242 lines
		
	
	
		
			6.2 KiB
		
	
	
	
		
			C++
		
	
	
	
		
		
			
		
	
	
			242 lines
		
	
	
		
			6.2 KiB
		
	
	
	
		
			C++
		
	
	
	
|  | /*
 | ||
|  | * Copyright (c) 2007-2011 Erin Catto http://www.box2d.org
 | ||
|  | * | ||
|  | * This software is provided 'as-is', without any express or implied | ||
|  | * warranty.  In no event will the authors be held liable for any damages | ||
|  | * arising from the use of this software. | ||
|  | * Permission is granted to anyone to use this software for any purpose, | ||
|  | * including commercial applications, and to alter it and redistribute it | ||
|  | * freely, subject to the following restrictions: | ||
|  | * 1. The origin of this software must not be misrepresented; you must not | ||
|  | * claim that you wrote the original software. If you use this software | ||
|  | * in a product, an acknowledgment in the product documentation would be | ||
|  | * appreciated but is not required. | ||
|  | * 2. Altered source versions must be plainly marked as such, and must not be | ||
|  | * misrepresented as being the original software. | ||
|  | * 3. This notice may not be removed or altered from any source distribution. | ||
|  | */ | ||
|  | 
 | ||
|  | #include "Box2D/Dynamics/Joints/b2RopeJoint.h"
 | ||
|  | #include "Box2D/Dynamics/b2Body.h"
 | ||
|  | #include "Box2D/Dynamics/b2TimeStep.h"
 | ||
|  | 
 | ||
|  | 
 | ||
|  | // Limit:
 | ||
|  | // C = norm(pB - pA) - L
 | ||
|  | // u = (pB - pA) / norm(pB - pA)
 | ||
|  | // Cdot = dot(u, vB + cross(wB, rB) - vA - cross(wA, rA))
 | ||
|  | // J = [-u -cross(rA, u) u cross(rB, u)]
 | ||
|  | // K = J * invM * JT
 | ||
|  | //   = invMassA + invIA * cross(rA, u)^2 + invMassB + invIB * cross(rB, u)^2
 | ||
|  | 
 | ||
|  | b2RopeJoint::b2RopeJoint(const b2RopeJointDef* def) | ||
|  | : b2Joint(def) | ||
|  | { | ||
|  | 	m_localAnchorA = def->localAnchorA; | ||
|  | 	m_localAnchorB = def->localAnchorB; | ||
|  | 
 | ||
|  | 	m_maxLength = def->maxLength; | ||
|  | 
 | ||
|  | 	m_mass = 0.0f; | ||
|  | 	m_impulse = 0.0f; | ||
|  | 	m_state = e_inactiveLimit; | ||
|  | 	m_length = 0.0f; | ||
|  | } | ||
|  | 
 | ||
|  | void b2RopeJoint::InitVelocityConstraints(const b2SolverData& data) | ||
|  | { | ||
|  | 	m_indexA = m_bodyA->m_islandIndex; | ||
|  | 	m_indexB = m_bodyB->m_islandIndex; | ||
|  | 	m_localCenterA = m_bodyA->m_sweep.localCenter; | ||
|  | 	m_localCenterB = m_bodyB->m_sweep.localCenter; | ||
|  | 	m_invMassA = m_bodyA->m_invMass; | ||
|  | 	m_invMassB = m_bodyB->m_invMass; | ||
|  | 	m_invIA = m_bodyA->m_invI; | ||
|  | 	m_invIB = m_bodyB->m_invI; | ||
|  | 
 | ||
|  | 	b2Vec2 cA = data.positions[m_indexA].c; | ||
|  | 	float32 aA = data.positions[m_indexA].a; | ||
|  | 	b2Vec2 vA = data.velocities[m_indexA].v; | ||
|  | 	float32 wA = data.velocities[m_indexA].w; | ||
|  | 
 | ||
|  | 	b2Vec2 cB = data.positions[m_indexB].c; | ||
|  | 	float32 aB = data.positions[m_indexB].a; | ||
|  | 	b2Vec2 vB = data.velocities[m_indexB].v; | ||
|  | 	float32 wB = data.velocities[m_indexB].w; | ||
|  | 
 | ||
|  | 	b2Rot qA(aA), qB(aB); | ||
|  | 
 | ||
|  | 	m_rA = b2Mul(qA, m_localAnchorA - m_localCenterA); | ||
|  | 	m_rB = b2Mul(qB, m_localAnchorB - m_localCenterB); | ||
|  | 	m_u = cB + m_rB - cA - m_rA; | ||
|  | 
 | ||
|  | 	m_length = m_u.Length(); | ||
|  | 
 | ||
|  | 	float32 C = m_length - m_maxLength; | ||
|  | 	if (C > 0.0f) | ||
|  | 	{ | ||
|  | 		m_state = e_atUpperLimit; | ||
|  | 	} | ||
|  | 	else | ||
|  | 	{ | ||
|  | 		m_state = e_inactiveLimit; | ||
|  | 	} | ||
|  | 
 | ||
|  | 	if (m_length > b2_linearSlop) | ||
|  | 	{ | ||
|  | 		m_u *= 1.0f / m_length; | ||
|  | 	} | ||
|  | 	else | ||
|  | 	{ | ||
|  | 		m_u.SetZero(); | ||
|  | 		m_mass = 0.0f; | ||
|  | 		m_impulse = 0.0f; | ||
|  | 		return; | ||
|  | 	} | ||
|  | 
 | ||
|  | 	// Compute effective mass.
 | ||
|  | 	float32 crA = b2Cross(m_rA, m_u); | ||
|  | 	float32 crB = b2Cross(m_rB, m_u); | ||
|  | 	float32 invMass = m_invMassA + m_invIA * crA * crA + m_invMassB + m_invIB * crB * crB; | ||
|  | 
 | ||
|  | 	m_mass = invMass != 0.0f ? 1.0f / invMass : 0.0f; | ||
|  | 
 | ||
|  | 	if (data.step.warmStarting) | ||
|  | 	{ | ||
|  | 		// Scale the impulse to support a variable time step.
 | ||
|  | 		m_impulse *= data.step.dtRatio; | ||
|  | 
 | ||
|  | 		b2Vec2 P = m_impulse * m_u; | ||
|  | 		vA -= m_invMassA * P; | ||
|  | 		wA -= m_invIA * b2Cross(m_rA, P); | ||
|  | 		vB += m_invMassB * P; | ||
|  | 		wB += m_invIB * b2Cross(m_rB, P); | ||
|  | 	} | ||
|  | 	else | ||
|  | 	{ | ||
|  | 		m_impulse = 0.0f; | ||
|  | 	} | ||
|  | 
 | ||
|  | 	data.velocities[m_indexA].v = vA; | ||
|  | 	data.velocities[m_indexA].w = wA; | ||
|  | 	data.velocities[m_indexB].v = vB; | ||
|  | 	data.velocities[m_indexB].w = wB; | ||
|  | } | ||
|  | 
 | ||
|  | void b2RopeJoint::SolveVelocityConstraints(const b2SolverData& data) | ||
|  | { | ||
|  | 	b2Vec2 vA = data.velocities[m_indexA].v; | ||
|  | 	float32 wA = data.velocities[m_indexA].w; | ||
|  | 	b2Vec2 vB = data.velocities[m_indexB].v; | ||
|  | 	float32 wB = data.velocities[m_indexB].w; | ||
|  | 
 | ||
|  | 	// Cdot = dot(u, v + cross(w, r))
 | ||
|  | 	b2Vec2 vpA = vA + b2Cross(wA, m_rA); | ||
|  | 	b2Vec2 vpB = vB + b2Cross(wB, m_rB); | ||
|  | 	float32 C = m_length - m_maxLength; | ||
|  | 	float32 Cdot = b2Dot(m_u, vpB - vpA); | ||
|  | 
 | ||
|  | 	// Predictive constraint.
 | ||
|  | 	if (C < 0.0f) | ||
|  | 	{ | ||
|  | 		Cdot += data.step.inv_dt * C; | ||
|  | 	} | ||
|  | 
 | ||
|  | 	float32 impulse = -m_mass * Cdot; | ||
|  | 	float32 oldImpulse = m_impulse; | ||
|  | 	m_impulse = b2Min(0.0f, m_impulse + impulse); | ||
|  | 	impulse = m_impulse - oldImpulse; | ||
|  | 
 | ||
|  | 	b2Vec2 P = impulse * m_u; | ||
|  | 	vA -= m_invMassA * P; | ||
|  | 	wA -= m_invIA * b2Cross(m_rA, P); | ||
|  | 	vB += m_invMassB * P; | ||
|  | 	wB += m_invIB * b2Cross(m_rB, P); | ||
|  | 
 | ||
|  | 	data.velocities[m_indexA].v = vA; | ||
|  | 	data.velocities[m_indexA].w = wA; | ||
|  | 	data.velocities[m_indexB].v = vB; | ||
|  | 	data.velocities[m_indexB].w = wB; | ||
|  | } | ||
|  | 
 | ||
|  | bool b2RopeJoint::SolvePositionConstraints(const b2SolverData& data) | ||
|  | { | ||
|  | 	b2Vec2 cA = data.positions[m_indexA].c; | ||
|  | 	float32 aA = data.positions[m_indexA].a; | ||
|  | 	b2Vec2 cB = data.positions[m_indexB].c; | ||
|  | 	float32 aB = data.positions[m_indexB].a; | ||
|  | 
 | ||
|  | 	b2Rot qA(aA), qB(aB); | ||
|  | 
 | ||
|  | 	b2Vec2 rA = b2Mul(qA, m_localAnchorA - m_localCenterA); | ||
|  | 	b2Vec2 rB = b2Mul(qB, m_localAnchorB - m_localCenterB); | ||
|  | 	b2Vec2 u = cB + rB - cA - rA; | ||
|  | 
 | ||
|  | 	float32 length = u.Normalize(); | ||
|  | 	float32 C = length - m_maxLength; | ||
|  | 
 | ||
|  | 	C = b2Clamp(C, 0.0f, b2_maxLinearCorrection); | ||
|  | 
 | ||
|  | 	float32 impulse = -m_mass * C; | ||
|  | 	b2Vec2 P = impulse * u; | ||
|  | 
 | ||
|  | 	cA -= m_invMassA * P; | ||
|  | 	aA -= m_invIA * b2Cross(rA, P); | ||
|  | 	cB += m_invMassB * P; | ||
|  | 	aB += m_invIB * b2Cross(rB, P); | ||
|  | 
 | ||
|  | 	data.positions[m_indexA].c = cA; | ||
|  | 	data.positions[m_indexA].a = aA; | ||
|  | 	data.positions[m_indexB].c = cB; | ||
|  | 	data.positions[m_indexB].a = aB; | ||
|  | 
 | ||
|  | 	return length - m_maxLength < b2_linearSlop; | ||
|  | } | ||
|  | 
 | ||
|  | b2Vec2 b2RopeJoint::GetAnchorA() const | ||
|  | { | ||
|  | 	return m_bodyA->GetWorldPoint(m_localAnchorA); | ||
|  | } | ||
|  | 
 | ||
|  | b2Vec2 b2RopeJoint::GetAnchorB() const | ||
|  | { | ||
|  | 	return m_bodyB->GetWorldPoint(m_localAnchorB); | ||
|  | } | ||
|  | 
 | ||
|  | b2Vec2 b2RopeJoint::GetReactionForce(float32 inv_dt) const | ||
|  | { | ||
|  | 	b2Vec2 F = (inv_dt * m_impulse) * m_u; | ||
|  | 	return F; | ||
|  | } | ||
|  | 
 | ||
|  | float32 b2RopeJoint::GetReactionTorque(float32 inv_dt) const | ||
|  | { | ||
|  | 	B2_NOT_USED(inv_dt); | ||
|  | 	return 0.0f; | ||
|  | } | ||
|  | 
 | ||
|  | float32 b2RopeJoint::GetMaxLength() const | ||
|  | { | ||
|  | 	return m_maxLength; | ||
|  | } | ||
|  | 
 | ||
|  | b2LimitState b2RopeJoint::GetLimitState() const | ||
|  | { | ||
|  | 	return m_state; | ||
|  | } | ||
|  | 
 | ||
|  | void b2RopeJoint::Dump() | ||
|  | { | ||
|  | 	int32 indexA = m_bodyA->m_islandIndex; | ||
|  | 	int32 indexB = m_bodyB->m_islandIndex; | ||
|  | 
 | ||
|  | 	b2Log("  b2RopeJointDef jd;\n"); | ||
|  | 	b2Log("  jd.bodyA = bodies[%d];\n", indexA); | ||
|  | 	b2Log("  jd.bodyB = bodies[%d];\n", indexB); | ||
|  | 	b2Log("  jd.collideConnected = bool(%d);\n", m_collideConnected); | ||
|  | 	b2Log("  jd.localAnchorA.Set(%.15lef, %.15lef);\n", m_localAnchorA.x, m_localAnchorA.y); | ||
|  | 	b2Log("  jd.localAnchorB.Set(%.15lef, %.15lef);\n", m_localAnchorB.x, m_localAnchorB.y); | ||
|  | 	b2Log("  jd.maxLength = %.15lef;\n", m_maxLength); | ||
|  | 	b2Log("  joints[%d] = m_world->CreateJoint(&jd);\n", m_index); | ||
|  | } |