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								#include "..\..\easy2d.h"
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								#include "..\..\EasyX\easyx.h"
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								Rect::Rect()
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								{
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								}
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								Rect::Rect(int x, int y, int width, int height) :
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									m_Size(width, height)
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								{
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									setPos(x, y);
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								}
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								Rect::~Rect()
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								{
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								}
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								void Rect::solidShape()
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								{
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									solidrectangle(getX(), getY(), getX() + m_Size.cx, getY() + m_Size.cy);
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								}
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								void Rect::fillShape()
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								{
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									fillrectangle(getX(), getY(), getX() + m_Size.cx, getY() + m_Size.cy);
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								}
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								void Rect::roundShape()
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								{
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									rectangle(getX(), getY(), getX() + m_Size.cx, getY() + m_Size.cy);
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								}
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								int Rect::getWidth() const
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								{
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									return m_Size.cx;
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								}
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								int Rect::getHeight() const
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								{
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									return m_Size.cy;
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								}
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								void Rect::setWidth(int width)
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								{
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									m_Size.cx = width;
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								}
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								void Rect::setHeight(int height)
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								{
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									m_Size.cy = height;
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								}
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								void Rect::setSize(int width, int height)
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								{
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									m_Size.cx = width;
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									m_Size.cy = height;
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								}
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