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										 |  |  |  | // Copyright (c) 2016-2018 Easy2D - Nomango
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							|  |  |  |  | // 
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							|  |  |  |  | // Permission is hereby granted, free of charge, to any person obtaining a copy
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							|  |  |  |  | // of this software and associated documentation files (the "Software"), to deal
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							|  |  |  |  | // in the Software without restriction, including without limitation the rights
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							|  |  |  |  | // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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							|  |  |  |  | // copies of the Software, and to permit persons to whom the Software is
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							|  |  |  |  | // furnished to do so, subject to the following conditions:
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							|  |  |  |  | // 
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							|  |  |  |  | // The above copyright notice and this permission notice shall be included in
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							|  |  |  |  | // all copies or substantial portions of the Software.
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							|  |  |  |  | // 
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							|  |  |  |  | // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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							|  |  |  |  | // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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							|  |  |  |  | // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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							|  |  |  |  | // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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							|  |  |  |  | // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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							|  |  |  |  | // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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							|  |  |  |  | // THE SOFTWARE.
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										 |  |  |  | #pragma once
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										 |  |  |  | #include "base.hpp"
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										 |  |  |  | #include "Singleton.hpp"
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										 |  |  |  | #include "Font.hpp"
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										 |  |  |  | #include "Resource.h"
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										 |  |  |  | #include "TextRenderer.h"
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										 |  |  |  | #include "../math/Matrix.hpp"
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										 |  |  |  | namespace easy2d | 
					
						
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										 |  |  |  | { | 
					
						
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										 |  |  |  | 	class Image; | 
					
						
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										 |  |  |  | 	namespace devices | 
					
						
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										 |  |  |  | 	{ | 
					
						
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										 |  |  |  | 		struct D2DResources | 
					
						
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										 |  |  |  | 		{ | 
					
						
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										 |  |  |  | 			ID2D1Factory*			factory; | 
					
						
							|  |  |  |  | 			IWICImagingFactory*		imaging_factory; | 
					
						
							|  |  |  |  | 			IDWriteFactory*			write_factory; | 
					
						
							|  |  |  |  | 			ITextRenderer*			text_renderer; | 
					
						
							|  |  |  |  | 			ID2D1SolidColorBrush*	solid_brush; | 
					
						
							|  |  |  |  | 			ID2D1HwndRenderTarget*	render_target; | 
					
						
							|  |  |  |  | 			ID2D1StrokeStyle*		miter_stroke_style; | 
					
						
							|  |  |  |  | 			ID2D1StrokeStyle*		bevel_stroke_style; | 
					
						
							|  |  |  |  | 			ID2D1StrokeStyle*		round_stroke_style; | 
					
						
							|  |  |  |  | 		}; | 
					
						
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							|  |  |  |  | 		class GraphicsDevice | 
					
						
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										 |  |  |  | 		{ | 
					
						
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										 |  |  |  | 			E2D_DECLARE_SINGLETON(GraphicsDevice); | 
					
						
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										 |  |  |  | 			E2D_DISABLE_COPY(GraphicsDevice); | 
					
						
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										 |  |  |  | 		public: | 
					
						
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										 |  |  |  | 			void Init(HWND hwnd, bool debug); | 
					
						
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										 |  |  |  | 			// <20><>ʼ<EFBFBD><CABC>Ⱦ
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							|  |  |  |  | 			void BeginDraw(HWND hwnd); | 
					
						
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							|  |  |  |  | 			// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ⱦ
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							|  |  |  |  | 			void EndDraw(); | 
					
						
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							|  |  |  |  | 			// <20><><EFBFBD>ñ<EFBFBD><C3B1><EFBFBD>ɫ
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							|  |  |  |  | 			void SetBackgroundColor( | 
					
						
							|  |  |  |  | 				const Color& color | 
					
						
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										 |  |  |  | 			); | 
					
						
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										 |  |  |  | 			// <20><>Ⱦ<EFBFBD><C8BE><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ϣ
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							|  |  |  |  | 			void DrawDebugInfo(); | 
					
						
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							|  |  |  |  | 			void CreateDeviceResources(HWND hwnd); | 
					
						
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							|  |  |  |  | 			HRESULT CreateRectGeometry( | 
					
						
							|  |  |  |  | 				const math::Matrix& matrix, | 
					
						
							|  |  |  |  | 				const Size& size, | 
					
						
							|  |  |  |  | 				ID2D1Geometry** geometry | 
					
						
							|  |  |  |  | 			) const; | 
					
						
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							|  |  |  |  | 			HRESULT CreateTextFormat( | 
					
						
							|  |  |  |  | 				IDWriteTextFormat** text_format, | 
					
						
							|  |  |  |  | 				const Font& font | 
					
						
							|  |  |  |  | 			) const; | 
					
						
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							|  |  |  |  | 			HRESULT CreateTextLayout( | 
					
						
							|  |  |  |  | 				IDWriteTextLayout** text_layout, | 
					
						
							|  |  |  |  | 				const String& text, | 
					
						
							|  |  |  |  | 				IDWriteTextFormat* text_format, | 
					
						
							|  |  |  |  | 				float wrap_width | 
					
						
							|  |  |  |  | 			) const; | 
					
						
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							|  |  |  |  | 			HRESULT CreateLayer( | 
					
						
							|  |  |  |  | 				ID2D1Layer** layer | 
					
						
							|  |  |  |  | 			); | 
					
						
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							|  |  |  |  | 			ID2D1StrokeStyle* GetStrokeStyle( | 
					
						
							|  |  |  |  | 				StrokeStyle stroke | 
					
						
							|  |  |  |  | 			) const; | 
					
						
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							|  |  |  |  | 			HRESULT SetTransform( | 
					
						
							|  |  |  |  | 				const math::Matrix& matrix | 
					
						
							|  |  |  |  | 			); | 
					
						
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							|  |  |  |  | 			HRESULT SetBrushOpacity( | 
					
						
							|  |  |  |  | 				float opacity | 
					
						
							|  |  |  |  | 			); | 
					
						
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							|  |  |  |  | 			HRESULT SetTextStyle( | 
					
						
							|  |  |  |  | 				const Color& color, | 
					
						
							|  |  |  |  | 				bool has_outline, | 
					
						
							|  |  |  |  | 				const Color& outline_color, | 
					
						
							|  |  |  |  | 				float outline_width, | 
					
						
							|  |  |  |  | 				StrokeStyle outline_stroke | 
					
						
							|  |  |  |  | 			); | 
					
						
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							|  |  |  |  | 			HRESULT DrawGeometry( | 
					
						
							|  |  |  |  | 				ID2D1Geometry* geometry, | 
					
						
							|  |  |  |  | 				const Color& border_color, | 
					
						
							|  |  |  |  | 				float opacity, | 
					
						
							|  |  |  |  | 				float stroke_width, | 
					
						
							|  |  |  |  | 				StrokeStyle stroke = StrokeStyle::Miter | 
					
						
							|  |  |  |  | 			); | 
					
						
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							|  |  |  |  | 			HRESULT DrawImage( | 
					
						
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										 |  |  |  | 				spImage const& image, | 
					
						
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										 |  |  |  | 				float opacity, | 
					
						
							|  |  |  |  | 				const Rect& dest_rect, | 
					
						
							|  |  |  |  | 				const Rect& source_rect | 
					
						
							|  |  |  |  | 			); | 
					
						
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							|  |  |  |  | 			HRESULT DrawTextLayout( | 
					
						
							|  |  |  |  | 				IDWriteTextLayout* text_layout | 
					
						
							|  |  |  |  | 			); | 
					
						
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							|  |  |  |  | 			HRESULT PushClip( | 
					
						
							|  |  |  |  | 				const math::Matrix& clip_matrix, | 
					
						
							|  |  |  |  | 				const Size& clip_size | 
					
						
							|  |  |  |  | 			); | 
					
						
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							|  |  |  |  | 			HRESULT PopClip(); | 
					
						
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							|  |  |  |  | 			HRESULT PushLayer( | 
					
						
							|  |  |  |  | 				ID2D1Layer* layer, | 
					
						
							|  |  |  |  | 				LayerProperties properties | 
					
						
							|  |  |  |  | 			); | 
					
						
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							|  |  |  |  | 			HRESULT PopLayer(); | 
					
						
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							|  |  |  |  | 			HRESULT CreateBitmapFromFile( | 
					
						
							|  |  |  |  | 				const String& file_path, | 
					
						
							|  |  |  |  | 				ID2D1Bitmap** bitmap | 
					
						
							|  |  |  |  | 			); | 
					
						
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							|  |  |  |  | 			HRESULT CreateBitmapFromResource( | 
					
						
							|  |  |  |  | 				Resource& res, | 
					
						
							|  |  |  |  | 				ID2D1Bitmap** bitmap | 
					
						
							|  |  |  |  | 			); | 
					
						
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							|  |  |  |  | 			HRESULT Resize( | 
					
						
							|  |  |  |  | 				UINT32 width, | 
					
						
							|  |  |  |  | 				UINT32 height | 
					
						
							|  |  |  |  | 			); | 
					
						
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										 |  |  |  | 			void ClearImageCache(); | 
					
						
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							|  |  |  |  | 			GraphicsDevice(); | 
					
						
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							|  |  |  |  | 			~GraphicsDevice(); | 
					
						
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										 |  |  |  | 		protected: | 
					
						
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										 |  |  |  | 			bool							initialized; | 
					
						
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										 |  |  |  | 			D2DResources					d2d; | 
					
						
							|  |  |  |  | 			D2D1_COLOR_F					clear_color_; | 
					
						
							|  |  |  |  | 			IDWriteTextFormat*				fps_text_format_; | 
					
						
							|  |  |  |  | 			IDWriteTextLayout*				fps_text_layout_; | 
					
						
							|  |  |  |  | 			std::map<size_t, ID2D1Bitmap*>	bitmap_cache_; | 
					
						
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										 |  |  |  | 		}; | 
					
						
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										 |  |  |  | 		E2D_DECLARE_SINGLETON_TYPE(GraphicsDevice, Graphics); | 
					
						
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										 |  |  |  | 	} | 
					
						
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										 |  |  |  | } |