Frostbite2D/platform/windows.lua

16 lines
434 B
Lua

-- MinGW 编译配置
set_toolchains("mingw")
add_requires("libsdl2", {configs = {shared = true}})
add_requires("glm")
target("Frostbite2D")
set_kind("binary")
add_files(path.join(os.projectdir(), "Fostbite2D/src/**.cpp"))
add_files(path.join(os.projectdir(), "Fostbite2D/src/**.c"))
add_includedirs(path.join(os.projectdir(), "Fostbite2D/include"))
add_packages("libsdl2")
add_packages("glm")
target_end()