set_project("Frostbite2D") set_version("1.0.0") set_license("MIT") -- 语言和编码设置 set_languages("c++17") set_encodings("utf-8") add_rules("mode.debug", "mode.release") local host_plat = os.host() local target_plat = get_config("plat") or host_plat local supported_plats = {mingw = true, windows = true, linux = true, macosx = true, switch = true} target("Frostbite2D") set_kind("binary") add_files("src/*.cpp")