Magic_Game/README.md

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![Kiwano Logo](https://github.com/Nomango/Kiwano/raw/master/logo/logo_text_h.png)
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# Kiwano Game Engine
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[![Build status](https://ci.appveyor.com/api/projects/status/frqh09om9ldaklr9/branch/master?svg=true)](https://ci.appveyor.com/project/Nomango/kiwano/branch/master)
[![GitHub release](https://img.shields.io/github/release/nomango/kiwano)](https://github.com/Nomango/Kiwano/releases/latest)
[![GitHub All Releases](https://img.shields.io/github/downloads/nomango/kiwano/total)](https://github.com/Nomango/Kiwano/releases)
[![GitHub license](https://img.shields.io/github/license/nomango/kiwano)](https://github.com/Nomango/Kiwano/blob/master/LICENSE)
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## Introduction
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Kiwano is a open-source 2D C++ game engine, only support win32 platform.
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Kiwano-Core is a game irrelevant lib that provide a lot useful tools can be used in other projects. I made a lot wheels to make cpp simpler to use.
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It's still under heavy developing. I write it and use it to developy my own tiny games.
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More docs and examples will be added later.
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## Features
* Scene management
* Transitions between scenes
* Actions behaviours
* Buttons and menus
* Texture atlas support
* Audio support
* Custom data storage
* Direct2D based
## Next plan
* Physical engine
* Particle system
## Contact
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* Website: [kiwanoengine.com](https://kiwanoengine.com)
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* QQ Group: 608406540