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								// Copyright (c) 2016-2018 Easy2D - Nomango
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								// 
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								// Permission is hereby granted, free of charge, to any person obtaining a copy
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								// of this software and associated documentation files (the "Software"), to deal
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								// in the Software without restriction, including without limitation the rights
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								// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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								// copies of the Software, and to permit persons to whom the Software is
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								// furnished to do so, subject to the following conditions:
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								// 
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								// The above copyright notice and this permission notice shall be included in
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								// all copies or substantial portions of the Software.
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								// 
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								// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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								// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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								// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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								// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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								// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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								// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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								// THE SOFTWARE.
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											2018-09-05 13:33:39 +08:00
										 
									 
								 
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								#include "..\e2dutil.h"
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								using namespace std::chrono;
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								easy2d::Time::Time()
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								{
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								}
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								time_t easy2d::Time::GetTimeStamp() const
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								{
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									auto& duration = time_point_cast<milliseconds>(time_).time_since_epoch();
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									return static_cast<time_t>(duration.count());
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								}
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								bool easy2d::Time::IsZero() const
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								{
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									return time_.time_since_epoch().count() == 0LL;
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								}
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								easy2d::Time easy2d::Time::operator+(Duration const & other) const
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								{
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									Time t;
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									t.time_ = time_ + milliseconds(other.Milliseconds());
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									return std::move(t);
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								}
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								easy2d::Time easy2d::Time::operator-(Duration const & other) const
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								{
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									Time t;
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									t.time_ = time_ - milliseconds(other.Milliseconds());
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									return std::move(t);
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								}
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								easy2d::Time & easy2d::Time::operator+=(Duration const & other)
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								{
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									time_ += milliseconds(other.Milliseconds());
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									return (*this);
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								}
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								easy2d::Time & easy2d::Time::operator-=(Duration const &other)
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								{
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									time_ -= milliseconds(other.Milliseconds());
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									return (*this);
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								}
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								easy2d::Duration easy2d::Time::operator-(Time const & other) const
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								{
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									auto ms = duration_cast<milliseconds>(time_ - other.time_).count();
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									Duration d(static_cast<int>(ms));
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									return std::move(d);
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								}
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								easy2d::Time easy2d::Time::Now()
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								{
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									Time t;
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									t.time_ = steady_clock::now();
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									return std::move(t);
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								}
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