104 lines
		
	
	
		
			2.8 KiB
		
	
	
	
		
			C++
		
	
	
	
		
		
			
		
	
	
			104 lines
		
	
	
		
			2.8 KiB
		
	
	
	
		
			C++
		
	
	
	
|  | // Copyright (c) 2016-2018 Easy2D - Nomango
 | |||
|  | // 
 | |||
|  | // Permission is hereby granted, free of charge, to any person obtaining a copy
 | |||
|  | // of this software and associated documentation files (the "Software"), to deal
 | |||
|  | // in the Software without restriction, including without limitation the rights
 | |||
|  | // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
 | |||
|  | // copies of the Software, and to permit persons to whom the Software is
 | |||
|  | // furnished to do so, subject to the following conditions:
 | |||
|  | // 
 | |||
|  | // The above copyright notice and this permission notice shall be included in
 | |||
|  | // all copies or substantial portions of the Software.
 | |||
|  | // 
 | |||
|  | // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 | |||
|  | // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 | |||
|  | // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
 | |||
|  | // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 | |||
|  | // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
 | |||
|  | // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
 | |||
|  | // THE SOFTWARE.
 | |||
|  | 
 | |||
|  | #include "Path.h"
 | |||
|  | #include "../platform/modules.h"
 | |||
|  | #include <shlobj.h>
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|  | 
 | |||
|  | namespace easy2d | |||
|  | { | |||
|  | 	namespace | |||
|  | 	{ | |||
|  | 		// <20><><EFBFBD><EFBFBD>ָ<EFBFBD><D6B8><EFBFBD>ļ<EFBFBD><C4BC><EFBFBD>
 | |||
|  | 		bool CreateFolder(String const& dir_path) | |||
|  | 		{ | |||
|  | 			if (dir_path.empty() || dir_path.size() >= MAX_PATH) | |||
|  | 				return false; | |||
|  | 
 | |||
|  | 			wchar_t tmp_dir_path[MAX_PATH] = { 0 }; | |||
|  | 			size_t length = dir_path.length(); | |||
|  | 
 | |||
|  | 			for (size_t i = 0; i < length; ++i) | |||
|  | 			{ | |||
|  | 				tmp_dir_path[i] = dir_path.at(i); | |||
|  | 				if (tmp_dir_path[i] == L'\\' || tmp_dir_path[i] == L'/' || i == (length - 1)) | |||
|  | 				{ | |||
|  | 					if (::_waccess(tmp_dir_path, 0) != 0) | |||
|  | 					{ | |||
|  | 						if (::_wmkdir(tmp_dir_path) != 0) | |||
|  | 						{ | |||
|  | 							return false; | |||
|  | 						} | |||
|  | 					} | |||
|  | 				} | |||
|  | 			} | |||
|  | 			return true; | |||
|  | 		} | |||
|  | 	} | |||
|  | 
 | |||
|  | 	String const& Path::GetTemporaryPath() | |||
|  | 	{ | |||
|  | 		static String temp_path; | |||
|  | 		if (temp_path.empty()) | |||
|  | 		{ | |||
|  | 			// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ʱ<EFBFBD>ļ<EFBFBD><C4BC><EFBFBD><EFBFBD><EFBFBD>·<EFBFBD><C2B7>
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|  | 			wchar_t path[_MAX_PATH]; | |||
|  | 
 | |||
|  | 			if (0 != ::GetTempPath(_MAX_PATH, path)) | |||
|  | 			{ | |||
|  | 				temp_path.append(path).append(L"\\Easy2DGameTemp\\"); | |||
|  | 
 | |||
|  | 				if (!modules::Shlwapi::Get().PathFileExistsW(temp_path.c_str()) && !CreateFolder(temp_path)) | |||
|  | 				{ | |||
|  | 					temp_path = L""; | |||
|  | 				} | |||
|  | 			} | |||
|  | 		} | |||
|  | 		return temp_path; | |||
|  | 	} | |||
|  | 
 | |||
|  | 	String const& Path::GetLocalAppDataPath() | |||
|  | 	{ | |||
|  | 		static String local_app_data_path; | |||
|  | 		if (local_app_data_path.empty()) | |||
|  | 		{ | |||
|  | 			// <20><>ȡ AppData/Local <20>ļ<EFBFBD><C4BC>е<EFBFBD>·<EFBFBD><C2B7>
 | |||
|  | 			wchar_t path[MAX_PATH] = { 0 }; | |||
|  | 			::SHGetFolderPath(NULL, CSIDL_LOCAL_APPDATA, NULL, SHGFP_TYPE_CURRENT, path); | |||
|  | 			local_app_data_path = path; | |||
|  | 		} | |||
|  | 
 | |||
|  | 		return local_app_data_path; | |||
|  | 	} | |||
|  | 
 | |||
|  | 	String const& Path::GetExeFilePath() | |||
|  | 	{ | |||
|  | 		static String exe_file_path; | |||
|  | 		if (exe_file_path.empty()) | |||
|  | 		{ | |||
|  | 			TCHAR path[_MAX_PATH] = { 0 }; | |||
|  | 			if (::GetModuleFileName(nullptr, path, _MAX_PATH) != 0) | |||
|  | 			{ | |||
|  | 				exe_file_path = path; | |||
|  | 			} | |||
|  | 		} | |||
|  | 		return exe_file_path; | |||
|  | 	} | |||
|  | } |