Magic_Game/Kiwano/utils/FileUtil.cpp

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2019-04-11 14:40:54 +08:00
// Copyright (c) 2016-2018 Kiwano - Nomango
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
#include "FileUtil.h"
#include "../platform/modules.h"
2019-04-11 14:40:54 +08:00
namespace kiwano
{
bool FileUtil::Delete(String const& file_path)
{
if (::DeleteFile(file_path.c_str()))
return true;
return false;
}
bool FileUtil::Extract(Resource const& res, String const& dest_file_name)
{
HANDLE file_handle = ::CreateFile(
dest_file_name.c_str(),
GENERIC_WRITE,
NULL,
NULL,
CREATE_ALWAYS,
FILE_ATTRIBUTE_TEMPORARY,
NULL
);
if (file_handle == INVALID_HANDLE_VALUE)
return false;
LPVOID buffer;
DWORD buffer_size;
if (res.Load(buffer, buffer_size))
{
DWORD written_bytes = 0;
::WriteFile(file_handle, buffer, buffer_size, &written_bytes, NULL);
::CloseHandle(file_handle);
return true;
}
else
{
::CloseHandle(file_handle);
::DeleteFile(dest_file_name.c_str());
}
return false;
}
bool FileUtil::ExistsFile(String const& file_path)
{
DWORD dwAttrib = ::GetFileAttributesW(file_path.c_str());
return (dwAttrib != INVALID_FILE_ATTRIBUTES &&
!(dwAttrib & FILE_ATTRIBUTE_DIRECTORY));
}
bool FileUtil::ExistsDirectory(String const& dir_path)
{
DWORD dwAttrib = ::GetFileAttributesW(dir_path.c_str());
return (dwAttrib != INVALID_FILE_ATTRIBUTES &&
(dwAttrib & FILE_ATTRIBUTE_DIRECTORY));
}
}