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										 |  |  | // Copyright (c) 2016-2018 Kiwano - Nomango
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										 |  |  | // 
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							|  |  |  | // Permission is hereby granted, free of charge, to any person obtaining a copy
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							|  |  |  | // of this software and associated documentation files (the "Software"), to deal
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							|  |  |  | // in the Software without restriction, including without limitation the rights
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							|  |  |  | // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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							|  |  |  | // copies of the Software, and to permit persons to whom the Software is
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							|  |  |  | // furnished to do so, subject to the following conditions:
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							|  |  |  | // 
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							|  |  |  | // The above copyright notice and this permission notice shall be included in
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							|  |  |  | // all copies or substantial portions of the Software.
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							|  |  |  | // 
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							|  |  |  | // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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							|  |  |  | // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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							|  |  |  | // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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							|  |  |  | // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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							|  |  |  | // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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							|  |  |  | // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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							|  |  |  | // THE SOFTWARE.
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							|  |  |  | #pragma once
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										 |  |  | #include <kiwano/2d/Layer.h>
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							|  |  |  | #include <kiwano/renderer/Renderer.h>
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										 |  |  | namespace kiwano | 
					
						
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										 |  |  | { | 
					
						
							|  |  |  | 	Layer::Layer() | 
					
						
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										 |  |  | 		: swallow_(false) | 
					
						
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										 |  |  | 	{ | 
					
						
							|  |  |  | 	} | 
					
						
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							|  |  |  | 	Layer::~Layer() | 
					
						
							|  |  |  | 	{ | 
					
						
							|  |  |  | 	} | 
					
						
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										 |  |  | 	void Layer::SetClipRect(Rect const& clip_rect) | 
					
						
							|  |  |  | 	{ | 
					
						
							|  |  |  | 		area_.SetAreaRect(clip_rect); | 
					
						
							|  |  |  | 	} | 
					
						
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										 |  |  | 	void Layer::SetOpacity(float opacity) | 
					
						
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										 |  |  | 	{ | 
					
						
							|  |  |  | 		// Actor::SetOpacity(opacity);
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							|  |  |  | 		area_.SetOpacity(opacity); | 
					
						
							|  |  |  | 	} | 
					
						
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							|  |  |  | 	void Layer::SetMaskGeometry(Geometry const& mask) | 
					
						
							|  |  |  | 	{ | 
					
						
							|  |  |  | 		area_.SetMaskGeometry(mask); | 
					
						
							|  |  |  | 	} | 
					
						
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							|  |  |  | 	void Layer::SetMaskTransform(Matrix3x2 const& transform) | 
					
						
							|  |  |  | 	{ | 
					
						
							|  |  |  | 		area_.SetMaskTransform(transform); | 
					
						
							|  |  |  | 	} | 
					
						
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										 |  |  | 	bool Layer::DispatchEvent(Event* evt) | 
					
						
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										 |  |  | 	{ | 
					
						
							|  |  |  | 		if (!IsVisible()) | 
					
						
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										 |  |  | 			return true; | 
					
						
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										 |  |  | 		if (swallow_) | 
					
						
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										 |  |  | 		{ | 
					
						
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										 |  |  | 			return EventDispatcher::DispatchEvent(evt); | 
					
						
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										 |  |  | 		} | 
					
						
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										 |  |  | 		return Actor::DispatchEvent(evt); | 
					
						
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										 |  |  | 	} | 
					
						
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										 |  |  | 	void Layer::Render(RenderContext& ctx) | 
					
						
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										 |  |  | 	{ | 
					
						
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										 |  |  | 		ctx.PushLayer(area_); | 
					
						
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										 |  |  | 		Actor::Render(ctx); | 
					
						
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										 |  |  | 		ctx.PopLayer(); | 
					
						
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										 |  |  | 	} | 
					
						
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										 |  |  | 	bool Layer::CheckVisibility(RenderContext& ctx) const | 
					
						
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										 |  |  | 	{ | 
					
						
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										 |  |  | 		// Do not need to render Layer
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							|  |  |  | 		return false; | 
					
						
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										 |  |  | 	} | 
					
						
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							|  |  |  | } |