110 lines
		
	
	
		
			2.0 KiB
		
	
	
	
		
			C++
		
	
	
	
		
		
			
		
	
	
			110 lines
		
	
	
		
			2.0 KiB
		
	
	
	
		
			C++
		
	
	
	
|  | #include "..\ecollider.h"
 | |||
|  | #include "..\emanager.h"
 | |||
|  | #include "..\enode.h"
 | |||
|  | 
 | |||
|  | e2d::Collider::Collider() | |||
|  | 	: m_bIsVisiable(true) | |||
|  | 	, m_nColor(Color::RED) | |||
|  | 	, m_fOpacity(1) | |||
|  | 	, m_pParentNode(nullptr) | |||
|  | 	, m_pTransformedGeometry(nullptr) | |||
|  | 	, m_bEnable(true) | |||
|  | 	, m_bAutoResize(true) | |||
|  | { | |||
|  | } | |||
|  | 
 | |||
|  | e2d::Collider::~Collider() | |||
|  | { | |||
|  | 	SafeReleaseInterface(&m_pTransformedGeometry); | |||
|  | } | |||
|  | 
 | |||
|  | e2d::Node * e2d::Collider::getParentNode() const | |||
|  | { | |||
|  | 	return m_pParentNode; | |||
|  | } | |||
|  | 
 | |||
|  | void e2d::Collider::setEnable(bool bEnable) | |||
|  | { | |||
|  | 	m_bEnable = bEnable; | |||
|  | } | |||
|  | 
 | |||
|  | void e2d::Collider::setVisiable(bool bVisiable) | |||
|  | { | |||
|  | 	m_bIsVisiable = bVisiable; | |||
|  | } | |||
|  | 
 | |||
|  | void e2d::Collider::setColor(UINT32 color) | |||
|  | { | |||
|  | 	m_nColor = color; | |||
|  | } | |||
|  | 
 | |||
|  | void e2d::Collider::setOpacity(double opacity) | |||
|  | { | |||
|  | 	m_fOpacity = min(max(static_cast<float>(opacity), 0), 1); | |||
|  | } | |||
|  | 
 | |||
|  | void e2d::Collider::setAutoResize(bool bEnable) | |||
|  | { | |||
|  | 	m_bAutoResize = bEnable; | |||
|  | } | |||
|  | 
 | |||
|  | void e2d::Collider::_render() | |||
|  | { | |||
|  | 	if (m_pTransformedGeometry && m_bEnable) | |||
|  | 	{ | |||
|  | 		ID2D1SolidColorBrush * pBrush = Renderer::getSolidColorBrush(); | |||
|  | 		// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ˢ
 | |||
|  | 		Renderer::getRenderTarget()->CreateSolidColorBrush( | |||
|  | 			D2D1::ColorF( | |||
|  | 				m_nColor, | |||
|  | 				m_fOpacity), | |||
|  | 			&pBrush | |||
|  | 		); | |||
|  | 		// <20><><EFBFBD>Ƽ<EFBFBD><C6BC><EFBFBD><EFBFBD><EFBFBD>ײ<EFBFBD><D7B2>
 | |||
|  | 		Renderer::getRenderTarget()->DrawGeometry(m_pTransformedGeometry, pBrush); | |||
|  | 	} | |||
|  | } | |||
|  | 
 | |||
|  | int e2d::Collider::getRelationWith(Collider * pCollider) const | |||
|  | { | |||
|  | 	if (m_pTransformedGeometry && pCollider->m_pTransformedGeometry) | |||
|  | 	{ | |||
|  | 		if (m_bEnable && pCollider->m_bEnable) | |||
|  | 		{ | |||
|  | 			D2D1_GEOMETRY_RELATION relation; | |||
|  | 
 | |||
|  | 			m_pTransformedGeometry->CompareWithGeometry( | |||
|  | 				pCollider->m_pTransformedGeometry, | |||
|  | 				D2D1::Matrix3x2F::Identity(), | |||
|  | 				&relation | |||
|  | 			); | |||
|  | 
 | |||
|  | 			return relation; | |||
|  | 		} | |||
|  | 	} | |||
|  | 	return Relation::UNKNOWN; | |||
|  | } | |||
|  | 
 | |||
|  | void e2d::Collider::_transform() | |||
|  | { | |||
|  | 	if (m_pParentNode && m_bEnable) | |||
|  | 	{ | |||
|  | 		if (m_bAutoResize) | |||
|  | 		{ | |||
|  | 			this->_resize(); | |||
|  | 		} | |||
|  | 
 | |||
|  | 		// <20>ͷ<EFBFBD>ԭ<EFBFBD><D4AD>ײ<EFBFBD><D7B2>
 | |||
|  | 		SafeReleaseInterface(&m_pTransformedGeometry); | |||
|  | 
 | |||
|  | 		// <20><><EFBFBD>ݸ<EFBFBD><DDB8>ڵ<EFBFBD>ת<EFBFBD><D7AA><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ͼ<EFBFBD><CDBC>
 | |||
|  | 		Renderer::getID2D1Factory()->CreateTransformedGeometry( | |||
|  | 			getD2dGeometry(), | |||
|  | 			m_pParentNode->m_MatriFinal, | |||
|  | 			&m_pTransformedGeometry | |||
|  | 		); | |||
|  | 
 | |||
|  | 		ColliderManager::__updateCollider(this); | |||
|  | 	} | |||
|  | } |