140 lines
		
	
	
		
			2.0 KiB
		
	
	
	
		
			C++
		
	
	
	
		
		
			
		
	
	
			140 lines
		
	
	
		
			2.0 KiB
		
	
	
	
		
			C++
		
	
	
	
|  | #include "..\e2dcommon.h"
 | ||
|  | 
 | ||
|  | e2d::Animation::Animation() | ||
|  | 	: _interval(1) | ||
|  | { | ||
|  | } | ||
|  | 
 | ||
|  | e2d::Animation::Animation(double interval) | ||
|  | 	: _interval(interval) | ||
|  | { | ||
|  | } | ||
|  | 
 | ||
|  | e2d::Animation::Animation(double interval, const std::vector<Image*>& frames) | ||
|  | 	: _interval(interval) | ||
|  | { | ||
|  | 	for (auto frame : frames) | ||
|  | 	{ | ||
|  | 		this->add(frame); | ||
|  | 	} | ||
|  | } | ||
|  | 
 | ||
|  | e2d::Animation::Animation(int number, Image * frame, ...) | ||
|  | 	: _interval(1) | ||
|  | { | ||
|  | 	va_list args; | ||
|  | 	va_start(args, frame); | ||
|  | 
 | ||
|  | 	this->add(frame); | ||
|  | 	for (int i = 1; i < number; i++) | ||
|  | 	{ | ||
|  | 		this->add(va_arg(args, Image*)); | ||
|  | 	} | ||
|  | 
 | ||
|  | 	va_end(args); | ||
|  | } | ||
|  | 
 | ||
|  | e2d::Animation::Animation(double interval, int number, Image * frame, ...) | ||
|  | 	: _interval(interval) | ||
|  | { | ||
|  | 	va_list args; | ||
|  | 	va_start(args, frame); | ||
|  | 
 | ||
|  | 	this->add(frame); | ||
|  | 	for (int i = 1; i < number; i++) | ||
|  | 	{ | ||
|  | 		this->add(va_arg(args, Image*)); | ||
|  | 	} | ||
|  | 
 | ||
|  | 	va_end(args); | ||
|  | } | ||
|  | 
 | ||
|  | #ifdef HIGHER_THAN_VS2012
 | ||
|  | 
 | ||
|  | e2d::Animation::Animation(const std::initializer_list<Image*>& frames) | ||
|  | 	: _interval(1) | ||
|  | { | ||
|  | 	this->add(frames); | ||
|  | } | ||
|  | 
 | ||
|  | e2d::Animation::Animation(double interval, const std::initializer_list<Image*>& frames) | ||
|  | 	: _interval(interval) | ||
|  | { | ||
|  | 	this->add(frames); | ||
|  | } | ||
|  | 
 | ||
|  | #endif
 | ||
|  | 
 | ||
|  | e2d::Animation::~Animation() | ||
|  | { | ||
|  | } | ||
|  | 
 | ||
|  | void e2d::Animation::setInterval(double interval) | ||
|  | { | ||
|  | 	_interval = max(interval, 0); | ||
|  | } | ||
|  | 
 | ||
|  | void e2d::Animation::onDestroy() | ||
|  | { | ||
|  | 	for (auto frame : _frames) | ||
|  | 	{ | ||
|  | 		SafeRelease(&frame); | ||
|  | 	} | ||
|  | } | ||
|  | 
 | ||
|  | void e2d::Animation::add(Image * frame) | ||
|  | { | ||
|  | 	if (frame) | ||
|  | 	{ | ||
|  | 		_frames.push_back(frame); | ||
|  | 		frame->retain(); | ||
|  | 	} | ||
|  | } | ||
|  | 
 | ||
|  | void e2d::Animation::add(int number, Image * frame, ...) | ||
|  | { | ||
|  | 	va_list args; | ||
|  | 	va_start(args, frame); | ||
|  | 
 | ||
|  | 	this->add(frame); | ||
|  | 	--number; | ||
|  | 
 | ||
|  | 	while (number > 0) | ||
|  | 	{ | ||
|  | 		this->add(va_arg(args, Image*)); | ||
|  | 		--number; | ||
|  | 	} | ||
|  | 
 | ||
|  | 	va_end(args); | ||
|  | } | ||
|  | 
 | ||
|  | #ifdef HIGHER_THAN_VS2012
 | ||
|  | void e2d::Animation::add(const std::initializer_list<Image*>& frames) | ||
|  | { | ||
|  | 	for (const auto &image : frames) | ||
|  | 	{ | ||
|  | 		this->add(image); | ||
|  | 	} | ||
|  | } | ||
|  | #endif
 | ||
|  | 
 | ||
|  | double e2d::Animation::getInterval() const | ||
|  | { | ||
|  | 	return _interval; | ||
|  | } | ||
|  | 
 | ||
|  | const std::vector<e2d::Image*>& e2d::Animation::getFrames() const | ||
|  | { | ||
|  | 	return _frames; | ||
|  | } | ||
|  | 
 | ||
|  | e2d::Animation * e2d::Animation::clone() const | ||
|  | { | ||
|  | 	auto a = new Animation(_interval); | ||
|  | 	for (auto frame : _frames) | ||
|  | 	{ | ||
|  | 		a->add(frame); | ||
|  | 	} | ||
|  | 	return a; | ||
|  | } |