136 lines
		
	
	
		
			3.4 KiB
		
	
	
	
		
			C++
		
	
	
	
		
		
			
		
	
	
			136 lines
		
	
	
		
			3.4 KiB
		
	
	
	
		
			C++
		
	
	
	
|  | // Copyright (c) 2016-2018 Easy2D - Nomango
 | ||
|  | // 
 | ||
|  | // Permission is hereby granted, free of charge, to any person obtaining a copy
 | ||
|  | // of this software and associated documentation files (the "Software"), to deal
 | ||
|  | // in the Software without restriction, including without limitation the rights
 | ||
|  | // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
 | ||
|  | // copies of the Software, and to permit persons to whom the Software is
 | ||
|  | // furnished to do so, subject to the following conditions:
 | ||
|  | // 
 | ||
|  | // The above copyright notice and this permission notice shall be included in
 | ||
|  | // all copies or substantial portions of the Software.
 | ||
|  | // 
 | ||
|  | // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 | ||
|  | // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 | ||
|  | // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
 | ||
|  | // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 | ||
|  | // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
 | ||
|  | // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
 | ||
|  | // THE SOFTWARE.
 | ||
|  | 
 | ||
|  | #include "EventDispatcher.h"
 | ||
|  | #include "../base/logs.h"
 | ||
|  | 
 | ||
|  | namespace easy2d | ||
|  | { | ||
|  | 	void EventDispatcher::Dispatch(Event& evt) | ||
|  | 	{ | ||
|  | 		if (listeners_.IsEmpty()) | ||
|  | 			return; | ||
|  | 
 | ||
|  | 		EventListenerPtr next; | ||
|  | 		for (auto listener = listeners_.First(); listener; listener = next) | ||
|  | 		{ | ||
|  | 			next = listener->NextItem(); | ||
|  | 
 | ||
|  | 			if (listener->type_ == evt.type) | ||
|  | 			{ | ||
|  | 				listener->callback_(evt); | ||
|  | 			} | ||
|  | 		} | ||
|  | 	} | ||
|  | 
 | ||
|  | 	EventListenerPtr EventDispatcher::AddListener(EventListenerPtr const & listener) | ||
|  | 	{ | ||
|  | 		E2D_ASSERT(listener && "AddListener failed, NULL pointer exception"); | ||
|  | 
 | ||
|  | 		if (listener) | ||
|  | 		{ | ||
|  | 			listeners_.PushBack(listener); | ||
|  | 		} | ||
|  | 		return listener; | ||
|  | 	} | ||
|  | 
 | ||
|  | 	void EventDispatcher::AddListener(UINT type, EventCallback callback, String const& name) | ||
|  | 	{ | ||
|  | 		EventListenerPtr listener = new EventListener(type, callback, name); | ||
|  | 		if (listener) | ||
|  | 		{ | ||
|  | 			listeners_.PushBack(listener); | ||
|  | 		} | ||
|  | 	} | ||
|  | 
 | ||
|  | 	void EventDispatcher::StartListeners(String const & listener_name) | ||
|  | 	{ | ||
|  | 		for (auto listener = listeners_.First(); listener; listener = listener->NextItem()) | ||
|  | 		{ | ||
|  | 			if (listener->IsName(listener_name)) | ||
|  | 			{ | ||
|  | 				listener->Start(); | ||
|  | 			} | ||
|  | 		} | ||
|  | 	} | ||
|  | 
 | ||
|  | 	void EventDispatcher::StopListeners(String const & listener_name) | ||
|  | 	{ | ||
|  | 		for (auto listener = listeners_.First(); listener; listener = listener->NextItem()) | ||
|  | 		{ | ||
|  | 			if (listener->IsName(listener_name)) | ||
|  | 			{ | ||
|  | 				listener->Stop(); | ||
|  | 			} | ||
|  | 		} | ||
|  | 	} | ||
|  | 
 | ||
|  | 	void EventDispatcher::RemoveListeners(String const & listener_name) | ||
|  | 	{ | ||
|  | 		EventListenerPtr next; | ||
|  | 		for (auto listener = listeners_.First(); listener; listener = next) | ||
|  | 		{ | ||
|  | 			next = listener->NextItem(); | ||
|  | 
 | ||
|  | 			if (listener->IsName(listener_name)) | ||
|  | 			{ | ||
|  | 				listeners_.Remove(listener); | ||
|  | 			} | ||
|  | 		} | ||
|  | 	} | ||
|  | 
 | ||
|  | 	void EventDispatcher::StartListeners(UINT type) | ||
|  | 	{ | ||
|  | 		for (auto listener = listeners_.First(); listener; listener = listener->NextItem()) | ||
|  | 		{ | ||
|  | 			if (listener->type_ == type) | ||
|  | 			{ | ||
|  | 				listener->Start(); | ||
|  | 			} | ||
|  | 		} | ||
|  | 	} | ||
|  | 
 | ||
|  | 	void EventDispatcher::StopListeners(UINT type) | ||
|  | 	{ | ||
|  | 		for (auto listener = listeners_.First(); listener; listener = listener->NextItem()) | ||
|  | 		{ | ||
|  | 			if (listener->type_ == type) | ||
|  | 			{ | ||
|  | 				listener->Stop(); | ||
|  | 			} | ||
|  | 		} | ||
|  | 	} | ||
|  | 
 | ||
|  | 	void EventDispatcher::RemoveListeners(UINT type) | ||
|  | 	{ | ||
|  | 		EventListenerPtr next; | ||
|  | 		for (auto listener = listeners_.First(); listener; listener = next) | ||
|  | 		{ | ||
|  | 			next = listener->NextItem(); | ||
|  | 
 | ||
|  | 			if (listener->type_ == type) | ||
|  | 			{ | ||
|  | 				listeners_.Remove(listener); | ||
|  | 			} | ||
|  | 		} | ||
|  | 	} | ||
|  | 
 | ||
|  | } |