52 lines
		
	
	
		
			1.1 KiB
		
	
	
	
		
			C++
		
	
	
	
			
		
		
	
	
			52 lines
		
	
	
		
			1.1 KiB
		
	
	
	
		
			C++
		
	
	
	
| #pragma once
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| #include "squirrel.h"
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| #include "sqstdaux.h"
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| #include "sqstdblob.h"
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| #include "sqstdio.h"
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| #include "sqstdmath.h"
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| #include "sqstdstring.h"
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| #include "sqstdsystem.h"
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| #include <iostream>
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| 
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| template <typename R, typename A, typename... ARG>
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| R CallDungeon(A call_addr, const ARG... arguments)
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| {
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|     if (!call_addr)
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|     {
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|         return R();
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|     }
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|     const auto control = reinterpret_cast<R (*)(ARG...)>(call_addr);
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|     try
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|     {
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|         return control(arguments...);
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|     }
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|     catch (...)
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|     {
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|     }
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|     return R();
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| }
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| 
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| // 获取副本编号
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| static SQInteger Dungeon_GetIdex(HSQUIRRELVM v)
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| {
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|     SQUserPointer P;
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|     sq_getuserpointer(v, 2, &P);
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|     SQInteger Idx = CallDungeon<int>(0x80FDCF0, P);
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|     sq_pushinteger(v, Idx);
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|     return 1;
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| }
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| 
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| static SQInteger register_Dungeon_func(HSQUIRRELVM v, SQFUNCTION f, const char *fname)
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| {
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|     sq_pushroottable(v);
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|     sq_pushstring(v, fname, -1);
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|     sq_newclosure(v, f, 0); // create a new function
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|     sq_newslot(v, -3, SQFalse);
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|     sq_pop(v, 1); // pops the root table
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| }
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| 
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| static void RegisterDungeon(HSQUIRRELVM v)
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| {
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|     // 获取编号
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|     register_Dungeon_func(v, Dungeon_GetIdex, _SC("Sq_Dungeon_GetIdex"));
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| } |