Magic_Game/Easy2D/Node/Image.cpp

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2017-09-10 23:56:52 +08:00
#include "..\Easy2d.h"
#include "..\EasyX\easyx.h"
// <20><> PNG ͼ<><CDBC><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ת<EFBFBD><D7AA>
static void CrossImage(CImage &img);
Image::Image() :
m_fScaleX(1),
m_fScaleY(1)
{
}
Image::Image(LPCTSTR ImageFile, int x, int y, int width, int height) :
m_fScaleX(1),
m_fScaleY(1)
{
setImageFile(ImageFile, x, y, width, height); // <20><><EFBFBD><EFBFBD>ͼƬ<CDBC><C6AC>Դ<EFBFBD>Ͳü<CDB2><C3BC><EFBFBD>С
}
Image::~Image()
{
}
void Image::_onDraw()
{
// display <20><><EFBFBD><EFBFBD>Ϊ false<73><65><EFBFBD><EFBFBD>δ<EFBFBD><CEB4><EFBFBD><EFBFBD>ͼƬ<CDBC><C6AC>Դʱ<D4B4><CAB1><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ƹ<EFBFBD>ͼƬ
if (!m_bDisplay || m_Image.IsNull())
{
return;
}
// <20><><EFBFBD><EFBFBD>ͼƬ
m_Image.Draw(GetImageHDC(), m_rDest, m_rSrc);
}
int Image::getWidth() const
{
return m_rDest.Width(); // Ŀ<><C4BF><EFBFBD><EFBFBD><EFBFBD>εĿ<CEB5><C4BF><EFBFBD>
}
int Image::getHeight() const
{
return m_rDest.Height(); // Ŀ<><C4BF><EFBFBD><EFBFBD><EFBFBD>εĸ߶<C4B8>
}
float Image::getScaleX() const
{
return m_fScaleX;
}
float Image::getScaleY() const
{
return m_fScaleY;
}
void Image::setImageFile(LPCTSTR ImageFile, int x, int y, int width, int height)
{
// <20><><EFBFBD><EFBFBD>ͼƬ
m_Image.Load(ImageFile);
// <20><>ȡ<EFBFBD><C8A1>չ<EFBFBD><D5B9><EFBFBD><EFBFBD><EFBFBD><EFBFBD> PNG ͼƬ<CDBC><C6AC><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><E2B4A6>
if (_T(".png") == FileUtils::getFileExtension(ImageFile))
{
// <20><><EFBFBD><EFBFBD>ת<EFBFBD><D7AA>
CrossImage(m_Image);
// Alpha ͨ<><CDA8>
m_Image.AlphaBlend(GetImageHDC(), 15, 30);
}
// <20><><EFBFBD><EFBFBD>Ŀ<EFBFBD><C4BF><EFBFBD><EFBFBD><EFBFBD>Σ<EFBFBD><CEA3><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ƶ<EFBFBD><C6B5><EFBFBD><EFBFBD>ڵ<EFBFBD>λ<EFBFBD>úʹ<C3BA>С<EFBFBD><D0A1>
m_rDest.SetRect(0, 0, m_Image.GetWidth(), m_Image.GetHeight());
// <20>ü<EFBFBD>ͼƬ<CDBC><C6AC>С
crop(x, y, width, height);
}
void Image::setImageRes(LPCTSTR pResName, int x, int y, int width, int height)
{
// <20><><EFBFBD><EFBFBD>Դ<EFBFBD><D4B4><EFBFBD><EFBFBD>ͼƬ<CDBC><C6AC><EFBFBD><EFBFBD>֧<EFBFBD><D6A7> PNG<4E><47>
m_Image.LoadFromResource(GetModuleHandle(NULL), pResName);
// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
m_fScaleX = 0, m_fScaleY = 0;
// <20><><EFBFBD><EFBFBD>Ŀ<EFBFBD><C4BF><EFBFBD><EFBFBD><EFBFBD>Σ<EFBFBD><CEA3><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ƶ<EFBFBD><C6B5><EFBFBD><EFBFBD>ڵ<EFBFBD>λ<EFBFBD>úʹ<C3BA>С<EFBFBD><D0A1>
m_rDest.SetRect(0, 0, m_Image.GetWidth(), m_Image.GetHeight());
// <20>ü<EFBFBD>ͼƬ<CDBC><C6AC>С
crop(x, y, width, height);
}
void Image::crop(int x, int y, int width, int height)
{
// <20><><EFBFBD><EFBFBD>Դ<EFBFBD><D4B4><EFBFBD>ε<EFBFBD>λ<EFBFBD>úʹ<C3BA>С<EFBFBD><D0A1><EFBFBD><EFBFBD><EFBFBD>ڲü<DAB2><C3BC><EFBFBD>
m_rSrc.SetRect(
x, y,
x + (width ? width : m_Image.GetWidth() - x),
y + (height ? height : m_Image.GetHeight() - y));
// <20><><EFBFBD><EFBFBD>Ŀ<EFBFBD><C4BF><EFBFBD><EFBFBD><EFBFBD>Σ<EFBFBD><CEA3><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ƶ<EFBFBD><C6B5><EFBFBD><EFBFBD>ڵ<EFBFBD>λ<EFBFBD>úʹ<C3BA>С<EFBFBD><D0A1>
m_rDest.SetRect(
m_nX, m_nY,
m_nX + (width ? width : int(m_rSrc.Width() * m_fScaleX)),
m_nY + (height ? height : int(m_rSrc.Height() * m_fScaleY)));
}
void Image::stretch(int width, int height)
{
// <20><><EFBFBD><EFBFBD>Ŀ<EFBFBD><C4BF><EFBFBD><EFBFBD><EFBFBD>ε<EFBFBD>λ<EFBFBD>úʹ<C3BA>С<EFBFBD><D0A1><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ƶ<EFBFBD><C6B5><EFBFBD><EFBFBD>ڵ<EFBFBD>λ<EFBFBD>úʹ<C3BA>С<EFBFBD><D0A1><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ͼƬ<CDBC><C6AC>
m_rDest.SetRect(
m_nX, m_nY,
m_nX + (width ? width : m_Image.GetWidth()),
m_nY + (height ? height : m_Image.GetHeight()));
}
void Image::scale(float scaleX, float scaleY)
{
m_fScaleX = min(max(scaleX, 0), 1.0f);
m_fScaleY = min(max(scaleY, 0), 1.0f);
m_rDest.SetRect(
m_nX, m_nY,
m_nX + int(m_Image.GetWidth() * scaleX),
m_nY + int(m_Image.GetHeight() * scaleY));
}
void Image::setPos(int x, int y)
{
// <20>ƶ<EFBFBD>Ŀ<EFBFBD><C4BF><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
m_rDest.MoveToXY(x, y);
m_nX = x;
m_nY = y;
}
void Image::move(int x, int y)
{
// <20>ƶ<EFBFBD>Ŀ<EFBFBD><C4BF><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
m_rDest.OffsetRect(x, y);
m_nX += x;
m_nY += y;
}
void Image::setX(int x)
{
// <20>ƶ<EFBFBD>Ŀ<EFBFBD><C4BF><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
m_rDest.MoveToX(x);
m_nX = x;
}
void Image::setY(int y)
{
// <20>ƶ<EFBFBD>Ŀ<EFBFBD><C4BF><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
m_rDest.MoveToY(y);
m_nY = y;
}
void Image::setTransparentColor(COLORREF value)
{
// <20><><EFBFBD><EFBFBD>͸<EFBFBD><CDB8>ɫ
m_Image.SetTransparentColor(value);
}
void Image::screenshot()
{
tstring savePath;
// <20><>ȡ<EFBFBD><C8A1><EFBFBD><EFBFBD>λ<EFBFBD><CEBB>
if (FileUtils::getSaveFilePath(savePath, _T("<EFBFBD><EFBFBD>ͼ<EFBFBD><EFBFBD><EFBFBD>"), _T("jpg")))
{
// <20><><EFBFBD><EFBFBD>ڽ<EFBFBD>ͼ
IMAGE image;
getimage(&image, 0, 0, Application::get()->getWidth(), Application::get()->getHeight());
saveimage(savePath.c_str(), &image);
}
}
// <20><> PNG ͼ<><CDBC><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ת<EFBFBD><D7AA>
void CrossImage(CImage &img)
{
for (int i = 0; i < img.GetWidth(); i++)
{
for (int j = 0; j < img.GetHeight(); j++)
{
UCHAR *cr = (UCHAR*)img.GetPixelAddress(i, j);
cr[0] = cr[0] * cr[3] / 255;
cr[1] = cr[1] * cr[3] / 255;
cr[2] = cr[2] * cr[3] / 255;
}
}
}