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										 |  |  |  | // Copyright (c) 2016-2018 Kiwano - Nomango
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										 |  |  |  | // 
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							|  |  |  |  | // Permission is hereby granted, free of charge, to any person obtaining a copy
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							|  |  |  |  | // of this software and associated documentation files (the "Software"), to deal
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							|  |  |  |  | // in the Software without restriction, including without limitation the rights
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							|  |  |  |  | // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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							|  |  |  |  | // copies of the Software, and to permit persons to whom the Software is
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							|  |  |  |  | // furnished to do so, subject to the following conditions:
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							|  |  |  |  | // 
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							|  |  |  |  | // The above copyright notice and this permission notice shall be included in
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							|  |  |  |  | // all copies or substantial portions of the Software.
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							|  |  |  |  | // 
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							|  |  |  |  | // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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							|  |  |  |  | // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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							|  |  |  |  | // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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							|  |  |  |  | // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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							|  |  |  |  | // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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							|  |  |  |  | // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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							|  |  |  |  | // THE SOFTWARE.
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							|  |  |  |  | #pragma once
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							|  |  |  |  | #include "../base/time.h"
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							|  |  |  |  | #include "../base/Component.h"
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							|  |  |  |  | #include "../base/Resource.h"
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							|  |  |  |  | #include "../2d/include-forwards.h"
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							|  |  |  |  | #include "../2d/Font.hpp"
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							|  |  |  |  | #include "../2d/TextStyle.hpp"
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							|  |  |  |  | #include "helper.hpp"
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							|  |  |  |  | #include "DeviceResources.h"
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							|  |  |  |  | #include "TextRenderer.h"
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										 |  |  |  | namespace kiwano | 
					
						
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										 |  |  |  | { | 
					
						
							|  |  |  |  | 	struct RenderStatus | 
					
						
							|  |  |  |  | 	{ | 
					
						
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										 |  |  |  | 		Time start; | 
					
						
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										 |  |  |  | 		Duration duration; | 
					
						
							|  |  |  |  | 		int primitives; | 
					
						
							|  |  |  |  | 	}; | 
					
						
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										 |  |  |  | 	class KGE_API Renderer | 
					
						
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										 |  |  |  | 		: public Singleton<Renderer> | 
					
						
							|  |  |  |  | 		, public Component | 
					
						
							|  |  |  |  | 	{ | 
					
						
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										 |  |  |  | 		KGE_DECLARE_SINGLETON(Renderer); | 
					
						
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							|  |  |  |  | 	public: | 
					
						
							|  |  |  |  | 		HRESULT BeginDraw(); | 
					
						
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							|  |  |  |  | 		HRESULT EndDraw(); | 
					
						
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							|  |  |  |  | 		HRESULT CreateLayer( | 
					
						
							|  |  |  |  | 			ComPtr<ID2D1Layer>& layer | 
					
						
							|  |  |  |  | 		); | 
					
						
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							|  |  |  |  | 		HRESULT DrawGeometry( | 
					
						
							|  |  |  |  | 			ComPtr<ID2D1Geometry> const& geometry, | 
					
						
							|  |  |  |  | 			const Color& stroke_color, | 
					
						
							|  |  |  |  | 			float stroke_width, | 
					
						
							|  |  |  |  | 			StrokeStyle stroke = StrokeStyle::Miter | 
					
						
							|  |  |  |  | 		); | 
					
						
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							|  |  |  |  | 		HRESULT FillGeometry( | 
					
						
							|  |  |  |  | 			ComPtr<ID2D1Geometry> const& geometry, | 
					
						
							|  |  |  |  | 			Color const& fill_color | 
					
						
							|  |  |  |  | 		); | 
					
						
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							|  |  |  |  | 		HRESULT DrawImage( | 
					
						
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										 |  |  |  | 			ImagePtr image, | 
					
						
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										 |  |  |  | 			Rect const& dest_rect | 
					
						
							|  |  |  |  | 		); | 
					
						
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							|  |  |  |  | 		HRESULT DrawBitmap( | 
					
						
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										 |  |  |  | 			ComPtr<ID2D1Bitmap> const& bitmap, | 
					
						
							|  |  |  |  | 			Rect const& src_rect, | 
					
						
							|  |  |  |  | 			Rect const& dest_rect | 
					
						
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										 |  |  |  | 		); | 
					
						
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							|  |  |  |  | 		HRESULT DrawTextLayout( | 
					
						
							|  |  |  |  | 			ComPtr<IDWriteTextLayout> const& text_layout | 
					
						
							|  |  |  |  | 		); | 
					
						
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							|  |  |  |  | 		// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ɫ
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							|  |  |  |  | 		void SetClearColor( | 
					
						
							|  |  |  |  | 			Color const& clear_color | 
					
						
							|  |  |  |  | 		); | 
					
						
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							|  |  |  |  | 		// <20><><EFBFBD>ÿ<EFBFBD><C3BF><EFBFBD><EFBFBD><EFBFBD>ģʽ
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							|  |  |  |  | 		HRESULT SetAntialiasMode( | 
					
						
							|  |  |  |  | 			bool enabled | 
					
						
							|  |  |  |  | 		); | 
					
						
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							|  |  |  |  | 		// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ֿ<EFBFBD><D6BF><EFBFBD><EFBFBD><EFBFBD>ģʽ
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							|  |  |  |  | 		HRESULT SetTextAntialiasMode( | 
					
						
							|  |  |  |  | 			TextAntialias mode | 
					
						
							|  |  |  |  | 		); | 
					
						
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							|  |  |  |  | 		// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>رմ<D8B1>ֱͬ<D6B1><CDAC>
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							|  |  |  |  | 		void SetVSyncEnabled( | 
					
						
							|  |  |  |  | 			bool enabled | 
					
						
							|  |  |  |  | 		); | 
					
						
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							|  |  |  |  | 		// <20><><EFBFBD>û<EFBFBD><C3BB><EFBFBD><EFBFBD><CDB8><EFBFBD><EFBFBD>
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							|  |  |  |  | 		void SetOpacity( | 
					
						
							|  |  |  |  | 			float opacity | 
					
						
							|  |  |  |  | 		); | 
					
						
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							|  |  |  |  | 		HRESULT SetTransform( | 
					
						
							|  |  |  |  | 			const Matrix& matrix | 
					
						
							|  |  |  |  | 		); | 
					
						
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							|  |  |  |  | 		HRESULT SetTextStyle( | 
					
						
							|  |  |  |  | 			const Color& color, | 
					
						
							|  |  |  |  | 			bool has_outline, | 
					
						
							|  |  |  |  | 			const Color& outline_color, | 
					
						
							|  |  |  |  | 			float outline_width, | 
					
						
							|  |  |  |  | 			StrokeStyle outline_stroke | 
					
						
							|  |  |  |  | 		); | 
					
						
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							|  |  |  |  | 		HRESULT PushClip( | 
					
						
							|  |  |  |  | 			const Matrix& clip_matrix, | 
					
						
							|  |  |  |  | 			const Size& clip_size | 
					
						
							|  |  |  |  | 		); | 
					
						
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							|  |  |  |  | 		HRESULT PopClip(); | 
					
						
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							|  |  |  |  | 		HRESULT PushLayer( | 
					
						
							|  |  |  |  | 			ComPtr<ID2D1Layer> const& layer, | 
					
						
							|  |  |  |  | 			LayerProperties const& properties | 
					
						
							|  |  |  |  | 		); | 
					
						
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							|  |  |  |  | 		HRESULT PopLayer(); | 
					
						
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							|  |  |  |  | 		HRESULT Resize( | 
					
						
							|  |  |  |  | 			UINT width, | 
					
						
							|  |  |  |  | 			UINT height | 
					
						
							|  |  |  |  | 		); | 
					
						
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							|  |  |  |  | 	public: | 
					
						
							|  |  |  |  | 		void SetupComponent(Application*) override; | 
					
						
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							|  |  |  |  | 		void DestroyComponent() override; | 
					
						
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										 |  |  |  | 		void SetCollectingStatus(bool collecting); | 
					
						
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							|  |  |  |  | 		inline HWND						GetTargetWindow() const		{ return hwnd_; } | 
					
						
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							|  |  |  |  | 		inline RenderStatus const&		GetStatus() const			{ return status_; } | 
					
						
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							|  |  |  |  | 		inline Size const&				GetOutputSize() const		{ return output_size_; } | 
					
						
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										 |  |  |  | 		inline DeviceResources*			GetDeviceResources() const	{ KGE_ASSERT(device_resources_); return device_resources_.Get(); } | 
					
						
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										 |  |  |  | 		inline ITextRenderer*			GetTextRenderer() const		{ KGE_ASSERT(text_renderer_); return text_renderer_.Get(); } | 
					
						
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										 |  |  |  | 		inline ID2D1SolidColorBrush*	GetSolidColorBrush() const	{ KGE_ASSERT(solid_color_brush_); return solid_color_brush_.Get(); } | 
					
						
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							|  |  |  |  | 	private: | 
					
						
							|  |  |  |  | 		Renderer(); | 
					
						
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							|  |  |  |  | 		~Renderer(); | 
					
						
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							|  |  |  |  | 		HRESULT CreateDeviceResources(); | 
					
						
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							|  |  |  |  | 		HRESULT HandleDeviceLost(); | 
					
						
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							|  |  |  |  | 	private: | 
					
						
							|  |  |  |  | 		unsigned long ref_count_; | 
					
						
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							|  |  |  |  | 		HWND hwnd_; | 
					
						
							|  |  |  |  | 		float opacity_; | 
					
						
							|  |  |  |  | 		bool antialias_; | 
					
						
							|  |  |  |  | 		bool vsync_; | 
					
						
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										 |  |  |  | 		bool collecting_status_; | 
					
						
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							|  |  |  |  | 		Size			output_size_; | 
					
						
							|  |  |  |  | 		Color			clear_color_; | 
					
						
							|  |  |  |  | 		TextAntialias	text_antialias_; | 
					
						
							|  |  |  |  | 		RenderStatus	status_; | 
					
						
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							|  |  |  |  | 		ComPtr<DeviceResources>			device_resources_; | 
					
						
							|  |  |  |  | 		ComPtr<ID2D1Factory1>			factory_; | 
					
						
							|  |  |  |  | 		ComPtr<ID2D1DeviceContext>		device_context_; | 
					
						
							|  |  |  |  | 		ComPtr<ID2D1DrawingStateBlock>	drawing_state_block_; | 
					
						
							|  |  |  |  | 		ComPtr<ITextRenderer>			text_renderer_; | 
					
						
							|  |  |  |  | 		ComPtr<ID2D1SolidColorBrush>	solid_color_brush_; | 
					
						
							|  |  |  |  | 	}; | 
					
						
							|  |  |  |  | } |