784 lines
22 KiB
C++
784 lines
22 KiB
C++
#include "import.h"
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#include "l_squirrel.h"
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#include "l_socket.h"
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#include "controller.h"
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#include "CConnectPool.h"
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extern HSQUIRRELVM v;
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extern std::recursive_mutex SqMtx;
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#define MY_VERSION ("BuildTime: " __DATE__ " " __TIME__)
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int n_sleep_time = 10000;
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int bGMMode = 0, bFairPVP = 0, bPickupRout = 0;
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// SUBHOOK_INIT(PacketGuard, 0x0858DD4C);
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SUBHOOK_INIT(GetVectorUserCharacInfo, 0x081A0BB8);
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SUBHOOK_INIT(doDispatch, 0x08594922);
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SUBHOOK_INIT(addServerHackCnt, 0x080F8C7E);
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SUBHOOK_INIT(put_header, 0x080CB8FC);
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SUBHOOK_INIT(IsRoutingItem, 0x08150F18);
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SUBHOOK_INIT(setCharacInfoDetail, 0x0864AC1A);
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SUBHOOK_INIT(IsGameMasterMode, 0x0811EDEE);
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SUBHOOK_INIT(isGMUser, 0x0814589C);
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SUBHOOK_INIT(GetPvPTeamCount, 0x08568CE0);
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SUBHOOK_INIT(isGM, 0x08109346);
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SUBHOOK_INIT(isGM1, 0x0829948C);
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SUBHOOK_INIT(set_add_info, 0x080CB884);
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SUBHOOK_INIT(get_dispatcher, 0x085948E2);
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SUBHOOK_INIT(dispatch_template, 0x081258B6);
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SUBHOOK_INIT(isSocketAvatar, 0x082F9228);
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SUBHOOK_INIT(reach_game_world, 0x086C4E50);
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SUBHOOK_INIT(Inter_LoadEtc_dispatch_sig, 0x084C0264);
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SUBHOOK_INIT(Inter_LoadGeolocation_dispatch_sig, 0x0816088A);
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SUBHOOK_INIT(Leninsert_user, 0x086C25A6);
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SUBHOOK_INIT(LenGameWorld_move_position, 0x086C5706);
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SUBHOOK_INIT(LenGetTimerMess, 0x08630ECC);
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SUBHOOK_INIT(Lengetareauseridlist, 0x086C305E);
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SUBHOOK_INIT(ReqDBSendNewSystemMultiMail, 0x08556B68);
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SUBHOOK_INIT(AddItem, 0x0867B6D4);
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SUBHOOK_INIT(InterSelectMobileAuthReward, 0x0816132A);
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SUBHOOK_INIT(CreateSkill, 0x084024E6);
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SUBHOOK_INIT(CreateEquip, 0x084023AC);
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SUBHOOK_INIT(History_Log, 0x854F990);
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//_setCharacInfoDetail
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int checkGame(const char *pName)
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{
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char path[256];
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char *path_end;
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memset(path, 0, sizeof(path));
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if (readlink("/proc/self/exe", path, sizeof(path)) <= 0)
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return -1;
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path_end = strrchr(path, '/');
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if (!path_end || strlen(path_end) < 9)
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return -1;
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return strcmp(pName, ++path_end);
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}
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int open_main_module_file()
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{
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char path[256];
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memset(path, 0, sizeof(path));
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if (readlink("/proc/self/exe", path, sizeof(path)) <= 0)
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return -1;
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return open(path, O_RDONLY);
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}
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int GetProfileString(const char *profile, const char *section, const char *key, char **val)
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{
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int hFile = open(profile, O_RDONLY);
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if (hFile == -1)
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return -1;
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struct stat st;
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fstat(hFile, &st);
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void *pFileData = mmap(0, st.st_size, PROT_READ, MAP_SHARED, hFile, 0);
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if (!pFileData)
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{
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close(hFile);
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return -1;
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}
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unsigned char readSection = 0, readKey = 1, readValue = 0, got = 0, notes = 0;
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char *cur = (char *)pFileData, *end = (char *)pFileData + st.st_size;
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char *sectionbuf = (char *)malloc(1024), *keybuf = (char *)malloc(1024), *valuebuf = (char *)malloc(1024);
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memset(sectionbuf, 0, 1024);
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memset(keybuf, 0, 1024);
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memset(valuebuf, 0, 1024);
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int i = 0;
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do
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{
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if (notes && *cur != '\n')
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continue;
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switch (*cur)
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{
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case '#':
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notes = 1;
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break;
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case ' ':
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case '\t':
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// jump space
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break;
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case '\n':
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// new line
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if (readValue)
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{
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valuebuf[i] = '\0';
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if (!strcmp(section, sectionbuf) && !strcmp(key, keybuf))
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{
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*val = (char *)malloc(i + 1);
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memset(*val, 0, i + 1);
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strcpy(*val, valuebuf);
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got = 1;
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}
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// printf("value:%s\n", valuebuf);
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}
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notes = 0, readSection = 0, readKey = 1, readValue = 0, i = 0;
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break;
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case '[':
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// section begin
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readSection = 1;
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readKey = 0;
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readValue = 0;
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i = 0;
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break;
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case ']':
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// section end
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if (readSection)
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{
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sectionbuf[i] = '\0';
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// printf("section:%s\n", sectionbuf);
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readSection = 0;
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}
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break;
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case '=':
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if (readKey)
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{
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keybuf[i] = '\0';
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// printf("key:%s\n", keybuf);
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readSection = 0;
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readKey = 0;
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readValue = 1;
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i = 0;
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}
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break;
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default:
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if (readSection)
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{
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sectionbuf[i++] = *cur;
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}
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else if (readKey)
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{
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keybuf[i++] = *cur;
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}
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else if (readValue)
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{
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valuebuf[i++] = *cur;
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}
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break;
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}
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} while (++cur != end && !got);
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free(sectionbuf);
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free(keybuf);
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free(valuebuf);
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munmap(pFileData, st.st_size);
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return 0;
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}
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int GetProfileInt(const char *profile, const char *section, const char *key)
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{
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int ival = 0;
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char *pValue = NULL;
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if (GetProfileString(profile, section, key, &pValue) || !pValue)
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return 0;
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ival = atoi(pValue);
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free(pValue);
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return ival;
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}
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Elf32_Shdr *get_section_by_type(Elf32_Ehdr *pHeader, Elf32_Shdr *pSectionHeaderTable, Elf32_Word sh_type)
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{
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Elf32_Half i = 0;
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do
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{
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if (pSectionHeaderTable[i].sh_type == sh_type)
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{
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return &pSectionHeaderTable[i];
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}
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} while (++i < pHeader->e_shnum);
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return NULL;
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}
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Elf32_Shdr *get_section_by_index(Elf32_Ehdr *pHeader, Elf32_Shdr *pSectionHeaderTable, Elf32_Half i)
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{
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if (i < pHeader->e_shnum)
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{
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return &pSectionHeaderTable[i];
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}
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return NULL;
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}
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Elf32_Shdr *get_section_by_name(Elf32_Ehdr *pHeader, Elf32_Shdr *pSectionHeaderTable, const char *pSymStrTbl, const char *pName)
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{
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Elf32_Half i = 0;
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do
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{
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if (!strcmp(pName, &pSymStrTbl[pSectionHeaderTable[i].sh_name]))
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{
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return &pSectionHeaderTable[i];
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}
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} while (++i < pHeader->e_shnum);
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return NULL;
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}
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int get_symbol_index_by_name(Elf32_Sym *pSymbolTbl, int nSymbols, const char *pSymStrTbl, const char *pName)
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{
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int i = 0;
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do
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{
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if (ELF32_ST_TYPE(pSymbolTbl[i].st_info) == STT_FUNC && !strcmp(pName, &pSymStrTbl[pSymbolTbl[i].st_name]))
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{
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return i;
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}
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} while (++i < nSymbols);
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return 0;
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}
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void *replaceIAT(const char *pName, void *pAddr)
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{
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void *pOrgAddr = NULL;
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int hFile = open_main_module_file();
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if (hFile != -1)
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{
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struct stat st;
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fstat(hFile, &st);
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void *pFileData = mmap(0, st.st_size, PROT_READ, MAP_SHARED, hFile, 0);
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if (pFileData)
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{
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Elf32_Ehdr *pHeader = (Elf32_Ehdr *)pFileData;
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Elf32_Shdr *pSectionHeaderTable = (Elf32_Shdr *)((char *)pHeader + pHeader->e_shoff);
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Elf32_Shdr *pSymSection = get_section_by_type(pHeader, pSectionHeaderTable, SHT_DYNSYM);
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Elf32_Shdr *pSymStrSection = get_section_by_index(pHeader, pSectionHeaderTable, pSymSection->sh_link);
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Elf32_Sym *pSymbolTbl = (Elf32_Sym *)((char *)pHeader + pSymSection->sh_offset);
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const char *pSymStrTbl = (const char *)((char *)pHeader + pSymStrSection->sh_offset);
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unsigned int iSymbol = get_symbol_index_by_name(pSymbolTbl, pSymSection->sh_size / sizeof(Elf32_Sym), pSymStrTbl, pName);
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Elf32_Shdr *pStrSection = get_section_by_index(pHeader, pSectionHeaderTable, pHeader->e_shstrndx);
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const char *pStrTbl = (const char *)((char *)pHeader + pStrSection->sh_offset);
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Elf32_Shdr *pRelPltSection = get_section_by_name(pHeader, pSectionHeaderTable, pStrTbl, ".rel.plt");
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Elf32_Shdr *pRelDynSection = get_section_by_name(pHeader, pSectionHeaderTable, pStrTbl, ".rel.dyn");
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Elf32_Rel *pRelPlt = (Elf32_Rel *)(0x8047000 + pRelPltSection->sh_offset);
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Elf32_Rel *pRelDyn = (Elf32_Rel *)(0x8047000 + pRelDynSection->sh_offset);
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int nRelPlt = pRelPltSection->sh_size / sizeof(Elf32_Rel);
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int nRelDyn = pRelDynSection->sh_size / sizeof(Elf32_Rel);
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for (int i = 0; i < nRelPlt; i++)
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{
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if (ELF32_R_SYM(pRelPlt[i].r_info) == iSymbol && pRelPlt[i].r_offset)
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{
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pOrgAddr = *(void **)pRelPlt[i].r_offset;
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*(void **)pRelPlt[i].r_offset = pAddr;
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break;
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}
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}
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if (!pOrgAddr)
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{
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for (int i = 0; i < nRelDyn; i++)
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{
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if (ELF32_R_SYM(pRelDyn[i].r_info) == iSymbol && pRelDyn[i].r_offset)
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{
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void **jmpAddr = (void **)pRelDyn[i].r_offset;
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// printf("jmpaddr::::::::::::::::::::%X\n", pRelDyn[i].r_offset);
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pOrgAddr = (void *)((char *)(*jmpAddr) + (int)jmpAddr + sizeof(void *));
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CMem::WriteBytes(pOrgAddr, &pAddr, sizeof(pAddr));
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break;
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}
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}
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}
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munmap(pFileData, st.st_size);
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}
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close(hFile);
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}
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return pOrgAddr;
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}
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int my_select(int __nfds, fd_set *__restrict __readfds,
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fd_set *__restrict __writefds,
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fd_set *__restrict __exceptfds,
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struct timeval *__restrict __timeout)
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{
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if (!__nfds && !__readfds && !__writefds && !__exceptfds)
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{
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if (!__timeout->tv_sec && __timeout->tv_usec >= 0 && __timeout->tv_usec <= 1000)
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{
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__timeout->tv_usec = n_sleep_time;
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}
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}
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return select(__nfds, __readfds, __writefds, __exceptfds, __timeout);
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}
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int my_usleep(__useconds_t __useconds)
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{
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if (__useconds >= 0 && __useconds <= 1000)
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{
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__useconds = n_sleep_time;
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}
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return usleep(__useconds);
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}
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/*void* my_malloc (size_t __size)
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{
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if (__size > 100 * 1024 * 1024)
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{
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char path[256];
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memset(path, 0, sizeof(path));
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readlink("/proc/self/exe", path, sizeof(path));
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printf("**********************************[%s][malloc]: %.2f\n", path, (double)__size / 1024 / 1024);
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print_backtrace(2);
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}
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return malloc(__size);
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}*/
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int _doDispatch(void *pPacketDispatcher, void *pUser, int a3, int a4, void *src, int a6, int a7, int a8) // 收包处理
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{
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void *pAction = *get_dispatcher(pPacketDispatcher, a4);
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if (pAction)
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{
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// printf("Recv() cs:%d cmd:%d len:%d callback:%p\t%p\t%p\t%p\t%p\t%p\n", a3, a4, a6, *((void **)pAction), (void *)*((unsigned int *)pAction + 12), (void *)*((unsigned int *)pAction + 16), (void *)*((unsigned int *)pAction + 20), (void *)*((unsigned int *)pAction + 24), (void *)*((unsigned int *)pAction + 28));
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}
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else
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{
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// printf("Recv() cs:%d cmd:%d len:%d\n", a3, a4, a6);
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}
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return doDispatch(pPacketDispatcher, pUser, a3, a4, src, a6, a7, a8);
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}
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int _dispatch_template(void *pInst, void *pUser, void *pPacketBuf)
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{
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char *buf = (char *)(*((unsigned int *)pPacketBuf + 5));
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// printf("Recv() cs:%d cmd:%d len:%d callback:%p|%p|%p|%p|%p\n"
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// , buf[0]
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// , *((unsigned short*)&buf[1])
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// , *((unsigned int*)&buf[3])
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// , *((void**)*((unsigned int*)pInst + 12))
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// , *((void**)*((unsigned int*)pInst + 16))
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// , *((void**)*((unsigned int*)pInst + 20))
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// , *((void**)*((unsigned int*)pInst + 24))
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// , *((void**)*((unsigned int*)pInst + 28))
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//);
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return dispatch_template(pInst, pUser, pPacketBuf);
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}
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int _addServerHackCnt(void *pCHackAnalyzer, void *pCUserCharacInfo, int HackType, int Cnt, int a5, int a6)
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{
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// printf("addServerHackCnt() HackType:%d \n", HackType);
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// char pack_buf[0xC];
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// PacketGuard(pack_buf);
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return addServerHackCnt(pCHackAnalyzer, pCUserCharacInfo, HackType, Cnt, a5, a6);
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}
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|
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int _put_header(void *pInterfacePacketBuf, int Type, int Cmd)
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{
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printf("Send() cmd:%d\n", Cmd);
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return put_header(pInterfacePacketBuf, Type, Cmd);
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}
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|
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int _IsRoutingItem(void *pItem)
|
||
{
|
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// 拾取掷点
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return bPickupRout && (*((unsigned int *)pItem + 14) == 4 || *((unsigned char *)pItem + 189));
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}
|
||
|
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int _setCharacInfoDetail(void *pUser, int a2, int a3, void *pCHARAC_DATA)
|
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{
|
||
// 下线位置
|
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unsigned char curArea = *((unsigned char *)pCHARAC_DATA + 34);
|
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int ret = setCharacInfoDetail(pUser, a2, a3, pCHARAC_DATA);
|
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if (curArea == 12 || curArea == 13)
|
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{
|
||
*((char *)GetVectorUserCharacInfo((char *)pUser + 497384, a2) + 34) = 11;
|
||
}
|
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return ret;
|
||
}
|
||
|
||
int _IsGameMasterMode(void *pUser)
|
||
{
|
||
// gm
|
||
return bGMMode || *((unsigned char *)pUser + 463320) != 0;
|
||
}
|
||
|
||
int _isGMUser(void *pUser)
|
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{
|
||
// gm
|
||
// printf("%s\n", __FUNCTION__);
|
||
return bGMMode || (*((unsigned char *)pUser + 463320) != 0);
|
||
}
|
||
|
||
int _isGM(void *pGMAccounts, unsigned int a2)
|
||
{
|
||
// gm
|
||
// printf("%s\n", __FUNCTION__);
|
||
return bGMMode || isGM(pGMAccounts, a2);
|
||
}
|
||
|
||
int _isGM1(void *pGM_Manager)
|
||
{
|
||
// gm
|
||
// printf("%s\n", __FUNCTION__);
|
||
return bGMMode || isGM1(pGM_Manager);
|
||
}
|
||
|
||
int _GetPvPTeamCount(void *pDataManager)
|
||
{
|
||
if (bFairPVP)
|
||
return 10;
|
||
return *((unsigned int *)pDataManager + 11540);
|
||
}
|
||
|
||
// void *_set_add_info(void *pInven_Item, int a2)
|
||
// {
|
||
// if ((unsigned int)__builtin_return_address(0) == 0x0820156C)
|
||
// {
|
||
// char *_esp = NULL;
|
||
// __asm__ __volatile__("movl %%esp, %[a1];" : [a1] "=m"(_esp));
|
||
// if (_esp)
|
||
// {
|
||
// for (int i = 0; i < 200; i++)
|
||
// {
|
||
// if (897 == *((unsigned int *)&_esp[i]))
|
||
// {
|
||
// // printf("Get !!! %X\n", i);
|
||
// a2 = GetProfileInt(szGamePath, "", "val");
|
||
// }
|
||
// }
|
||
// }
|
||
// // printf("====================_set_add_info======================%d\n", a2);
|
||
// }
|
||
// return set_add_info(pInven_Item, a2);
|
||
// }
|
||
|
||
int _isSocketAvatar(void *pAvatarItemMgr1, void *pAvatarItemMgr2)
|
||
{
|
||
return 1;
|
||
}
|
||
|
||
int _reach_game_world(void *pThis, void *a2)
|
||
{
|
||
std::lock_guard<std::recursive_mutex> lock(SqMtx);
|
||
|
||
SQInteger top = sq_gettop(v); // saves the stack size before the call
|
||
sq_pushroottable(v); // pushes the global table
|
||
sq_pushstring(v, _SC("Cb_reach_game_world"), -1);
|
||
if (SQ_SUCCEEDED(sq_get(v, -2)))
|
||
{ // gets the field 'foo' from the global table
|
||
sq_pushroottable(v); // push the 'this' (in this case is the global table)
|
||
sq_pushuserpointer(v, a2);
|
||
sq_call(v, 2, SQFalse, SQTrue); // calls the function
|
||
}
|
||
sq_settop(v, top); // restores the original stack size
|
||
|
||
return reach_game_world(pThis, a2);
|
||
}
|
||
|
||
int _Inter_LoadEtc_dispatch_sig(void *pThis, void *pUser, char *a3)
|
||
{
|
||
int result = Inter_LoadEtc_dispatch_sig(pThis, pUser, a3);
|
||
LOG("_Inter_LoadEtc_dispatch_sig begin");
|
||
|
||
// typedef double(__cdecl* FN_sqrt)(_In_ double _X);
|
||
|
||
CUserCharacInfo_getCurCharacNo getCurCharacNo = (CUserCharacInfo_getCurCharacNo)(0x080CBC4E);
|
||
int CurCharacNo = getCurCharacNo(pUser);
|
||
LOG("CurCharacNo :%d", CurCharacNo);
|
||
|
||
CUserCharacInfo_getCurCharacName getCurCharacName = (CUserCharacInfo_getCurCharacName)0x8101028;
|
||
|
||
char *name = getCurCharacName(pUser);
|
||
LOG("CurCharacName :%s", name);
|
||
|
||
LOG("_Inter_LoadEtc_dispatch_sig end");
|
||
return result;
|
||
}
|
||
|
||
void _Leninsert_user(void *Area, void *CUser)
|
||
{
|
||
// *(int *)(Area + 0x68) = 1; // 让这个区域的所有玩家互相看不见123
|
||
// *(int *)(Area + 26) = 1;
|
||
std::lock_guard<std::recursive_mutex> lock(SqMtx);
|
||
// 执行虚拟机Main函数
|
||
SQInteger top = sq_gettop(v); // saves the stack size before the call
|
||
sq_pushroottable(v); // pushes the global table
|
||
sq_pushstring(v, _SC("Cb_insert_user"), -1);
|
||
if (SQ_SUCCEEDED(sq_get(v, -2)))
|
||
{ // gets the field 'foo' from the global table
|
||
sq_pushroottable(v); // push the 'this' (in this case is the global table)
|
||
sq_pushuserpointer(v, Area);
|
||
sq_pushuserpointer(v, CUser);
|
||
sq_call(v, 3, SQFalse, SQTrue); // calls the function
|
||
}
|
||
sq_settop(v, top); // restores the original stack size
|
||
Leninsert_user(Area, CUser);
|
||
}
|
||
void _LenGameWorld_move_position(void *GameWorld, void *CUser, int a3, int a4, int a5, short a6)
|
||
{
|
||
std::lock_guard<std::recursive_mutex> lock(SqMtx);
|
||
// 执行虚拟机Main函数
|
||
SQInteger top = sq_gettop(v); // saves the stack size before the call
|
||
sq_pushroottable(v); // pushes the global table
|
||
sq_pushstring(v, _SC("Cb_GameWorld_move_position"), -1);
|
||
if (SQ_SUCCEEDED(sq_get(v, -2)))
|
||
{ // gets the field 'foo' from the global table
|
||
sq_pushroottable(v); // push the 'this' (in this case is the global table)
|
||
sq_pushuserpointer(v, CUser);
|
||
sq_pushinteger(v, a3);
|
||
sq_pushinteger(v, a4);
|
||
sq_pushinteger(v, a5);
|
||
sq_pushinteger(v, a6);
|
||
sq_call(v, 6, SQFalse, SQTrue); // calls the function
|
||
}
|
||
sq_settop(v, top); // restores the original stack size
|
||
LenGameWorld_move_position(GameWorld, CUser, a3, a4, a5, a6);
|
||
}
|
||
|
||
int _LenGetTimerMess(void *TimerQueue, void *TimerEntry)
|
||
{
|
||
if (l_socket::getInstance().InitState)
|
||
l_socket::getInstance().Logic();
|
||
return LenGetTimerMess(TimerQueue, TimerEntry);
|
||
}
|
||
|
||
// void ReqScript()
|
||
// {
|
||
// asio::io_context io_context;
|
||
// asio::ip::tcp::resolver resolver(io_context);
|
||
// asio::ip::tcp::socket socket(io_context);
|
||
|
||
// // 解析主机名和端口号
|
||
// auto endpoints = resolver.resolve("110.42.251.214", "9007");
|
||
|
||
// // 连接到服务器
|
||
// asio::connect(socket, endpoints);
|
||
|
||
// // 发送 HTTP GET 请求
|
||
// asio::write(socket, asio::buffer("GET /user/getuser4 HTTP/1.1\r\nHost: 110.42.251.214\r\nConnection: close\r\n\r\n"));
|
||
|
||
// // 读取服务器的响应
|
||
// asio::streambuf response;
|
||
// asio::read_until(socket, response, "\r\n");
|
||
|
||
// // 输出响应
|
||
// std::istream response_stream(&response);
|
||
// std::string http_version;
|
||
// response_stream >> http_version;
|
||
|
||
// std::cout << "Response:\n";
|
||
// std::cout << &response;
|
||
// }
|
||
|
||
void PrintAuroraTag()
|
||
{
|
||
printf("\n");
|
||
|
||
LOG("**********************************************************");
|
||
LOG(" DNF_Server Plugin S%s ", MY_VERSION);
|
||
LOG(" By:Tanwan ");
|
||
LOG("**********************************************************");
|
||
LOG("插件已加载*********************************************贪玩");
|
||
LOG("插件已加载*********************************************贪玩");
|
||
LOG("插件已加载*********************************************贪玩");
|
||
LOG("插件已加载*********************************************贪玩");
|
||
LOG("插件已加载*********************************************贪玩");
|
||
LOG("插件已加载*********************************************贪玩");
|
||
}
|
||
|
||
int _Inter_LoadGeolocation_dispatch_sig(void *pThis, void *pUser, char *a3)
|
||
{
|
||
int Ret = Inter_LoadGeolocation_dispatch_sig(pThis, pUser, a3);
|
||
PrintAuroraTag();
|
||
// 请求脚本
|
||
// ReqScript();
|
||
// 初始化松鼠
|
||
InitSquirrel();
|
||
|
||
return Ret;
|
||
}
|
||
|
||
int _ReqDBSendNewSystemMultiMail(char *src, int a2, unsigned int a3, int a4, int a5, char *a6, int a7, int a8, int a9, char a10)
|
||
{
|
||
int Ret = ReqDBSendNewSystemMultiMail(src, a2, a3, a4, a5, a6, a7, a8, a9, a10);
|
||
std::cout << 111 << std::endl;
|
||
return Ret;
|
||
}
|
||
|
||
int _AddItem(void *CUser, int a2, int a3, int a4, int *a5, int a6)
|
||
{
|
||
int Ret = AddItem(CUser, a2, a3, a4, a5, a6);
|
||
std::cout << 111 << std::endl;
|
||
return Ret;
|
||
}
|
||
|
||
int _InterSelectMobileAuthReward(void *InterSelect, void *CUser, char *a3)
|
||
{
|
||
int Ret = InterSelectMobileAuthReward(InterSelect, CUser, a3);
|
||
std::cout << 111 << std::endl;
|
||
return Ret;
|
||
}
|
||
|
||
bool _CreateSkill(int a1, int a2)
|
||
{
|
||
char *Str = (char *)(a2 + 121);
|
||
char *Str1 = (char *)(a2 + 529);
|
||
// Str[6] = 8;
|
||
// Str[7] = 1;
|
||
// Str1[6] = 8;
|
||
// Str1[7] = 1;
|
||
// Str[8] = 36;
|
||
// Str[9] = 1;
|
||
// Str1[8] = 36;
|
||
// Str1[9] = 1;
|
||
std::cout << "Str: " << Str << std::endl;
|
||
std::cout << "Str1: " << Str1 << std::endl;
|
||
|
||
bool Ret = CreateSkill(a1, a2);
|
||
return Ret;
|
||
}
|
||
|
||
// 贪玩需求
|
||
bool _CreateEquip(void *a1, unsigned int a2, void *a3)
|
||
{
|
||
char *Str = (char *)(a3);
|
||
for (int i = 0; i < (30 * 11); i++)
|
||
{
|
||
Str[i] = 0x0;
|
||
}
|
||
|
||
bool Ret = CreateEquip(a1, a2, a3);
|
||
return Ret;
|
||
}
|
||
|
||
int _History_Log(int a1, char *format, ...)
|
||
{
|
||
char Buffer[256];
|
||
|
||
va_list args;
|
||
va_start(args, format);
|
||
vsprintf(Buffer, format, args);
|
||
va_end(args);
|
||
|
||
std::vector<std::string> Data;
|
||
Tool::Split(Buffer, Data, ",");
|
||
// std::cout << Buffer << std::endl;
|
||
std::lock_guard<std::recursive_mutex> lock(SqMtx);
|
||
// 执行虚拟机Main函数
|
||
SQInteger top = sq_gettop(v); // saves the stack size before the call
|
||
sq_pushroottable(v); // pushes the global table
|
||
sq_pushstring(v, _SC("Cb_History_Log"), -1);
|
||
if (SQ_SUCCEEDED(sq_get(v, -2)))
|
||
{ // gets the field 'foo' from the global table
|
||
sq_pushroottable(v); // push the 'this' (in this case is the global table)
|
||
sq_newarray(v, 0);
|
||
for (std::string Str : Data)
|
||
{
|
||
sq_pushstring(v, Str.c_str(), -1);
|
||
sq_arrayappend(v, -2);
|
||
}
|
||
sq_call(v, 2, SQFalse, SQTrue); // calls the function
|
||
}
|
||
sq_settop(v, top); // restores the original stack size
|
||
|
||
// 调用原始函数
|
||
va_start(args, format);
|
||
int result = History_Log(a1, format, args);
|
||
va_end(args);
|
||
return result;
|
||
}
|
||
|
||
void Lenheart()
|
||
{
|
||
|
||
if (!checkGame("df_game_r"))
|
||
{
|
||
|
||
int a = 1;
|
||
void *buf = malloc(4);
|
||
CMem::WriteBytes(buf, &a, 4);
|
||
unsigned int nMaxGrade = 85;
|
||
bGMMode = 1;
|
||
|
||
// max_level = nMaxGrade;
|
||
|
||
// ServerParameterScript::setDungeonOpen
|
||
|
||
// CodeHook::WriteUChar(MAIN_OFFSET(0x22069B), 0x01);
|
||
// ServerParameterScript::isDungeonOpen
|
||
CMem::WriteUChar(MAIN_OFFSET(0x220894), 0x01);
|
||
// Init DataManager
|
||
CMem::WriteUChar(MAIN_OFFSET(0x258E80), 0xEB);
|
||
// Init Level Exp
|
||
CMem::WriteUChar(MAIN_OFFSET(0x314ECB), 0xEB);
|
||
// Init Mob Reward
|
||
CMem::WriteUChar(MAIN_OFFSET(0x314FCB), 0xEB);
|
||
// CDataManager::GetSpAtLevelUp
|
||
CMem::WriteUChar(MAIN_OFFSET(0x318CC8), 0xE6);
|
||
// fixbug
|
||
CMem::WriteUChar(MAIN_OFFSET(0x31C128), 0x7E);
|
||
CMem::WriteUChar(MAIN_OFFSET(0x31C129), 0x06);
|
||
|
||
CMem::WriteUChar(MAIN_OFFSET(0x547005), nMaxGrade);
|
||
CMem::WriteUChar(MAIN_OFFSET(0x61AF55), nMaxGrade);
|
||
CMem::WriteUChar(MAIN_OFFSET(0x61B0F3), nMaxGrade);
|
||
CMem::WriteUChar(MAIN_OFFSET(0x61DD28), nMaxGrade - 1);
|
||
CMem::WriteUChar(MAIN_OFFSET(0x61E86A), nMaxGrade);
|
||
CMem::WriteUChar(MAIN_OFFSET(0x61EE9C), nMaxGrade - 1);
|
||
CMem::WriteUChar(MAIN_OFFSET(0x6224A8), nMaxGrade - 1);
|
||
CMem::WriteUChar(MAIN_OFFSET(0x622929), nMaxGrade);
|
||
CMem::WriteUChar(MAIN_OFFSET(0x641D4B), nMaxGrade - 1);
|
||
CMem::WriteUChar(MAIN_OFFSET(0x647ECE), nMaxGrade);
|
||
CMem::WriteUChar(MAIN_OFFSET(0x647EDA), nMaxGrade);
|
||
CMem::WriteUChar(MAIN_OFFSET(0x647F82), nMaxGrade);
|
||
CMem::WriteUChar(MAIN_OFFSET(0x647F88), nMaxGrade);
|
||
CMem::WriteUChar(MAIN_OFFSET(0x66521D), nMaxGrade);
|
||
CMem::WriteUChar(MAIN_OFFSET(0x665223), nMaxGrade);
|
||
// SUBHOOK_SETUP(addServerHackCnt);
|
||
// SUBHOOK_SETUP(put_header);
|
||
// SUBHOOK_SETUP(IsCurCharacVisible);
|
||
// SUBHOOK_SETUP(IsRoutingItem);
|
||
// SUBHOOK_SETUP(setCharacInfoDetail);
|
||
// SUBHOOK_SETUP(IsGameMasterMode);
|
||
// SUBHOOK_SETUP(isGMUser);
|
||
// SUBHOOK_SETUP(isGM);
|
||
// SUBHOOK_SETUP(isGM1);
|
||
// SUBHOOK_SETUP(GetPvPTeamCount);
|
||
// SUBHOOK_SETUP(set_add_info);
|
||
SUBHOOK_SETUP(reach_game_world);
|
||
SUBHOOK_SETUP(Leninsert_user);
|
||
SUBHOOK_SETUP(LenGetTimerMess);
|
||
SUBHOOK_SETUP(LenGameWorld_move_position);
|
||
// SUBHOOK_SETUP(Lengetareauseridlist);
|
||
// SUBHOOK_SETUP(Inter_LoadEtc_dispatch_sig);
|
||
// SUBHOOK_SETUP(send_area_users);
|
||
SUBHOOK_SETUP(Inter_LoadGeolocation_dispatch_sig);
|
||
SUBHOOK_SETUP(History_Log);
|
||
// 发送邮件HOOK
|
||
// SUBHOOK_SETUP(ReqDBSendNewSystemMultiMail);
|
||
// 发送道具
|
||
// SUBHOOK_SETUP(AddItem);
|
||
// 账号首角色送成长契约
|
||
// SUBHOOK_SETUP(InterSelectMobileAuthReward);
|
||
// 创建角色创建技能
|
||
// SUBHOOK_SETUP(CreateSkill);
|
||
// 创建角色创建装备
|
||
SUBHOOK_SETUP(CreateEquip);
|
||
|
||
// SUBHOOK_SETUP(doDispatch); // 收包注册
|
||
|
||
// CMem::HookJmp(0x86c2994, (int)insert_user_send_to_all);
|
||
|
||
Controller::Get()
|
||
->init();
|
||
// SUBHOOK_SETUP(isSocketAvatar);
|
||
if (nMaxGrade > 70)
|
||
{
|
||
// 以下需要扩充类大小, 修改偏移
|
||
CMem::WriteUInt(MAIN_OFFSET(0x87162 + 3), 0xB678 + nMaxGrade * 4 + nMaxGrade * 12);
|
||
// CDataManager::set_reward_sp
|
||
CMem::WriteUInt(MAIN_OFFSET(0x318C26 + 2), 10836 + 840);
|
||
CMem::WriteUChar(MAIN_OFFSET(0x318C3B), nMaxGrade);
|
||
CMem::WriteUInt(MAIN_OFFSET(0x318C68 + 2), 10836 + 840);
|
||
CMem::WriteUChar(MAIN_OFFSET(0x318C79), nMaxGrade);
|
||
// CDataManager::GetSpAtLevelUp
|
||
CMem::WriteUChar(MAIN_OFFSET(0x318CC4), nMaxGrade);
|
||
CMem::WriteUInt(MAIN_OFFSET(0x318CD4 + 2), 10836 + 840);
|
||
}
|
||
CMem::WriteUChar(MAIN_OFFSET(0x61B8F6), nMaxGrade);
|
||
CMem::WriteUChar(MAIN_OFFSET(0x622659), nMaxGrade);
|
||
CMem::WriteUChar(MAIN_OFFSET(0x622941), nMaxGrade);
|
||
CMem::WriteUChar(MAIN_OFFSET(0x622941), nMaxGrade);
|
||
}
|
||
}
|
||
|
||
void __attribute__((constructor)) lenheart_init(void)
|
||
{
|
||
Lenheart();
|
||
}
|