53 lines
		
	
	
		
			1000 B
		
	
	
	
		
			C++
		
	
	
	
		
		
			
		
	
	
			53 lines
		
	
	
		
			1000 B
		
	
	
	
		
			C++
		
	
	
	
|  | #include "..\e2daction.h"
 | ||
|  | 
 | ||
|  | e2d::JumpBy::JumpBy(double duration, const Vector & vec, double height, int jumps) | ||
|  | 	: ActionGradual(duration) | ||
|  | 	, _deltaPos(vec) | ||
|  | 	, _height(height) | ||
|  | 	, _jumps(jumps) | ||
|  | { | ||
|  | } | ||
|  | 
 | ||
|  | e2d::JumpBy * e2d::JumpBy::clone() const | ||
|  | { | ||
|  | 	return new (std::nothrow) JumpBy(_duration, _deltaPos, _height, _jumps); | ||
|  | } | ||
|  | 
 | ||
|  | e2d::JumpBy * e2d::JumpBy::reverse() const | ||
|  | { | ||
|  | 	return new (std::nothrow) JumpBy(_duration, -_deltaPos, _height, _jumps); | ||
|  | } | ||
|  | 
 | ||
|  | void e2d::JumpBy::_init() | ||
|  | { | ||
|  | 	ActionGradual::_init(); | ||
|  | 
 | ||
|  | 	if (_target) | ||
|  | 	{ | ||
|  | 		_prevPos = _startPos = _target->getPos(); | ||
|  | 	} | ||
|  | } | ||
|  | 
 | ||
|  | void e2d::JumpBy::_update() | ||
|  | { | ||
|  | 	ActionGradual::_update(); | ||
|  | 
 | ||
|  | 	if (_target) | ||
|  | 	{ | ||
|  | 		double frac = fmod(_delta * _jumps, 1.0); | ||
|  | 		double x = _deltaPos.x * _delta; | ||
|  | 		double y = _height * 4 * frac * (1 - frac); | ||
|  | 		y += _deltaPos.y * _delta; | ||
|  | 
 | ||
|  | 		Point currentPos = _target->getPos(); | ||
|  | 
 | ||
|  | 		Vector diff = currentPos - _prevPos; | ||
|  | 		_startPos = diff + _startPos; | ||
|  | 
 | ||
|  | 		Point newPos = _startPos + Vector(x, y); | ||
|  | 		_target->setPos(newPos); | ||
|  | 
 | ||
|  | 		_prevPos = newPos; | ||
|  | 	} | ||
|  | } |