2018-04-21 21:24:46 +08:00
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#include "..\e2dbase.h"
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#include "..\e2dmanager.h"
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#include "..\e2dnode.h"
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2018-01-30 16:45:38 +08:00
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2018-05-24 17:19:54 +08:00
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2018-07-03 18:16:26 +08:00
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e2d::Renderer* e2d::Renderer::_instance = nullptr;
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ID2D1Factory* e2d::Renderer::_d2dFactory = nullptr;
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IWICImagingFactory* e2d::Renderer::_imagingFactory = nullptr;
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IDWriteFactory* e2d::Renderer::_writeFactory = nullptr;
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ID2D1StrokeStyle* e2d::Renderer::_miterStrokeStyle = nullptr;
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ID2D1StrokeStyle* e2d::Renderer::_bevelStrokeStyle = nullptr;
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ID2D1StrokeStyle* e2d::Renderer::_roundStrokeStyle = nullptr;
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2018-05-24 17:19:54 +08:00
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2018-07-03 18:16:26 +08:00
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e2d::Renderer * e2d::Renderer::getInstance()
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{
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if (!_instance)
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2018-05-24 12:24:39 +08:00
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{
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2018-07-03 18:16:26 +08:00
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_instance = new (std::nothrow) Renderer;
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2018-01-30 16:45:38 +08:00
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}
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2018-07-03 18:16:26 +08:00
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return _instance;
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}
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2018-01-30 16:45:38 +08:00
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2018-07-03 18:16:26 +08:00
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void e2d::Renderer::destroyInstance()
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{
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if (_instance)
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2018-05-24 12:24:39 +08:00
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{
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2018-07-03 18:16:26 +08:00
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delete _instance;
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_instance = nullptr;
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SafeRelease(_miterStrokeStyle);
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SafeRelease(_bevelStrokeStyle);
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SafeRelease(_roundStrokeStyle);
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2018-07-24 00:24:29 +08:00
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SafeRelease(_d2dFactory);
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2018-07-03 18:16:26 +08:00
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SafeRelease(_imagingFactory);
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SafeRelease(_writeFactory);
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2018-05-24 12:24:39 +08:00
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}
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2018-07-03 18:16:26 +08:00
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}
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2018-04-21 18:22:01 +08:00
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2018-07-03 18:16:26 +08:00
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e2d::Renderer::Renderer()
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2018-07-25 00:07:52 +08:00
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: _lastRenderTime(Time::now())
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, _renderTimes(0)
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2018-07-24 00:24:29 +08:00
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, _fpsFormat(nullptr)
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2018-07-25 00:07:52 +08:00
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, _fpsLayout(nullptr)
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2018-07-03 18:16:26 +08:00
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, _renderTarget(nullptr)
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, _solidBrush(nullptr)
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, _textRenderer(nullptr)
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, _clearColor(D2D1::ColorF(D2D1::ColorF::Black))
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{
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2018-07-04 15:33:09 +08:00
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CoInitialize(nullptr);
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2018-07-03 18:16:26 +08:00
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}
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2018-04-17 11:41:33 +08:00
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2018-07-03 18:16:26 +08:00
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e2d::Renderer::~Renderer()
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{
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2018-07-24 00:24:29 +08:00
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SafeRelease(_fpsFormat);
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2018-07-25 00:07:52 +08:00
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SafeRelease(_fpsLayout);
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2018-07-03 18:16:26 +08:00
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SafeRelease(_textRenderer);
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2018-07-24 00:24:29 +08:00
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SafeRelease(_solidBrush);
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SafeRelease(_renderTarget);
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2018-07-04 15:33:09 +08:00
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CoUninitialize();
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2018-01-30 16:45:38 +08:00
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}
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2018-07-24 20:21:25 +08:00
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void e2d::Renderer::discardDeviceResources()
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2018-01-30 16:45:38 +08:00
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{
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2018-07-03 18:16:26 +08:00
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SafeRelease(_renderTarget);
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SafeRelease(_solidBrush);
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SafeRelease(_textRenderer);
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2018-01-30 16:45:38 +08:00
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}
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2018-07-05 22:05:23 +08:00
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void e2d::Renderer::render()
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2018-01-30 16:45:38 +08:00
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{
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HRESULT hr = S_OK;
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// <20><><EFBFBD><EFBFBD><EFBFBD>豸<EFBFBD><E8B1B8><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Դ
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2018-07-24 20:21:25 +08:00
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auto renderTarget = this->getRenderTarget();
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2018-01-30 16:45:38 +08:00
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// <20><>ʼ<EFBFBD><CABC>Ⱦ
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2018-07-24 20:21:25 +08:00
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renderTarget->BeginDraw();
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2018-01-30 16:45:38 +08:00
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// ʹ<>ñ<EFBFBD><C3B1><EFBFBD>ɫ<EFBFBD><C9AB><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ļ
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2018-07-24 20:21:25 +08:00
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renderTarget->Clear(_clearColor);
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2018-01-30 16:45:38 +08:00
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// <20><>Ⱦ<EFBFBD><C8BE><EFBFBD><EFBFBD>
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2018-07-05 22:05:23 +08:00
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SceneManager::getInstance()->render();
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2018-01-30 16:45:38 +08:00
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2018-04-17 11:41:33 +08:00
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// <20><>Ⱦ FPS
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2018-07-24 12:49:32 +08:00
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if (Game::getInstance()->getConfig().isFpsShow())
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2018-04-17 11:41:33 +08:00
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{
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2018-07-17 12:32:20 +08:00
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_renderFps();
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2018-04-17 11:41:33 +08:00
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}
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2018-01-30 16:45:38 +08:00
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// <20><>ֹ<EFBFBD><D6B9>Ⱦ
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2018-07-24 20:21:25 +08:00
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hr = renderTarget->EndDraw();
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2018-01-30 16:45:38 +08:00
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if (hr == D2DERR_RECREATE_TARGET)
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{
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// <20><><EFBFBD><EFBFBD> Direct3D <20>豸<EFBFBD><E8B1B8>ִ<EFBFBD>й<EFBFBD><D0B9><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ʧ<EFBFBD><CAA7><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ǰ<EFBFBD><C7B0><EFBFBD>豸<EFBFBD><E8B1B8><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Դ
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// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>һ<EFBFBD>ε<EFBFBD><CEB5><EFBFBD>ʱ<EFBFBD>ؽ<EFBFBD><D8BD><EFBFBD>Դ
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hr = S_OK;
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2018-07-24 20:21:25 +08:00
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this->discardDeviceResources();
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2018-01-30 16:45:38 +08:00
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}
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if (FAILED(hr))
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{
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2018-05-24 12:24:39 +08:00
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throw SystemException(L"Device loss recovery failed");
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2018-01-30 16:45:38 +08:00
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}
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}
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2018-07-17 12:32:20 +08:00
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void e2d::Renderer::_renderFps()
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{
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2018-07-25 00:07:52 +08:00
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++_renderTimes;
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2018-07-24 12:49:32 +08:00
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2018-07-25 00:07:52 +08:00
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auto& now = Time::now();
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int duration = (now - _lastRenderTime).milliseconds();
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if (duration >= 100)
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2018-07-17 12:32:20 +08:00
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{
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2018-07-25 00:07:52 +08:00
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String fpsText = String::format(L"FPS: %.1f", (1000.f / duration * _renderTimes));
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_renderTimes = 0;
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_lastRenderTime = now;
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2018-07-17 12:32:20 +08:00
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2018-07-25 00:07:52 +08:00
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auto writeFactory = Renderer::getWriteFactory();
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if (!_fpsFormat)
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2018-07-24 00:24:29 +08:00
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{
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2018-07-25 00:07:52 +08:00
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HRESULT hr = writeFactory->CreateTextFormat(
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L"",
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nullptr,
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DWRITE_FONT_WEIGHT_NORMAL,
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DWRITE_FONT_STYLE_NORMAL,
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DWRITE_FONT_STRETCH_NORMAL,
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20,
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L"",
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&_fpsFormat
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);
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if (SUCCEEDED(hr))
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{
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_fpsFormat->SetWordWrapping(DWRITE_WORD_WRAPPING_NO_WRAP);
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}
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2018-07-24 00:24:29 +08:00
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}
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2018-07-25 00:07:52 +08:00
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SafeRelease(_fpsLayout);
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if (_fpsFormat)
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2018-07-24 00:24:29 +08:00
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{
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2018-07-25 00:07:52 +08:00
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writeFactory->CreateTextLayout(
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(const WCHAR *)fpsText,
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(UINT32)fpsText.getLength(),
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_fpsFormat,
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0,
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0,
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&_fpsLayout
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);
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2018-07-24 00:24:29 +08:00
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}
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}
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2018-07-17 12:32:20 +08:00
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2018-07-25 00:07:52 +08:00
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if (_fpsLayout)
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2018-07-17 12:32:20 +08:00
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{
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2018-07-24 23:27:59 +08:00
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this->getRenderTarget()->SetTransform(D2D1::Matrix3x2F::Identity());
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this->getSolidColorBrush()->SetOpacity(1.0f);
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2018-07-17 12:32:20 +08:00
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auto textRenderer = this->getTextRenderer();
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textRenderer->SetTextStyle(
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D2D1::ColorF(D2D1::ColorF::White),
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TRUE,
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D2D1::ColorF(D2D1::ColorF::Black, 0.4f),
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1.5f,
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D2D1_LINE_JOIN_ROUND
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);
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2018-07-25 00:07:52 +08:00
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_fpsLayout->Draw(nullptr, textRenderer, 10, 0);
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2018-07-17 12:32:20 +08:00
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}
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}
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2018-04-22 13:15:57 +08:00
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e2d::Color e2d::Renderer::getBackgroundColor()
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2018-01-30 16:45:38 +08:00
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{
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2018-07-03 18:16:26 +08:00
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return Color(_clearColor.r, _clearColor.g, _clearColor.b, _clearColor.a);
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2018-04-22 13:15:57 +08:00
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}
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void e2d::Renderer::setBackgroundColor(Color color)
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{
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2018-07-03 18:16:26 +08:00
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_clearColor = color.toD2DColorF();
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2018-01-30 16:45:38 +08:00
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}
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2018-07-03 18:16:26 +08:00
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ID2D1HwndRenderTarget * e2d::Renderer::getRenderTarget()
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2018-04-21 23:09:59 +08:00
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{
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2018-07-24 20:21:25 +08:00
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if (!_renderTarget)
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{
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HWND hWnd = Window::getInstance()->getHWnd();
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// <20><><EFBFBD><EFBFBD><EFBFBD>豸<EFBFBD><E8B1B8><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Դ<EFBFBD><D4B4><EFBFBD><EFBFBD>Щ<EFBFBD><D0A9>ԴӦ<D4B4><D3A6> Direct3D <20>豸<EFBFBD><E8B1B8>ʧʱ<CAA7>ؽ<EFBFBD>
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RECT rc;
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GetClientRect(hWnd, &rc);
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D2D1_SIZE_U size = D2D1::SizeU(
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rc.right - rc.left,
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rc.bottom - rc.top
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);
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bool VSyncEnabled = Game::getInstance()->getConfig().isVSyncEnabled();
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// <20><><EFBFBD><EFBFBD>һ<EFBFBD><D2BB> Direct2D <20><>ȾĿ<C8BE><C4BF>
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HRESULT hr = Renderer::getFactory()->CreateHwndRenderTarget(
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D2D1::RenderTargetProperties(),
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D2D1::HwndRenderTargetProperties(
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hWnd,
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size,
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VSyncEnabled ? D2D1_PRESENT_OPTIONS_NONE : D2D1_PRESENT_OPTIONS_IMMEDIATELY),
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&_renderTarget
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);
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if (FAILED(hr))
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{
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throw SystemException(L"Create ID2D1HwndRenderTarget failed");
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}
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}
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2018-07-03 18:16:26 +08:00
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return _renderTarget;
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2018-04-21 23:09:59 +08:00
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}
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2018-07-03 18:16:26 +08:00
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ID2D1SolidColorBrush * e2d::Renderer::getSolidColorBrush()
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2018-04-21 23:09:59 +08:00
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{
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2018-07-24 20:21:25 +08:00
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if (!_solidBrush)
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{
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// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ˢ
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HRESULT hr = this->getRenderTarget()->CreateSolidColorBrush(
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D2D1::ColorF(D2D1::ColorF::White),
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&_solidBrush
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);
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if (FAILED(hr))
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{
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throw SystemException(L"Create ID2D1SolidColorBrush failed");
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}
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}
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2018-07-03 18:16:26 +08:00
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return _solidBrush;
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2018-04-21 23:09:59 +08:00
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}
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2018-07-03 18:16:26 +08:00
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e2d::TextRenderer * e2d::Renderer::getTextRenderer()
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2018-01-30 16:45:38 +08:00
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{
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2018-07-03 18:16:26 +08:00
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if (!_textRenderer)
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{
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// <20><><EFBFBD><EFBFBD><EFBFBD>Զ<EFBFBD><D4B6><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ⱦ<EFBFBD><C8BE>
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2018-07-24 00:24:29 +08:00
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HRESULT hr = TextRenderer::Create(
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&_textRenderer,
|
2018-07-03 18:16:26 +08:00
|
|
|
|
Renderer::getFactory(),
|
|
|
|
|
|
this->getRenderTarget(),
|
|
|
|
|
|
this->getSolidColorBrush()
|
|
|
|
|
|
);
|
2018-07-24 00:24:29 +08:00
|
|
|
|
|
|
|
|
|
|
if (FAILED(hr))
|
|
|
|
|
|
{
|
|
|
|
|
|
throw SystemException(L"Create TextRenderer failed");
|
|
|
|
|
|
}
|
2018-07-03 18:16:26 +08:00
|
|
|
|
}
|
|
|
|
|
|
return _textRenderer;
|
2018-01-30 16:45:38 +08:00
|
|
|
|
}
|
|
|
|
|
|
|
2018-07-03 18:16:26 +08:00
|
|
|
|
ID2D1Factory * e2d::Renderer::getFactory()
|
2018-01-30 16:45:38 +08:00
|
|
|
|
{
|
2018-07-03 18:16:26 +08:00
|
|
|
|
if (!_d2dFactory)
|
|
|
|
|
|
{
|
|
|
|
|
|
HRESULT hr = D2D1CreateFactory(
|
|
|
|
|
|
D2D1_FACTORY_TYPE_SINGLE_THREADED,
|
|
|
|
|
|
&_d2dFactory
|
|
|
|
|
|
);
|
2018-01-30 16:45:38 +08:00
|
|
|
|
|
2018-07-03 18:16:26 +08:00
|
|
|
|
if (FAILED(hr))
|
|
|
|
|
|
{
|
|
|
|
|
|
throw SystemException(L"Create ID2D1Factory failed");
|
|
|
|
|
|
}
|
|
|
|
|
|
}
|
|
|
|
|
|
return _d2dFactory;
|
2018-01-30 16:45:38 +08:00
|
|
|
|
}
|
|
|
|
|
|
|
2018-07-03 18:16:26 +08:00
|
|
|
|
IWICImagingFactory * e2d::Renderer::getImagingFactory()
|
2018-01-30 16:45:38 +08:00
|
|
|
|
{
|
2018-07-03 18:16:26 +08:00
|
|
|
|
if (!_imagingFactory)
|
|
|
|
|
|
{
|
|
|
|
|
|
// <20><><EFBFBD><EFBFBD> WIC <20><>ͼ<EFBFBD><CDBC><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ͳһ<CDB3><D2BB><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ָ<EFBFBD>ʽ<EFBFBD><CABD>ͼƬ
|
|
|
|
|
|
HRESULT hr = CoCreateInstance(
|
|
|
|
|
|
CLSID_WICImagingFactory,
|
|
|
|
|
|
nullptr,
|
|
|
|
|
|
CLSCTX_INPROC_SERVER,
|
|
|
|
|
|
IID_IWICImagingFactory,
|
|
|
|
|
|
reinterpret_cast<void**>(&_imagingFactory)
|
|
|
|
|
|
);
|
|
|
|
|
|
|
|
|
|
|
|
if (FAILED(hr))
|
|
|
|
|
|
{
|
|
|
|
|
|
throw SystemException(L"Create IWICImagingFactory failed");
|
|
|
|
|
|
}
|
|
|
|
|
|
}
|
|
|
|
|
|
return _imagingFactory;
|
2018-01-30 16:45:38 +08:00
|
|
|
|
}
|
|
|
|
|
|
|
2018-07-03 18:16:26 +08:00
|
|
|
|
IDWriteFactory * e2d::Renderer::getWriteFactory()
|
2018-01-30 16:45:38 +08:00
|
|
|
|
{
|
2018-07-03 18:16:26 +08:00
|
|
|
|
if (!_writeFactory)
|
|
|
|
|
|
{
|
|
|
|
|
|
// <20><><EFBFBD><EFBFBD> DirectWrite <20><><EFBFBD><EFBFBD>
|
|
|
|
|
|
HRESULT hr = DWriteCreateFactory(
|
|
|
|
|
|
DWRITE_FACTORY_TYPE_SHARED,
|
|
|
|
|
|
__uuidof(IDWriteFactory),
|
|
|
|
|
|
reinterpret_cast<IUnknown**>(&_writeFactory)
|
|
|
|
|
|
);
|
|
|
|
|
|
|
|
|
|
|
|
if (FAILED(hr))
|
|
|
|
|
|
{
|
|
|
|
|
|
throw SystemException(L"Create IDWriteFactory failed");
|
|
|
|
|
|
}
|
|
|
|
|
|
}
|
|
|
|
|
|
return _writeFactory;
|
2018-01-30 16:45:38 +08:00
|
|
|
|
}
|
2018-04-21 23:09:59 +08:00
|
|
|
|
|
2018-07-03 18:16:26 +08:00
|
|
|
|
ID2D1StrokeStyle * e2d::Renderer::getMiterStrokeStyle()
|
2018-05-24 17:19:54 +08:00
|
|
|
|
{
|
2018-07-03 18:16:26 +08:00
|
|
|
|
if (!_miterStrokeStyle)
|
|
|
|
|
|
{
|
|
|
|
|
|
HRESULT hr = Renderer::getFactory()->CreateStrokeStyle(
|
|
|
|
|
|
D2D1::StrokeStyleProperties(
|
|
|
|
|
|
D2D1_CAP_STYLE_FLAT,
|
|
|
|
|
|
D2D1_CAP_STYLE_FLAT,
|
|
|
|
|
|
D2D1_CAP_STYLE_FLAT,
|
|
|
|
|
|
D2D1_LINE_JOIN_MITER,
|
|
|
|
|
|
2.0f,
|
|
|
|
|
|
D2D1_DASH_STYLE_SOLID,
|
|
|
|
|
|
0.0f),
|
|
|
|
|
|
nullptr,
|
|
|
|
|
|
0,
|
|
|
|
|
|
&_miterStrokeStyle
|
|
|
|
|
|
);
|
|
|
|
|
|
|
|
|
|
|
|
if (FAILED(hr))
|
|
|
|
|
|
{
|
|
|
|
|
|
throw SystemException(L"Create ID2D1StrokeStyle failed");
|
|
|
|
|
|
}
|
|
|
|
|
|
}
|
|
|
|
|
|
return _miterStrokeStyle;
|
2018-05-24 17:19:54 +08:00
|
|
|
|
}
|
|
|
|
|
|
|
2018-07-03 18:16:26 +08:00
|
|
|
|
ID2D1StrokeStyle * e2d::Renderer::getBevelStrokeStyle()
|
2018-05-24 17:19:54 +08:00
|
|
|
|
{
|
2018-07-03 18:16:26 +08:00
|
|
|
|
if (!_bevelStrokeStyle)
|
|
|
|
|
|
{
|
|
|
|
|
|
HRESULT hr = Renderer::getFactory()->CreateStrokeStyle(
|
|
|
|
|
|
D2D1::StrokeStyleProperties(
|
|
|
|
|
|
D2D1_CAP_STYLE_FLAT,
|
|
|
|
|
|
D2D1_CAP_STYLE_FLAT,
|
|
|
|
|
|
D2D1_CAP_STYLE_FLAT,
|
|
|
|
|
|
D2D1_LINE_JOIN_BEVEL,
|
|
|
|
|
|
2.0f,
|
|
|
|
|
|
D2D1_DASH_STYLE_SOLID,
|
|
|
|
|
|
0.0f),
|
|
|
|
|
|
nullptr,
|
|
|
|
|
|
0,
|
|
|
|
|
|
&_bevelStrokeStyle
|
|
|
|
|
|
);
|
|
|
|
|
|
|
|
|
|
|
|
if (FAILED(hr))
|
|
|
|
|
|
{
|
|
|
|
|
|
throw SystemException(L"Create ID2D1StrokeStyle failed");
|
|
|
|
|
|
}
|
|
|
|
|
|
}
|
|
|
|
|
|
return _bevelStrokeStyle;
|
2018-05-24 17:19:54 +08:00
|
|
|
|
}
|
|
|
|
|
|
|
2018-07-03 18:16:26 +08:00
|
|
|
|
ID2D1StrokeStyle * e2d::Renderer::getRoundStrokeStyle()
|
2018-05-24 17:19:54 +08:00
|
|
|
|
{
|
2018-07-03 18:16:26 +08:00
|
|
|
|
if (!_roundStrokeStyle)
|
|
|
|
|
|
{
|
|
|
|
|
|
HRESULT hr = Renderer::getFactory()->CreateStrokeStyle(
|
|
|
|
|
|
D2D1::StrokeStyleProperties(
|
|
|
|
|
|
D2D1_CAP_STYLE_FLAT,
|
|
|
|
|
|
D2D1_CAP_STYLE_FLAT,
|
|
|
|
|
|
D2D1_CAP_STYLE_FLAT,
|
|
|
|
|
|
D2D1_LINE_JOIN_ROUND,
|
|
|
|
|
|
2.0f,
|
|
|
|
|
|
D2D1_DASH_STYLE_SOLID,
|
|
|
|
|
|
0.0f),
|
|
|
|
|
|
nullptr,
|
|
|
|
|
|
0,
|
|
|
|
|
|
&_roundStrokeStyle
|
|
|
|
|
|
);
|
|
|
|
|
|
|
|
|
|
|
|
if (FAILED(hr))
|
|
|
|
|
|
{
|
|
|
|
|
|
throw SystemException(L"Create ID2D1StrokeStyle failed");
|
|
|
|
|
|
}
|
|
|
|
|
|
}
|
|
|
|
|
|
return _roundStrokeStyle;
|
2018-05-24 17:19:54 +08:00
|
|
|
|
}
|