141 lines
		
	
	
		
			3.2 KiB
		
	
	
	
		
			C++
		
	
	
	
		
		
			
		
	
	
			141 lines
		
	
	
		
			3.2 KiB
		
	
	
	
		
			C++
		
	
	
	
| 
								 | 
							
								// Copyright (c) 2016-2018 Easy2D - Nomango
							 | 
						||
| 
								 | 
							
								// 
							 | 
						||
| 
								 | 
							
								// Permission is hereby granted, free of charge, to any person obtaining a copy
							 | 
						||
| 
								 | 
							
								// of this software and associated documentation files (the "Software"), to deal
							 | 
						||
| 
								 | 
							
								// in the Software without restriction, including without limitation the rights
							 | 
						||
| 
								 | 
							
								// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
							 | 
						||
| 
								 | 
							
								// copies of the Software, and to permit persons to whom the Software is
							 | 
						||
| 
								 | 
							
								// furnished to do so, subject to the following conditions:
							 | 
						||
| 
								 | 
							
								// 
							 | 
						||
| 
								 | 
							
								// The above copyright notice and this permission notice shall be included in
							 | 
						||
| 
								 | 
							
								// all copies or substantial portions of the Software.
							 | 
						||
| 
								 | 
							
								// 
							 | 
						||
| 
								 | 
							
								// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
							 | 
						||
| 
								 | 
							
								// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
							 | 
						||
| 
								 | 
							
								// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
							 | 
						||
| 
								 | 
							
								// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
							 | 
						||
| 
								 | 
							
								// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
							 | 
						||
| 
								 | 
							
								// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
							 | 
						||
| 
								 | 
							
								// THE SOFTWARE.
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								#include "easy2d-audio.h"
							 | 
						||
| 
								 | 
							
								#include "Player.h"
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								namespace easy2d
							 | 
						||
| 
								 | 
							
								{
							 | 
						||
| 
								 | 
							
									Player::Player()
							 | 
						||
| 
								 | 
							
										: volume_(1.f)
							 | 
						||
| 
								 | 
							
									{
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									Player::~Player()
							 | 
						||
| 
								 | 
							
									{
							 | 
						||
| 
								 | 
							
										ClearCache();
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									bool Player::Load(Resource const& res)
							 | 
						||
| 
								 | 
							
									{
							 | 
						||
| 
								 | 
							
										size_t hash_code = res.GetHashCode();
							 | 
						||
| 
								 | 
							
										if (musics_cache_.end() != musics_cache_.find(hash_code))
							 | 
						||
| 
								 | 
							
											return true;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										MusicPtr music = new (std::nothrow) Music();
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										if (music)
							 | 
						||
| 
								 | 
							
										{
							 | 
						||
| 
								 | 
							
											if (music->Load(res))
							 | 
						||
| 
								 | 
							
											{
							 | 
						||
| 
								 | 
							
												music->SetVolume(volume_);
							 | 
						||
| 
								 | 
							
												musics_cache_.insert(std::make_pair(hash_code, music));
							 | 
						||
| 
								 | 
							
												return true;
							 | 
						||
| 
								 | 
							
											}
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
										return false;
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									bool Player::Play(Resource const& res, int loop_count)
							 | 
						||
| 
								 | 
							
									{
							 | 
						||
| 
								 | 
							
										if (Load(res))
							 | 
						||
| 
								 | 
							
										{
							 | 
						||
| 
								 | 
							
											size_t hash_code = res.GetHashCode();
							 | 
						||
| 
								 | 
							
											auto music = musics_cache_[hash_code];
							 | 
						||
| 
								 | 
							
											if (music->Play(loop_count))
							 | 
						||
| 
								 | 
							
											{
							 | 
						||
| 
								 | 
							
												return true;
							 | 
						||
| 
								 | 
							
											}
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
										return false;
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									void Player::Pause(Resource const& res)
							 | 
						||
| 
								 | 
							
									{
							 | 
						||
| 
								 | 
							
										size_t hash_code = res.GetHashCode();
							 | 
						||
| 
								 | 
							
										if (musics_cache_.end() != musics_cache_.find(hash_code))
							 | 
						||
| 
								 | 
							
											musics_cache_[hash_code]->Pause();
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									void Player::Resume(Resource const& res)
							 | 
						||
| 
								 | 
							
									{
							 | 
						||
| 
								 | 
							
										size_t hash_code = res.GetHashCode();
							 | 
						||
| 
								 | 
							
										if (musics_cache_.end() != musics_cache_.find(hash_code))
							 | 
						||
| 
								 | 
							
											musics_cache_[hash_code]->Resume();
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									void Player::Stop(Resource const& res)
							 | 
						||
| 
								 | 
							
									{
							 | 
						||
| 
								 | 
							
										size_t hash_code = res.GetHashCode();
							 | 
						||
| 
								 | 
							
										if (musics_cache_.end() != musics_cache_.find(hash_code))
							 | 
						||
| 
								 | 
							
											musics_cache_[hash_code]->Stop();
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									bool Player::IsPlaying(Resource const& res)
							 | 
						||
| 
								 | 
							
									{
							 | 
						||
| 
								 | 
							
										size_t hash_code = res.GetHashCode();
							 | 
						||
| 
								 | 
							
										if (musics_cache_.end() != musics_cache_.find(hash_code))
							 | 
						||
| 
								 | 
							
											return musics_cache_[hash_code]->IsPlaying();
							 | 
						||
| 
								 | 
							
										return false;
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									float Player::GetVolume() const
							 | 
						||
| 
								 | 
							
									{
							 | 
						||
| 
								 | 
							
										return volume_;
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									void Player::SetVolume(float volume)
							 | 
						||
| 
								 | 
							
									{
							 | 
						||
| 
								 | 
							
										volume_ = std::min(std::max(volume, -224.f), 224.f);
							 | 
						||
| 
								 | 
							
										for (const auto& pair : musics_cache_)
							 | 
						||
| 
								 | 
							
										{
							 | 
						||
| 
								 | 
							
											pair.second->SetVolume(volume_);
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									void Player::PauseAll()
							 | 
						||
| 
								 | 
							
									{
							 | 
						||
| 
								 | 
							
										for (const auto& pair : musics_cache_)
							 | 
						||
| 
								 | 
							
										{
							 | 
						||
| 
								 | 
							
											pair.second->Pause();
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									void Player::ResumeAll()
							 | 
						||
| 
								 | 
							
									{
							 | 
						||
| 
								 | 
							
										for (const auto& pair : musics_cache_)
							 | 
						||
| 
								 | 
							
										{
							 | 
						||
| 
								 | 
							
											pair.second->Resume();
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									void Player::StopAll()
							 | 
						||
| 
								 | 
							
									{
							 | 
						||
| 
								 | 
							
										for (const auto& pair : musics_cache_)
							 | 
						||
| 
								 | 
							
										{
							 | 
						||
| 
								 | 
							
											pair.second->Stop();
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									void Player::ClearCache()
							 | 
						||
| 
								 | 
							
									{
							 | 
						||
| 
								 | 
							
										musics_cache_.clear();
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								}
							 |