Magic_Game/Easy2D/emacros.h

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2017-10-12 02:44:44 +08:00
#pragma once
#ifndef Assert
#if defined( DEBUG ) || defined( _DEBUG )
#define Assert(b) do {if (!(b)) {OutputDebugStringA("Assert: " #b "\n");}} while(0)
#else
#define Assert(b)
#endif //DEBUG || _DEBUG
#endif
template<typename T>
inline void SafeDelete(T** p) { if (*p) { delete *p; *p = nullptr; } }