Magic_Game/core/Common/String.cpp

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#include "..\ecommon.h"
#include <iomanip>
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#include <comutil.h>
#pragma comment(lib, "comsuppw.lib")
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e2d::String::String()
: m_str(L"")
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{
}
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e2d::String::String(const wchar_t *str)
: m_str(str)
{
}
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e2d::String::String(const char *cstr)
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: m_str(static_cast<wchar_t*>(_bstr_t(cstr)))
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{
}
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e2d::String::String(e2d::String && str)
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{
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m_str = std::move(str.m_str);
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}
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e2d::String::String(const e2d::String &str)
: m_str(str.m_str)
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{
}
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e2d::String::~String()
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{
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m_str.clear();
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}
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e2d::String &e2d::String::operator=(const wchar_t *str)
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{
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m_str = str;
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return *this;
}
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e2d::String & e2d::String::operator=(const char *cstr)
{
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m_str = static_cast<wchar_t*>(_bstr_t(cstr));
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return *this;
}
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e2d::String & e2d::String::operator=(const String &str)
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{
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m_str = str.m_str;
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return *this;
}
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bool e2d::String::operator==(const wchar_t *str)
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{
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if (str)
{
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return (m_str.compare(str) == 0);
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}
else
{
return false;
}
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}
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bool e2d::String::operator==(const char *str)
{
if (str)
{
String temp(str);
return (m_str == temp.m_str);
}
else
{
return false;
}
}
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bool e2d::String::operator ==(const e2d::String &str)
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{
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return m_str == str.m_str;
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}
bool e2d::String::operator!=(const wchar_t *str)
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{
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if (str)
{
return (m_str.compare(str) != 0);
}
else
{
return true;
}
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}
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bool e2d::String::operator!=(const char *str)
{
if (str)
{
String temp(str);
return (m_str != temp.m_str);
}
else
{
return true;
}
}
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bool e2d::String::operator!=(const e2d::String &str)
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{
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return m_str != str.m_str;
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}
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wchar_t &e2d::String::operator[](int index)
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{
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return m_str[static_cast<size_t>(index)];
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}
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e2d::String e2d::String::operator+(const wchar_t *str)
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{
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String temp;
temp.m_str = m_str + str;
return std::move(temp);
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}
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e2d::String e2d::String::operator+(const char *str)
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{
String temp;
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temp.m_str = m_str + static_cast<wchar_t*>(_bstr_t(str));
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return std::move(temp);
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}
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e2d::String e2d::String::operator+(const e2d::String &str)
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{
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String temp;
temp.m_str = m_str + str.m_str;
return std::move(temp);
}
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e2d::String e2d::operator+(const wchar_t *str1, const e2d::String &str2)
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{
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String temp;
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temp.m_str = str1 + str2.m_str;
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return std::move(temp);
}
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e2d::String e2d::operator+(const char *str1, const String &str2)
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{
String temp;
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temp.m_str = static_cast<wchar_t*>(_bstr_t(str1)) + str2.m_str;
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return std::move(temp);
}
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e2d::String & e2d::String::operator+=(const wchar_t *str)
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{
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m_str += str;
return (*this);
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}
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e2d::String & e2d::String::operator+=(const char *str)
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{
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m_str += static_cast<wchar_t*>(_bstr_t(str));
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return (*this);
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}
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e2d::String & e2d::String::operator+=(const String &str)
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{
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m_str += str.m_str;
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return (*this);
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}
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bool e2d::String::operator>(const String &str) const
{
return m_str > str.m_str;
}
bool e2d::String::operator>=(const String &str) const
{
return m_str >= str.m_str;
}
bool e2d::String::operator<(const String &str) const
{
return m_str < str.m_str;
}
bool e2d::String::operator<=(const String &str) const
{
return m_str <= str.m_str;
}
e2d::String & e2d::String::operator<<(const String &str)
{
return this->append(str);
}
e2d::String & e2d::String::operator<<(const wchar_t *str)
{
return this->append(str);
}
e2d::String & e2d::String::operator<<(wchar_t *str)
{
return this->append(str);
}
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e2d::String & e2d::String::operator<<(const char * value)
{
return this->append(value);
}
e2d::String & e2d::String::operator<<(char * value)
{
return this->append(value);
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}
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e2d::String::operator const wchar_t*() const
{
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return m_str.c_str();
}
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e2d::String::operator wchar_t*() const
{
return const_cast<wchar_t*>(m_str.c_str());
}
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bool e2d::String::isEmpty() const
{
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return m_str.empty();
}
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int e2d::String::getLength() const
{
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return static_cast<int>(m_str.size());
}
unsigned int e2d::String::getHashCode() const
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{
unsigned int hash = 0;
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for (int i = 0; i < getLength(); i++)
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{
hash *= 16777619;
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hash ^= (unsigned int)towupper(m_str[i]);
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}
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return hash;
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}
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std::wstring e2d::String::getWString() const
{
return m_str;
}
std::string e2d::String::getCString() const
{
std::string str = static_cast<const char *>(_bstr_t(m_str.c_str()));
return std::move(str);
}
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e2d::String e2d::String::toUpper() const
{
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String str(*this);
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for (int i = 0; i < getLength(); i++)
str[i] = towupper(str[i]);
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return std::move(str);
}
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e2d::String e2d::String::toLower() const
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{
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e2d::String str(*this);
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for (int i = 0; i < getLength(); i++)
str[i] = towlower(str[i]);
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return std::move(str);
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}
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int e2d::String::toInt() const
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{
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if (getLength() == 0)
{
return 0;
}
return _wtoi(m_str.c_str());
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}
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double e2d::String::toDouble() const
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{
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if (getLength() == 0)
{
return 0.0;
}
return _wtof(m_str.c_str());
}
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bool e2d::String::toBool() const
{
if (getLength() == 0)
{
return false;
}
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if (m_str.compare(L"0") == 0 || m_str.compare(L"false") == 0)
{
return false;
}
return true;
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}
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e2d::String e2d::String::subtract(int offset, int count) const
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{
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String temp;
int length = getLength();
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if (length == 0 || offset >= length)
return std::move(temp);
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offset = offset >= 0 ? offset : 0;
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if (count < 0 || (offset + count) > length)
count = length - offset;
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temp.m_str = m_str.substr(offset, count);
return std::move(temp);
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}
int e2d::String::findFirstOf(const wchar_t ch) const
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{
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for (int i = 0; i < getLength(); i++)
if (m_str[i] == ch)
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return i;
return -1;
}
int e2d::String::findLastOf(const wchar_t ch) const
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{
int index = -1;
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for (int i = 0; i < getLength(); i++)
if (m_str[i] == ch)
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index = i;
return index;
}
void e2d::String::clear()
{
m_str.clear();
}
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e2d::String & e2d::String::append(const wchar_t * str)
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{
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m_str += str;
return *this;
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}
e2d::String & e2d::String::append(wchar_t * str)
{
m_str += str;
return *this;
}
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e2d::String & e2d::String::append(const char * str)
{
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m_str += static_cast<wchar_t*>(_bstr_t(str));
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return *this;
}
e2d::String & e2d::String::append(char * str)
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{
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m_str += static_cast<wchar_t*>(_bstr_t(str));
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return *this;
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}
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e2d::String & e2d::String::append(const e2d::String & str)
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{
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m_str += str.m_str;
return (*this);
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}
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std::wostream & e2d::operator<<(std::wostream &cout, const String &str)
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{
cout << str.m_str;
return cout;
}
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std::wistream & e2d::operator>>(std::wistream &cin, String &str)
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{
cin >> str.m_str;
return cin;
}
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std::ostream & e2d::operator<<(std::ostream &cout, const String &str)
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{
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std::string cstr = static_cast<char*>(_bstr_t(str.m_str.c_str()));
cout << cstr;
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return cout;
}
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std::istream & e2d::operator>>(std::istream &cin, String &str)
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{
std::string temp;
cin >> temp;
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str.m_str = static_cast<wchar_t*>(_bstr_t(temp.c_str()));
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return cin;
}