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										 |  |  | // Copyright (c) 2016-2018 Easy2D - Nomango
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							|  |  |  | // 
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							|  |  |  | // Permission is hereby granted, free of charge, to any person obtaining a copy
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							|  |  |  | // of this software and associated documentation files (the "Software"), to deal
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							|  |  |  | // in the Software without restriction, including without limitation the rights
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							|  |  |  | // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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							|  |  |  | // copies of the Software, and to permit persons to whom the Software is
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							|  |  |  | // furnished to do so, subject to the following conditions:
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							|  |  |  | // 
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							|  |  |  | // The above copyright notice and this permission notice shall be included in
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							|  |  |  | // all copies or substantial portions of the Software.
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							|  |  |  | // 
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							|  |  |  | // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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							|  |  |  | // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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							|  |  |  | // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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							|  |  |  | // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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							|  |  |  | // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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							|  |  |  | // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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							|  |  |  | // THE SOFTWARE.
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							|  |  |  | 
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										 |  |  | #include "audio.h"
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							|  |  |  | #include "base.h"
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							|  |  |  | #include "modules.h"
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							|  |  |  | #include <mfapi.h>
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							|  |  |  | #include <mfidl.h>
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							|  |  |  | #include <mfreadwrite.h>
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										 |  |  | namespace easy2d | 
					
						
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										 |  |  | { | 
					
						
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										 |  |  | 	namespace audio | 
					
						
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										 |  |  | 	{ | 
					
						
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										 |  |  | 		AudioDevice instance; | 
					
						
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										 |  |  | 		AudioDevice::AudioDevice() | 
					
						
							|  |  |  | 			: x_audio2_(nullptr) | 
					
						
							|  |  |  | 			, mastering_voice_(nullptr) | 
					
						
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										 |  |  | 		{ | 
					
						
							|  |  |  | 		} | 
					
						
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										 |  |  | 		AudioDevice::~AudioDevice() | 
					
						
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										 |  |  | 		{ | 
					
						
							|  |  |  | 		} | 
					
						
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										 |  |  | 		void AudioDevice::Initialize() | 
					
						
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										 |  |  | 		{ | 
					
						
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										 |  |  | 			ThrowIfFailed( | 
					
						
							|  |  |  | 				modules::MediaFoundation.MFStartup(MF_VERSION, MFSTARTUP_FULL) | 
					
						
							|  |  |  | 			); | 
					
						
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							|  |  |  | 			ThrowIfFailed( | 
					
						
							|  |  |  | 				modules::XAudio2.XAudio2Create(&x_audio2_, 0, XAUDIO2_DEFAULT_PROCESSOR) | 
					
						
							|  |  |  | 			); | 
					
						
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							|  |  |  | 			ThrowIfFailed( | 
					
						
							|  |  |  | 				x_audio2_->CreateMasteringVoice(&mastering_voice_) | 
					
						
							|  |  |  | 			); | 
					
						
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										 |  |  | 		} | 
					
						
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							|  |  |  | 		void AudioDevice::Uninitialize() | 
					
						
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										 |  |  | 		{ | 
					
						
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										 |  |  | 			if (mastering_voice_) | 
					
						
							|  |  |  | 			{ | 
					
						
							|  |  |  | 				mastering_voice_->DestroyVoice(); | 
					
						
							|  |  |  | 				mastering_voice_ = nullptr; | 
					
						
							|  |  |  | 			} | 
					
						
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										 |  |  | 			SafeRelease(x_audio2_); | 
					
						
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										 |  |  | 			modules::MediaFoundation.MFShutdown(); | 
					
						
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										 |  |  | 		} | 
					
						
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										 |  |  | 		HRESULT AudioDevice::CreateVoice(IXAudio2SourceVoice ** voice, WAVEFORMATEX * wfx) | 
					
						
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										 |  |  | 		{ | 
					
						
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										 |  |  | 			return x_audio2_->CreateSourceVoice(voice, wfx, 0, XAUDIO2_DEFAULT_FREQ_RATIO); | 
					
						
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										 |  |  | 		} | 
					
						
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										 |  |  | 		void AudioDevice::Open() | 
					
						
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										 |  |  | 		{ | 
					
						
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										 |  |  | 			x_audio2_->StartEngine(); | 
					
						
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										 |  |  | 		} | 
					
						
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							|  |  |  | 		void AudioDevice::Close() | 
					
						
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										 |  |  | 		{ | 
					
						
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										 |  |  | 			x_audio2_->StopEngine(); | 
					
						
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										 |  |  | 		} | 
					
						
							|  |  |  | 	} | 
					
						
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										 |  |  | } |