| 
									
										
										
										
											2018-11-08 21:39:26 +08:00
										 |  |  | // Copyright (c) 2016-2018 Easy2D - Nomango
 | 
					
						
							|  |  |  | // 
 | 
					
						
							|  |  |  | // Permission is hereby granted, free of charge, to any person obtaining a copy
 | 
					
						
							|  |  |  | // of this software and associated documentation files (the "Software"), to deal
 | 
					
						
							|  |  |  | // in the Software without restriction, including without limitation the rights
 | 
					
						
							|  |  |  | // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
 | 
					
						
							|  |  |  | // copies of the Software, and to permit persons to whom the Software is
 | 
					
						
							|  |  |  | // furnished to do so, subject to the following conditions:
 | 
					
						
							|  |  |  | // 
 | 
					
						
							|  |  |  | // The above copyright notice and this permission notice shall be included in
 | 
					
						
							|  |  |  | // all copies or substantial portions of the Software.
 | 
					
						
							|  |  |  | // 
 | 
					
						
							|  |  |  | // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 | 
					
						
							|  |  |  | // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 | 
					
						
							|  |  |  | // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
 | 
					
						
							|  |  |  | // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 | 
					
						
							|  |  |  | // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
 | 
					
						
							|  |  |  | // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
 | 
					
						
							|  |  |  | // THE SOFTWARE.
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | #pragma once
 | 
					
						
							|  |  |  | #include "vector.hpp"
 | 
					
						
							| 
									
										
										
										
											2019-01-27 13:08:56 +08:00
										 |  |  | #include "Rect.hpp"
 | 
					
						
							| 
									
										
										
										
											2018-11-08 21:39:26 +08:00
										 |  |  | 
 | 
					
						
							|  |  |  | namespace easy2d | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  | 	namespace math | 
					
						
							|  |  |  | 	{ | 
					
						
							| 
									
										
										
										
											2019-02-09 00:03:24 +08:00
										 |  |  | 		struct E2D_API Matrix | 
					
						
							| 
									
										
										
										
											2018-11-08 21:39:26 +08:00
										 |  |  | 		{ | 
					
						
							| 
									
										
										
										
											2018-11-23 14:55:03 +08:00
										 |  |  | 			union | 
					
						
							|  |  |  | 			{ | 
					
						
							|  |  |  | 				struct | 
					
						
							|  |  |  | 				{ | 
					
						
							|  |  |  | 					float m[6];  // m[3][2]
 | 
					
						
							|  |  |  | 				}; | 
					
						
							|  |  |  | 				 | 
					
						
							|  |  |  | 				struct | 
					
						
							|  |  |  | 				{ | 
					
						
							|  |  |  | 					float | 
					
						
							|  |  |  | 						_11, _12, | 
					
						
							|  |  |  | 						_21, _22, | 
					
						
							|  |  |  | 						_31, _32; | 
					
						
							|  |  |  | 				}; | 
					
						
							|  |  |  | 			}; | 
					
						
							| 
									
										
										
										
											2018-11-08 21:39:26 +08:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2019-01-27 13:08:56 +08:00
										 |  |  | 			Matrix(); | 
					
						
							| 
									
										
										
										
											2018-11-08 21:39:26 +08:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2019-01-27 13:08:56 +08:00
										 |  |  | 			Matrix(float _11, float _12, float _21, float _22, float _31, float _32); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			Matrix(const float* p); | 
					
						
							| 
									
										
										
										
											2018-11-08 21:39:26 +08:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2019-01-27 13:08:56 +08:00
										 |  |  | 			Matrix(Matrix const& other); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			template <typename T> | 
					
						
							|  |  |  | 			Matrix(T const& other) | 
					
						
							| 
									
										
										
										
											2018-11-08 21:39:26 +08:00
										 |  |  | 			{ | 
					
						
							| 
									
										
										
										
											2018-11-23 14:55:03 +08:00
										 |  |  | 				for (int i = 0; i < 6; i++) | 
					
						
							| 
									
										
										
										
											2019-01-27 13:08:56 +08:00
										 |  |  | 					m[i] = other[i]; | 
					
						
							| 
									
										
										
										
											2018-11-08 21:39:26 +08:00
										 |  |  | 			} | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2019-01-27 13:08:56 +08:00
										 |  |  | 			void Identity(); | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2019-02-03 22:38:39 +08:00
										 |  |  | 			inline Vec2 Transform(const Vec2& v) const | 
					
						
							| 
									
										
										
										
											2018-11-12 02:10:35 +08:00
										 |  |  | 			{ | 
					
						
							| 
									
										
										
										
											2019-02-03 22:38:39 +08:00
										 |  |  | 				return Vec2( | 
					
						
							| 
									
										
										
										
											2019-01-27 13:08:56 +08:00
										 |  |  | 					v.x * _11 + v.y * _21 + _31, | 
					
						
							|  |  |  | 					v.x * _12 + v.y * _22 + _32 | 
					
						
							|  |  |  | 				); | 
					
						
							| 
									
										
										
										
											2018-11-12 02:10:35 +08:00
										 |  |  | 			} | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2019-01-27 13:08:56 +08:00
										 |  |  | 			Rect Transform(const Rect& rect) const; | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2019-02-03 22:38:39 +08:00
										 |  |  | 			inline void Translate(const Vec2& v) | 
					
						
							| 
									
										
										
										
											2018-11-08 21:39:26 +08:00
										 |  |  | 			{ | 
					
						
							| 
									
										
										
										
											2019-01-27 13:08:56 +08:00
										 |  |  | 				_31 += _11 * v.x + _21 * v.y; | 
					
						
							|  |  |  | 				_32 += _12 * v.x + _22 * v.y; | 
					
						
							| 
									
										
										
										
											2018-11-08 21:39:26 +08:00
										 |  |  | 			} | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2018-11-23 14:55:03 +08:00
										 |  |  | 			inline float operator [](unsigned int index) const | 
					
						
							|  |  |  | 			{ | 
					
						
							|  |  |  | 				return m[index]; | 
					
						
							|  |  |  | 			} | 
					
						
							| 
									
										
										
										
											2018-11-12 02:10:35 +08:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2018-11-15 01:02:05 +08:00
										 |  |  | 			template <typename T> | 
					
						
							|  |  |  | 			inline Matrix& operator =(T const& other) | 
					
						
							| 
									
										
										
										
											2018-11-08 21:39:26 +08:00
										 |  |  | 			{ | 
					
						
							| 
									
										
										
										
											2018-11-23 14:55:03 +08:00
										 |  |  | 				for (int i = 0; i < 6; i++) | 
					
						
							|  |  |  | 					m[i] = other[i]; | 
					
						
							| 
									
										
										
										
											2018-11-08 21:39:26 +08:00
										 |  |  | 				return *this; | 
					
						
							|  |  |  | 			} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			inline float Determinant() const | 
					
						
							|  |  |  | 			{ | 
					
						
							| 
									
										
										
										
											2018-11-23 14:55:03 +08:00
										 |  |  | 				return (_11 * _22) - (_12 * _21); | 
					
						
							| 
									
										
										
										
											2018-11-08 21:39:26 +08:00
										 |  |  | 			} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			inline bool IsIdentity() const | 
					
						
							|  |  |  | 			{ | 
					
						
							| 
									
										
										
										
											2018-11-23 14:55:03 +08:00
										 |  |  | 				return	_11 == 1.f && _12 == 0.f && | 
					
						
							|  |  |  | 						_21 == 0.f && _22 == 1.f && | 
					
						
							|  |  |  | 						_31 == 0.f && _32 == 0.f; | 
					
						
							| 
									
										
										
										
											2018-11-08 21:39:26 +08:00
										 |  |  | 			} | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2018-11-25 15:00:15 +08:00
										 |  |  | 			inline bool IsInvertible() const | 
					
						
							|  |  |  | 			{ | 
					
						
							|  |  |  | 				return 0 != Determinant(); | 
					
						
							|  |  |  | 			} | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2018-11-23 14:55:03 +08:00
										 |  |  | 			inline operator D2D1_MATRIX_3X2_F const& () const | 
					
						
							|  |  |  | 			{ | 
					
						
							|  |  |  | 				return reinterpret_cast<D2D1_MATRIX_3X2_F const&>(*this); | 
					
						
							|  |  |  | 			} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			inline operator D2D1_MATRIX_3X2_F& () | 
					
						
							|  |  |  | 			{ | 
					
						
							|  |  |  | 				return reinterpret_cast<D2D1_MATRIX_3X2_F&>(*this); | 
					
						
							|  |  |  | 			} | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2019-02-03 22:38:39 +08:00
										 |  |  | 			static Matrix Translation(const Vec2& v); | 
					
						
							| 
									
										
										
										
											2018-11-08 21:39:26 +08:00
										 |  |  | 
 | 
					
						
							|  |  |  | 			static Matrix Translation( | 
					
						
							|  |  |  | 				float x, | 
					
						
							| 
									
										
										
										
											2019-01-27 13:08:56 +08:00
										 |  |  | 				float y | 
					
						
							|  |  |  | 			); | 
					
						
							| 
									
										
										
										
											2018-11-08 21:39:26 +08:00
										 |  |  | 
 | 
					
						
							|  |  |  | 			static Matrix Scaling( | 
					
						
							| 
									
										
										
										
											2019-02-03 22:38:39 +08:00
										 |  |  | 				const Vec2& v, | 
					
						
							|  |  |  | 				const Vec2& center = Vec2() | 
					
						
							| 
									
										
										
										
											2019-01-27 13:08:56 +08:00
										 |  |  | 			); | 
					
						
							| 
									
										
										
										
											2018-11-08 21:39:26 +08:00
										 |  |  | 
 | 
					
						
							|  |  |  | 			static Matrix Scaling( | 
					
						
							|  |  |  | 				float x, | 
					
						
							|  |  |  | 				float y, | 
					
						
							| 
									
										
										
										
											2019-02-03 22:38:39 +08:00
										 |  |  | 				const Vec2& center = Vec2() | 
					
						
							| 
									
										
										
										
											2019-01-27 13:08:56 +08:00
										 |  |  | 			); | 
					
						
							| 
									
										
										
										
											2018-11-08 21:39:26 +08:00
										 |  |  | 
 | 
					
						
							|  |  |  | 			static Matrix Rotation( | 
					
						
							|  |  |  | 				float angle, | 
					
						
							| 
									
										
										
										
											2019-02-03 22:38:39 +08:00
										 |  |  | 				const Vec2& center = Vec2() | 
					
						
							| 
									
										
										
										
											2019-01-27 13:08:56 +08:00
										 |  |  | 			); | 
					
						
							| 
									
										
										
										
											2018-11-08 21:39:26 +08:00
										 |  |  | 
 | 
					
						
							|  |  |  | 			static Matrix Skewing( | 
					
						
							|  |  |  | 				float angle_x, | 
					
						
							|  |  |  | 				float angle_y, | 
					
						
							| 
									
										
										
										
											2019-02-03 22:38:39 +08:00
										 |  |  | 				const Vec2& center = Vec2() | 
					
						
							| 
									
										
										
										
											2019-01-27 13:08:56 +08:00
										 |  |  | 			); | 
					
						
							| 
									
										
										
										
											2018-11-25 15:00:15 +08:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2019-01-27 13:08:56 +08:00
										 |  |  | 			static Matrix Invert(Matrix const& matrix); | 
					
						
							| 
									
										
										
										
											2018-11-08 21:39:26 +08:00
										 |  |  | 		}; | 
					
						
							| 
									
										
										
										
											2018-11-15 01:02:05 +08:00
										 |  |  | 
 | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2019-01-27 13:08:56 +08:00
										 |  |  | 		// Use template expression to optimize matrix multiply
 | 
					
						
							| 
									
										
										
										
											2018-11-15 01:02:05 +08:00
										 |  |  | 		template <typename L, typename R> | 
					
						
							|  |  |  | 		struct MatrixMultiply | 
					
						
							|  |  |  | 		{ | 
					
						
							|  |  |  | 			L const& lhs; | 
					
						
							|  |  |  | 			R const& rhs; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			MatrixMultiply(L const& lhs, R const& rhs) | 
					
						
							|  |  |  | 				: lhs(lhs) | 
					
						
							|  |  |  | 				, rhs(rhs) | 
					
						
							|  |  |  | 			{} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			inline float operator [](unsigned int index) const | 
					
						
							|  |  |  | 			{ | 
					
						
							|  |  |  | 				switch (index) | 
					
						
							|  |  |  | 				{ | 
					
						
							|  |  |  | 				case 0: | 
					
						
							|  |  |  | 					return lhs[0] * rhs[0] + lhs[1] * rhs[2]; | 
					
						
							|  |  |  | 				case 1: | 
					
						
							|  |  |  | 					return lhs[0] * rhs[1] + lhs[1] * rhs[3]; | 
					
						
							|  |  |  | 				case 2: | 
					
						
							|  |  |  | 					return lhs[2] * rhs[0] + lhs[3] * rhs[2]; | 
					
						
							|  |  |  | 				case 3: | 
					
						
							|  |  |  | 					return lhs[2] * rhs[1] + lhs[3] * rhs[3]; | 
					
						
							|  |  |  | 				case 4: | 
					
						
							|  |  |  | 					return lhs[4] * rhs[0] + lhs[5] * rhs[2] + rhs[4]; | 
					
						
							|  |  |  | 				case 5: | 
					
						
							|  |  |  | 					return lhs[4] * rhs[1] + lhs[5] * rhs[3] + rhs[5]; | 
					
						
							|  |  |  | 				default: | 
					
						
							|  |  |  | 					return 0.f; | 
					
						
							|  |  |  | 				} | 
					
						
							|  |  |  | 			} | 
					
						
							|  |  |  | 		}; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		inline MatrixMultiply<Matrix, Matrix> operator *(Matrix const& lhs, Matrix const& rhs) | 
					
						
							|  |  |  | 		{ | 
					
						
							|  |  |  | 			return MatrixMultiply<Matrix, Matrix>(lhs, rhs); | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		template <typename L, typename R> | 
					
						
							|  |  |  | 		inline MatrixMultiply<MatrixMultiply<L, R>, Matrix> operator *(MatrixMultiply<L, R> const& lhs, Matrix const& rhs) | 
					
						
							|  |  |  | 		{ | 
					
						
							|  |  |  | 			return MatrixMultiply<MatrixMultiply<L, R>, Matrix>(lhs, rhs); | 
					
						
							|  |  |  | 		} | 
					
						
							| 
									
										
										
										
											2018-11-08 21:39:26 +08:00
										 |  |  | 	} | 
					
						
							|  |  |  | } |