a2
* @param a3
* @param a4
* @param src
* @param a6
* @param a7
* @param a8
* @return
*/
static int hook_PacketDispatcher_doDispatch(PacketDispatcher* a1, CUser* a2, int a3, int packet_id, void* packet_src, int pecakt_len, int a7, int a8);
private:
using UseJewel_dispatch_sig_Type = decltype(hook_UseJewel_dispatch_sig);
UseJewel_dispatch_sig_Type* old_UseJewel_dispatch_sig;
using PacketDispatcher_doDispatch_Type = decltype(hook_PacketDispatcher_doDispatch);
PacketDispatcher_doDispatch_Type* old_PacketDispatcher_doDispatch;
private:
FuncHook mhook_UseJewel_dispatch_sig;
FuncHook mhook_PacketDispatcher_doDispatch;
private:
static controller* pThis;
};

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@ -1,912 +0,0 @@
#include "controller.hpp"
controller* manager = NULL;
char szGamePath[256];
int n_sleep_time = 10000;
int bGMMode = 0, bFairPVP = 0, bPickupRout = 0;
#define MAIN_OFFSET(offset) ((void *)((0x8048000) + (offset)))
#define SUBHOOK_INIT(func, addr) \
fn##func func = (fn##func)addr; \
FuncHook h##func
#define SUBHOOK_SETUP(func) h##func.Hook((void **)&func, (void *)_##func)
//SUBHOOK_INIT(PacketGuard, 0x0858DD4C);
SUBHOOK_INIT(GetVectorUserCharacInfo, 0x081A0BB8);
SUBHOOK_INIT(doDispatch, 0x08594922);
SUBHOOK_INIT(addServerHackCnt, 0x080F8C7E);
SUBHOOK_INIT(put_header, 0x080CB8FC);
SUBHOOK_INIT(IsRoutingItem, 0x08150F18);
SUBHOOK_INIT(setCharacInfoDetail, 0x0864AC1A);
SUBHOOK_INIT(IsGameMasterMode, 0x0811EDEE);
SUBHOOK_INIT(isGMUser, 0x0814589C);
SUBHOOK_INIT(GetPvPTeamCount, 0x08568CE0);
SUBHOOK_INIT(isGM, 0x08109346);
SUBHOOK_INIT(isGM1, 0x0829948C);
SUBHOOK_INIT(set_add_info, 0x080CB884);
SUBHOOK_INIT(get_dispatcher, 0x085948E2);
SUBHOOK_INIT(dispatch_template, 0x081258B6);
SUBHOOK_INIT(isSocketAvatar, 0x082F9228);
SUBHOOK_INIT(reach_game_world, 0x086C4E50);
SUBHOOK_INIT(Inter_LoadEtc_dispatch_sig, 0x084C0264);
//_setCharacInfoDetail
int checkGame(const char* pName)
{
char path[256];
char* path_end;
memset(path, 0, sizeof(path));
if (readlink("/proc/self/exe", path, sizeof(path)) <= 0)return -1;
path_end = strrchr(path, '/');
if (!path_end || strlen(path_end) < 9)return -1;
return strcmp(pName, ++path_end);
}
int open_main_module_file()
{
char path[256];
memset(path, 0, sizeof(path));
if (readlink("/proc/self/exe", path, sizeof(path)) <= 0)return -1;
return open(path, O_RDONLY);
}
int getargs(char*** argv)
{
size_t buflen = 1024, readlen = 0, maxlen = buflen;
int fd = open("/proc/self/cmdline", O_RDONLY);
if (fd == -1)return 0;
char* buf = (char*)malloc(buflen);
while (1)
{
ssize_t n = read(fd, buf + readlen, buflen - readlen);
if (n == -1)
{
free(buf);
close(fd);
return 0;
}
readlen += n;
if (!n || readlen < buflen)break;
maxlen += buflen;
buf = (char*)realloc(buf, maxlen);
}
close(fd);
int argc = 0;
char* cp = buf;
do
{
while (*cp != '\0')cp++;
argc++;
} while (++cp < buf + readlen);
*argv = (char**)malloc(argc * sizeof(char*));
argc = 0;
cp = buf;
do
{
(*argv)[argc] = (char*)malloc(strlen(cp) + 1);
strcpy((*argv)[argc], cp);
argc++;
while (*cp != '\0')cp++;
} while (++cp < buf + readlen);
free(buf);
return argc;
}
int getConfigPath(char* pPath, size_t nSize)
{
if (readlink("/proc/self/exe", pPath, nSize) <= 0)return -1;
char** argv = NULL;
int argc = getargs(&argv);
if (!argv || argc < 2)
{
if (argv)
{
for (int i = 0; i < argc; i++)
{
if (argv[i])free(argv[i]);
}
free(argv);
}
return -1;
}
*strrchr(pPath, '/') = '\0';
sprintf(pPath, "%s/cfg/%s.cfg", pPath, argv[1]);
for (int i = 0; i < argc; i++)
{
if (argv[i])free(argv[i]);
}
free(argv);
return 0;
}
int GetProfileString(const char* profile, const char* section, const char* key, char** val)
{
int hFile = open(profile, O_RDONLY);
if (hFile == -1)return -1;
struct stat st;
fstat(hFile, &st);
void* pFileData = mmap(0, st.st_size, PROT_READ, MAP_SHARED, hFile, 0);
if (!pFileData)
{
close(hFile);
return -1;
}
unsigned char readSection = 0, readKey = 1, readValue = 0, got = 0, notes = 0;
char* cur = (char*)pFileData, * end = (char*)pFileData + st.st_size;
char* sectionbuf = (char*)malloc(1024)
, * keybuf = (char*)malloc(1024)
, * valuebuf = (char*)malloc(1024);
memset(sectionbuf, 0, 1024);
memset(keybuf, 0, 1024);
memset(valuebuf, 0, 1024);
int i = 0;
do
{
if (notes && *cur != '\n')continue;
switch (*cur)
{
case '#':
notes = 1;
break;
case ' ':
case '\t':
//jump space
break;
case '\n':
//new line
if (readValue)
{
valuebuf[i] = '\0';
if (!strcmp(section, sectionbuf) && !strcmp(key, keybuf))
{
*val = (char*)malloc(i + 1);
memset(*val, 0, i + 1);
strcpy(*val, valuebuf);
got = 1;
}
//printf("value:%s\n", valuebuf);
}
notes = 0, readSection = 0, readKey = 1, readValue = 0, i = 0;
break;
case '[':
//section begin
readSection = 1;
readKey = 0;
readValue = 0;
i = 0;
break;
case ']':
//section end
if (readSection)
{
sectionbuf[i] = '\0';
//printf("section:%s\n", sectionbuf);
readSection = 0;
}
break;
case '=':
if (readKey)
{
keybuf[i] = '\0';
//printf("key:%s\n", keybuf);
readSection = 0;
readKey = 0;
readValue = 1;
i = 0;
}
break;
default:
if (readSection)
{
sectionbuf[i++] = *cur;
}
else if (readKey)
{
keybuf[i++] = *cur;
}
else if (readValue)
{
valuebuf[i++] = *cur;
}
break;
}
} while (++cur != end && !got);
free(sectionbuf);
free(keybuf);
free(valuebuf);
munmap(pFileData, st.st_size);
return 0;
}
int GetProfileInt(const char* profile, const char* section, const char* key)
{
int ival = 0;
char* pValue = NULL;
if (GetProfileString(profile, section, key, &pValue) || !pValue)return 0;
ival = atoi(pValue);
free(pValue);
return ival;
}
Elf32_Shdr* get_section_by_type(Elf32_Ehdr* pHeader, Elf32_Shdr* pSectionHeaderTable, Elf32_Word sh_type)
{
Elf32_Half i = 0;
do
{
if (pSectionHeaderTable[i].sh_type == sh_type)
{
return &pSectionHeaderTable[i];
}
} while (++i < pHeader->e_shnum);
return NULL;
}
Elf32_Shdr* get_section_by_index(Elf32_Ehdr* pHeader, Elf32_Shdr* pSectionHeaderTable, Elf32_Half i)
{
if (i < pHeader->e_shnum)
{
return &pSectionHeaderTable[i];
}
return NULL;
}
Elf32_Shdr* get_section_by_name(Elf32_Ehdr* pHeader, Elf32_Shdr* pSectionHeaderTable, const char* pSymStrTbl, const char* pName)
{
Elf32_Half i = 0;
do
{
if (!strcmp(pName, &pSymStrTbl[pSectionHeaderTable[i].sh_name]))
{
return &pSectionHeaderTable[i];
}
} while (++i < pHeader->e_shnum);
return NULL;
}
int get_symbol_index_by_name(Elf32_Sym* pSymbolTbl, int nSymbols, const char* pSymStrTbl, const char* pName)
{
int i = 0;
do
{
if (ELF32_ST_TYPE(pSymbolTbl[i].st_info) == STT_FUNC && !strcmp(pName, &pSymStrTbl[pSymbolTbl[i].st_name]))
{
return i;
}
} while (++i < nSymbols);
return 0;
}
void* replaceIAT(const char* pName, void* pAddr)
{
void* pOrgAddr = NULL;
int hFile = open_main_module_file();
if (hFile != -1)
{
struct stat st;
fstat(hFile, &st);
void* pFileData = mmap(0, st.st_size, PROT_READ, MAP_SHARED, hFile, 0);
if (pFileData)
{
Elf32_Ehdr* pHeader = (Elf32_Ehdr*)pFileData;
Elf32_Shdr* pSectionHeaderTable = (Elf32_Shdr*)((char*)pHeader + pHeader->e_shoff);
Elf32_Shdr* pSymSection = get_section_by_type(pHeader, pSectionHeaderTable, SHT_DYNSYM);
Elf32_Shdr* pSymStrSection = get_section_by_index(pHeader, pSectionHeaderTable, pSymSection->sh_link);
Elf32_Sym* pSymbolTbl = (Elf32_Sym*)((char*)pHeader + pSymSection->sh_offset);
const char* pSymStrTbl = (const char*)((char*)pHeader + pSymStrSection->sh_offset);
unsigned int iSymbol = get_symbol_index_by_name(pSymbolTbl, pSymSection->sh_size / sizeof(Elf32_Sym), pSymStrTbl, pName);
Elf32_Shdr* pStrSection = get_section_by_index(pHeader, pSectionHeaderTable, pHeader->e_shstrndx);
const char* pStrTbl = (const char*)((char*)pHeader + pStrSection->sh_offset);
Elf32_Shdr* pRelPltSection = get_section_by_name(pHeader, pSectionHeaderTable, pStrTbl, ".rel.plt");
Elf32_Shdr* pRelDynSection = get_section_by_name(pHeader, pSectionHeaderTable, pStrTbl, ".rel.dyn");
Elf32_Rel* pRelPlt = (Elf32_Rel*)(0x8047000 + pRelPltSection->sh_offset);
Elf32_Rel* pRelDyn = (Elf32_Rel*)(0x8047000 + pRelDynSection->sh_offset);
int nRelPlt = pRelPltSection->sh_size / sizeof(Elf32_Rel);
int nRelDyn = pRelDynSection->sh_size / sizeof(Elf32_Rel);
for (int i = 0; i < nRelPlt; i++)
{
if (ELF32_R_SYM(pRelPlt[i].r_info) == iSymbol && pRelPlt[i].r_offset)
{
pOrgAddr = *(void**)pRelPlt[i].r_offset;
*(void**)pRelPlt[i].r_offset = pAddr;
break;
}
}
if (!pOrgAddr)
{
for (int i = 0; i < nRelDyn; i++)
{
if (ELF32_R_SYM(pRelDyn[i].r_info) == iSymbol && pRelDyn[i].r_offset)
{
void** jmpAddr = (void**)pRelDyn[i].r_offset;
//printf("jmpaddr::::::::::::::::::::%X\n", pRelDyn[i].r_offset);
pOrgAddr = (void*)((char*)(*jmpAddr) + (int)jmpAddr + sizeof(void*));
CodeHook::WriteBytes(pOrgAddr, &pAddr, sizeof(pAddr));
break;
}
}
}
munmap(pFileData, st.st_size);
}
close(hFile);
}
return pOrgAddr;
}
int my_select(int __nfds, fd_set* __restrict __readfds,
fd_set* __restrict __writefds,
fd_set* __restrict __exceptfds,
struct timeval* __restrict __timeout)
{
if (!__nfds && !__readfds && !__writefds && !__exceptfds)
{
if (!__timeout->tv_sec && __timeout->tv_usec >= 0 && __timeout->tv_usec <= 1000)
{
__timeout->tv_usec = n_sleep_time;
}
}
return select(__nfds, __readfds, __writefds, __exceptfds, __timeout);
}
int my_usleep(__useconds_t __useconds)
{
if (__useconds >= 0 && __useconds <= 1000)
{
__useconds = n_sleep_time;
}
return usleep(__useconds);
}
/*void* my_malloc (size_t __size)
{
if (__size > 100 * 1024 * 1024)
{
char path[256];
memset(path, 0, sizeof(path));
readlink("/proc/self/exe", path, sizeof(path));
printf("**********************************[%s][malloc]: %.2f\n", path, (double)__size / 1024 / 1024);
print_backtrace(2);
}
return malloc(__size);
}*/
int _doDispatch(void* pPacketDispatcher, void* pUser, int a3, int a4, void* src, int a6, int a7, int a8)//收包处理
{
void* pAction = *get_dispatcher(pPacketDispatcher, a4);
if (pAction)
{
printf("Recv() cs:%d cmd:%d len:%d callback:%p\t%p\t%p\t%p\t%p\t%p\n"
, a3
, a4
, a6
, *((void**)pAction)
, (void*)*((unsigned int*)pAction + 12)
, (void*)*((unsigned int*)pAction + 16)
, (void*)*((unsigned int*)pAction + 20)
, (void*)*((unsigned int*)pAction + 24)
, (void*)*((unsigned int*)pAction + 28)
);
}
else
{
printf("Recv() cs:%d cmd:%d len:%d\n"
, a3
, a4
, a6);
}
return doDispatch(pPacketDispatcher, pUser, a3, a4, src, a6, a7, a8);
}
int _dispatch_template(void* pInst, void* pUser, void* pPacketBuf)
{
char* buf = (char*)(*((unsigned int*)pPacketBuf + 5));
//printf("Recv() cs:%d cmd:%d len:%d callback:%p|%p|%p|%p|%p\n"
// , buf[0]
// , *((unsigned short*)&buf[1])
// , *((unsigned int*)&buf[3])
// , *((void**)*((unsigned int*)pInst + 12))
// , *((void**)*((unsigned int*)pInst + 16))
// , *((void**)*((unsigned int*)pInst + 20))
// , *((void**)*((unsigned int*)pInst + 24))
// , *((void**)*((unsigned int*)pInst + 28))
//);
return dispatch_template(pInst, pUser, pPacketBuf);
}
int _addServerHackCnt(void* pCHackAnalyzer, void* pCUserCharacInfo, int HackType, int Cnt, int a5, int a6)
{
//printf("addServerHackCnt() HackType:%d \n", HackType);
//char pack_buf[0xC];
//PacketGuard(pack_buf);
return addServerHackCnt(pCHackAnalyzer, pCUserCharacInfo, HackType, Cnt, a5, a6);
}
int _put_header(void* pInterfacePacketBuf, int Type, int Cmd)
{
//printf("Send() cmd:%d\n", Cmd);
return put_header(pInterfacePacketBuf, Type, Cmd);
}
int _IsRoutingItem(void* pItem)
{
//拾取掷点
return bPickupRout && (*((unsigned int*)pItem + 14) == 4 || *((unsigned char*)pItem + 189));
}
int _setCharacInfoDetail(void* pUser, int a2, int a3, void* pCHARAC_DATA)
{
//下线位置
unsigned char curArea = *((unsigned char*)pCHARAC_DATA + 34);
int ret = setCharacInfoDetail(pUser, a2, a3, pCHARAC_DATA);
if (curArea == 12 || curArea == 13)
{
*((char*)GetVectorUserCharacInfo((char*)pUser + 497384, a2) + 34) = 11;
}
return ret;
}
int _IsGameMasterMode(void* pUser)
{
//gm
return bGMMode || *((unsigned char*)pUser + 463320) != 0;
}
int _isGMUser(void* pUser)
{
//gm
//printf("%s\n", __FUNCTION__);
return bGMMode || (*((unsigned char*)pUser + 463320) != 0);
}
int _isGM(void* pGMAccounts, unsigned int a2)
{
//gm
//printf("%s\n", __FUNCTION__);
return bGMMode || isGM(pGMAccounts, a2);
}
int _isGM1(void* pGM_Manager)
{
//gm
//printf("%s\n", __FUNCTION__);
return bGMMode || isGM1(pGM_Manager);
}
int _GetPvPTeamCount(void* pDataManager)
{
if (bFairPVP)return 10;
return *((unsigned int*)pDataManager + 11540);
}
void* _set_add_info(void* pInven_Item, int a2)
{
if ((unsigned int)__builtin_return_address(0) == 0x0820156C)
{
char* _esp = NULL;
__asm__ __volatile__("movl %%esp, %[a1];": [a1] "=m"(_esp));
if (_esp) {
for (int i = 0; i < 200; i++) {
if (897 == *((unsigned int*)&_esp[i]))
{
//printf("Get !!! %X\n", i);
a2 = GetProfileInt(szGamePath, "", "val");
}
}
}
//printf("====================_set_add_info======================%d\n", a2);
}
return set_add_info(pInven_Item, a2);
}
int _isSocketAvatar(void* pAvatarItemMgr1, void* pAvatarItemMgr2)
{
return 1;
}
int _reach_game_world(void* pThis, void* a2)
{
return reach_game_world(pThis, a2);
}
int _Inter_LoadEtc_dispatch_sig(void* pThis, void* pUser, char* a3)
{
int result = Inter_LoadEtc_dispatch_sig(pThis, pUser, a3);
printf("_Inter_LoadEtc_dispatch_sig begin");
//typedef double(__cdecl* FN_sqrt)(_In_ double _X);
CUserCharacInfo_getCurCharacNo getCurCharacNo = (CUserCharacInfo_getCurCharacNo)(0x080CBC4E);
int CurCharacNo = getCurCharacNo(pUser);
printf("CurCharacNo :%d", CurCharacNo);
CUserCharacInfo_getCurCharacName getCurCharacName = (CUserCharacInfo_getCurCharacName)0x8101028;
char* name = getCurCharacName(pUser);
printf("CurCharacName :%s", name);
printf("_Inter_LoadEtc_dispatch_sig end");
return result;
}
int patchGame()
{
int a = 1;
void* buf = malloc(4);
CodeHook::WriteBytes(buf, &a, 4);
getConfigPath(szGamePath, sizeof(szGamePath));
printf("GameConfigPath:%s\n", szGamePath);
replaceIAT("select", (void*)my_select);
replaceIAT("usleep", (void*)my_usleep);
//replaceIAT("malloc", (void*)my_malloc);
if (!checkGame("df_coserver_r"))
{
n_sleep_time = 13000;
}
else if (!checkGame("df_game_r"))
{
int nMaxClientNum_Game = GetProfileInt(szGamePath, "", "max_client");
int bHumanCertify = GetProfileInt(szGamePath, "", "random_human_certify") != 0;
unsigned int nMaxGrade = GetProfileInt(szGamePath, "", "max_grade");
if (nMaxGrade > 255)nMaxGrade = 255;
//if (nMaxGrade < 70)nMaxGrade = 70;
bGMMode = GetProfileInt(szGamePath, "", "force_gm_mode") != 0;
bFairPVP = GetProfileInt(szGamePath, "", "fair_pvp") != 0;
bPickupRout = GetProfileInt(szGamePath, "", "pickup_rout") != 0;
int bDespirTowerUnlimit = GetProfileInt(szGamePath, "", "despir_tower_unlimit") != 0;
printf("GM Mode: %s\n", bGMMode ? "on" : "off");
printf("Human Certify: %s\n", bHumanCertify ? "on" : "off");
printf("Fair PVP: %s\n", bFairPVP ? "on" : "off");
printf("Pickup Rout: %s\n", bPickupRout ? "on" : "off");
printf("Despir Tower Unlimit: %s\n", bDespirTowerUnlimit ? "on" : "off");
if (bGMMode)
{
CodeHook::WriteUChar(MAIN_OFFSET(0x2512DA + 1), 1);
}
/*CodeHook::WriteUChar(MAIN_OFFSET(0x1B954E), 0x68);
CodeHook::WriteBytes_uint(MAIN_OFFSET(0x1B954E + 1), (int)_hook_item_897);
CodeHook::WriteUChar(MAIN_OFFSET(0x1B954E + 5), 0xC3);
CodeHook::WriteUChar(MAIN_OFFSET(0x1B954E), 0xB8);
CodeHook::WriteUChar(MAIN_OFFSET(0x1B954F), 0x64);
CodeHook::WriteUChar(MAIN_OFFSET(0x1B9550), 0x00);
CodeHook::WriteUChar(MAIN_OFFSET(0x1B9551), 0x00);
CodeHook::WriteUChar(MAIN_OFFSET(0x1B9552), 0x00);
CodeHook::WriteBytes_uint(MAIN_OFFSET(0x1B9553), 0x90909090);
CodeHook::WriteUChar(MAIN_OFFSET(0x1B9557), 0x90);
CodeHook::WriteUChar(MAIN_OFFSET(0x1B9558), 0x90);
CodeHook::WriteUChar(MAIN_OFFSET(0x1B9559), 0x90);*/
if (bDespirTowerUnlimit)
{
CodeHook::WriteUChar(MAIN_OFFSET(0x5FC1AC), 0xEB);
}
CodeHook::WriteBytes((void*)(0x080EE403 + 1), &nMaxClientNum_Game, sizeof(nMaxClientNum_Game));
CodeHook::WriteBytes((void*)(0x080EE423 + 1), &nMaxClientNum_Game, sizeof(nMaxClientNum_Game));
CodeHook::WriteBytes((void*)(0x080EE463 + 1), &nMaxClientNum_Game, sizeof(nMaxClientNum_Game));
CodeHook::WriteBytes((void*)(0x080EE483 + 1), &nMaxClientNum_Game, sizeof(nMaxClientNum_Game));
CodeHook::WriteBytes((void*)(0x082AE3F1 + 2), &nMaxClientNum_Game, sizeof(nMaxClientNum_Game));
CodeHook::WriteBytes((void*)(0x082AE88B + 2), &nMaxClientNum_Game, sizeof(nMaxClientNum_Game));
CodeHook::WriteBytes((void*)(0x082AEAE9 + 2), &nMaxClientNum_Game, sizeof(nMaxClientNum_Game));
CodeHook::WriteBytes((void*)(0x082AEFB9 + 2), &nMaxClientNum_Game, sizeof(nMaxClientNum_Game));
int for_num = nMaxClientNum_Game - 1;
CodeHook::WriteBytes((void*)(0x082AE3FF + 1), &for_num, sizeof(for_num));
CodeHook::WriteBytes((void*)(0x082AE431 + 1), &for_num, sizeof(for_num));
CodeHook::WriteBytes((void*)(0x082AE4FF + 3), &for_num, sizeof(for_num));
CodeHook::WriteBytes((void*)(0x082AE899 + 1), &for_num, sizeof(for_num));
CodeHook::WriteBytes((void*)(0x082AE8CB + 1), &for_num, sizeof(for_num));
CodeHook::WriteBytes((void*)(0x082AE999 + 3), &for_num, sizeof(for_num));
CodeHook::WriteBytes((void*)(0x082AEAF7 + 1), &for_num, sizeof(for_num));
CodeHook::WriteBytes((void*)(0x082AEB29 + 1), &for_num, sizeof(for_num));
CodeHook::WriteBytes((void*)(0x082AEBF7 + 3), &for_num, sizeof(for_num));
CodeHook::WriteBytes((void*)(0x082AEFC7 + 1), &for_num, sizeof(for_num));
CodeHook::WriteBytes((void*)(0x082AEFF9 + 1), &for_num, sizeof(for_num));
CodeHook::WriteBytes((void*)(0x082AF0C7 + 3), &for_num, sizeof(for_num));
unsigned int val = 4 + 0x8EC3C * nMaxClientNum_Game;
CodeHook::WriteBytes((void*)(0x082AE3E1 + 3), &val, sizeof(val));
val = 4 + 0x1B08 * nMaxClientNum_Game;
CodeHook::WriteBytes((void*)(0x082AE87B + 3), &val, sizeof(val));
val = 4 + 0x6F0 * nMaxClientNum_Game;
CodeHook::WriteBytes((void*)(0x082AEAD9 + 3), &val, sizeof(val));
val = 4 + 0xB6C * nMaxClientNum_Game;
CodeHook::WriteBytes((void*)(0x082AEFA9 + 3), &val, sizeof(val));
#if 0
CodeHook::WriteUChar(MAIN_OFFSET(0x135E32), 0xEB);
CodeHook::WriteUChar(MAIN_OFFSET(0x22069B), 0x01);
CodeHook::WriteUChar(MAIN_OFFSET(0x220894), 0x01);
CodeHook::WriteUChar(MAIN_OFFSET(0x254D78), 0xEB);
CodeHook::WriteUChar(MAIN_OFFSET(0x258E80), 0xEB);
CodeHook::WriteUChar(MAIN_OFFSET(0x314ECB), 0xEB);
CodeHook::WriteUChar(MAIN_OFFSET(0x314FCB), 0xEB);
CodeHook::WriteUChar(MAIN_OFFSET(0x318CC8), 0xE6);
CodeHook::WriteUChar(MAIN_OFFSET(0x31C128), 0x7E);
CodeHook::WriteUChar(MAIN_OFFSET(0x31C129), 0x06);
CodeHook::WriteUChar(MAIN_OFFSET(0x602DAF), 0x7C);
CodeHook::WriteUChar(MAIN_OFFSET(0x61AF55), 0x55);
CodeHook::WriteUChar(MAIN_OFFSET(0x61B0F3), 0x55);
CodeHook::WriteUChar(MAIN_OFFSET(0x61DD28), 0x54);
CodeHook::WriteUChar(MAIN_OFFSET(0x61E86A), 0x57);
CodeHook::WriteUChar(MAIN_OFFSET(0x61EE9C), 0x54);
CodeHook::WriteUChar(MAIN_OFFSET(0x6224A8), 0x54);
CodeHook::WriteUChar(MAIN_OFFSET(0x622929), 0x55);
CodeHook::WriteUChar(MAIN_OFFSET(0x641D4B), 0x54);
CodeHook::WriteUChar(MAIN_OFFSET(0x647ECE), 0x55);
CodeHook::WriteUChar(MAIN_OFFSET(0x647EDA), 0x55);
CodeHook::WriteUChar(MAIN_OFFSET(0x647F82), 0x56);
CodeHook::WriteUChar(MAIN_OFFSET(0x647F88), 0x56);
CodeHook::WriteUChar(MAIN_OFFSET(0x66521D), 0x56);
CodeHook::WriteUChar(MAIN_OFFSET(0x665223), 0x56);
#else
//AradAppSystem::AradAppInit
CodeHook::WriteUChar(MAIN_OFFSET(0x135E32), 0xEB);
//ServerParameterScript::setDungeonOpen
CodeHook::WriteUChar(MAIN_OFFSET(0x22069B), 0x01);
//ServerParameterScript::isDungeonOpen
CodeHook::WriteUChar(MAIN_OFFSET(0x220894), 0x01);
//AntiBot init
CodeHook::WriteUChar(MAIN_OFFSET(0x254D78), 0xEB);
//Init DataManager
CodeHook::WriteUChar(MAIN_OFFSET(0x258E80), 0xEB);
//Init Level Exp
CodeHook::WriteUChar(MAIN_OFFSET(0x314ECB), 0xEB);
//Init Mob Reward
CodeHook::WriteUChar(MAIN_OFFSET(0x314FCB), 0xEB);
//CDataManager::GetSpAtLevelUp
CodeHook::WriteUChar(MAIN_OFFSET(0x318CC8), 0xE6);
//fixbug
CodeHook::WriteUChar(MAIN_OFFSET(0x31C128), 0x7E);
CodeHook::WriteUChar(MAIN_OFFSET(0x31C129), 0x06);
//pickup rout
CodeHook::WriteUChar(MAIN_OFFSET(0x107D53), 0x90);
CodeHook::WriteUChar(MAIN_OFFSET(0x107D54), 0x90);
CodeHook::WriteUChar(MAIN_OFFSET(0x55D6D1), 0x90);
CodeHook::WriteUChar(MAIN_OFFSET(0x55D6D2), 0x90);
CodeHook::WriteUChar(MAIN_OFFSET(0x6382F4), bHumanCertify);
CodeHook::WriteUChar(MAIN_OFFSET(0x547005), nMaxGrade);
CodeHook::WriteUChar(MAIN_OFFSET(0x61AF55), nMaxGrade);
CodeHook::WriteUChar(MAIN_OFFSET(0x61B0F3), nMaxGrade);
CodeHook::WriteUChar(MAIN_OFFSET(0x61DD28), nMaxGrade - 1);
CodeHook::WriteUChar(MAIN_OFFSET(0x61E86A), nMaxGrade);
CodeHook::WriteUChar(MAIN_OFFSET(0x61EE9C), nMaxGrade - 1);
CodeHook::WriteUChar(MAIN_OFFSET(0x6224A8), nMaxGrade - 1);
CodeHook::WriteUChar(MAIN_OFFSET(0x622929), nMaxGrade);
CodeHook::WriteUChar(MAIN_OFFSET(0x641D4B), nMaxGrade - 1);
CodeHook::WriteUChar(MAIN_OFFSET(0x647ECE), nMaxGrade);
CodeHook::WriteUChar(MAIN_OFFSET(0x647EDA), nMaxGrade);
CodeHook::WriteUChar(MAIN_OFFSET(0x647F82), nMaxGrade);
CodeHook::WriteUChar(MAIN_OFFSET(0x647F88), nMaxGrade);
CodeHook::WriteUChar(MAIN_OFFSET(0x66521D), nMaxGrade);
CodeHook::WriteUChar(MAIN_OFFSET(0x665223), nMaxGrade);
if (nMaxGrade > 70)
{
//以下需要扩充类大小, 修改偏移
CodeHook::WriteUInt(MAIN_OFFSET(0x87162 + 3), 0xB678 + nMaxGrade * 4 + nMaxGrade * 12);
//CDataManager::set_reward_sp
CodeHook::WriteUInt(MAIN_OFFSET(0x318C26 + 2), 10836 + 840);
CodeHook::WriteUChar(MAIN_OFFSET(0x318C3B), nMaxGrade);
CodeHook::WriteUInt(MAIN_OFFSET(0x318C68 + 2), 10836 + 840);
CodeHook::WriteUChar(MAIN_OFFSET(0x318C79), nMaxGrade);
//CDataManager::GetSpAtLevelUp
CodeHook::WriteUChar(MAIN_OFFSET(0x318CC4), nMaxGrade);
CodeHook::WriteUInt(MAIN_OFFSET(0x318CD4 + 2), 10836 + 840);
#if 0
//CDataManager::getDailyTrainingQuest
CodeHook::WriteBytes_uint(MAIN_OFFSET(0x31C110 + 1), 0xB678 + nMaxGrade * 4);
//CDataManager::isThereDailyTrainingQuestList
CodeHook::WriteUChar(MAIN_OFFSET(0x31C12D), nMaxGrade);
//CDataManager::reselectDailyTrainingQuest
//扩充栈内存
unsigned int incsize = (nMaxGrade - 70) * 4 * 6;
CodeHook::WriteBytes_uint(MAIN_OFFSET(0x31BCE6 + 2), 0x70C + incsize);
CodeHook::WriteBytes_uint(MAIN_OFFSET(0x31BD03 + 2), 0xFFFFF91C - incsize);
CodeHook::WriteBytes_uint(MAIN_OFFSET(0x31BD2E + 2), 0xFFFFF914 - incsize);
CodeHook::WriteBytes_uint(MAIN_OFFSET(0x31BD5E + 2), 0xFFFFF914 - incsize);
CodeHook::WriteBytes_uint(MAIN_OFFSET(0x31BD77 + 2), 0xFFFFF91C - incsize);
CodeHook::WriteBytes_uint(MAIN_OFFSET(0x31BDD2 + 2), 0xFFFFF91C - incsize);
CodeHook::WriteBytes_uint(MAIN_OFFSET(0x31BEED + 2), 0xFFFFF91C - incsize);
CodeHook::WriteBytes_uint(MAIN_OFFSET(0x31C098 + 2), 0xFFFFF91C - incsize);
CodeHook::WriteBytes_uint(MAIN_OFFSET(0x31C0AA + 2), 0xFFFFF91C - incsize);
CodeHook::WriteBytes_uint(MAIN_OFFSET(0x31C0B6 + 2), 0xFFFFF91C - incsize);
CodeHook::WriteBytes_uint(MAIN_OFFSET(0x31C0D9 + 2), 0xFFFFF91C - incsize);
CodeHook::WriteUChar(MAIN_OFFSET(0x31BD0B + 1), nMaxGrade - 1);
CodeHook::WriteUChar(MAIN_OFFSET(0x31BD38 + 1), nMaxGrade - 1);
CodeHook::WriteUChar(MAIN_OFFSET(0x31C084 + 3), nMaxGrade);
CodeHook::WriteBytes_uint(MAIN_OFFSET(0x31BDA4 + 1), 0xB678 + nMaxGrade * 4);
CodeHook::WriteBytes_uint(MAIN_OFFSET(0x31BEBC + 1), 0xB678 + nMaxGrade * 4);
CodeHook::WriteBytes_uint(MAIN_OFFSET(0x31BF4A + 1), 0xB678 + nMaxGrade * 4);
CodeHook::WriteBytes_uint(MAIN_OFFSET(0x31BF82 + 1), 0xB678 + nMaxGrade * 4);
CodeHook::WriteBytes_uint(MAIN_OFFSET(0x31BFAE + 1), 0xB678 + nMaxGrade * 4);
//TrainingQuestScript::getApplyLevel
CodeHook::WriteUChar(MAIN_OFFSET(0xA67AFB + 3), nMaxGrade);
//TrainingQuestScript::suffleTrainingQuests
CodeHook::WriteUChar(MAIN_OFFSET(0xA67DAA + 3), nMaxGrade);
//CDataManager::CDataManager
CodeHook::WriteBytes_uint(MAIN_OFFSET(0x30DF24 + 2), 0xB678 + nMaxGrade * 4);
CodeHook::WriteUChar(MAIN_OFFSET(0x30DF2C + 1), nMaxGrade - 1);
CodeHook::WriteUChar(MAIN_OFFSET(0x30DF56 + 1), nMaxGrade - 1);
#endif
}
CodeHook::WriteUChar(MAIN_OFFSET(0x61B8F6), nMaxGrade);
CodeHook::WriteUChar(MAIN_OFFSET(0x622659), nMaxGrade);
CodeHook::WriteUChar(MAIN_OFFSET(0x622941), nMaxGrade);
CodeHook::WriteUChar(MAIN_OFFSET(0x622941), nMaxGrade);
SUBHOOK_SETUP(doDispatch);
//SUBHOOK_SETUP(addServerHackCnt);
SUBHOOK_SETUP(put_header);
SUBHOOK_SETUP(IsRoutingItem);
SUBHOOK_SETUP(setCharacInfoDetail);
//SUBHOOK_SETUP(IsGameMasterMode);
SUBHOOK_SETUP(isGMUser);
SUBHOOK_SETUP(isGM);
SUBHOOK_SETUP(isGM1);
SUBHOOK_SETUP(GetPvPTeamCount);
SUBHOOK_SETUP(set_add_info);
//SUBHOOK_SETUP(isSocketAvatar);
#endif
}
else if (!checkGame("df_channel_r"))
{
int nMaxClientNum_Gate = GetProfileInt(szGamePath, "server", "max_client");
int for_num = nMaxClientNum_Gate - 1;
unsigned int val = 4 + 0x1C * nMaxClientNum_Gate;
CodeHook::WriteBytes((void*)(0x0805361E + 3), &val, sizeof(val));
CodeHook::WriteBytes((void*)(0x0805362E + 2), &nMaxClientNum_Gate, sizeof(nMaxClientNum_Gate));
CodeHook::WriteBytes((void*)(0x0805363C + 1), &for_num, sizeof(for_num));
CodeHook::WriteBytes((void*)(0x080536B8 + 4), &nMaxClientNum_Gate, sizeof(nMaxClientNum_Gate));
CodeHook::WriteBytes((void*)(0x08053783 + 3), &for_num, sizeof(for_num));
val = 4 + 0x140060 * nMaxClientNum_Gate;
CodeHook::WriteBytes((void*)0x0805380D, &val, sizeof(val));
CodeHook::WriteBytes((void*)0x0805381C, &nMaxClientNum_Gate, sizeof(nMaxClientNum_Gate));
CodeHook::WriteBytes((void*)0x08053829, &for_num, sizeof(for_num));
CodeHook::WriteBytes((void*)0x080538A4, &nMaxClientNum_Gate, sizeof(nMaxClientNum_Gate));
CodeHook::WriteBytes((void*)0x08053964, &for_num, sizeof(for_num));
}
else if (!checkGame("df_bridge_r"))
{
int nMaxClientNum_Gate = GetProfileInt(szGamePath, "server", "max_client");
int for_num = nMaxClientNum_Gate - 1;
unsigned int val = 4 + 0x1C * nMaxClientNum_Gate;
CodeHook::WriteBytes((void*)(0x08058018 + 3), &val, sizeof(val));
CodeHook::WriteBytes((void*)(0x08058028 + 2), &nMaxClientNum_Gate, sizeof(nMaxClientNum_Gate));
CodeHook::WriteBytes((void*)(0x08058036 + 1), &for_num, sizeof(for_num));
CodeHook::WriteBytes((void*)(0x080580B2 + 4), &nMaxClientNum_Gate, sizeof(nMaxClientNum_Gate));
CodeHook::WriteBytes((void*)(0x0805817D + 3), &for_num, sizeof(for_num));
val = 4 + 0x140060 * nMaxClientNum_Gate;
CodeHook::WriteBytes((void*)0x08058207, &val, sizeof(val));
CodeHook::WriteBytes((void*)0x08058216, &nMaxClientNum_Gate, sizeof(nMaxClientNum_Gate));
CodeHook::WriteBytes((void*)0x08058223, &for_num, sizeof(for_num));
CodeHook::WriteBytes((void*)0x0805829E, &nMaxClientNum_Gate, sizeof(nMaxClientNum_Gate));
CodeHook::WriteBytes((void*)0x0805835E, &for_num, sizeof(for_num));
}
return 0;
}
void loga()
{
if (!checkGame("df_game_r"))
{
int a = 1;
void* buf = malloc(4);
CodeHook::WriteBytes(buf, &a, 4);
getConfigPath(szGamePath, sizeof(szGamePath));
unsigned int nMaxGrade = 70;
bGMMode = 1;
//max_level = nMaxGrade;
//ServerParameterScript::setDungeonOpen
//CodeHook::WriteUChar(MAIN_OFFSET(0x22069B), 0x01);
//ServerParameterScript::isDungeonOpen
CodeHook::WriteUChar(MAIN_OFFSET(0x220894), 0x01);
//Init DataManager
CodeHook::WriteUChar(MAIN_OFFSET(0x258E80), 0xEB);
//Init Level Exp
CodeHook::WriteUChar(MAIN_OFFSET(0x314ECB), 0xEB);
//Init Mob Reward
CodeHook::WriteUChar(MAIN_OFFSET(0x314FCB), 0xEB);
//CDataManager::GetSpAtLevelUp
CodeHook::WriteUChar(MAIN_OFFSET(0x318CC8), 0xE6);
//fixbug
CodeHook::WriteUChar(MAIN_OFFSET(0x31C128), 0x7E);
CodeHook::WriteUChar(MAIN_OFFSET(0x31C129), 0x06);
CodeHook::WriteUChar(MAIN_OFFSET(0x547005), nMaxGrade);
CodeHook::WriteUChar(MAIN_OFFSET(0x61AF55), nMaxGrade);
CodeHook::WriteUChar(MAIN_OFFSET(0x61B0F3), nMaxGrade);
CodeHook::WriteUChar(MAIN_OFFSET(0x61DD28), nMaxGrade - 1);
CodeHook::WriteUChar(MAIN_OFFSET(0x61E86A), nMaxGrade);
CodeHook::WriteUChar(MAIN_OFFSET(0x61EE9C), nMaxGrade - 1);
CodeHook::WriteUChar(MAIN_OFFSET(0x6224A8), nMaxGrade - 1);
CodeHook::WriteUChar(MAIN_OFFSET(0x622929), nMaxGrade);
CodeHook::WriteUChar(MAIN_OFFSET(0x641D4B), nMaxGrade - 1);
CodeHook::WriteUChar(MAIN_OFFSET(0x647ECE), nMaxGrade);
CodeHook::WriteUChar(MAIN_OFFSET(0x647EDA), nMaxGrade);
CodeHook::WriteUChar(MAIN_OFFSET(0x647F82), nMaxGrade);
CodeHook::WriteUChar(MAIN_OFFSET(0x647F88), nMaxGrade);
CodeHook::WriteUChar(MAIN_OFFSET(0x66521D), nMaxGrade);
CodeHook::WriteUChar(MAIN_OFFSET(0x665223), nMaxGrade);
SUBHOOK_SETUP(doDispatch);
SUBHOOK_SETUP(addServerHackCnt);
SUBHOOK_SETUP(put_header);
SUBHOOK_SETUP(IsRoutingItem);
SUBHOOK_SETUP(setCharacInfoDetail);
SUBHOOK_SETUP(IsGameMasterMode);
SUBHOOK_SETUP(isGMUser);
SUBHOOK_SETUP(isGM);
SUBHOOK_SETUP(isGM1);
SUBHOOK_SETUP(GetPvPTeamCount);
SUBHOOK_SETUP(set_add_info);
SUBHOOK_SETUP(reach_game_world);
SUBHOOK_SETUP(Inter_LoadEtc_dispatch_sig);
//manager->init();
SUBHOOK_SETUP(isSocketAvatar);
if (nMaxGrade > 70)
{
//以下需要扩充类大小, 修改偏移
CodeHook::WriteUInt(MAIN_OFFSET(0x87162 + 3), 0xB678 + nMaxGrade * 4 + nMaxGrade * 12);
//CDataManager::set_reward_sp
CodeHook::WriteUInt(MAIN_OFFSET(0x318C26 + 2), 10836 + 840);
CodeHook::WriteUChar(MAIN_OFFSET(0x318C3B), nMaxGrade);
CodeHook::WriteUInt(MAIN_OFFSET(0x318C68 + 2), 10836 + 840);
CodeHook::WriteUChar(MAIN_OFFSET(0x318C79), nMaxGrade);
//CDataManager::GetSpAtLevelUp
CodeHook::WriteUChar(MAIN_OFFSET(0x318CC4), nMaxGrade);
CodeHook::WriteUInt(MAIN_OFFSET(0x318CD4 + 2), 10836 + 840);
}
CodeHook::WriteUChar(MAIN_OFFSET(0x61B8F6), nMaxGrade);
CodeHook::WriteUChar(MAIN_OFFSET(0x622659), nMaxGrade);
CodeHook::WriteUChar(MAIN_OFFSET(0x622941), nMaxGrade);
CodeHook::WriteUChar(MAIN_OFFSET(0x622941), nMaxGrade);
}
}
void PrintTag()
{
printf("\n");
printf("**********************************************************\n");
printf("* DNF Server Plugin V%d.%02d *\n", Ver, Patch);
printf("* *\n");
printf("* /\\ /\\ *\n");
printf("* *\n");
printf("* __ Auther:Larva *\n");
printf("* QQ Group:81411049 *\n");
printf("**********************************************************\n");
}
void __attribute__((constructor)) my_init(void)
{
manager = new controller();
PrintTag();
//patchGame();
loga();
}

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@ -1,381 +0,0 @@
#pragma once
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <unistd.h>
#include <sys/types.h>
#include <sys/stat.h>
#include <sys/mman.h>
#include <map>
#include <list>
#define MOVEPOINT(p,i) (void*)((char*)p+i)
#define MAKEPOINTER(t, p, offset) ((t)((unsigned char*)(p) + (long)offset))
#define PADALIGN(x,mask) ((x+mask)&(~(x%mask)))
#define Addr_Align(addr,mask) ((void*)(((unsigned long)(addr))&(~((mask)-1))))
#define Move_Ptr(addr,offset) ((void*)((unsigned long)(addr)+(offset)))
enum flags {
MODRM = 1,
PLUS_R = 1 << 1,
REG_OPCODE = 1 << 2,
IMM8 = 1 << 3,
IMM16 = 1 << 4,
IMM32 = 1 << 5,
RELOC = 1 << 6
};
struct opcode_info {
unsigned char opcode;
unsigned char reg_opcode;
unsigned int flags;
};
static unsigned char prefixes[] = {
0xF0, 0xF2, 0xF3,
0x2E, 0x36, 0x3E, 0x26, 0x64, 0x65,
0x66, /* operand size override */
0x67 /* address size override */
};
static struct opcode_info opcodes[] = {
/* ADD AL, imm8 */{ 0x04, 0, IMM8 },
/* ADD EAX, imm32 */{ 0x05, 0, IMM32 },
/* ADD r/m8, imm8 */{ 0x80, 0, MODRM | REG_OPCODE | IMM8 },
/* ADD r/m32, imm32 */{ 0x81, 0, MODRM | REG_OPCODE | IMM32 },
/* ADD r/m32, imm8 */{ 0x83, 0, MODRM | REG_OPCODE | IMM8 },
/* ADD r/m8, r8 */{ 0x00, 0, MODRM },
/* ADD r/m32, r32 */{ 0x01, 0, MODRM },
/* ADD r8, r/m8 */{ 0x02, 0, MODRM },
/* ADD r32, r/m32 */{ 0x03, 0, MODRM },
/* AND AL, imm8 */{ 0x24, 0, IMM8 },
/* AND EAX, imm32 */{ 0x25, 0, IMM32 },
/* AND r/m8, imm8 */{ 0x80, 4, MODRM | REG_OPCODE | IMM8 },
/* AND r/m32, imm32 */{ 0x81, 4, MODRM | REG_OPCODE | IMM32 },
/* AND r/m32, imm8 */{ 0x83, 4, MODRM | REG_OPCODE | IMM8 },
/* AND r/m8, r8 */{ 0x20, 0, MODRM },
/* AND r/m32, r32 */{ 0x21, 0, MODRM },
/* AND r8, r/m8 */{ 0x22, 0, MODRM },
/* AND r32, r/m32 */{ 0x23, 0, MODRM },
/* CALL rel32 */{ 0xE8, 0, IMM32 | RELOC },
/* CALL r/m32 */{ 0xFF, 2, MODRM | REG_OPCODE },
/* CMP r/m16/32, imm8*/{ 0x83, 7, MODRM | REG_OPCODE | IMM8 },
/* DEC r/m16/32 */{ 0xFF, 1, MODRM | REG_OPCODE },
/* ENTER imm16, imm8 */{ 0xC8, 0, IMM16 | IMM8 },
/* INT 3 */{ 0xCC, 0, 0 },
/* JMP rel32 */{ 0xE9, 0, IMM32 | RELOC },
/* JMP r/m32 */{ 0xFF, 4, MODRM | REG_OPCODE },
/* LEA r32,m */{ 0x8D, 0, MODRM },
/* LEAVE */{ 0xC9, 0, 0 },
/* MOV r/m8,r8 */{ 0x88, 0, MODRM },
/* MOV r/m32,r32 */{ 0x89, 0, MODRM },
/* MOV r8,r/m8 */{ 0x8A, 0, MODRM },
/* MOV r32,r/m32 */{ 0x8B, 0, MODRM },
/* MOV r/m16,Sreg */{ 0x8C, 0, MODRM },
/* MOV Sreg,r/m16 */{ 0x8E, 0, MODRM },
/* MOV AL,moffs8 */{ 0xA0, 0, IMM8 },
/* MOV EAX,moffs32 */{ 0xA1, 0, IMM32 },
/* MOV moffs8,AL */{ 0xA2, 0, IMM8 },
/* MOV moffs32,EAX */{ 0xA3, 0, IMM32 },
/* MOV r8, imm8 */{ 0xB0, 0, PLUS_R | IMM8 },
/* MOV r32, imm32 */{ 0xB8, 0, PLUS_R | IMM32 },
/* MOV r/m8, imm8 */{ 0xC6, 0, MODRM | REG_OPCODE | IMM8 },
/* MOV r/m32, imm32 */{ 0xC7, 0, MODRM | REG_OPCODE | IMM32 },
/* NOP */{ 0x90, 0, 0 },
/* OR AL, imm8 */{ 0x0C, 0, IMM8 },
/* OR EAX, imm32 */{ 0x0D, 0, IMM32 },
/* OR r/m8, imm8 */{ 0x80, 1, MODRM | REG_OPCODE | IMM8 },
/* OR r/m32, imm32 */{ 0x81, 1, MODRM | REG_OPCODE | IMM32 },
/* OR r/m32, imm8 */{ 0x83, 1, MODRM | REG_OPCODE | IMM8 },
/* OR r/m8, r8 */{ 0x08, 0, MODRM },
/* OR r/m32, r32 */{ 0x09, 0, MODRM },
/* OR r8, r/m8 */{ 0x0A, 0, MODRM },
/* OR r32, r/m32 */{ 0x0B, 0, MODRM },
/* POP r/m32 */{ 0x8F, 0, MODRM | REG_OPCODE },
/* POP r32 */{ 0x58, 0, PLUS_R },
/* PUSH r/m32 */{ 0xFF, 6, MODRM | REG_OPCODE },
/* PUSH r32 */{ 0x50, 0, PLUS_R },
/* PUSH imm8 */{ 0x6A, 0, IMM8 },
/* PUSH imm32 */{ 0x68, 0, IMM32 },
/* RET */{ 0xC3, 0, 0 },
/* RET imm16 */{ 0xC2, 0, IMM16 },
/* SUB AL, imm8 */{ 0x2C, 0, IMM8 },
/* SUB EAX, imm32 */{ 0x2D, 0, IMM32 },
/* SUB r/m8, imm8 */{ 0x80, 5, MODRM | REG_OPCODE | IMM8 },
/* SUB r/m32, imm32 */{ 0x81, 5, MODRM | REG_OPCODE | IMM32 },
/* SUB r/m32, imm8 */{ 0x83, 5, MODRM | REG_OPCODE | IMM8 },
/* SUB r/m8, r8 */{ 0x28, 0, MODRM },
/* SUB r/m32, r32 */{ 0x29, 0, MODRM },
/* SUB r8, r/m8 */{ 0x2A, 0, MODRM },
/* SUB r32, r/m32 */{ 0x2B, 0, MODRM },
/* TEST AL, imm8 */{ 0xA8, 0, IMM8 },
/* TEST EAX, imm32 */{ 0xA9, 0, IMM32 },
/* TEST r/m8, imm8 */{ 0xF6, 0, MODRM | REG_OPCODE | IMM8 },
/* TEST r/m32, imm32 */{ 0xF7, 0, MODRM | REG_OPCODE | IMM32 },
/* TEST r/m8, r8 */{ 0x84, 0, MODRM },
/* TEST r/m32, r32 */{ 0x85, 0, MODRM },
/* XOR AL, imm8 */{ 0x34, 0, IMM8 },
/* XOR EAX, imm32 */{ 0x35, 0, IMM32 },
/* XOR r/m8, imm8 */{ 0x80, 6, MODRM | REG_OPCODE | IMM8 },
/* XOR r/m32, imm32 */{ 0x81, 6, MODRM | REG_OPCODE | IMM32 },
/* XOR r/m32, imm8 */{ 0x83, 6, MODRM | REG_OPCODE | IMM8 },
/* XOR r/m8, r8 */{ 0x30, 0, MODRM },
/* XOR r/m32, r32 */{ 0x31, 0, MODRM },
/* XOR r8, r/m8 */{ 0x32, 0, MODRM },
/* XOR r32, r/m32 */{ 0x33, 0, MODRM }
};
class Asm
{
public:
static size_t GetCodeLen(void* Addr)
{
unsigned char* code = (unsigned char*)Addr;
size_t i = 0, len = 0, operand_size = 4;
bool found_opcode = false;
for (i = 0; i < sizeof(prefixes); i++) {
if (code[len] == prefixes[i]) {
len++;
if (prefixes[i] == 0x66) {
operand_size = 2;
}
}
}
for (i = 0; i < sizeof(opcodes) / sizeof(*opcodes); i++) {
if (code[len] == opcodes[i].opcode) {
if (opcodes[i].flags & REG_OPCODE) {
found_opcode = ((code[len + 1] >> 3) & 7) == opcodes[i].reg_opcode;
}
else {
found_opcode = true;
}
}
if ((opcodes[i].flags & PLUS_R) && (code[len] & 0xF8) == opcodes[i].opcode) {
found_opcode = true;
}
if (found_opcode) {
len++;
//opcode = code[len++];
break;
}
}
if (!found_opcode) {
return 0;
}
if (opcodes[i].flags & MODRM) {
uint8_t modrm = code[len++]; /* +1 for Mod/RM byte */
uint8_t mod = modrm >> 6;
uint8_t rm = modrm & 7;
if (mod != 3 && rm == 4) {
uint8_t sib = code[len++]; /* +1 for SIB byte */
uint8_t base = sib & 7;
if (base == 5) {
/* The SIB is followed by a disp32 with no base if the MOD is 00B.
* Otherwise, disp8 or disp32 + [EBP].
*/
if (mod == 1) {
len += 1; /* for disp8 */
}
else {
len += 4; /* for disp32 */
}
}
}
if (mod == 1) {
len += 1; /* for disp8 */
}
if (mod == 2 || (mod == 0 && rm == 5)) {
len += 4; /* for disp32 */
}
}
if (opcodes[i].flags & IMM8) {
len += 1;
}
if (opcodes[i].flags & IMM16) {
len += 2;
}
if (opcodes[i].flags & IMM32) {
len += operand_size;
}
return len;
}
};
class Utils
{
private:
size_t SysPageSize;
void *MemPool;
std::map<void*, size_t> AllocMap;
std::map<void*, size_t> FreeMap;
public:
static Utils* GetInstance()
{
static Utils* pInst = NULL;
if (!pInst)pInst = new Utils();
return pInst;
}
Utils()
{
SysPageSize = sysconf(_SC_PAGESIZE);
int fd = open("/dev/zero", O_RDONLY);
MemPool = mmap(NULL, SysPageSize * 10, PROT_READ | PROT_WRITE | PROT_EXEC, MAP_PRIVATE, fd, 0);
close(fd);
FreeMap[MemPool] = SysPageSize * 10;
}
~Utils()
{
munmap(MemPool, SysPageSize * 10);
}
bool SetPageProtect(void* Address, int Protect)
{
return SetAddressProtect(Addr_Align(Address, SysPageSize), SysPageSize, Protect);
}
static bool SetAddressProtect(void* Address, size_t Size, int Protect)
{
return !mprotect(Address, Size, Protect);
}
static void MakeJmp(void* Src, void* Dst, int nNop = 0)
{
unsigned char* code = (unsigned char*)Src;
code[0] = '\xE9';
*((unsigned long*)&code[1]) = (unsigned long)Dst - (unsigned long)&code[1] - 4;
for (int i = 0; i < nNop; i++)
{
code[5 + i] = '\x90';
}
}
void* alloc(size_t _size)
{
void *pBuf = NULL;
for (std::map<void*, size_t>::iterator iter = FreeMap.begin(); iter != FreeMap.end(); iter++)
{
if (iter->second >= _size)
{
pBuf = iter->first;
FreeMap.erase(pBuf);
if (iter->second > _size)
{
FreeMap[MOVEPOINT(pBuf, _size)] = iter->second - _size;
}
AllocMap[pBuf] = _size;
break;
}
}
return pBuf;
}
void free(void* _ptr)
{
size_t _size = AllocMap[_ptr];
AllocMap.erase(_ptr);
FreeMap[_ptr] = _size;
if (FreeMap.size() >= 10)
{
sortMem();
}
}
void sortMem()
{
}
};
class FuncHook
{
public:
FuncHook()
: Actived(false)
, Src(NULL)
, SrcPtr(NULL)
, Dst(NULL)
, SrcCodeSize(0)
, HookCodeSize(5)
{
}
~FuncHook()
{
this->Restore();
}
void Hook(void** SrcAddr, void* DstAddr)
{
if (!SrcAddr || !*SrcAddr || !DstAddr)return;
//恢复上次HOOK
this->Restore();
//填充数据
this->HookCodeSize = 5;
this->SrcCodeSize = 0;
this->SrcPtr = SrcAddr;
this->Src = *SrcAddr;
this->Dst = DstAddr;
//计算HOOK代码大小
do
{
this->SrcCodeSize += Asm::GetCodeLen(Move_Ptr(this->Src, this->SrcCodeSize));
} while (this->SrcCodeSize < this->HookCodeSize);
this->HookCode = (unsigned char*)Utils::GetInstance()->alloc(this->SrcCodeSize + 11);
memcpy(this->HookCode, this->Src, this->SrcCodeSize);
//修改目标地址内存权限
Utils::MakeJmp(&this->HookCode[this->SrcCodeSize], Move_Ptr(this->Src, this->SrcCodeSize), this->SrcCodeSize - this->HookCodeSize);
//修改源地址内存权限
Utils::GetInstance()->SetPageProtect(this->Src, PROT_READ | PROT_WRITE | PROT_EXEC);
Utils::MakeJmp(this->Src, this->Dst, this->SrcCodeSize - this->HookCodeSize);
*this->SrcPtr = this->HookCode;
this->Actived = true;
}
void Restore()
{
if (this->Actived)
{
//修改源地址内存写权限
Utils::GetInstance()->SetPageProtect(this->Src, PROT_READ | PROT_WRITE);
memcpy(this->Src, this->HookCode, this->SrcCodeSize);
//修改源地址内存执行权限
Utils::GetInstance()->SetPageProtect(this->Src, PROT_READ | PROT_EXEC);
this->Actived = false;
this->SrcCodeSize = 0;
*this->SrcPtr = this->Src;
if (this->HookCode)
{
Utils::GetInstance()->free(this->HookCode);
}
this->HookCode = NULL;
}
}
private:
bool Actived;
void *Src;
void **SrcPtr;
void *Dst;
unsigned char* HookCode;
size_t SrcCodeSize;
size_t HookCodeSize;
};
class CodeHook
{
public:
static void WriteUChar(void *Addr, unsigned char Value)
{
WriteBytes(Addr, &Value, 1);
}
static void WriteUShort(void *Addr, unsigned short Value)
{
WriteBytes(Addr, &Value, 2);
}
static void WriteUInt(void *Addr, unsigned int Value)
{
WriteBytes(Addr, &Value, 4);
}
static void WriteBytes(void *Addr, void *Data, size_t Len)
{
Utils::GetInstance()->SetPageProtect(Addr, PROT_READ | PROT_WRITE | PROT_EXEC);
memcpy(Addr, Data, Len);
}
};

View File

@ -1,70 +0,0 @@
#include <sys/types.h>
#include <sys/stat.h>
#include <fcntl.h>
#include <dlfcn.h>
#include <execinfo.h>
#include <elf.h>
#define PADALIGN(x,mask) ((x+mask)&(~(x%mask)))
#define Ver 1
#define Patch 2
__BEGIN_DECLS
typedef int(*fnPacketGuard)(void *pInst);
typedef int(*fnaddServerHackCnt)(void *pCHackAnalyzer, void *pCUserCharacInfo, int HackType, int Cnt, int a5, int a6);
typedef int(*fnParsing)(void *pUser, int nSize);
typedef int(*fnput_header)(void *pInterfacePacketBuf, int Type, int Cmd);
typedef int(*fnIsRoutingItem)(void *pItem);
typedef int(*fnsetCharacInfoDetail)(void *pUser, int a2, int a3, void *pCHARAC_DATA);
typedef void* (*fnGetVectorUserCharacInfo)(void *pUser, int a2);
typedef int(*fnIsGameMasterMode)(void *pUser);
typedef int(*fnisGMUser)(void *pUser);
typedef int(*fnGetPvPTeamCount)(void *pDataManager);
typedef int(*fnisGM)(void *pGMAccounts, unsigned int a2);
typedef int(*fnisGM1)(void *pGM_Manager);
typedef void* (*fnset_add_info)(void *pInven_Item, int a2);
typedef int(*fndoDispatch)(void *pPacketDispatcher, void *pUser, int a3, int a4, void *src, int a6, int a7, int a8);
typedef void** (*fnget_dispatcher)(void *pPacketDispatcher, int a2);
typedef int(*fnisSocketAvatar)(void *pAvatarItemMgr1, void *pAvatarItemMgr2);
typedef int(*fndispatch_template)(void *pInst, void *pUser, void *pPacketBuf);
typedef int(*fnreach_game_world)(void *pThis, void *a2);
typedef int(*fnInter_LoadEtc_dispatch_sig)(void *pThis, void * pUser, char*a3);
typedef int(* CUserCharacInfo_getCurCharacNo)(void* pUser);
typedef char*(* CUserCharacInfo_getCurCharacName)(void* pUser);
typedef int(*fnselect) (int __nfds, fd_set *__restrict __readfds,
fd_set *__restrict __writefds,
fd_set *__restrict __exceptfds,
struct timeval *__restrict __timeout);
typedef int(*fnusleep) (__useconds_t __useconds);
typedef void* (*fnmalloc) (size_t __size);
__END_DECLS

View File

@ -1,50 +0,0 @@
#include <string>
#include <stdarg.h>
#include <stdio.h>
#define BUFFCOUNT (3196)
#define SET_TEXTW(X) L#X
#define SET_TEXTA(X) #X
namespace Util
{
/**
* @brief 16Hex文本
* @param buf
* @param len
* @param tok
* @return
*/
static std::string ToHexString(const unsigned char* buf, int len, std::string tok = " ")
{
std::string output;
char temp[8] ;
for (int i = 0; i < len; ++i)
{
memset(temp,0,sizeof(temp));
snprintf(temp, sizeof(temp), "%.2X", buf[i]);
output.append(temp, 2);
output.append(tok);
}
return output;
}
static void _Log(const char* formatstring, ...)
{
int nSize = 0;
char buff[BUFFCOUNT];
memset(buff, 0, sizeof(buff));
va_list args;
va_start(args, formatstring);
nSize = vsnprintf(buff, sizeof(buff), formatstring, args);
va_end(args);
char szPrINT32[BUFFCOUNT + 50] = { 0 };
sprintf(szPrINT32, "[GameHelpers] %s \n", buff);//wsprintfA
printf(szPrINT32);
}
}
#define LOG(format,...) Util::_Log(format,##__VA_ARGS__)

View File

@ -11,6 +11,7 @@ include_directories(${PROJECT_SOURCE_DIR}/include)
#
set(LIB_SOURCE
"dispatch.cpp"
"controller.cpp"
"df_main.cpp"

View File

@ -42,7 +42,7 @@ namespace base
namespace CUser
{
const int get_acc_id=0x080DA36E;
const int get_acc_id = 0x080DA36E;
const int get_state = 0x080DA38C;
const int CheckItemLock = 0x8646942;
const int SendNotiPacketMessage = 0x86886CE;
@ -56,6 +56,7 @@ namespace base
const int IsGameMasterMode = 0x0811EDEE;
const int isGMUser = 0x0814589C;
const int exchange_interspace = 0x0865F7B0;
const int setLastPacketID = 0x0867CBC4;
}
namespace CStackableItem
@ -101,6 +102,9 @@ namespace base
namespace PacketBuf
{
const int PacketBuf_make = 0x0858C8C0;
const int PacketBuf_destroy = 0x0858C8DC;
const int bind_packet = 0x0858D4DE;
const int get_len = 0x0858DA52;
const int get_buf_ptr = 0x0858DA38;
const int get_byte = 0x858CF22;
@ -176,11 +180,18 @@ namespace base
namespace cMyTrace
{
const int cMyTrace_make =0x0854F746;
const int operator_ = 0x0854F788;
const int cMyTrace_destroy =0x0854F746;
const int cMyTrace_make = 0x0854F746;
const int operator_ = 0x0854F788;
const int cMyTrace_destroy = 0x0854F746;
}
namespace IPacketDispatcher
{
namespace ParamBase
{
const int dispatch_template = 0x081258B6;
}
}
}

View File

@ -6,9 +6,10 @@
// Copyright (c) 2022. Vance All rights reserved
//************************************
#include "controller.hpp"
#include "controller.h"
Controller::Controller() :
old_IPacketDispatcher_ParamBase_dispatch_template((IPacketDispatcher_ParamBase_dispatch_template_Type*)base::IPacketDispatcher::ParamBase::dispatch_template),
old_UseJewel_dispatch_sig((UseJewel_dispatch_sig_Type*)base::Dispatcher_UseJewel::dispatch_sig),
old_PacketDispatcher_doDispatch((PacketDispatcher_doDispatch_Type*)base::PacketDispatcher::doDispatch)
{
@ -33,6 +34,8 @@ void Controller::init()
//mhook_IPacketDispatcher_ParamBase_dispatch_template.Hook((void**)&old_IPacketDispatcher_ParamBase_dispatch_template, (void*)hook_IPacketDispatcher_ParamBase_dispatch_template);
mhook_PacketDispatcher_doDispatch.Hook((void**)&old_PacketDispatcher_doDispatch, (void*)hook_PacketDispatcher_doDispatch);
mhook_UseJewel_dispatch_sig.Hook((void**)&old_UseJewel_dispatch_sig, (void*)hook_UseJewel_dispatch_sig);
@ -41,6 +44,33 @@ void Controller::init()
}
int Controller::hook_IPacketDispatcher_ParamBase_dispatch_template(int a1, int a2, int a3)
{
//[root@nimzgryilkxubzo game] # [DNF_PROJECT] Recv() class :1 id : 84 len : 21 callback : 0x81258b6 (nil)0x81258b6 0x8125a06 (nil)(nil)
// [DNF_PROJECT] + 12 0x8bd8d54 : Dispatcher_ModItemAttr::dispatch_sig(CUser *,PacketBuf &)
// [DNF_PROJECT] + 16 0x8bd8d58 : IPacketDispatcher<MSG_BASE,ParamBase,(ch_state)0>::check_state(CUser *,PacketBuf &)
// [DNF_PROJECT] + 20 0x8bd8d5c : Dispatcher_ModItemAttr::read(PacketBuf &,MSG_BASE &)
// [DNF_PROJECT] + 24 0x8bd8d60 : Dispatcher_ModItemAttr::process(CUser *,MSG_BASE &,ParamBase &)
// [DNF_PROJECT] + 28 0x8bd8d64 : IPacketDispatcher<MSG_BASE,ParamBase,(ch_state)0>::send(CUser *,ParamBase&)
//
//
// [DNF_PROJECT] + 12 0x8bd7dd4 : Dispatcher_Antibot::dispatch_sig
// [DNF_PROJECT] + 16 0x8bd7dd8 : IPacketDispatcher<MSG_BASE,ParamBase,(ch_state)0>::check_state(CUser *,PacketBuf &)
// [DNF_PROJECT] + 20 0x8bd7ddc : Dispatcher_Antibot::read(PacketBuf &,MSG_BASE &)
// [DNF_PROJECT] + 24 0x8bd7de0 : Dispatcher_Antibot::process(CUser *,MSG_BASE &,ParamBase &)
// [DNF_PROJECT] + 28 0x8bd7de4 : IPacketDispatcher<MSG_BASE,ParamBase,(ch_state)0>::send(CUser *,ParamBase&)
//LOG("ParamBase_dispatch_template[ +12 :%p +16 :%p +20 :%p +24 :%p +28 :%p ]"
// , *(int*)a1 + 12
// , *(int*)a1 + 16
// , *(int*)a1 + 20
// , *(int*)a1 + 24
// , *(int*)a1 + 28
//);
Controller::Get()->old_IPacketDispatcher_ParamBase_dispatch_template(a1, a2, a3);
}
int Controller::hook_UseJewel_dispatch_sig(void* pDispatcher_UseJewel, CUser* pUser, PacketBuf* pBuf)
{
printf("getCurCharacName :%s \n", pUser->getCurCharacName().c_str());
@ -50,7 +80,7 @@ int Controller::hook_UseJewel_dispatch_sig(void* pDispatcher_UseJewel, CUser* pU
// printf("pBuf :%s \n", Util::ToHexString((const unsigned char*)pBuf->get_buf_ptr(0),40).c_str());
int state = pUser->get_state();
printf("state :%d \n", state);
LOG("state :%d \n", state);
//校验角色状态是否允许镶嵌
if (state != 3)
return 0;
@ -62,13 +92,13 @@ int Controller::hook_UseJewel_dispatch_sig(void* pDispatcher_UseJewel, CUser* pU
//时装所在的背包槽
int avartar_inven_slot = pBuf->get_short();
printf("avartar_inven_slot :%d \n", avartar_inven_slot);
LOG("avartar_inven_slot :%d \n", avartar_inven_slot);
//时装item_id
int avartar_item_id = pBuf->get_int();
printf("avartar_item_id :%d \n", avartar_item_id);
LOG("avartar_item_id :%d \n", avartar_item_id);
//本次镶嵌徽章数量
int emblem_cnt = pBuf->get_byte();
printf("emblem_cnt :%d \n", emblem_cnt);
LOG("emblem_cnt :%d \n", emblem_cnt);
if (pUser->CheckItemLock(2, avartar_inven_slot))
{
@ -80,20 +110,20 @@ int Controller::hook_UseJewel_dispatch_sig(void* pDispatcher_UseJewel, CUser* pU
CInventory* inven = pUser->getCurCharacInvenW();
if (!inven)
{
printf("pUser->getCurCharacInvenW : error \n");
LOG("pUser->getCurCharacInvenW : error \n");
return 0;
}
Inven_Item* avartar = inven->GetInvenRef(CInventory::INVENTORY_TYPE_AVARTAR, avartar_inven_slot);
if (!avartar)
{
printf("inven->GetInvenRef : error \n");
LOG("inven->GetInvenRef : error \n");
return 0;
}
//校验时装 数据是否合法
if (avartar->isEmpty() || (avartar->getKey() != avartar_item_id) || pUser->CheckItemLock(2, avartar_inven_slot))
{
printf("avartar->isEmpty() || avartar->getKey() || pUser->CheckItemLock() : error \n");
LOG("avartar->isEmpty() || avartar->getKey() || pUser->CheckItemLock() : error \n");
return 0;
}
//获取时装插槽数据
@ -102,11 +132,11 @@ int Controller::hook_UseJewel_dispatch_sig(void* pDispatcher_UseJewel, CUser* pU
int jewel_socket_data = inven_avartar_mgr->getJewelSocketData(avartar_add_info);
if (!jewel_socket_data)
{
printf("jewel_socket_data : error \n");
LOG("jewel_socket_data : error \n");
return 0;
}
printf("jewel_socket_data :%s \n", Util::ToHexString((const unsigned char*)jewel_socket_data, 40).c_str());
LOG("jewel_socket_data :%s \n", Util::ToHexString((const unsigned char*)jewel_socket_data, 40).c_str());
if (emblem_cnt <= 3)
{
std::map<int, std::pair<int, int>> emblems;
@ -124,7 +154,7 @@ int Controller::hook_UseJewel_dispatch_sig(void* pDispatcher_UseJewel, CUser* pU
//校验徽章及插槽数据是否合法
if (emblem->isEmpty() || (emblem->getKey() != emblem_item_id) || (avartar_socket_slot >= 3))
{
printf("emblem->isEmpty() || (emblem->getKey() : error \n");
LOG("emblem->isEmpty() || (emblem->getKey() : error \n");
pUser->SendCmdErrorPacket(205, 209);
return 0;
}
@ -135,14 +165,14 @@ int Controller::hook_UseJewel_dispatch_sig(void* pDispatcher_UseJewel, CUser* pU
CDataManager* DataManager = CDataManager::G_CDataManager();
if (!DataManager)
{
printf("CDataManager::G_CDataManager() : error \n");
LOG("CDataManager::G_CDataManager() : error \n");
pUser->SendCmdErrorPacket(205, 209);
return 0;
}
CItem* citem = DataManager->find_item(emblem_item_id);
if (!citem)
{
printf("DataManager->find_item() : error \n");
LOG("DataManager->find_item() : error \n");
pUser->SendCmdErrorPacket(205, 209);
return 0;
}
@ -150,7 +180,7 @@ int Controller::hook_UseJewel_dispatch_sig(void* pDispatcher_UseJewel, CUser* pU
//校验徽章类型
if (!citem->is_stackable() || (citem->GetItemType() != 20))
{
printf("citem->is_stackable() || (citem->GetItemType() : error \n");
LOG("citem->is_stackable() || (citem->GetItemType() : error \n");
pUser->SendCmdErrorPacket(205, 209);
return 0;
}
@ -163,14 +193,14 @@ int Controller::hook_UseJewel_dispatch_sig(void* pDispatcher_UseJewel, CUser* pU
if (!(emblem_socket_type & avartar_socket_type))
{
//插槽类型不匹配
printf("emblem_socket_type & avartar_socket_type\n");
LOG("emblem_socket_type & avartar_socket_type\n");
pUser->SendCmdErrorPacket(205, 209);
return 0;
}
printf("avartar_socket_slot:%d emblem_inven_slot:%d emblem_item_id:%d\n", avartar_socket_slot, emblem_inven_slot, emblem_item_id);
LOG("avartar_socket_slot:%d emblem_inven_slot:%d emblem_item_id:%d\n", avartar_socket_slot, emblem_inven_slot, emblem_item_id);
emblems[avartar_socket_slot] = std::make_pair(emblem_inven_slot, emblem_item_id);
}
printf("数据已读取!!!\n");
LOG("数据已读取!!!\n");
for (auto& avartar_socket_slot : emblems)
{
@ -181,7 +211,7 @@ int Controller::hook_UseJewel_dispatch_sig(void* pDispatcher_UseJewel, CUser* pU
//设置时装插槽数据
int emblem_item_id = avartar_socket_slot.second.second;
*(int*)(jewel_socket_data + avartar_socket_slot.first * 6 + 2) = emblem_item_id;
printf("徽章item_id=%d 已成功镶嵌进avartar_socket_slot=%d 的槽内!\n", emblem_item_id, avartar_socket_slot);
LOG("徽章item_id=%d 已成功镶嵌进avartar_socket_slot=%d 的槽内!\n", emblem_item_id, avartar_socket_slot);
}
//时装插槽数据存档
@ -189,7 +219,7 @@ int Controller::hook_UseJewel_dispatch_sig(void* pDispatcher_UseJewel, CUser* pU
//通知客户端时装数据已更新
pUser->SendUpdateItemList(1, 1, avartar_inven_slot);
printf("徽章镶嵌完毕!!!\n");
LOG("徽章镶嵌完毕!!!");
//回包给客户端
InterfacePacketBuf* packet_guard = (InterfacePacketBuf*)PacketGuard::NewPacketGuard();
@ -204,40 +234,51 @@ int Controller::hook_UseJewel_dispatch_sig(void* pDispatcher_UseJewel, CUser* pU
return 0;
}
int Controller::hook_PacketDispatcher_doDispatch(PacketDispatcher* a1, CUser* user, int packet_class, int packet_id, void* packet_src, int pecakt_len, int a7, int a8)
int Controller::hook_PacketDispatcher_doDispatch(PacketDispatcher* a1, CUser* user, int packet_class, int packet_id, char* packet_src, int packet_len, int a7, int a8)
{
void* pAction = *a1->get_dispatcher(packet_id);
if (pAction)
int(***dispatcher)(int, CUser*, char*) = (int(***)(int, CUser*, char*))a1->get_dispatcher(packet_id);
if (dispatcher)
{
LOG("Recv() class:%d id:%d len:%d data:%s callback:%p %p %p %p %p %p "
//v32 = (**dispatcher)(dispatcher, user, v25);
LOG("Recv() class:%d id:%d len:%d %p [ +00 :%p +12 :%p +16 :%p +20 :%p +24 :%p +28 :%p ]"
, packet_class
, packet_id
, pecakt_len
, Util::ToHexString((const unsigned char*)packet_src, pecakt_len).c_str()
, *((void**)pAction)
, (void*)*((unsigned int*)pAction + 12)
, (void*)*((unsigned int*)pAction + 16)
, (void*)*((unsigned int*)pAction + 20)
, (void*)*((unsigned int*)pAction + 24)
, (void*)*((unsigned int*)pAction + 28)
);
}
else
{
LOG("Recv() class:%d id:%d len:%d data:%s "
, packet_class
, packet_id
, pecakt_len
, Util::ToHexString((const unsigned char*)packet_src, pecakt_len).c_str()
, packet_len
, (**dispatcher)
, *(int*)dispatcher
, *(int*)dispatcher + 12
, *(int*)dispatcher + 16
, *(int*)dispatcher + 20
, *(int*)dispatcher + 24
, *(int*)dispatcher + 28
);
}
if (packet_id == Packet_UseItem)
if (packet_id == Packet_UseEquipmentMoveItem)
{
LOG("hook_PacketDispatcher_doDispatch packet_data :%s ", Util::ToHexString((const unsigned char*)packet_src, pecakt_len).c_str());
PacketBuf* v25 = PacketBuf::NewPacketBuf();
user->setLastPacketID(packet_id);
v25->bind_packet(packet_src, packet_len);
LOG("Recv() class:%d id:%d len:%d packet_data :%s "
, packet_class
, packet_id
, packet_len
, Util::ToHexString((const unsigned char*)packet_src, packet_len).c_str()
);
int result = CDispatch::Get()->UseEquipmentMoveItem(user, v25);
PacketBuf::DelPacketBuf(v25);
return result;
}
return Controller::Get()->old_PacketDispatcher_doDispatch(a1, user, packet_class, packet_id, packet_src, pecakt_len, a7, a8);
return Controller::Get()->old_PacketDispatcher_doDispatch(a1, user, packet_class, packet_id, packet_src, packet_len, a7, a8);
}

View File

@ -1,8 +1,5 @@
#include "import.h"
#include "Singleton.hpp"
#include "sdk_class.hpp"
#include "inline_hook.h"
#include "utils.hpp"
#include "dispatch.h"
#define MAIN_OFFSET(offset) ((void *)((0x8048000) + (offset)))
#define SUBHOOK_INIT(func, addr) \
@ -24,6 +21,8 @@ public:
private:
static int hook_IPacketDispatcher_ParamBase_dispatch_template(int a1, int a2, int a3);
/**
* @brief hook修复镶嵌徽章
* @param pDispatcher_UseJewel
@ -45,9 +44,12 @@ private:
* @param a8
* @return
*/
static int hook_PacketDispatcher_doDispatch(PacketDispatcher* a1, CUser* a2, int a3, int packet_id, void* packet_src, int pecakt_len, int a7, int a8);
static int hook_PacketDispatcher_doDispatch(PacketDispatcher* a1, CUser* a2, int a3, int packet_id, char* packet_src, int pecakt_len, int a7, int a8);
private:
using IPacketDispatcher_ParamBase_dispatch_template_Type = decltype(hook_IPacketDispatcher_ParamBase_dispatch_template);
IPacketDispatcher_ParamBase_dispatch_template_Type* old_IPacketDispatcher_ParamBase_dispatch_template;
using UseJewel_dispatch_sig_Type = decltype(hook_UseJewel_dispatch_sig);
UseJewel_dispatch_sig_Type* old_UseJewel_dispatch_sig;
@ -56,6 +58,7 @@ private:
private:
FuncHook mhook_IPacketDispatcher_ParamBase_dispatch_template;
FuncHook mhook_UseJewel_dispatch_sig;
FuncHook mhook_PacketDispatcher_doDispatch;

View File

@ -1,5 +1,6 @@
#include "import.h"
#include "controller.hpp"
#include "controller.h"
#define MY_VERSION ("BuildTime " __DATE__ " " __TIME__)
char szGamePath[256];
int n_sleep_time = 10000;
@ -509,7 +510,7 @@ int _reach_game_world(void* pThis, void* a2)
int _Inter_LoadEtc_dispatch_sig(void* pThis, void* pUser, char* a3)
{
int result = Inter_LoadEtc_dispatch_sig(pThis, pUser, a3);
printf("_Inter_LoadEtc_dispatch_sig begin");
LOG("_Inter_LoadEtc_dispatch_sig begin");
//typedef double(__cdecl* FN_sqrt)(_In_ double _X);
@ -517,14 +518,14 @@ int _Inter_LoadEtc_dispatch_sig(void* pThis, void* pUser, char* a3)
CUserCharacInfo_getCurCharacNo getCurCharacNo = (CUserCharacInfo_getCurCharacNo)(0x080CBC4E);
int CurCharacNo = getCurCharacNo(pUser);
printf("CurCharacNo :%d", CurCharacNo);
LOG("CurCharacNo :%d", CurCharacNo);
CUserCharacInfo_getCurCharacName getCurCharacName = (CUserCharacInfo_getCurCharacName)0x8101028;
char* name = getCurCharacName(pUser);
printf("CurCharacName :%s", name);
LOG("CurCharacName :%s", name);
printf("_Inter_LoadEtc_dispatch_sig end");
LOG("_Inter_LoadEtc_dispatch_sig end");
return result;
}
@ -550,8 +551,8 @@ void loga()
//ServerParameterScript::setDungeonOpen
//CodeHook::WriteUChar(MAIN_OFFSET(0x22069B), 0x01);
//ServerParameterScript::isDungeonOpen
//CodeHook::WriteUChar(MAIN_OFFSET(0x22069B), 0x01);
//ServerParameterScript::isDungeonOpen
CodeHook::WriteUChar(MAIN_OFFSET(0x220894), 0x01);
//Init DataManager
CodeHook::WriteUChar(MAIN_OFFSET(0x258E80), 0xEB);
@ -623,14 +624,14 @@ void loga()
void PrintTag()
{
printf("\n");
printf("**********************************************************\n");
printf("* DNF Server Plugin V%d.%02d *\n", Ver, Patch);
printf("* *\n");
printf("* /\\ /\\ *\n");
printf("* *\n");
printf("* __ Auther:Larva *\n");
printf("* QQ Group:81411049 *\n");
printf("**********************************************************\n");
LOG("**********************************************************");
LOG(" DNF Server Plugin %s ", MY_VERSION);
LOG(" ");
LOG(" /\\ /\\ ");
LOG(" ");
LOG(" __ ");
LOG(" By:Vance ");
LOG("**********************************************************");
}

132
src/dispatch.cpp Normal file
View File

@ -0,0 +1,132 @@
//************************************
// FileName: D:\VisualStudioSource\dnf_project\src\Dispatch.cpp
// FullName: D:\VisualStudioSource\dnf_project\src
// Date: 2022/09/01
// By: Vance
// Copyright (c) 2022. Vance All rights reserved
//************************************
#include "dispatch.h"
CDispatch::CDispatch()
{
}
CDispatch::~CDispatch()
{
}
int CDispatch::UseEquipmentMoveItem(CUser* user, PacketBuf* pBuf)
{
int result = 0;
if (pBuf)
{
int equipment_pos = pBuf->get_short(); //装备位置
int equipment_id = pBuf->get_int(); //装备代码
int item_pos = pBuf->get_short(); //物品位置
//1 物品栏 2 时装
if (user->CheckItemLock(1, equipment_pos))
{
user->SendCmdErrorPacket(83, 213);
return result;
}
CInventory* inven = user->getCurCharacInvenW();
if (!inven)
{
LOG("user->getCurCharacInvenW : error \n");
return result;
}
Inven_Item* equipment_avartar = inven->GetInvenRef(CInventory::INVENTORY_TYPE_ITEM, equipment_pos);
if (!equipment_avartar)
{
LOG("inven->GetInvenRef : error \n");
return result;
}
Inven_Item* item_avartar = inven->GetInvenRef(CInventory::INVENTORY_TYPE_ITEM, item_pos);
if (!item_avartar)
{
LOG("inven->GetInvenRef : error \n");
return result;
}
if (equipment_avartar->isEmpty() )
{
LOG("服务器背包为空");
return result;
}
if (equipment_avartar->getKey() != equipment_id)
{
LOG("需要操作的装备ID和数据库的装备ID不一致");
return result;
}
if (item_avartar->isEmpty())
{
LOG("需要操作的物品为空");
return result;
}
int item_id = item_avartar->getKey();
CDataManager* DataManager = CDataManager::G_CDataManager();
if (!DataManager)
{
LOG("G_CDataManager 错误");
return result;
}
CItem* equipment_citem = DataManager->find_item(equipment_id);
CItem* item_citem = DataManager->find_item(item_id);
if (!equipment_citem || !item_citem)
{
LOG("获取pvf中数据失败!");
return result;
}
LOG("UseEquipmentMoveItem [ equipment_pos:%d equipment_id:%d item_pos:%d item_id:%d ]"
, equipment_pos
, equipment_id
, item_pos
, item_id
);
//Data: equipment_citem->GetItemType=147418664 item_citem->is_stackable=1 item_citem->GetItemType=11
LOG("Data: equipment_citem->GetItemType=%d item_citem->is_stackable=%d item_citem->GetItemType=%d"
, equipment_citem->GetItemType()
, item_citem->is_stackable()
, item_citem->GetItemType()
);
//if (!item_citem->is_stackable() || (equipment_citem->GetItemType() != 20))
//{
// LOG("citem->is_stackable() || (citem->GetItemType() : error \n");
// pUser->SendCmdErrorPacket(205, 209);
// return 0;
//}
/*
Call (2000)
Call (,2)
Call (,4)
Call (,2)
Call ()
*/
}
return result;
}

28
src/dispatch.h Normal file
View File

@ -0,0 +1,28 @@
#pragma once
#ifndef __DISPATCH_H__
#define __DISPATCH_H__
#include "import.h"
#include "inline_hook.h"
#include "Singleton.h"
#include "sdk_class.h"
#include "utils.h"
class CDispatch
{
public:
SINGLETON_DEFINE_S(CDispatch);
CDispatch();
~CDispatch();
public:
int UseEquipmentMoveItem(CUser* user, PacketBuf* pBuf);
protected:
private:
};
#endif // __DISPATCH_H__

View File

@ -3,5 +3,6 @@ enum ENUM_PACKET_ID
{
Packet_UseItem = 84,
Packet_UseEquipmentMoveItem = 2000,
};
};

View File

@ -25,7 +25,6 @@ template<typename R, typename A, typename ... ARG> R CallT(A call_addr, const AR
return R();
}
class PacketBuf;
class DB_UpdateAvatarJewelSlot;
class CInventory;
class CStackableItem;
@ -162,6 +161,12 @@ public:
typedef int (*__func)(CUser* a1, PacketGuard* a2);
return int(((__func)base::CUser::Send)(this, a2));
}
CUser* setLastPacketID(int a2)
{
return CallT<CUser*>(base::CUser::setLastPacketID, this, a2);
}
};
class CStackableItem
@ -312,6 +317,24 @@ public:
class PacketBuf
{
public:
static PacketBuf* NewPacketBuf()
{
void* v62 = malloc(0x20000);
return CallT<PacketBuf*>(base::PacketBuf::PacketBuf_make, v62);
}
static void DelPacketBuf(PacketBuf* a1)
{
CallT<int>(base::PacketBuf::PacketBuf_destroy, a1);
free(a1);
}
int bind_packet(char* a2, int a3)
{
return CallT<int>(base::PacketBuf::bind_packet, this, a2, a3);
}
//取大小
int get_len()
{

View File

@ -1,457 +0,0 @@
#ifndef USER_CLASS_H
#define USER_CLASS_H
#include "base.h"
#include "enum.h"
#include <string>
template<typename R, typename A, typename ... ARG> R CallT(A call_addr, const ARG ... arguments)
{
if (!call_addr)
{
return R();
}
const auto control = reinterpret_cast<R(*)(ARG...)>(call_addr);
try
{
return control(arguments ...);
}
catch (...)
{
}
return R();
}
class PacketBuf;
class DB_UpdateAvatarJewelSlot;
class CInventory;
class CStackableItem;
class Inven_Item;
class CItem;
class CUserCharacInfo;
class CUser;
class PacketBuf;
class PacketGuard;
class InterfacePacketBuf;
namespace WongWork
{
class CAvatarItemMgr
{
public:
//获取时装插槽数据
int getJewelSocketData(WongWork::CAvatarItemMgr* a2)
{
typedef int (*__func)(WongWork::CAvatarItemMgr* a1, void* a2);
return ((__func)base::WongWork::CAvatarItemMgr::getJewelSocketData)(this, a2);
}
};
class CHackAnalyzer
{
public:
int addServerHackCnt(CUserCharacInfo* a2, int a3, int a4, int a5, int a6)
{
typedef int (*__func)(WongWork::CHackAnalyzer* a1, CUserCharacInfo* a2, int a3, int a4, int a5, int a6);
return CallT<int>(base::WongWork::CHackAnalyzer::addServerHackCnt, this, a2, a3, a4, a5, a6);
return ((__func)base::WongWork::CHackAnalyzer::addServerHackCnt)(this, a2, a3, a4, a5, a6);
}
};
}
class CUserCharacInfo
{
public:
//获取角色名字
std::string getCurCharacName()
{
typedef char* (*__func)(CUserCharacInfo* a1);
return std::string(((__func)base::CUserCharacInfo::getCurCharacName)(this));
}
//获取角色编号
int getCurCharacNo()
{
typedef int (*__func)(CUserCharacInfo* a1);
return int(((__func)base::CUserCharacInfo::getCurCharacNo)(this));
}
//获取角色上次退出游戏时间
int getCurCharacLastPlayTick()
{
typedef int (*__func)(CUserCharacInfo* a1);
return int(((__func)base::CUserCharacInfo::getCurCharacLastPlayTick)(this));
}
//获取角色等级
int get_level_up_exp(int a2)
{
typedef int (*__func)(CUserCharacInfo* a1, int a2);
return int(((__func)base::CUserCharacInfo::get_level_up_exp)(this, a2));
}
//获取角色背包
CInventory* getCurCharacInvenW()
{
typedef CInventory* (*__func)(CUserCharacInfo* a1);
return ((__func)base::CUserCharacInfo::getCurCharacInvenW)(this);
}
};
class CUser : public CUserCharacInfo
{
public:
int get_state()
{
typedef int (*__func)(CUser* a1);
return int(((__func)base::CUser::get_state)(this));
}
bool CheckItemLock(int a2, int a3)
{
typedef bool (*__func)(CUser* a1, int a2, int a3);
return int(((__func)base::CUser::CheckItemLock)(this, a2, a3));
}
int SendNotiPacketMessage(char* a2, int a3)
{
typedef bool (*__func)(CUser* a1, char* a2, int a3);
return int(((__func)base::CUser::SendNotiPacketMessage)(this, a2, a3));
}
//角色增加经验
int gain_exp_sp(unsigned int a2, int a3, int a4, int a5, int a6, int a7)
{
typedef int (*__func)(CUserCharacInfo* a1, unsigned int a2, int a3, int a4, int a5, int a6, int a7);
return int(((__func)base::CUser::gain_exp_sp)(this, a2, a3, a4, a5, a6, a7));
}
//发送道具
int AddItem(int a2, int a3, int a4, int a5, int a6)
{
typedef int (*__func)(CUser* a1, int a2, int a3, int a4, int a5, int a6);
return int(((__func)base::CUser::AddItem)(this, a2, a3, a4, a5, a6));
}
//通知客户端道具更新(客户端指针, 通知方式[仅客户端=1, 世界广播=0, 小队=2, war room=3], itemSpace[装备=0, 时装=1], 道具所在的背包槽)
int SendUpdateItemList(int a2, int a3, int a4)
{
typedef int (*__func)(CUserCharacInfo* a1, int a2, int a3, int a4);
return int(((__func)base::CUser::SendUpdateItemList)(this, a2, a3, a4));
}
int SendCmdErrorPacket(int a2, unsigned char a3)
{
typedef int (*__func)(CUser* a1, int a2, unsigned char a3);
return int(((__func)base::CUser::SendCmdErrorPacket)(this, a2, a3));
}
int isEnableAvatarSocketAction()
{
typedef int (*__func)(CUser* a1);
return int(((__func)base::CUser::isEnableAvatarSocketAction)(this));
}
int Send(PacketGuard* a2)
{
typedef int (*__func)(CUser* a1, PacketGuard* a2);
return int(((__func)base::CUser::Send)(this, a2));
}
};
class CStackableItem
{
public:
//获取消耗品类型
int GetItemType()
{
typedef int (*__func)(void* a1);
return ((__func)base::CStackableItem::GetItemType)(this);
}
//获取徽章支持的镶嵌槽类型
int getJewelTargetSocket()
{
typedef int (*__func)(CStackableItem* a1);
return ((__func)base::CStackableItem::getJewelTargetSocket)(this);
}
};
class CItem : public CStackableItem
{
public:
//道具是否为消耗品
int is_stackable()
{
typedef int (*__func)(CItem* a1);
return ((__func)base::CItem::is_stackable)(this);
}
bool IsRoutingItem()
{
typedef bool (*__func)(CItem* a1);
return ((__func)base::CItem::IsRoutingItem)(this);
}
private:
};
class Inven_Item
{
public:
//获取道具附加信息
WongWork::CAvatarItemMgr* get_add_info()
{
typedef WongWork::CAvatarItemMgr* (*__func)(Inven_Item* a1);
return ((__func)base::Inven_Item::get_add_info)(this);
}
//检查背包中道具是否为空
bool isEmpty()
{
typedef bool (*__func)(Inven_Item* a1);
return ((__func)base::Inven_Item::isEmpty)(this);
}
//获取背包中道具item_id
int getKey()
{
typedef int (*__func)(Inven_Item* a1);
return ((__func)base::Inven_Item::getKey)(this);
}
//道具是否是装备
bool isEquipableItemType()
{
typedef bool (*__func)(Inven_Item* a1);
return ((__func)base::Inven_Item::isEquipableItemType)(this);
}
int get_ui_id()
{
return *(int*)(this + 0x7);
}
};
class CDataManager
{
public:
static CDataManager* G_CDataManager(void)
{
typedef CDataManager* (*__func)(void);
return ((__func)base::CDataManager::G_CDataManager)();
}
//获取装备pvf数据
CItem* find_item(int a2)
{
typedef CItem* (*__func)(CDataManager* a1, int a2);
return ((__func)base::CDataManager::find_item)(this, a2);
}
};
class CInventory
{
public:
enum INVENTORY_TYPE : int
{
INVENTORY_TYPE_BODY = 0, //身上穿的装备
INVENTORY_TYPE_ITEM = 1, //物品栏
INVENTORY_TYPE_AVARTAR = 2, //时装栏
};
public:
//获取时装管理器
WongWork::CAvatarItemMgr* GetAvatarItemMgrR()
{
typedef WongWork::CAvatarItemMgr* (*__func)(void* a1);
return ((__func)base::CInventory::GetAvatarItemMgrR)(this);
}
int delete_item(int a2, int a3, int a4, int a5, int a6)
{
typedef int (*__func)(CInventory* a1, int a2, int a3, int a4, int a5, int a6);
return ((__func)base::CInventory::delete_item)(this, a2, a3, a4, a5, a6);
}
//使用金币
int use_money(int a2, int a3, char a4)
{
typedef int (*__func)(CInventory* a1, int a2, int a3, char a4);
return ((__func)base::CInventory::use_money)(this, a2, a3, a4);
}
//获得金币
int gain_money(unsigned int a2, int a3, char a4, int a5)
{
typedef int (*__func)(CInventory* a1, unsigned int a2, int a3, char a4, int a5);
return ((__func)base::CInventory::gain_money)(this, a2, a3, a4, a5);
}
//获取背包槽中的道具
Inven_Item* GetInvenRef(INVENTORY_TYPE a2, int a3)
{
typedef Inven_Item* (*__func)(CInventory* a1, INVENTORY_TYPE a2, int a3);
return ((__func)base::CInventory::GetInvenRef)(this, a2, a3);
}
};
class DB_UpdateAvatarJewelSlot
{
public:
static int makeRequest(int a1, unsigned int a2, void* src)
{
typedef int (*__func)(int a1, unsigned int a2, void* src);
return ((__func)base::DB_UpdateAvatarJewelSlot::makeRequest)(a1, a2, src);
}
};
class PacketBuf
{
public:
//取大小
int get_len()
{
typedef int (*__func)(PacketBuf* a1);
return ((__func)base::PacketBuf::get_len)(this);
}
//取指针
int get_buf_ptr(int a2 = 0)
{
typedef int (*__func)(PacketBuf* a1, int a2);
return ((__func)base::PacketBuf::get_buf_ptr)(this, a2);
}
char get_byte()
{
char result;
typedef int (*__func)(PacketBuf* a1, char* a2);
if (((__func)base::PacketBuf::get_byte)(this, &result) == 1)
{
return result;
}
return 0;
}
short get_short()
{
short result;
typedef int (*__func)(PacketBuf* a1, short* a2);
if (((__func)base::PacketBuf::get_short)(this, &result) == 1)
{
return result;
}
return 0;
}
int get_int()
{
int result;
typedef int (*__func)(PacketBuf* a1, int* a2);
if (((__func)base::PacketBuf::get_int)(this, &result) == 1)
{
return result;
}
return 0;
}
int get_binary(char* a2, int a3)
{
typedef int (*__func)(PacketBuf* a1, char* a2, int a3);
return ((__func)base::PacketBuf::get_binary)(this, a2, a3);
}
};
class InterfacePacketBuf
{
public:
int put_header(int a2, int a3)
{
typedef int (*__func)(InterfacePacketBuf* a1, int a2, int a3);
return ((__func)base::InterfacePacketBuf::put_header)(this, a2, a3);
}
int put_byte(char a2)
{
typedef int (*__func)(InterfacePacketBuf* a1, char a2);
return ((__func)base::InterfacePacketBuf::put_byte)(this, a2);
}
int put_short(short a2)
{
typedef int (*__func)(InterfacePacketBuf* a1, short a2);
return ((__func)base::InterfacePacketBuf::put_short)(this, a2);
}
int put_int(int a2)
{
typedef int (*__func)(InterfacePacketBuf* a1, int a2);
return ((__func)base::InterfacePacketBuf::put_int)(this, a2);
}
int put_binary(char* a2, int a3)
{
typedef int (*__func)(InterfacePacketBuf* a1, char* a2, int a3);
return ((__func)base::InterfacePacketBuf::put_binary)(this, a2, a3);
}
int finalize(bool a2)
{
typedef int (*__func)(InterfacePacketBuf* a1, bool a2);
return ((__func)base::InterfacePacketBuf::finalize)(this, a2);
}
int put_str(const char* a2, int a3)
{
typedef int (*__func)(InterfacePacketBuf* a1, const char* a2, int a3);
return ((__func)base::InterfacePacketBuf::put_str)(this, a2, a3);
}
int put_packet(const Inven_Item* a2)
{
typedef int (*__func)(InterfacePacketBuf* a1, const Inven_Item* a2);
return ((__func)base::InterfacePacketBuf::put_packet)(this, a2);
}
};
class PacketGuard
{
public:
static PacketGuard* NewPacketGuard()
{
void* v62 = malloc(0x20000);
typedef int (*__func)(void* a1);
((__func)base::PacketGuard::PacketGuard_make)(v62);
return (PacketGuard*)v62;
}
static void DelPacketGuard(PacketGuard* a1)
{
typedef int (*__func)(void* a1);
((__func)base::PacketGuard::PacketGuard_destroy)(a1);
free(a1);
}
};
class PacketDispatcher
{
public:
int getDispatcher(int a2)
{
typedef int (*__func)(PacketDispatcher* a1, int a2);
return ((__func)base::PacketDispatcher::getDispatcher)(this, a2);
}
void** get_dispatcher(int a2)
{
typedef void** (*__func)(PacketDispatcher* a1, int a2);
return ((__func)base::PacketDispatcher::get_dispatcher)(this, a2);
}
};
#endif // __DXFBASE_H__

View File

@ -42,7 +42,7 @@ namespace Util
nSize = vsnprintf(buff, sizeof(buff), formatstring, args);
va_end(args);
char szPrINT32[BUFFCOUNT + 50] = { 0 };
sprintf(szPrINT32, "[GameHelpers] %s \n", buff);//wsprintfA
sprintf(szPrINT32, "[DNF_PROJECT] %s \n", buff);//wsprintfA
printf(szPrINT32);
}