20 lines
		
	
	
		
			356 B
		
	
	
	
		
			C++
		
	
	
	
		
		
			
		
	
	
			20 lines
		
	
	
		
			356 B
		
	
	
	
		
			C++
		
	
	
	
|  | #include "..\enodes.h"
 | ||
|  | #include "..\Win\winbase.h"
 | ||
|  | 
 | ||
|  | 
 | ||
|  | void e2d::ERectangle::_onRender() | ||
|  | { | ||
|  | 	static D2D1_RECT_F rectangle = D2D1::RectF( | ||
|  | 		m_Rect.left, | ||
|  | 		m_Rect.top, | ||
|  | 		m_Rect.right, | ||
|  | 		m_Rect.bottom | ||
|  | 	); | ||
|  | 	GetRenderTarget()->FillRectangle(&rectangle, GetSolidColorBrush(D2D1::ColorF(D2D1::ColorF::LightSlateGray))); | ||
|  | } | ||
|  | 
 | ||
|  | void e2d::ERectangle::_onTransfrom() | ||
|  | { | ||
|  | 	 | ||
|  | } |