add_requires("libsdl2", {configs = {shared = true,wayland = true}}) add_requires("glm") target("Frostbite2D") set_kind("binary") add_files(path.join(os.projectdir(), "Fostbite2D/src/**.cpp")) add_files(path.join(os.projectdir(), "Fostbite2D/src/**.c")) add_includedirs(path.join(os.projectdir(), "Fostbite2D/include")) add_packages("libsdl2") add_packages("glm") target_end()