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										 |  |  | #include "..\e2dnode.h"
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							|  |  |  | #include "..\e2dmanager.h"
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										 |  |  | #define SAFE_SET(pointer, func, ...) if (pointer) { pointer->##func(__VA_ARGS__); }
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										 |  |  | #define SET_BUTTON_NODE(Old, New)								\
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							|  |  |  | 	if (New != Old)												\ | 
					
						
							|  |  |  | 	{															\ | 
					
						
							|  |  |  | 		if (Old) this->removeChild(Old);						\ | 
					
						
							|  |  |  | 		if (New)												\ | 
					
						
							|  |  |  | 		{														\ | 
					
						
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										 |  |  | 			New->setAnchor(_anchorX, _anchorY);					\ | 
					
						
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										 |  |  | 			this->addChild(New);								\ | 
					
						
							|  |  |  | 		}														\ | 
					
						
							|  |  |  | 		Old = New;												\ | 
					
						
							|  |  |  | 		_updateVisible();										\ | 
					
						
							|  |  |  | 	}															\ | 
					
						
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										 |  |  | e2d::Button::Button() | 
					
						
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										 |  |  | 	: _func(nullptr) | 
					
						
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										 |  |  | 	, _status(Status::Normal) | 
					
						
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										 |  |  | 	, _enabled(true) | 
					
						
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										 |  |  | 	, _isSelected(false) | 
					
						
							|  |  |  | 	, _normal(nullptr) | 
					
						
							|  |  |  | 	, _mouseover(nullptr) | 
					
						
							|  |  |  | 	, _selected(nullptr) | 
					
						
							|  |  |  | 	, _disabled(nullptr) | 
					
						
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										 |  |  | { | 
					
						
							|  |  |  | } | 
					
						
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										 |  |  | e2d::Button::Button(Node * normal, const Function& func) | 
					
						
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										 |  |  | 	: _func(nullptr) | 
					
						
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										 |  |  | 	, _status(Status::Normal) | 
					
						
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										 |  |  | 	, _enabled(true) | 
					
						
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										 |  |  | 	, _isSelected(false) | 
					
						
							|  |  |  | 	, _normal(nullptr) | 
					
						
							|  |  |  | 	, _mouseover(nullptr) | 
					
						
							|  |  |  | 	, _selected(nullptr) | 
					
						
							|  |  |  | 	, _disabled(nullptr) | 
					
						
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										 |  |  | { | 
					
						
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										 |  |  | 	this->setNormal(normal); | 
					
						
							|  |  |  | 	this->setClickFunc(func); | 
					
						
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										 |  |  | } | 
					
						
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										 |  |  | e2d::Button::Button(Node * normal, Node * selected, const Function& func) | 
					
						
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										 |  |  | 	: _func(nullptr) | 
					
						
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										 |  |  | 	, _status(Status::Normal) | 
					
						
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										 |  |  | 	, _enabled(true) | 
					
						
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										 |  |  | 	, _isSelected(false) | 
					
						
							|  |  |  | 	, _normal(nullptr) | 
					
						
							|  |  |  | 	, _mouseover(nullptr) | 
					
						
							|  |  |  | 	, _selected(nullptr) | 
					
						
							|  |  |  | 	, _disabled(nullptr) | 
					
						
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										 |  |  | { | 
					
						
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										 |  |  | 	this->setNormal(normal); | 
					
						
							|  |  |  | 	this->setSelected(selected); | 
					
						
							|  |  |  | 	this->setClickFunc(func); | 
					
						
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										 |  |  | } | 
					
						
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										 |  |  | e2d::Button::Button(Node * normal, Node * mouseover, Node * selected, const Function& func) | 
					
						
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										 |  |  | 	: _func(nullptr) | 
					
						
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										 |  |  | 	, _status(Status::Normal) | 
					
						
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										 |  |  | 	, _enabled(true) | 
					
						
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										 |  |  | 	, _isSelected(false) | 
					
						
							|  |  |  | 	, _normal(nullptr) | 
					
						
							|  |  |  | 	, _mouseover(nullptr) | 
					
						
							|  |  |  | 	, _selected(nullptr) | 
					
						
							|  |  |  | 	, _disabled(nullptr) | 
					
						
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										 |  |  | { | 
					
						
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										 |  |  | 	this->setNormal(normal); | 
					
						
							|  |  |  | 	this->setMouseOver(mouseover); | 
					
						
							|  |  |  | 	this->setSelected(selected); | 
					
						
							|  |  |  | 	this->setClickFunc(func); | 
					
						
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										 |  |  | } | 
					
						
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										 |  |  | e2d::Button::Button(Node * normal, Node * mouseover, Node * selected, Node * disabled, const Function& func) | 
					
						
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										 |  |  | 	: _func(nullptr) | 
					
						
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										 |  |  | 	, _status(Status::Normal) | 
					
						
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										 |  |  | 	, _enabled(true) | 
					
						
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										 |  |  | 	, _isSelected(false) | 
					
						
							|  |  |  | 	, _normal(nullptr) | 
					
						
							|  |  |  | 	, _mouseover(nullptr) | 
					
						
							|  |  |  | 	, _selected(nullptr) | 
					
						
							|  |  |  | 	, _disabled(nullptr) | 
					
						
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										 |  |  | { | 
					
						
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										 |  |  | 	this->setNormal(normal); | 
					
						
							|  |  |  | 	this->setMouseOver(mouseover); | 
					
						
							|  |  |  | 	this->setSelected(selected); | 
					
						
							|  |  |  | 	this->setDisabled(disabled); | 
					
						
							|  |  |  | 	this->setClickFunc(func); | 
					
						
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										 |  |  | } | 
					
						
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										 |  |  | bool e2d::Button::isEnable() const | 
					
						
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										 |  |  | { | 
					
						
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										 |  |  | 	return _enabled; | 
					
						
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										 |  |  | } | 
					
						
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										 |  |  | void e2d::Button::setNormal(Node * normal) | 
					
						
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										 |  |  | 	SET_BUTTON_NODE(_normal, normal); | 
					
						
							|  |  |  | 	if (normal) | 
					
						
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										 |  |  | 	{ | 
					
						
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										 |  |  | 		this->setSize(normal->getWidth(), normal->getHeight()); | 
					
						
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										 |  |  | 	} | 
					
						
							|  |  |  | } | 
					
						
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										 |  |  | void e2d::Button::setMouseOver(Node * mouseover) | 
					
						
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										 |  |  | { | 
					
						
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										 |  |  | 	SET_BUTTON_NODE(_mouseover, mouseover); | 
					
						
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										 |  |  | } | 
					
						
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										 |  |  | void e2d::Button::setSelected(Node * selected) | 
					
						
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										 |  |  | { | 
					
						
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										 |  |  | 	SET_BUTTON_NODE(_selected, selected); | 
					
						
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										 |  |  | } | 
					
						
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										 |  |  | void e2d::Button::setDisabled(Node * disabled) | 
					
						
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										 |  |  | { | 
					
						
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										 |  |  | 	SET_BUTTON_NODE(_disabled, disabled); | 
					
						
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										 |  |  | } | 
					
						
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										 |  |  | void e2d::Button::setEnabled(bool enabled) | 
					
						
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										 |  |  | { | 
					
						
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										 |  |  | 	if (_enabled != enabled) | 
					
						
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										 |  |  | 	{ | 
					
						
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										 |  |  | 		_enabled = enabled; | 
					
						
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										 |  |  | 		_updateVisible(); | 
					
						
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										 |  |  | 	} | 
					
						
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										 |  |  | } | 
					
						
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										 |  |  | void e2d::Button::setClickFunc(const Function& func) | 
					
						
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										 |  |  | { | 
					
						
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										 |  |  | 	_func = func; | 
					
						
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										 |  |  | } | 
					
						
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										 |  |  | void e2d::Button::setAnchor(float anchorX, float anchorY) | 
					
						
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										 |  |  | { | 
					
						
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										 |  |  | 	Node::setAnchor(anchorX, anchorY); | 
					
						
							|  |  |  | 	SAFE_SET(_normal, setAnchor, anchorX, anchorY); | 
					
						
							|  |  |  | 	SAFE_SET(_mouseover, setAnchor, anchorX, anchorY); | 
					
						
							|  |  |  | 	SAFE_SET(_selected, setAnchor, anchorX, anchorY); | 
					
						
							|  |  |  | 	SAFE_SET(_disabled, setAnchor, anchorX, anchorY); | 
					
						
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										 |  |  | } | 
					
						
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										 |  |  | bool e2d::Button::dispatch(const MouseEvent & e, bool handled) | 
					
						
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										 |  |  | { | 
					
						
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										 |  |  | 	if (!handled && _enabled && _visible && _normal) | 
					
						
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										 |  |  | 	{ | 
					
						
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										 |  |  | 		bool contains = _normal->containsPoint(e.getPos()); | 
					
						
							|  |  |  | 		if (e.getType() == MouseEvent::Type::LeftUp && _isSelected && contains) | 
					
						
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										 |  |  | 		{ | 
					
						
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										 |  |  | 			_runCallback(); | 
					
						
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										 |  |  | 			_isSelected = false; | 
					
						
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										 |  |  | 			_setStatus(Status::Normal); | 
					
						
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										 |  |  | 			return true; | 
					
						
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										 |  |  | 		} | 
					
						
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										 |  |  | 		else if (e.getType() == MouseEvent::Type::LeftDown) | 
					
						
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										 |  |  | 		{ | 
					
						
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										 |  |  | 			_isSelected = contains; | 
					
						
							|  |  |  | 			_setStatus(contains ? Status::Selected : Status::Normal); | 
					
						
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										 |  |  | 			 | 
					
						
							|  |  |  | 			if (contains) | 
					
						
							|  |  |  | 				return true; | 
					
						
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										 |  |  | 		} | 
					
						
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										 |  |  | 		else if (e.getType() == MouseEvent::Type::LeftUp) | 
					
						
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										 |  |  | 		{ | 
					
						
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										 |  |  | 			_isSelected = false; | 
					
						
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										 |  |  | 		} | 
					
						
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										 |  |  | 		else if (e.getType() == MouseEvent::Type::Move && _isSelected && contains) | 
					
						
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										 |  |  | 		{ | 
					
						
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										 |  |  | 			_setStatus(Status::Selected); | 
					
						
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										 |  |  | 			return true; | 
					
						
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										 |  |  | 		} | 
					
						
							|  |  |  | 		else | 
					
						
							|  |  |  | 		{ | 
					
						
							|  |  |  | 			if (!e.isLButtonDown() && _isSelected) | 
					
						
							|  |  |  | 			{ | 
					
						
							|  |  |  | 				_isSelected = false; | 
					
						
							|  |  |  | 			} | 
					
						
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										 |  |  | 			_setStatus(contains ? Status::Mouseover : Status::Normal); | 
					
						
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							|  |  |  | 			if (contains) | 
					
						
							|  |  |  | 				return true; | 
					
						
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										 |  |  | 		} | 
					
						
							|  |  |  | 	} | 
					
						
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										 |  |  | 	return Node::dispatch(e, handled); | 
					
						
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										 |  |  | } | 
					
						
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										 |  |  | void e2d::Button::visit() | 
					
						
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										 |  |  | { | 
					
						
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										 |  |  | 	Node::visit(); | 
					
						
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										 |  |  | 
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							|  |  |  | 	if (_visible && | 
					
						
							|  |  |  | 		!_enabled && | 
					
						
							|  |  |  | 		_normal && | 
					
						
							| 
									
										
										
										
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										 |  |  | 		_normal->containsPoint(Input::getInstance()->getMousePos())) | 
					
						
							| 
									
										
										
										
											2018-07-28 22:22:58 +08:00
										 |  |  | 	{ | 
					
						
							| 
									
										
										
										
											2018-08-28 00:06:10 +08:00
										 |  |  | 		Window::getInstance()->setCursor(Window::Cursor::No); | 
					
						
							| 
									
										
										
										
											2018-07-28 22:22:58 +08:00
										 |  |  | 	} | 
					
						
							|  |  |  | 	else if (_status == Status::Mouseover || _status == Status::Selected) | 
					
						
							| 
									
										
										
										
											2018-05-07 17:03:59 +08:00
										 |  |  | 	{ | 
					
						
							| 
									
										
										
										
											2018-08-28 00:06:10 +08:00
										 |  |  | 		Window::getInstance()->setCursor(Window::Cursor::Hand); | 
					
						
							| 
									
										
										
										
											2018-05-07 17:03:59 +08:00
										 |  |  | 	} | 
					
						
							| 
									
										
										
										
											2017-12-16 15:49:48 +08:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2018-07-28 22:22:58 +08:00
										 |  |  | void e2d::Button::_setStatus(Status status) | 
					
						
							| 
									
										
										
										
											2018-02-04 21:24:27 +08:00
										 |  |  | { | 
					
						
							| 
									
										
										
										
											2018-07-28 22:22:58 +08:00
										 |  |  | 	if (_status != status) | 
					
						
							| 
									
										
										
										
											2017-10-21 19:09:31 +08:00
										 |  |  | 	{ | 
					
						
							| 
									
										
										
										
											2018-07-28 22:22:58 +08:00
										 |  |  | 		_status = status; | 
					
						
							| 
									
										
										
										
											2018-07-07 01:48:39 +08:00
										 |  |  | 		_updateVisible(); | 
					
						
							| 
									
										
										
										
											2017-10-21 19:09:31 +08:00
										 |  |  | 	} | 
					
						
							| 
									
										
										
										
											2017-11-07 22:20:46 +08:00
										 |  |  | } | 
					
						
							| 
									
										
										
										
											2017-10-21 19:09:31 +08:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2018-07-07 01:48:39 +08:00
										 |  |  | void e2d::Button::_updateVisible() | 
					
						
							| 
									
										
										
										
											2017-11-07 22:20:46 +08:00
										 |  |  | { | 
					
						
							| 
									
										
										
										
											2018-08-23 16:37:51 +08:00
										 |  |  | 	SAFE_SET(_normal, setVisible, false); | 
					
						
							|  |  |  | 	SAFE_SET(_mouseover, setVisible, false); | 
					
						
							|  |  |  | 	SAFE_SET(_selected, setVisible, false); | 
					
						
							|  |  |  | 	SAFE_SET(_disabled, setVisible, false); | 
					
						
							| 
									
										
										
										
											2017-10-21 19:09:31 +08:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2018-07-04 17:00:21 +08:00
										 |  |  | 	if (_enabled) | 
					
						
							| 
									
										
										
										
											2017-10-21 19:09:31 +08:00
										 |  |  | 	{ | 
					
						
							| 
									
										
										
										
											2018-07-28 22:22:58 +08:00
										 |  |  | 		if (_status == Status::Selected && _selected) | 
					
						
							| 
									
										
										
										
											2017-10-21 19:09:31 +08:00
										 |  |  | 		{ | 
					
						
							| 
									
										
										
										
											2018-08-23 16:37:51 +08:00
										 |  |  | 			_selected->setVisible(true); | 
					
						
							| 
									
										
										
										
											2017-10-21 19:09:31 +08:00
										 |  |  | 		} | 
					
						
							| 
									
										
										
										
											2018-07-28 22:22:58 +08:00
										 |  |  | 		else if (_status == Status::Mouseover && _mouseover) | 
					
						
							| 
									
										
										
										
											2017-10-21 19:09:31 +08:00
										 |  |  | 		{ | 
					
						
							| 
									
										
										
										
											2018-08-23 16:37:51 +08:00
										 |  |  | 			_mouseover->setVisible(true); | 
					
						
							| 
									
										
										
										
											2017-10-21 19:09:31 +08:00
										 |  |  | 		} | 
					
						
							| 
									
										
										
										
											2017-11-07 22:20:46 +08:00
										 |  |  | 		else | 
					
						
							|  |  |  | 		{ | 
					
						
							| 
									
										
										
										
											2018-08-23 16:37:51 +08:00
										 |  |  | 			if (_normal) _normal->setVisible(true); | 
					
						
							| 
									
										
										
										
											2017-11-07 22:20:46 +08:00
										 |  |  | 		} | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 	else | 
					
						
							|  |  |  | 	{ | 
					
						
							| 
									
										
										
										
											2018-05-09 00:34:15 +08:00
										 |  |  | 		if (_disabled) | 
					
						
							| 
									
										
										
										
											2017-10-21 19:09:31 +08:00
										 |  |  | 		{ | 
					
						
							| 
									
										
										
										
											2018-08-23 16:37:51 +08:00
										 |  |  | 			_disabled->setVisible(true); | 
					
						
							| 
									
										
										
										
											2017-10-21 19:09:31 +08:00
										 |  |  | 		} | 
					
						
							| 
									
										
										
										
											2017-11-07 22:20:46 +08:00
										 |  |  | 		else | 
					
						
							| 
									
										
										
										
											2017-10-21 19:09:31 +08:00
										 |  |  | 		{ | 
					
						
							| 
									
										
										
										
											2018-08-23 16:37:51 +08:00
										 |  |  | 			if (_normal) _normal->setVisible(true); | 
					
						
							| 
									
										
										
										
											2017-10-21 19:09:31 +08:00
										 |  |  | 		} | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2018-02-07 16:37:12 +08:00
										 |  |  | void e2d::Button::_runCallback() | 
					
						
							| 
									
										
										
										
											2017-11-07 22:20:46 +08:00
										 |  |  | { | 
					
						
							| 
									
										
										
										
											2018-05-08 20:03:29 +08:00
										 |  |  | 	if (_func) | 
					
						
							| 
									
										
										
										
											2017-10-21 19:09:31 +08:00
										 |  |  | 	{ | 
					
						
							| 
									
										
										
										
											2018-05-08 20:03:29 +08:00
										 |  |  | 		_func(); | 
					
						
							| 
									
										
										
										
											2017-10-21 19:09:31 +08:00
										 |  |  | 	} | 
					
						
							|  |  |  | } |