105 lines
		
	
	
		
			2.4 KiB
		
	
	
	
		
			C++
		
	
	
	
		
		
			
		
	
	
			105 lines
		
	
	
		
			2.4 KiB
		
	
	
	
		
			C++
		
	
	
	
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								// Copyright (c) 2016-2018 Easy2D - Nomango
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								// 
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								// Permission is hereby granted, free of charge, to any person obtaining a copy
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								// of this software and associated documentation files (the "Software"), to deal
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								// in the Software without restriction, including without limitation the rights
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								// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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								// copies of the Software, and to permit persons to whom the Software is
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								// furnished to do so, subject to the following conditions:
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								// 
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								// The above copyright notice and this permission notice shall be included in
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								// all copies or substantial portions of the Software.
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								// 
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								// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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								// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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								// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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								// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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								// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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								// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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								// THE SOFTWARE.
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								#include "Sprite.h"
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								#include "../renderer/render.h"
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								namespace easy2d
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								{
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									Sprite::Sprite()
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										: image_(nullptr)
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									{
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									}
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									Sprite::Sprite(ImagePtr const& image)
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										: image_(nullptr)
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									{
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										Load(image);
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									}
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									Sprite::Sprite(Resource const& res)
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										: image_(nullptr)
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									{
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										Load(res);
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									}
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									Sprite::Sprite(Resource const& res, const Rect& crop_rect)
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										: image_(nullptr)
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									{
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										Load(res);
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										Crop(crop_rect);
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									}
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									Sprite::~Sprite()
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									{
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									}
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									bool Sprite::Load(ImagePtr const& image)
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									{
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										if (image)
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										{
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											image_ = image;
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											Node::SetSize(image_->GetWidth(), image_->GetHeight());
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											return true;
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										}
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										return false;
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									}
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									bool Sprite::Load(Resource const& res)
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									{
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										if (!image_)
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										{
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											image_ = new (std::nothrow) Image;
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										}
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										if (image_)
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										{
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											if (image_->Load(res))
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											{
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												Node::SetSize(image_->GetWidth(), image_->GetHeight());
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												return true;
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											}
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										}
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										return false;
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									}
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									void Sprite::Crop(const Rect& crop_rect)
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									{
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										image_->Crop(crop_rect);
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										Node::SetSize(
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											std::min(std::max(crop_rect.size.x, 0.f), image_->GetSourceWidth() - image_->GetCropX()),
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											std::min(std::max(crop_rect.size.y, 0.f), image_->GetSourceHeight() - image_->GetCropY())
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										);
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									}
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									ImagePtr const& Sprite::GetImage() const
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									{
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										return image_;
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									}
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									void Sprite::OnRender()
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									{
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										if (image_)
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										{
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											Renderer::Instance().DrawImage(image_, GetBounds());
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										}
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									}
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								}
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