75 lines
		
	
	
		
			2.1 KiB
		
	
	
	
		
			C++
		
	
	
	
		
		
			
		
	
	
			75 lines
		
	
	
		
			2.1 KiB
		
	
	
	
		
			C++
		
	
	
	
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								// Copyright (c) 2016-2018 Easy2D - Nomango
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								// 
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								// Permission is hereby granted, free of charge, to any person obtaining a copy
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								// of this software and associated documentation files (the "Software"), to deal
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								// in the Software without restriction, including without limitation the rights
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								// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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								// copies of the Software, and to permit persons to whom the Software is
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								// furnished to do so, subject to the following conditions:
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								// 
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								// The above copyright notice and this permission notice shall be included in
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								// all copies or substantial portions of the Software.
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								// 
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								// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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								// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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								// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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								// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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								// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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								// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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								// THE SOFTWARE.
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								#include "Color.h"
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								namespace easy2d
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								{
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									namespace
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									{
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										const unsigned int RED_SHIFT = 16;
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										const unsigned int GREEN_SHIFT = 8;
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										const unsigned int BLUE_SHIFT = 0;
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										const unsigned int RED_MASK = 0xff << RED_SHIFT;
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										const unsigned int GREEN_MASK = 0xff << GREEN_SHIFT;
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										const unsigned int BLUE_MASK = 0xff << BLUE_SHIFT;
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									}
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									Color::Color()
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										: r(0)
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										, g(0)
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										, b(0)
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										, a(1.f)
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									{
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									}
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									Color::Color(float r, float g, float b)
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										: r(r)
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										, g(g)
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										, b(b)
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										, a(1.f)
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									{
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									}
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									Color::Color(float r, float g, float b, float alpha)
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										: r(r)
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										, g(g)
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										, b(b)
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										, a(alpha)
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									{
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									}
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									Color::Color(unsigned int rgb)
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										: r(((rgb & RED_MASK) >> RED_SHIFT) / 255.f)
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										, g(((rgb & GREEN_MASK) >> GREEN_SHIFT) / 255.f)
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										, b(((rgb & BLUE_MASK) >> BLUE_SHIFT) / 255.f)
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										, a(1.f)
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									{
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									}
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									Color::Color(unsigned int rgb, float alpha)
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										: r(((rgb & RED_MASK) >> RED_SHIFT) / 255.f)
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										, g(((rgb & GREEN_MASK) >> GREEN_SHIFT) / 255.f)
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										, b(((rgb & BLUE_MASK) >> BLUE_SHIFT) / 255.f)
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										, a(alpha)
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									{
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									}
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								}
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